@paskal * sort imports, add missing copyright * regenerate engine mock * make all image.Store interface functions public * go mod tidy * make image.Store.Load return []byte instead of io.ReadCloser * separate memory_store example RPC server to multiple files by handlers groups
172 lines
4.9 KiB
Go
172 lines
4.9 KiB
Go
package image
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import (
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"context"
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"fmt"
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"hash/crc64"
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"io"
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"io/ioutil"
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"math"
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"os"
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"path"
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"path/filepath"
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"strconv"
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"strings"
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"sync"
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"time"
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log "github.com/go-pkgz/lgr"
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"github.com/pkg/errors"
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)
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// FileSystem provides image Store for local files. Saves and loads files from Location, restricts max size.
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type FileSystem struct {
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Location string
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Staging string
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MaxSize int
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Partitions int
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MaxHeight int
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MaxWidth int
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crc struct {
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*crc64.Table
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sync.Once
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mask string
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divider uint64
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}
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}
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// SaveWithID saves data from a reader, with given id
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func (f *FileSystem) SaveWithID(id string, r io.Reader) (string, error) {
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data, err := readAndValidateImage(r, f.MaxSize)
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if err != nil {
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return "", errors.Wrapf(err, "can't load image with ID %s", id)
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}
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data = resize(data, f.MaxWidth, f.MaxHeight)
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dst := f.location(f.Staging, id)
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if err = os.MkdirAll(path.Dir(dst), 0700); err != nil {
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return "", errors.Wrap(err, "can't make image directory")
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}
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if err = ioutil.WriteFile(dst, data, 0600); err != nil {
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return "", errors.Wrapf(err, "can't write image file with id %s", id)
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}
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log.Printf("[DEBUG] file %s saved for image %s, size=%d", dst, id, len(data))
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return id, nil
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}
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// Save data from a reader for given file name to local FS, staging directory. Returns id as user/uuid
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// Files partitioned across multiple subdirectories, and the final path includes part, i.e. /location/user1/03/123-4567
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func (f *FileSystem) Save(fileName string, userID string, r io.Reader) (id string, err error) {
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tempId := path.Join(userID, guid()) // make id as user/uuid
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id, err = f.SaveWithID(tempId, r)
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if err != nil {
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err = errors.Wrapf(err, "can't save image file %s", fileName)
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}
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return id, err
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}
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// Commit file stored in staging location by moving it to permanent location
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func (f *FileSystem) Commit(id string) error {
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log.Printf("[DEBUG] Commit image %s", id)
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stagingImage, permImage := f.location(f.Staging, id), f.location(f.Location, id)
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if err := os.MkdirAll(path.Dir(permImage), 0700); err != nil {
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return errors.Wrap(err, "can't make image directory")
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}
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err := os.Rename(stagingImage, permImage)
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return errors.Wrapf(err, "failed to commit image %s", id)
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}
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// Load image from FS. Uses id to get partition subdirectory.
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func (f *FileSystem) Load(id string) ([]byte, error) {
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// get image file by id. first try permanent location and if not found - staging
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img := func(id string) (file string, err error) {
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file = f.location(f.Location, id)
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_, err = os.Stat(file)
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if err != nil {
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file = f.location(f.Staging, id)
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_, err = os.Stat(file)
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}
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return file, errors.Wrapf(err, "can't get image stats for %s", id)
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}
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imgFile, err := img(id)
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if err != nil {
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return nil, errors.Wrapf(err, "can't get image file for %s", id)
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}
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fh, err := os.Open(imgFile) //nolint:gosec
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if err != nil {
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return nil, errors.Wrapf(err, "can't load image %s", id)
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}
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return ioutil.ReadAll(fh)
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}
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// Cleanup runs scan of staging and removes old files based on ttl
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func (f *FileSystem) Cleanup(_ context.Context, ttl time.Duration) error {
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if _, err := os.Stat(f.Staging); os.IsNotExist(err) {
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return nil
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}
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// we can ignore context as on local FS remove is relatively fast operation
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err := filepath.Walk(f.Staging, func(fpath string, info os.FileInfo, err error) error {
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if err != nil {
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return err
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}
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if info.IsDir() {
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return nil
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}
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age := time.Since(info.ModTime())
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if age > (ttl + 100*time.Millisecond) { // delay cleanup triggering to allow commit
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log.Printf("[INFO] remove staging image %s, age %v", fpath, age)
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rmErr := os.Remove(fpath)
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_ = os.Remove(path.Dir(fpath)) // try to remove directory
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return rmErr
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}
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return nil
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})
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return errors.Wrap(err, "failed to cleanup images")
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}
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// SizeLimit returns max size of allowed image
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func (f *FileSystem) SizeLimit() int {
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return f.MaxSize
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}
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// location gets full path for id by adding partition to the final path in order to keep files in different subdirectories
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// and avoid too many files in a single place.
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// the end result is a full path like this - /tmp/images/user1/92/xxx-yyy.png.
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// Number of partitions defined by FileSystem.Partitions
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func (f *FileSystem) location(base string, id string) string {
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partition := func(id string) string {
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f.crc.Do(func() {
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f.crc.Table = crc64.MakeTable(crc64.ECMA)
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p := int(math.Round(math.Log10(float64(f.Partitions))))
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f.crc.mask = "%0" + strconv.Itoa(p) + "d"
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f.crc.divider = uint64(math.Pow(10, float64(p)))
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})
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checksum64 := crc64.Checksum([]byte(id), f.crc.Table)
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partition := checksum64 % f.crc.divider
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return fmt.Sprintf(f.crc.mask, partition)
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}
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user, file := "unknown", id // default if no user in id
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if elems := strings.Split(id, "/"); len(elems) == 2 {
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user, file = elems[0], elems[1] // user in id
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}
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if f.Partitions == 0 {
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return path.Join(base, user, file) // avoid partition directory if 0 Partitions
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}
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return path.Join(base, user, partition(id), file)
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}
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