Operator UI - Provide and store License key - New License section in Operator UI will allow user to provide the license key via input form - New License section in Operator UI will allow the user to fetch the license key using subnet credentials - Console backend has to verify provided license is valid - https://godoc.org/github.com/minio/minio/pkg/licverifier#example-package - Console backend has to store the license key in k8s secrets Operator UI - Set license to tenant during provisioning - Check if license key exists in k8s secret during tenant creation - If License is present attach the license-key jwt to the new console tenant via an environment variable Operator UI - Set license for an existing tenant - Tenant view will display information about the current status of the Tenant License - If Tenant doesn't have a License then Operator-UI will allow to attach new license by clicking the Add License button - Console backend will extract the license from the k8s secret and save the license-key jwt in the tenant console environment variable and redeploy
54 lines
1.8 KiB
Go
54 lines
1.8 KiB
Go
// This file is part of MinIO Kubernetes Cloud
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// Copyright (c) 2020 MinIO, Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package cluster
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import (
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"io"
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"net/http"
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)
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// HTTPClientI interface with all functions to be implemented
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// by mock when testing, it should include all HttpClient respective api calls
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// that are used within this project.
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type HTTPClientI interface {
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Get(url string) (resp *http.Response, err error)
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Post(url, contentType string, body io.Reader) (resp *http.Response, err error)
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Do(req *http.Request) (*http.Response, error)
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}
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// HTTPClient Interface implementation
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//
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// Define the structure of a http client and define the functions that are actually used
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type HTTPClient struct {
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Client *http.Client
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}
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// Get implements http.Client.Get()
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func (c *HTTPClient) Get(url string) (resp *http.Response, err error) {
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return c.Client.Get(url)
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}
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// Post implements http.Client.Post()
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func (c *HTTPClient) Post(url, contentType string, body io.Reader) (resp *http.Response, err error) {
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return c.Client.Post(url, contentType, body)
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}
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// Do implements http.Client.Do()
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func (c *HTTPClient) Do(req *http.Request) (*http.Response, error) {
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return c.Client.Do(req)
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}
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