Merge branch 'develop' into feature/touch-id

This commit is contained in:
Armin Schrenk
2025-03-11 17:08:13 +01:00
14 changed files with 101 additions and 51 deletions
@@ -76,8 +76,10 @@ public class ReadmeGenerator {
input.chars().forEachOrdered(c -> {
if (c < 128) {
sb.append((char) c);
} else if (c <= 0xFF) {
sb.append("\\'").append(String.format("%02X", c));
} else if (c < 0xFFFF) {
sb.append("\\u").append(c);
sb.append("\\uc1\\u").append(c);
}
});
}
@@ -38,7 +38,7 @@ public class Dialogs {
.setMessageKey("removeVault.message") //
.setDescriptionKey("removeVault.description") //
.setIcon(FontAwesome5Icon.QUESTION) //
.setOkButtonKey("removeVault.confirmBtn") //
.setOkButtonKey("generic.button.remove") //
.setCancelButtonKey("generic.button.cancel") //
.setOkAction(stage -> {
LOG.debug("Removing vault {}.", vault.getDisplayName());
@@ -54,7 +54,7 @@ public class Dialogs {
.setMessageKey("removeCert.message") //
.setDescriptionKey("removeCert.description") //
.setIcon(FontAwesome5Icon.QUESTION) //
.setOkButtonKey("removeCert.confirmBtn") //
.setOkButtonKey("generic.button.remove") //
.setCancelButtonKey("generic.button.cancel") //
.setOkAction(stage -> {
settings.licenseKey.set(null);
@@ -31,8 +31,9 @@ public class SimpleDialog {
FxmlLoaderFactory loaderFactory = FxmlLoaderFactory.forController( //
new SimpleDialogController(resolveText(builder.messageKey, null), //
resolveText(builder.descriptionKey, null), //
builder.icon, resolveText(builder.okButtonKey, null), //
resolveText(builder.cancelButtonKey, null), //
builder.icon, //
resolveText(builder.okButtonKey, null), //
builder.cancelButtonKey != null ? resolveText(builder.cancelButtonKey, null) : null, //
() -> builder.okAction.accept(dialogStage), //
() -> builder.cancelAction.accept(dialogStage)), //
Scene::new, builder.resourceBundle);
@@ -67,7 +68,6 @@ public class SimpleDialog {
private String descriptionKey;
private String okButtonKey;
private String cancelButtonKey;
private FontAwesome5Icon icon;
private Consumer<Stage> okAction = Stage::close;
private Consumer<Stage> cancelAction = Stage::close;
@@ -128,7 +128,6 @@ public class SimpleDialog {
Objects.requireNonNull(messageKey, "SimpleDialog messageKey must be set.");
Objects.requireNonNull(descriptionKey, "SimpleDialog descriptionKey must be set.");
Objects.requireNonNull(okButtonKey, "SimpleDialog okButtonKey must be set.");
Objects.requireNonNull(cancelButtonKey, "SimpleDialog cancelButtonKey must be set.");
try {
return new SimpleDialog(this);
@@ -14,6 +14,7 @@ public class SimpleDialogController implements FxController {
private final String cancelButtonText;
private final Runnable okAction;
private final Runnable cancelAction;
private final boolean cancelButtonVisible;
public SimpleDialogController(String message, String description, FontAwesome5Icon icon, String okButtonText, String cancelButtonText, Runnable okAction, Runnable cancelAction) {
this.message = message;
@@ -23,6 +24,11 @@ public class SimpleDialogController implements FxController {
this.cancelButtonText = cancelButtonText;
this.okAction = okAction;
this.cancelAction = cancelAction;
this.cancelButtonVisible = cancelButtonText != null && !cancelButtonText.isEmpty();
}
public boolean isCancelButtonVisible() {
return cancelButtonVisible;
}
public String getMessage() {
@@ -165,7 +165,7 @@ public class ReceiveKeyController implements FxController {
var vaultKeyUri = hubConfig.URIs.API.resolve("vaults/" + vaultId + "/access-token");
var request = HttpRequest.newBuilder(vaultKeyUri) //
.header("Authorization", "Bearer " + bearerToken) //
.header("deviceId", deviceId) //
.header("Hub-Device-ID", deviceId) //
.GET() //
.timeout(REQ_TIMEOUT) //
.build();
@@ -19,9 +19,11 @@ import javafx.beans.property.ObjectProperty;
import javafx.beans.property.ReadOnlyBooleanProperty;
import javafx.beans.property.ReadOnlyObjectProperty;
import javafx.fxml.FXML;
import javafx.geometry.Rectangle2D;
import javafx.scene.layout.StackPane;
import javafx.stage.Screen;
import javafx.stage.Stage;
import javafx.stage.WindowEvent;
@MainWindowScoped
public class MainWindowController implements FxController {
@@ -68,18 +70,15 @@ public class MainWindowController implements FxController {
int y = settings.windowYPosition.get();
int width = settings.windowWidth.get();
int height = settings.windowHeight.get();
if (windowPositionSaved(x, y, width, height) ) {
if(isWithinDisplayBounds(x, y, width, height)) { //use stored window position
window.setX(x);
window.setY(y);
window.setWidth(Math.clamp(width, window.getMinWidth(), window.getMaxWidth()));
window.setHeight(Math.clamp(height, window.getMinHeight(), window.getMaxHeight()));
} else if(isWithinDisplayBounds((int) window.getX(), (int) window.getY(), width, height)) { //just reset position of upper left corner, keep window size
window.setWidth(Math.clamp(width, window.getMinWidth(), window.getMaxWidth()));
window.setHeight(Math.clamp(height, window.getMinHeight(), window.getMaxHeight()));
} //else reset window completely
if (windowPositionSaved(x, y, width, height)) {
window.setX(x);
window.setY(y);
window.setWidth(Math.clamp(width, window.getMinWidth(), window.getMaxWidth()));
window.setHeight(Math.clamp(height, window.getMinHeight(), window.getMaxHeight()));
}
window.setOnShowing(this::checkDisplayBounds);
settings.windowXPosition.bind(window.xProperty());
settings.windowYPosition.bind(window.yProperty());
settings.windowWidth.bind(window.widthProperty());
@@ -90,6 +89,39 @@ public class MainWindowController implements FxController {
return x != 0 || y != 0 || width != 0 || height != 0;
}
private void checkDisplayBounds(WindowEvent windowEvent) {
int x = settings.windowXPosition.get();
int y = settings.windowYPosition.get();
int width = settings.windowWidth.get();
int height = settings.windowHeight.get();
// Minimizing a window in Windows and closing it could result in an out of bounds position at (x, y) = (-32000, -32000)
// See https://devblogs.microsoft.com/oldnewthing/20041028-00/?p=37453
// If the position is (-32000, -32000), restore to the last saved position
if (window.getX() == -32000 && window.getY() == -32000) {
window.setX(x);
window.setY(y);
window.setWidth(width);
window.setHeight(height);
}
Rectangle2D primaryScreenBounds = Screen.getPrimary().getBounds();
if (!isWithinDisplayBounds(x, y, width, height)) { //use stored window position
LOG.debug("Resetting window position due to insufficient screen overlap");
var centeredX = (primaryScreenBounds.getWidth() - window.getMinWidth()) / 2;
var centeredY = (primaryScreenBounds.getHeight() - window.getMinHeight()) / 2;
//check if we can keep width and height
if (isWithinDisplayBounds((int) centeredX, (int) centeredY, width, height)) {
//if so, keep window size
window.setWidth(Math.clamp(width, window.getMinWidth(), window.getMaxWidth()));
window.setHeight(Math.clamp(height, window.getMinHeight(), window.getMaxHeight()));
}
//reset position of upper left corner
window.setX(centeredX);
window.setY(centeredY);
}
}
private boolean isWithinDisplayBounds(int x, int y, int width, int height) {
// define a rect which is inset on all sides from the window's rect:
final int shrinkedX = x + 20; // 20px left