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add node cache, split dhtrunner.h from dht.h
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/*
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* Copyright (C) 2014-2016 Savoir-faire Linux Inc.
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* Author(s) : Adrien Béraud <adrien.beraud@savoirfairelinux.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "node_cache.h"
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namespace dht {
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std::shared_ptr<Node>
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NodeCache::getNode(const InfoHash& id, sa_family_t family) {
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return (family == AF_INET ? cache_4 : cache_6).get(id);
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}
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std::shared_ptr<Node>
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NodeCache::getNode(const InfoHash& id, const sockaddr* sa, socklen_t sa_len, time_point now, int confirm) {
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return (sa->sa_family == AF_INET ? cache_4 : cache_6).get(id, sa, sa_len, now, confirm);
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}
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void
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NodeCache::clearBadNodes(sa_family_t family)
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{
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if (family == 0) {
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clearBadNodes(AF_INET);
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clearBadNodes(AF_INET6);
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} else {
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(family == AF_INET ? cache_4 : cache_6).clearBadNodes();
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}
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}
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std::shared_ptr<Node>
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NodeCache::NodeTree::getLocal(const InfoHash& id)
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{
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for (auto it = nodes.begin(); it != nodes.end();) {
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if (auto n = it->lock()) {
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if (n->id == id) return n;
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++it;
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} else {
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it = nodes.erase(it);
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}
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}
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return {};
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}
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std::shared_ptr<Node>
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NodeCache::NodeTree::get(const InfoHash& id)
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{
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NodeTree* t = this;
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for (auto b : id) {
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if (t->childs.empty())
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return t->getLocal(id);
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else
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t = &t->childs[b];
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}
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return {};
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}
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std::shared_ptr<Node>
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NodeCache::NodeTree::get(const InfoHash& id, const sockaddr* sa, socklen_t sa_len, time_point now, int confirm)
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{
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// find the bucket
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NodeTree* t = this;
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size_t offset = 0;
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while (not t->childs.empty() and offset < 4)
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t = &t->childs[id[offset++]];
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// find node in bucket
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auto node = t->getLocal(id);
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if (not node) {
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node = std::make_shared<Node>(id, sa, sa_len);
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// insert node in bucket
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if (t->nodes.size() >= 8 && offset < 4) {
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offset++;
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t->childs.resize(256);
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for (auto& w : t->nodes) {
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if (auto tn = w.lock()) {
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t->childs[tn->id[offset]].nodes.emplace_back(std::move(w));
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}
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}
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t->nodes = {};
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t->childs[id[offset]].nodes.emplace_back(node);
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} else {
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t->nodes.emplace_back(node);
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}
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} else if (confirm || node->time < now - Node::NODE_EXPIRE_TIME) {
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node->update(sa, sa_len);
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}
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if (confirm)
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node->received(now, confirm >= 2);
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return node;
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}
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void
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NodeCache::NodeTree::clearBadNodes() {
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if (childs.empty()) {
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for (auto it = nodes.begin(); it != nodes.end();) {
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if (auto n = it->lock()) {
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n->reset();
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++it;
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} else {
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it = nodes.erase(it);
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}
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}
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} else {
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for (auto& c : childs)
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c.clearBadNodes();
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}
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}
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}
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