Files
scoutfs/kmod/src/format.h
Zach Brown 6f5cfd8cc2 scoutfs: use rid instead of node_id in items
Use the mount's generated random id in persistent items and the lock
that protects them instead of the assigned node_id.

Signed-off-by: Zach Brown <zab@versity.com>
2019-08-20 15:52:13 -07:00

909 lines
25 KiB
C

#ifndef _SCOUTFS_FORMAT_H_
#define _SCOUTFS_FORMAT_H_
/* statfs(2) f_type */
#define SCOUTFS_SUPER_MAGIC 0x554f4353 /* "SCOU" */
/* block header magic values, chosen at random */
#define SCOUTFS_BLOCK_MAGIC_SUPER 0x103c428b
#define SCOUTFS_BLOCK_MAGIC_BTREE 0xe597f96d
/*
* The super block and btree blocks are fixed 4k.
*/
#define SCOUTFS_BLOCK_SHIFT 12
#define SCOUTFS_BLOCK_SIZE (1 << SCOUTFS_BLOCK_SHIFT)
#define SCOUTFS_BLOCK_MASK (SCOUTFS_BLOCK_SIZE - 1)
#define SCOUTFS_BLOCKS_PER_PAGE (PAGE_SIZE / SCOUTFS_BLOCK_SIZE)
#define SCOUTFS_BLOCK_SECTOR_SHIFT (SCOUTFS_BLOCK_SHIFT - 9)
#define SCOUTFS_BLOCK_SECTORS (1 << SCOUTFS_BLOCK_SECTOR_SHIFT)
#define SCOUTFS_BLOCK_MAX (U64_MAX >> SCOUTFS_BLOCK_SHIFT)
/*
* FS data is stored in segments, for now they're fixed size. They'll
* be dynamic.
*/
#define SCOUTFS_SEGMENT_SHIFT 20
#define SCOUTFS_SEGMENT_SIZE (1 << SCOUTFS_SEGMENT_SHIFT)
#define SCOUTFS_SEGMENT_MASK (SCOUTFS_SEGMENT_SIZE - 1)
#define SCOUTFS_SEGMENT_PAGES (SCOUTFS_SEGMENT_SIZE / PAGE_SIZE)
#define SCOUTFS_SEGMENT_BLOCKS (SCOUTFS_SEGMENT_SIZE / SCOUTFS_BLOCK_SIZE)
#define SCOUTFS_SEGMENT_BLOCK_SHIFT \
(SCOUTFS_SEGMENT_SHIFT - SCOUTFS_BLOCK_SHIFT)
#define SCOUTFS_PAGES_PER_BLOCK (SCOUTFS_BLOCK_SIZE / PAGE_SIZE)
#define SCOUTFS_BLOCK_PAGE_ORDER (SCOUTFS_BLOCK_SHIFT - PAGE_SHIFT)
/*
* The super block leaves some room before the first block for platform
* structures like boot loaders.
*/
#define SCOUTFS_SUPER_BLKNO ((64ULL * 1024) >> SCOUTFS_BLOCK_SHIFT)
/*
* A reasonably large region of aligned quorum blocks follow the super
* block.
*/
#define SCOUTFS_QUORUM_BLKNO ((128ULL * 1024) >> SCOUTFS_BLOCK_SHIFT)
#define SCOUTFS_QUORUM_BLOCKS ((128ULL * 1024) >> SCOUTFS_BLOCK_SHIFT)
#define SCOUTFS_QUORUM_MAX_SLOTS SCOUTFS_QUORUM_BLOCKS
#define SCOUTFS_UNIQUE_NAME_MAX_BYTES 64 /* includes null */
/*
* Base types used by other structures.
*/
struct scoutfs_timespec {
__le64 sec;
__le32 nsec;
} __packed;
struct scoutfs_betimespec {
__be64 sec;
__be32 nsec;
} __packed;
/* XXX ipv6 */
struct scoutfs_inet_addr {
__le32 addr;
__le16 port;
} __packed;
/*
* This header is stored at the start of btree blocks and the super
* block for verification. The crc field is not included in the
* calculation of the crc.
*/
struct scoutfs_block_header {
__le32 crc;
__le32 magic;
__le64 fsid;
__le64 seq;
__le64 blkno;
} __packed;
/*
* scoutfs identifies all file system metadata items by a small key
* struct.
*
* Each item type maps their logical structures to the fixed fields in
* sort order. This lets us print keys without needing per-type
* formats.
*
* The keys are compared by considering the fields in struct order from
* most to least significant. They are considered a multi precision
* value when navigating the keys in ordered key space. We can
* increment them, subtract them from each other, etc.
*/
struct scoutfs_key {
__u8 sk_zone;
__le64 _sk_first;
__u8 sk_type;
__le64 _sk_second;
__le64 _sk_third;
__u8 _sk_fourth;
}__packed;
/* inode index */
#define skii_major _sk_second
#define skii_ino _sk_third
/* xattr index */
#define skxi_hash _sk_first
#define skxi_ino _sk_second
#define skxi_id _sk_third
/* node free extent */
#define sknf_rid _sk_first
#define sknf_major _sk_second
#define sknf_minor _sk_third
/* node orphan inode */
#define sko_rid _sk_first
#define sko_ino _sk_second
/* inode */
#define ski_ino _sk_first
/* xattr parts */
#define skx_ino _sk_first
#define skx_name_hash _sk_second
#define skx_id _sk_third
#define skx_part _sk_fourth
/* directory entries */
#define skd_ino _sk_first
#define skd_major _sk_second
#define skd_minor _sk_third
/* symlink target */
#define sks_ino _sk_first
#define sks_nr _sk_second
/* file extent */
#define skfe_ino _sk_first
#define skfe_last _sk_second
/*
* The btree still uses memcmp() to compare keys. We should fix that
* before too long.
*/
struct scoutfs_key_be {
__u8 sk_zone;
__be64 _sk_first;
__u8 sk_type;
__be64 _sk_second;
__be64 _sk_third;
__u8 _sk_fourth;
}__packed;
/* chose reasonable max key and value lens that have room for some u64s */
#define SCOUTFS_BTREE_MAX_KEY_LEN 40
#define SCOUTFS_BTREE_MAX_VAL_LEN 64
/*
* The min number of free bytes we must leave in a parent as we descend
* to modify. This leaves enough free bytes to insert a possibly maximal
* sized key as a seperator for a child block. Fewer bytes then this
* and split/merge might try to insert a max child item in the parent
* that wouldn't fit.
*/
#define SCOUTFS_BTREE_PARENT_MIN_FREE_BYTES \
(sizeof(struct scoutfs_btree_item_header) + \
sizeof(struct scoutfs_btree_item) + SCOUTFS_BTREE_MAX_KEY_LEN +\
sizeof(struct scoutfs_btree_ref))
/*
* When debugging we can tune the splitting and merging thresholds to
* create much larger trees by having blocks with many fewer items. We
* implement this by pretending the blocks are tiny. They're still
* large enough for a handful of items.
*/
#define SCOUTFS_BTREE_TINY_BLOCK_SIZE 512
/*
* A 4EB test image measured a worst case height of 17. This is plenty
* generous.
*/
#define SCOUTFS_BTREE_MAX_HEIGHT 20
struct scoutfs_btree_ref {
__le64 blkno;
__le64 seq;
} __packed;
/*
* A height of X means that the first block read will have level X-1 and
* the leaves will have level 0.
*
* The migration key is used to walk the tree finding old blocks to migrate
* into the current half of the ring.
*/
struct scoutfs_btree_root {
struct scoutfs_btree_ref ref;
__u8 height;
__le16 migration_key_len;
__u8 migration_key[SCOUTFS_BTREE_MAX_KEY_LEN];
} __packed;
struct scoutfs_btree_item_header {
__le16 off;
} __packed;
struct scoutfs_btree_item {
__le16 key_len;
__le16 val_len;
__u8 data[0];
} __packed;
struct scoutfs_btree_block {
struct scoutfs_block_header hdr;
__le16 free_end;
__le16 free_reclaim;
__le16 nr_items;
__u8 level;
struct scoutfs_btree_item_header item_hdrs[0];
} __packed;
struct scoutfs_btree_ring {
__le64 first_blkno;
__le64 nr_blocks;
__le64 next_block;
__le64 next_seq;
} __packed;
/*
* This is absurdly huge. If there was only ever 1 item per segment and
* 2^64 items the tree could get this deep.
*/
#define SCOUTFS_MANIFEST_MAX_LEVEL 20
#define SCOUTFS_MANIFEST_FANOUT 10
struct scoutfs_manifest {
struct scoutfs_btree_root root;
__le64 level_counts[SCOUTFS_MANIFEST_MAX_LEVEL];
} __packed;
/*
* Manifest entries are split across btree keys and values. Putting
* some entry fields in the value keeps the key smaller and increases
* the fanout of the btree which keeps the tree smaller and reduces
* block IO.
*
* The key is made up of the level, first key, and seq. At level 0
* segments can completely overlap and have identical key ranges but we
* avoid duplicate btree keys by including the unique seq.
*/
struct scoutfs_manifest_btree_key {
__u8 level;
struct scoutfs_key_be first_key;
__be64 seq;
} __packed;
struct scoutfs_manifest_btree_val {
__le64 segno;
struct scoutfs_key last_key;
} __packed;
/*
* Free extents are stored in the server in an allocation btree. The
* type differentiates whether start or length is in stored in the major
* value and is the primary sort key. 'start' is set to the final block
* in the extent so that overlaping queries can be done with next
* instead prev.
*/
struct scoutfs_extent_btree_key {
__u8 type;
__be64 major;
__be64 minor;
} __packed;
/*
* The lock server keeps a persistent record of connected clients so that
* server failover knows who to wait for before resuming operations.
*/
struct scoutfs_lock_client_btree_key {
__be64 node_id;
} __packed;
/*
* The server tracks transaction sequence numbers that clients have
* open. This limits results that can be returned from the seq indices.
*/
struct scoutfs_trans_seq_btree_key {
__be64 trans_seq;
__be64 node_id;
} __packed;
/*
* The server keeps a persistent record of mounted clients.
*/
struct scoutfs_mounted_client_btree_key {
__be64 node_id;
} __packed;
struct scoutfs_mounted_client_btree_val {
__u8 name[SCOUTFS_UNIQUE_NAME_MAX_BYTES];
} __packed;
/*
* The max number of links defines the max number of entries that we can
* index in o(log n) and the static list head storage size in the
* segment block. We always pay the static storage cost, which is tiny,
* and we can look at the number of items to know the greatest number of
* links and skip most of the initial 0 links.
*/
#define SCOUTFS_MAX_SKIP_LINKS 32
/*
* Items are packed into segments and linked together in a skip list.
* Each item's header, links, key, and value are stored contiguously.
* They're not allowed to cross a block boundary.
*/
struct scoutfs_segment_item {
struct scoutfs_key key;
__le16 val_len;
__u8 flags;
__u8 nr_links;
__le32 skip_links[0];
/* __u8 val_bytes[val_len] */
} __packed;
#define SCOUTFS_ITEM_FLAG_DELETION (1 << 0)
/*
* Each large segment starts with a segment block that describes the
* rest of the blocks that make up the segment.
*
* The crc covers the initial total_bytes of the segment but starts
* after the padding.
*/
struct scoutfs_segment_block {
__le32 crc;
__le32 _padding;
__le64 segno;
__le64 seq;
__le32 last_item_off;
__le32 total_bytes;
__le32 nr_items;
__le32 skip_links[SCOUTFS_MAX_SKIP_LINKS];
/* packed items */
} __packed;
/*
* Keys are first sorted by major key zones.
*/
#define SCOUTFS_INODE_INDEX_ZONE 1
#define SCOUTFS_XATTR_INDEX_ZONE 2
#define SCOUTFS_RID_ZONE 3
#define SCOUTFS_FS_ZONE 4
#define SCOUTFS_LOCK_ZONE 5
#define SCOUTFS_MAX_ZONE 8 /* power of 2 is efficient */
/* inode index zone */
#define SCOUTFS_INODE_INDEX_META_SEQ_TYPE 1
#define SCOUTFS_INODE_INDEX_DATA_SEQ_TYPE 2
#define SCOUTFS_INODE_INDEX_NR 3 /* don't forget to update */
/* xattr index zone */
#define SCOUTFS_XATTR_INDEX_NAME_TYPE 1
/* rid zone (also used in server alloc btree) */
#define SCOUTFS_FREE_EXTENT_BLKNO_TYPE 1
#define SCOUTFS_FREE_EXTENT_BLOCKS_TYPE 2
#define SCOUTFS_ORPHAN_TYPE 3
/* fs zone */
#define SCOUTFS_INODE_TYPE 1
#define SCOUTFS_XATTR_TYPE 2
#define SCOUTFS_DIRENT_TYPE 3
#define SCOUTFS_READDIR_TYPE 4
#define SCOUTFS_LINK_BACKREF_TYPE 5
#define SCOUTFS_SYMLINK_TYPE 6
#define SCOUTFS_FILE_EXTENT_TYPE 7
/* lock zone, only ever found in lock ranges, never in persistent items */
#define SCOUTFS_RENAME_TYPE 1
#define SCOUTFS_MAX_TYPE 8 /* power of 2 is efficient */
/*
* File extents have more data than easily fits in the key so we move
* the non-indexed fields into the value.
*/
struct scoutfs_file_extent {
__le64 blkno;
__le64 len;
__u8 flags;
} __packed;
#define SEF_OFFLINE (1 << 0)
#define SEF_UNWRITTEN (1 << 1)
#define SEF_UNKNOWN (U8_MAX << 2)
/*
* The first xattr part item has a header that describes the xattr. The
* name and value are then packed into the following bytes in the first
* part item and overflow into the values of the rest of the part items.
*/
struct scoutfs_xattr {
__u8 name_len;
__le16 val_len;
__u8 name[0];
} __packed;
/* XXX does this exist upstream somewhere? */
#define member_sizeof(TYPE, MEMBER) (sizeof(((TYPE *)0)->MEMBER))
#define SCOUTFS_UUID_BYTES 16
/*
* During each quorum voting interval the fabric has to process 2 reads
* and a write for each voting mount. The only reason we limit the
* number of active quorum mounts is to limit the number of IOs per
* interval. We use a pretty conservative interval given that IOs will
* generally be faster than our constant and we'll have fewer active
* than the max.
*/
#define SCOUTFS_QUORUM_MAX_ACTIVE 7
#define SCOUTFS_QUORUM_IO_LATENCY_MS 10
#define SCOUTFS_QUORUM_INTERVAL_MS \
(SCOUTFS_QUORUM_MAX_ACTIVE * 3 * SCOUTFS_QUORUM_IO_LATENCY_MS)
/*
* Each mount that is found in the quorum config in the super block can
* write to quorum blocks indicating which mount they vote for as
* the leader.
*
* @config_gen: references the config gen in the super block
* @write_nr: incremented for every write, only 0 when never written
* @elected_nr: incremented when elected, 0 otherwise
* @unmount_barrier: incremented by servers when all members have unmounted
* @vote_slot: the active config slot that the writer is voting for
*/
struct scoutfs_quorum_block {
__le64 fsid;
__le64 blkno;
__le64 config_gen;
__le64 write_nr;
__le64 elected_nr;
__le64 unmount_barrier;
__le32 crc;
__u8 vote_slot;
__u8 flags;
} __packed;
#define SCOUTFS_QUORUM_BLOCK_FLAG_ELECTED (1 << 0)
#define SCOUTFS_QUORUM_BLOCK_FLAG_LISTENING (1 << 1)
#define SCOUTFS_QUORUM_BLOCK_FLAGS_UNKNOWN (U8_MAX << 2)
#define SCOUTFS_QUORUM_MAX_SLOTS SCOUTFS_QUORUM_BLOCKS
/*
* Each quorum voter is described by a slot which corresponds to the
* block that the voter will write to.
*
* The stale flag is used to support config migration. A new
* configuration is written in free slots and the old configuration is
* marked stale. Stale slots can only be reclaimed once we have
* evidence that the named mount won't try and write to it by seeing it
* write to other slots or connect with the new gen.
*/
struct scoutfs_quorum_config {
__le64 gen;
struct scoutfs_quorum_slot {
__u8 name[SCOUTFS_UNIQUE_NAME_MAX_BYTES];
struct scoutfs_inet_addr addr;
__u8 vote_priority;
__u8 flags;
} __packed slots[SCOUTFS_QUORUM_MAX_SLOTS];
} __packed;
#define SCOUTFS_QUORUM_SLOT_ACTIVE (1 << 0)
#define SCOUTFS_QUORUM_SLOT_STALE (1 << 1)
#define SCOUTFS_QUORUM_SLOT_FLAGS_UNKNOWN (U8_MAX << 2)
struct scoutfs_super_block {
struct scoutfs_block_header hdr;
__le64 id;
__le64 format_hash;
__u8 uuid[SCOUTFS_UUID_BYTES];
__le64 next_ino;
__le64 next_trans_seq;
__le64 total_blocks;
__le64 free_blocks;
__le64 alloc_cursor;
struct scoutfs_btree_ring bring;
__le64 next_seg_seq;
__le64 next_node_id;
__le64 next_compact_id;
struct scoutfs_btree_root alloc_root;
struct scoutfs_manifest manifest;
struct scoutfs_quorum_config quorum_config;
struct scoutfs_btree_root lock_clients;
struct scoutfs_btree_root trans_seqs;
struct scoutfs_btree_root mounted_clients;
} __packed;
#define SCOUTFS_ROOT_INO 1
/*
* @meta_seq: advanced the first time an inode is updated in a given
* transaction. It can only advance again after the inode is written
* and a new transaction opens.
*
* @data_seq: advanced the first time a file's data (or size) is
* modified in a given transaction. It can only advance again after the
* file is written and a new transaction opens.
*
* @data_version: incremented every time the contents of a file could
* have changed. It is exposed via an ioctl and is then provided as an
* argument to data functions to protect racing modification.
*
* @online_blocks: The number of fixed 4k blocks currently allocated and
* storing data in the volume.
*
* @offline_blocks: The number of fixed 4k blocks that could be made
* online by staging.
*
* XXX
* - otime?
* - compat flags?
* - version?
* - generation?
* - be more careful with rdev?
*/
struct scoutfs_inode {
__le64 size;
__le64 meta_seq;
__le64 data_seq;
__le64 data_version;
__le64 online_blocks;
__le64 offline_blocks;
__le64 next_readdir_pos;
__le64 next_xattr_id;
__le32 nlink;
__le32 uid;
__le32 gid;
__le32 mode;
__le32 rdev;
__le32 flags;
struct scoutfs_timespec atime;
struct scoutfs_timespec ctime;
struct scoutfs_timespec mtime;
} __packed;
#define SCOUTFS_INO_FLAG_TRUNCATE 0x1
#define SCOUTFS_ROOT_INO 1
/* like the block size, a reasonable min PATH_MAX across platforms */
#define SCOUTFS_SYMLINK_MAX_SIZE 4096
/*
* Dirents are stored in multiple places to isolate contention when
* performing different operations: hashed by name for creation and
* lookup, at incrementing positions for readdir and resolving inodes to
* paths. Each entry has all the metadata needed to reference all the
* items (so an entry cached by lookup can be used to unlink all the
* items).
*/
struct scoutfs_dirent {
__le64 ino;
__le64 hash;
__le64 pos;
__u8 type;
__u8 name[0];
} __packed;
#define SCOUTFS_NAME_LEN 255
/* S32_MAX avoids the (int) sign bit and might avoid sloppy bugs */
#define SCOUTFS_LINK_MAX S32_MAX
/* entries begin after . and .. */
#define SCOUTFS_DIRENT_FIRST_POS 2
/* getdents returns next pos with an entry, no entry at (f_pos)~0 */
#define SCOUTFS_DIRENT_LAST_POS (U64_MAX - 1)
enum {
SCOUTFS_DT_FIFO = 0,
SCOUTFS_DT_CHR,
SCOUTFS_DT_DIR,
SCOUTFS_DT_BLK,
SCOUTFS_DT_REG,
SCOUTFS_DT_LNK,
SCOUTFS_DT_SOCK,
SCOUTFS_DT_WHT,
};
#define SCOUTFS_XATTR_MAX_NAME_LEN 255
#define SCOUTFS_XATTR_MAX_VAL_LEN 65535
#define SCOUTFS_XATTR_MAX_PART_SIZE 512U
#define SCOUTFS_XATTR_NR_PARTS(name_len, val_len) \
DIV_ROUND_UP(sizeof(struct scoutfs_xattr) + name_len + val_len, \
SCOUTFS_XATTR_MAX_PART_SIZE);
#define SCOUTFS_MAX_VAL_SIZE SCOUTFS_XATTR_MAX_PART_SIZE
#define SCOUTFS_LOCK_INODE_GROUP_NR 1024
#define SCOUTFS_LOCK_INODE_GROUP_MASK (SCOUTFS_LOCK_INODE_GROUP_NR - 1)
#define SCOUTFS_LOCK_SEQ_GROUP_MASK ((1ULL << 10) - 1)
/*
* messages over the wire.
*/
/*
* Greetings verify identity of communicating nodes. The sender sends
* their credentials and the receiver verifies them.
*
* @name: The client sends its unique name to the server.
*
* @server_term: The raft term that elected the server. Initially 0
* from the client, sent by the server, then sent by the client as it
* tries to reconnect. Used to identify a client reconnecting to a
* server that has timed out its connection.
*
* @unmount_barrier: Incremented every time the remaining majority of
* quorum members all agree to leave. The server tells a quorum member
* the value that it's connecting under so that if the client sees the
* value increase in a quorum block it knows that the server has
* processed its farewell and can safely unmount.
*
* @node_id: The id of the client. Initially 0 from the client,
* assigned by the server, and sent by the client as it reconnects.
* Used by the server to identify reconnecting clients whose existing
* state must be dealt with.
*/
struct scoutfs_net_greeting {
__u8 name[SCOUTFS_UNIQUE_NAME_MAX_BYTES];
__le64 fsid;
__le64 format_hash;
__le64 server_term;
__le64 unmount_barrier;
__le64 node_id;
__le64 flags;
} __packed;
#define SCOUTFS_NET_GREETING_FLAG_FAREWELL (1 << 0)
#define SCOUTFS_NET_GREETING_FLAG_INVALID (~(__u64)0 << 1)
/*
* This header precedes and describes all network messages sent over
* sockets.
*
* @seq: A sequence number that is increased for each message queued for
* send on the sender. The sender will never reorder messages in the
* send queue so this will always increase in recv on the receiver. The
* receiver can use this to drop messages that arrived twice after being
* resent across a newly connected socket for a given connection.
*
* @recv_seq: The sequence number of the last received message. The
* receiver is sending this to the sender in every message. The sender
* uses them to drop responses which have been delivered.
*
* @id: An increasing identifier that is set in each request. Responses
* specify the request that they're responding to.
*
* Error is only set to a translated errno and will only be found in
* response messages.
*/
struct scoutfs_net_header {
__le64 clock_sync_id;
__le64 seq;
__le64 recv_seq;
__le64 id;
__le16 data_len;
__u8 cmd;
__u8 flags;
__u8 error;
__u8 data[0];
} __packed;
#define SCOUTFS_NET_FLAG_RESPONSE (1 << 0)
#define SCOUTFS_NET_FLAGS_UNKNOWN (U8_MAX << 1)
enum {
SCOUTFS_NET_CMD_GREETING = 0,
SCOUTFS_NET_CMD_ALLOC_INODES,
SCOUTFS_NET_CMD_ALLOC_EXTENT,
SCOUTFS_NET_CMD_FREE_EXTENTS,
SCOUTFS_NET_CMD_ALLOC_SEGNO,
SCOUTFS_NET_CMD_RECORD_SEGMENT,
SCOUTFS_NET_CMD_ADVANCE_SEQ,
SCOUTFS_NET_CMD_GET_LAST_SEQ,
SCOUTFS_NET_CMD_GET_MANIFEST_ROOT,
SCOUTFS_NET_CMD_STATFS,
SCOUTFS_NET_CMD_COMPACT,
SCOUTFS_NET_CMD_LOCK,
SCOUTFS_NET_CMD_LOCK_RECOVER,
SCOUTFS_NET_CMD_FAREWELL,
SCOUTFS_NET_CMD_UNKNOWN,
};
/*
* Define a macro to evaluate another macro for each of the errnos we
* translate over the wire. This lets us keep our enum in sync with the
* mapping arrays to and from host errnos.
*/
#define EXPAND_EACH_NET_ERRNO \
EXPAND_NET_ERRNO(ENOENT) \
EXPAND_NET_ERRNO(ENOMEM) \
EXPAND_NET_ERRNO(EIO) \
EXPAND_NET_ERRNO(ENOSPC) \
EXPAND_NET_ERRNO(EINVAL)
#undef EXPAND_NET_ERRNO
#define EXPAND_NET_ERRNO(which) SCOUTFS_NET_ERR_##which,
enum {
SCOUTFS_NET_ERR_NONE = 0,
EXPAND_EACH_NET_ERRNO
SCOUTFS_NET_ERR_UNKNOWN,
};
/* arbitrarily chosen to be safely less than mss and allow 1k with header */
#define SCOUTFS_NET_MAX_DATA_LEN 1100
/*
* When there's no more free inodes this will be sent with ino = ~0 and
* nr = 0.
*/
struct scoutfs_net_inode_alloc {
__le64 ino;
__le64 nr;
} __packed;
struct scoutfs_net_key_range {
__le16 start_len;
__le16 end_len;
__u8 key_bytes[0];
} __packed;
struct scoutfs_net_manifest_entry {
__le64 segno;
__le64 seq;
struct scoutfs_key first;
struct scoutfs_key last;
__u8 level;
} __packed;
struct scoutfs_net_statfs {
__le64 total_blocks; /* total blocks in device */
__le64 next_ino; /* next unused inode number */
__le64 bfree; /* free blocks */
__u8 uuid[SCOUTFS_UUID_BYTES]; /* logical volume uuid */
} __packed;
struct scoutfs_net_extent {
__le64 start;
__le64 len;
} __packed;
struct scoutfs_net_extent_list {
__le64 nr;
struct {
__le64 start;
__le64 len;
} __packed extents[0];
} __packed;
#define SCOUTFS_NET_EXTENT_LIST_BYTES(nr) \
offsetof(struct scoutfs_net_extent_list, extents[nr])
/* arbitrarily makes a nice ~1k extent list payload */
#define SCOUTFS_NET_EXTENT_LIST_MAX_NR 64
/* one upper segment and fanout lower segments */
#define SCOUTFS_COMPACTION_MAX_INPUT (1 + SCOUTFS_MANIFEST_FANOUT)
/* sticky can split the input and item alignment padding can add a lower */
#define SCOUTFS_COMPACTION_SEGNO_OVERHEAD 2
#define SCOUTFS_COMPACTION_MAX_OUTPUT \
(SCOUTFS_COMPACTION_MAX_INPUT + SCOUTFS_COMPACTION_SEGNO_OVERHEAD)
/*
* A compact request is sent by the server to the client. It provides
* the input segments and enough allocated segnos to write the results.
* The id uniquely identifies this compaction request and is included in
* the response to clean up its allocated resources.
*/
struct scoutfs_net_compact_request {
__le64 id;
__u8 last_level;
__u8 flags;
__le64 segnos[SCOUTFS_COMPACTION_MAX_OUTPUT];
struct scoutfs_net_manifest_entry ents[SCOUTFS_COMPACTION_MAX_INPUT];
} __packed;
/*
* A sticky compaction has more lower level segments that overlap with
* the end of the upper after the last lower level segment included in
* the compaction. Items left in the upper segment after the last lower
* need to be written to the upper level instead of the lower. The
* upper segment "sticks" in place instead of moving down to the lower
* level.
*/
#define SCOUTFS_NET_COMPACT_FLAG_STICKY (1 << 0)
/*
* A compact response is sent by the client to the server. It describes
* the written output segments that need to be added to the manifest.
* The server compares the response to the request to free unused
* allocated segnos and input manifest entries. An empty response is
* valid and can happen if, say, the upper input segment completely
* deleted all the items in a single overlapping lower segment.
*/
struct scoutfs_net_compact_response {
__le64 id;
struct scoutfs_net_manifest_entry ents[SCOUTFS_COMPACTION_MAX_OUTPUT];
} __packed;
struct scoutfs_net_lock {
struct scoutfs_key key;
__u8 old_mode;
__u8 new_mode;
} __packed;
struct scoutfs_net_lock_recover {
__le16 nr;
struct scoutfs_net_lock locks[0];
} __packed;
#define SCOUTFS_NET_LOCK_MAX_RECOVER_NR \
((SCOUTFS_NET_MAX_DATA_LEN - sizeof(struct scoutfs_net_lock_recover)) /\
sizeof(struct scoutfs_net_lock))
/* some enums for tracing */
enum {
SLT_CLIENT,
SLT_SERVER,
SLT_GRANT,
SLT_INVALIDATE,
SLT_REQUEST,
SLT_RESPONSE,
};
/*
* Read and write locks operate as you'd expect. Multiple readers can
* hold read locks while writers are excluded. A single writer can hold
* a write lock which excludes other readers and writers. Writers can
* read while holding a write lock.
*
* Multiple writers can hold write only locks but they can not read,
* they can only generate dirty items. It's used when the system has
* other means of knowing that it's safe to overwrite items.
*
* The null mode provides no access and is used to destroy locks.
*/
enum {
SCOUTFS_LOCK_NULL = 0,
SCOUTFS_LOCK_READ,
SCOUTFS_LOCK_WRITE,
SCOUTFS_LOCK_WRITE_ONLY,
SCOUTFS_LOCK_INVALID,
};
/*
* Scoutfs file handle structure - this can be copied out to userspace
* via open by handle or put on the wire from NFS.
*/
struct scoutfs_fid {
__le64 ino;
__le64 parent_ino;
} __packed;
#define FILEID_SCOUTFS 0x81
#define FILEID_SCOUTFS_WITH_PARENT 0x82
/*
* Identifiers for sources of corruption that can generate messages.
*/
enum {
SC_DIRENT_NAME_LEN = 0,
SC_DIRENT_BACKREF_NAME_LEN,
SC_DIRENT_READDIR_NAME_LEN,
SC_SYMLINK_INODE_SIZE,
SC_SYMLINK_MISSING_ITEM,
SC_SYMLINK_NOT_NULL_TERM,
SC_BTREE_BLOCK_LEVEL,
SC_BTREE_NO_CHILD_REF,
SC_INODE_BLOCK_COUNTS,
SC_EXTENT_ADD_CLEANUP,
SC_EXTENT_REM_CLEANUP,
SC_DATA_EXTENT_TRUNC_CLEANUP,
SC_DATA_EXTENT_ALLOC_CLEANUP,
SC_SERVER_EXTENT_CLEANUP,
SC_DATA_EXTENT_FALLOCATE_CLEANUP,
SC_NR_SOURCES,
};
#define SC_NR_LONGS DIV_ROUND_UP(SC_NR_SOURCES, BITS_PER_LONG)
#endif