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node: use requests to determinate state
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+35
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@@ -20,6 +20,7 @@
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#include "node.h"
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#include "request.h"
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#include <sstream>
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@@ -33,22 +34,21 @@ constexpr std::chrono::seconds Node::MAX_RESPONSE_TIME;
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bool
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Node::isGood(time_point now) const
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{
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return
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not isExpired(now) &&
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return not expired_ &&
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reply_time >= now - NODE_GOOD_TIME &&
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time >= now - NODE_EXPIRE_TIME;
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}
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bool
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Node::isExpired(time_point now) const
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Node::isMessagePending() const
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{
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return pinged >= 3 && reply_time < pinged_time && pinged_time + MAX_RESPONSE_TIME < now;
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}
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bool
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Node::isMessagePending(time_point now) const
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{
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return reply_time < pinged_time && pinged_time + MAX_RESPONSE_TIME > now;
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for (auto w : requests_) {
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if (auto r = w.lock()) {
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if (r->pending())
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return true;
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}
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}
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return false;
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}
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void
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@@ -60,25 +60,42 @@ Node::update(const sockaddr* sa, socklen_t salen)
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/** To be called when a message was sent to the node */
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void
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Node::requested(time_point now)
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Node::requested(std::shared_ptr<Request>& req)
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{
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pinged++;
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if (reply_time > pinged_time || pinged_time + MAX_RESPONSE_TIME < now)
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pinged_time = now;
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requests_.emplace_back(req);
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}
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/** To be called when a message was received from the node.
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Answer should be true if the message was an aswer to a request we made*/
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Req should be true if the message was an aswer to a request we made*/
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void
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Node::received(time_point now, bool answer)
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Node::received(time_point now, std::shared_ptr<Request> req)
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{
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time = now;
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if (answer) {
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pinged = 0;
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if (req) {
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reply_time = now;
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expired_ = false;
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for (auto it = requests_.begin(); it != requests_.end();) {
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auto r = it->lock();
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if (not r or r == req)
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it = requests_.erase(it);
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else
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++it;
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}
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}
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}
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void
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Node::setExpired()
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{
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expired_ = true;
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for (auto w : requests_) {
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if (auto r = w.lock())
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r->setExpired();
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}
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requests_.clear();
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}
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std::string
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Node::toString() const
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{
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