* Move the e2e suite to Go and playwright-go The seven playwright tests in `frontend/e2e` become twenty in `e2e/`, a separate Go module driving the same browsers through playwright-go. The npm project, its lockfile entries, its prettier config and `Dockerfile.e2e` go with it, leaving `frontend/` a single-member workspace. The suite covers posting with markdown, replying and the nesting that implies, editing inside the deadline and the backend refusing one outside it, deleting, voting with the optimistic score observed mid-flight and rolled back on failure, changing the sort, collapse persistence across a reload, dev, anonymous and email sign-in end to end, the profile iframe, and the two scripts that render into the host page rather than the widget's own frame. The rendering tests run in chromium, firefox and webkit. The rest sign in, sign-in needs the dev oauth2 provider, and reaching that by name from the host is chromium-only, so they run there alone. `compose-e2e-test.yml` runs remark42, a second instance with a short edit window so that path does not need a five-minute test, and mailpit, which catches the email verification message the suite reads back. Everything binds to the loopback interface: the stack holds a known secret and an admin shared id, and `go test` can start it unattended. The tests run on the host rather than in a container. Three settings there exist for the tests rather than for realism. `REMARK_URL` uses a hostname because the dev oauth2 server binds whatever host it reads out of it, and a loopback bind inside a container cannot be published. `UPDATE_LIMIT` is raised because the default of 0.5/sec rejects any test posting twice in a row. The suite also paces its own `/auth/` calls, which are capped at 2/sec by a bare literal in `rest.go` rather than by a setting. Each test gets its own comment thread from a query string on the demo page, so nothing has to reset the database between runs. CI gains a vet and lint job for the module, since the build tag keeps it out of a plain `go test ./...`, and uploads a browser trace for any test that fails. `e2e/README.md` carries the rest: how to run it, what the stack is for, and the widget behaviour the assertions have to work around. * Update golangci-lint to 2.13.1 in the backend workflow The pin sat three minors behind what the linter installs locally, so CI checked the backend with an older set of rules than anyone running it by hand. 2.10.1 also fetches its config schema over the network on every `config verify`, which is a failure mode with no bearing on the code. Both targets are clean on 2.13.1, `backend/app` and the memory_store example.
164 lines
6.4 KiB
Go
164 lines
6.4 KiB
Go
//go:build e2e
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package e2e
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import (
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"fmt"
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neturl "net/url"
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"strings"
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"testing"
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"time"
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"github.com/mxschmitt/playwright-go"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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)
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func TestComment_PostRendersMarkdownAndSurvivesReload(t *testing.T) {
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page := newPage(t)
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frame := openThread(t, page)
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signInDev(t, page, frame)
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// the marker has to be free of markdown syntax: the backend renders the comment, so a
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// filter on the raw source would never match the rendered text
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text := "hello from " + runID
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posted := postCommentMatching(t, frame, text+" with **bold**", text)
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// the backend renders the markdown, so a plain-text match would pass even if it stopped
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bold, err := posted.Locator(".raw-content strong").InnerText()
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require.NoError(t, err)
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assert.Equal(t, "bold", bold)
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frame = reload(t, page)
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posted = comment(frame, text)
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waitVisible(t, posted)
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// the rendered markup has to survive the round trip too, not just the words
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bold, err = posted.Locator(".raw-content strong").InnerText()
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require.NoError(t, err)
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assert.Equal(t, "bold", bold)
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}
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func TestComment_ReplyNestsUnderItsParent(t *testing.T) {
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page := newPage(t)
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frame := openThread(t, page)
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signInDev(t, page, frame)
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parent := "parent " + runID
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postComment(t, frame, parent)
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require.NoError(t, actions(frame, parent).Locator(`button:has-text("Reply")`).Click())
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reply := "reply " + runID
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submitForm(t, replyForm(t, frame), reply)
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// nesting is the point: the reply has to live inside the parent's thread, not beside it
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parentThread := frame.Locator("[aria-expanded]", playwright.FrameLocatorLocatorOptions{HasText: parent}).First()
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waitVisible(t, parentThread.Locator("article", playwright.LocatorLocatorOptions{HasText: reply}))
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}
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func TestComment_EditWithinTheDeadline(t *testing.T) {
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page := newPage(t)
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frame := openThread(t, page)
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signInDev(t, page, frame)
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original := "before edit " + runID
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postComment(t, frame, original)
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// the countdown only renders while the comment is still editable
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waitVisible(t, actions(frame, original).Locator(`[role="timer"]`))
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require.NoError(t, actions(frame, original).Locator(`button:has-text("Edit")`).Click())
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edited := "after edit " + runID
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submitForm(t, replyForm(t, frame), edited)
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waitVisible(t, comment(frame, edited))
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// an edit replaces the comment rather than adding one, and counting is the only sound
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// way to say the old text is gone: a text filter cannot tell absent from off screen
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assert.Equal(t, 1, articleCount(t, frame), "editing should not add a comment")
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txt, err := frame.Locator("article").First().InnerText()
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require.NoError(t, err)
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assert.NotContains(t, txt, original)
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// the DOM update comes from the response, so without a reload a handler that returned the
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// edited comment without storing it would pass
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frame = reload(t, page)
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waitVisible(t, comment(frame, edited))
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txt, err = frame.Locator("article").First().InnerText()
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require.NoError(t, err)
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assert.NotContains(t, txt, original, "the edit should have been stored, not just rendered")
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}
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// TestComment_EditExpiresAfterTheDeadline runs against the second instance, whose edit window
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// is short enough to wait out and long enough that the setup fits inside it. That instance
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// offers anonymous auth only, see compose-e2e-test.yml.
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// editWindow mirrors EDIT_TIME on the short-edit instance in compose-e2e-test.yml
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const editWindow = 15 * time.Second
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func TestComment_EditExpiresAfterTheDeadline(t *testing.T) {
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page := newPage(t)
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url := threadURLOn(t, shortEditURL)
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frame := openURL(t, page, url)
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signInAnon(t, frame, "expirytester")
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text := "expires " + runID
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postComment(t, frame, text)
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editButton := actions(frame, text).Locator(`button:has-text("Edit")`)
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timer := actions(frame, text).Locator(`[role="timer"]`)
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waitVisible(t, editButton)
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waitVisible(t, timer)
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id, err := comment(frame, text).GetAttribute("id")
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require.NoError(t, err)
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commentID := strings.TrimPrefix(id, "remark42__comment-")
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// the countdown fires onTimePassed, which drops the edit affordance entirely. the wait has
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// to outlast the window itself, which started when the comment was posted
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expiry := playwright.LocatorWaitForOptions{
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State: playwright.WaitForSelectorStateHidden,
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Timeout: playwright.Float(float64((waitTimeout + editWindow).Milliseconds())),
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}
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require.NoError(t, editButton.WaitFor(expiry))
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require.NoError(t, timer.WaitFor(expiry))
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// the button going away is only the widget being polite. the deadline is enforced by the
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// backend, and without asking it directly this test would still pass with that guard
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// removed, so put the request in from the signed-in page itself
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edit := fmt.Sprintf("%s/api/v1/comment/%s?site=remark&url=%s", shortEditURL, commentID, neturl.QueryEscape(url))
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status, body := pageFetch(t, page, "PUT", edit, map[string]string{"text": "edited after the deadline"})
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assert.Equal(t, 400, status, "the backend should refuse an edit past the deadline")
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assert.Contains(t, body, `"code":10`, "and say so with ErrCommentEditExpired")
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}
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func TestComment_DeleteRemovesTheText(t *testing.T) {
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page := newPage(t)
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frame := openThread(t, page)
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// deliberately not the dev user: ADMIN_SHARED_ID makes that one an admin, and the widget
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// sends admins to the admin endpoint, so signing in there would leave the path every
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// ordinary reader takes untested
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signInAnon(t, frame, "deletetester")
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text := "doomed " + runID
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survivor := "survivor " + runID
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postComment(t, frame, text)
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postComment(t, frame, survivor)
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// delete is gated by window.confirm; without a handler playwright dismisses it and the
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// comment quietly survives
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page.OnDialog(func(d playwright.Dialog) { _ = d.Accept() })
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require.NoError(t, actions(frame, text).Locator(`button:has-text("Delete")`).Click())
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// the widget does not remove the node, it swaps the text for a tombstone. asserting the
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// tombstone is present says more than asserting the old text is gone, which a comment
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// scrolled out of view would also satisfy
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waitVisible(t, comment(frame, "This comment was deleted"))
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// and it stays gone rather than reappearing from cache on the next load. the survivor is
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// what makes this assertion mean anything: without it a thread that had not rendered yet
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// would satisfy "the deleted text is absent" just as well
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frame = reload(t, page)
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waitVisible(t, comment(frame, survivor))
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assert.Equal(t, 1, articleCount(t, frame), "the deleted comment should be gone from the thread")
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}
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