Files
object-browser/models/node_info.go
2020-08-28 21:06:45 -07:00

98 lines
2.4 KiB
Go

// Code generated by go-swagger; DO NOT EDIT.
// This file is part of MinIO Console Server
// Copyright (c) 2020 MinIO, Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// NodeInfo node info
//
// swagger:model nodeInfo
type NodeInfo struct {
// Represents the resources of a node that are available for scheduling.
AllocatableResources map[string]int64 `json:"allocatable_resources,omitempty"`
// name
Name string `json:"name,omitempty"`
// taints
Taints *NodeTaints `json:"taints,omitempty"`
// Represents the total resources of a node.
TotalResources map[string]int64 `json:"total_resources,omitempty"`
}
// Validate validates this node info
func (m *NodeInfo) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateTaints(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *NodeInfo) validateTaints(formats strfmt.Registry) error {
if swag.IsZero(m.Taints) { // not required
return nil
}
if m.Taints != nil {
if err := m.Taints.Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("taints")
}
return err
}
}
return nil
}
// MarshalBinary interface implementation
func (m *NodeInfo) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *NodeInfo) UnmarshalBinary(b []byte) error {
var res NodeInfo
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}