Avoid conflict with C++17 features std::byte by using uint8 type instead of byte

This commit is contained in:
Mounir IDRASSI
2024-06-12 12:30:04 +02:00
parent bf9f3ec4f0
commit 455a4f2176
132 changed files with 1032 additions and 1035 deletions
+4 -4
View File
@@ -26,7 +26,7 @@ namespace VeraCrypt
{
}
void EncryptionAlgorithm::Decrypt (byte *data, uint64 length) const
void EncryptionAlgorithm::Decrypt (uint8 *data, uint64 length) const
{
if_debug (ValidateState ());
Mode->Decrypt (data, length);
@@ -37,13 +37,13 @@ namespace VeraCrypt
Decrypt (data, data.Size());
}
void EncryptionAlgorithm::DecryptSectors (byte *data, uint64 sectorIndex, uint64 sectorCount, size_t sectorSize) const
void EncryptionAlgorithm::DecryptSectors (uint8 *data, uint64 sectorIndex, uint64 sectorCount, size_t sectorSize) const
{
if_debug (ValidateState());
Mode->DecryptSectors (data, sectorIndex, sectorCount, sectorSize);
}
void EncryptionAlgorithm::Encrypt (byte *data, uint64 length) const
void EncryptionAlgorithm::Encrypt (uint8 *data, uint64 length) const
{
if_debug (ValidateState());
Mode->Encrypt (data, length);
@@ -54,7 +54,7 @@ namespace VeraCrypt
Encrypt (data, data.Size());
}
void EncryptionAlgorithm::EncryptSectors (byte *data, uint64 sectorIndex, uint64 sectorCount, size_t sectorSize) const
void EncryptionAlgorithm::EncryptSectors (uint8 *data, uint64 sectorIndex, uint64 sectorCount, size_t sectorSize) const
{
if_debug (ValidateState ());
Mode->EncryptSectors (data, sectorIndex, sectorCount, sectorSize);