Files
scoutfs/utils/src/format.h
Zach Brown 29c1f529f1 Get rid of max dirent collision nr in inode
The slightly tweaked format that uses linear probing to mitigate dirent
name hash collisions doesn't need a record of the greatest number of
collisions in the dir inode.

Signed-off-by: Zach Brown <zab@versity.com>
2016-05-02 21:40:02 -07:00

241 lines
6.1 KiB
C

#ifndef _SCOUTFS_FORMAT_H_
#define _SCOUTFS_FORMAT_H_
/* statfs(2) f_type */
#define SCOUTFS_SUPER_MAGIC 0x554f4353 /* "SCOU" */
/* super block id */
#define SCOUTFS_SUPER_ID 0x2e736674756f6373ULL /* "scoutfs." */
#define SCOUTFS_BLOCK_SHIFT 14
#define SCOUTFS_BLOCK_SIZE (1 << SCOUTFS_BLOCK_SHIFT)
#define SCOUTFS_BLOCK_MASK (SCOUTFS_BLOCK_SIZE - 1)
#define SCOUTFS_PAGES_PER_BLOCK (SCOUTFS_BLOCK_SIZE / PAGE_SIZE)
#define SCOUTFS_BLOCK_PAGE_ORDER (SCOUTFS_BLOCK_SHIFT - PAGE_SHIFT)
/*
* The super blocks leave some room at the start of the first block for
* platform structures like boot loaders.
*/
#define SCOUTFS_SUPER_BLKNO ((64 * 1024) >> SCOUTFS_BLOCK_SHIFT)
#define SCOUTFS_SUPER_NR 2
#define SCOUTFS_BUDDY_BLKNO (SCOUTFS_SUPER_BLKNO + SCOUTFS_SUPER_NR)
/*
* This header is found at the start of every block so that we can
* verify that it's what we were looking for. The crc and padding
* starts the block so that its calculation operations on a nice 64bit
* aligned region.
*/
struct scoutfs_block_header {
__le32 crc;
__le32 _pad;
__le64 fsid;
__le64 seq;
__le64 blkno;
} __packed;
/*
* We should be able to make the offset smaller if neither dirents nor
* data items use the full 64 bits.
*/
struct scoutfs_key {
__le64 inode;
u8 type;
__le64 offset;
} __packed;
/*
* Currently we sort keys by the numeric value of the types, but that
* isn't necessary. We could have an arbitrary sort order. So we don't
* have to stress about cleverly allocating the types.
*/
#define SCOUTFS_INODE_KEY 1
#define SCOUTFS_DIRENT_KEY 2
#define SCOUTFS_DATA_KEY 3
#define SCOUTFS_MAX_ITEM_LEN 2048
/*
* Block references include the sequence number so that we can detect
* readers racing with writers and so that we can tell that we don't
* need to follow a reference when traversing based on seqs.
*/
struct scoutfs_block_ref {
__le64 blkno;
__le64 seq;
} __packed;
struct scoutfs_treap_root {
__le16 off;
} __packed;
struct scoutfs_treap_node {
__le16 parent;
__le16 left;
__le16 right;
__le32 prio;
} __packed;
struct scoutfs_btree_root {
u8 height;
struct scoutfs_block_ref ref;
} __packed;
struct scoutfs_btree_block {
struct scoutfs_block_header hdr;
struct scoutfs_treap_root treap;
__le16 total_free;
__le16 tail_free;
__le16 nr_items;
} __packed;
struct scoutfs_btree_item {
struct scoutfs_key key;
struct scoutfs_treap_node tnode;
__le16 val_len;
char val[0];
} __packed;
/* Blocks are no more than half free. */
#define SCOUTFS_BTREE_FREE_LIMIT \
((SCOUTFS_BLOCK_SIZE - sizeof(struct scoutfs_btree_block)) / 2)
#define SCOUTFS_UUID_BYTES 16
/*
* Arbitrarily choose a reasonably fine grained 64byte chunk. This is a
* balance between write amplification of writing chunks with a single
* modified bit, storage overhead of partial blocks losing a chunk to
* make room for the block header and having a pos field per chunk, and
* runtime memory overhead of a bit per chunk.
*/
#define SCOUTFS_BUDDY_CHUNK_LE64S 8
#define SCOUTFS_BUDDY_CHUNK_BYTES (SCOUTFS_BUDDY_CHUNK_LE64S * 8)
#define SCOUTFS_BUDDY_CHUNK_BITS (SCOUTFS_BUDDY_CHUNK_BYTES * 8)
/*
* After the pair of super blocks are a preallocated ring of blocks
* which record modified regions of the buddy bitmap allocator.
*
* The seq's header needs to match the unwrapped ring index of the
* block.
*/
struct scoutfs_buddy_block {
struct scoutfs_block_header hdr;
u8 nr_chunks;
struct scoutfs_buddy_chunk {
__le32 pos;
__le64 bits[SCOUTFS_BUDDY_CHUNK_LE64S];
} __packed chunks[0];
} __packed;
#define SCOUTFS_BUDDY_CHUNKS_PER_BLOCK \
((SCOUTFS_BLOCK_SIZE - offsetof(struct scoutfs_buddy_block, chunks)) /\
SCOUTFS_BUDDY_CHUNK_BYTES)
/*
* The super is stored in a pair of blocks in the first chunk on the
* device.
*
* The ring map blocks describe the chunks that make up the ring.
*
* The rest of the ring fields describe the state of the ring blocks
* that are stored in their chunks. The active portion of the ring
* describes the current state of the system and is replayed on mount.
*/
struct scoutfs_super_block {
struct scoutfs_block_header hdr;
__le64 id;
__u8 uuid[SCOUTFS_UUID_BYTES];
__le64 next_ino;
__le64 total_blocks;
__le32 buddy_blocks;
__le32 buddy_sweep_bit;
__le64 buddy_head;
__le64 buddy_tail;
struct scoutfs_btree_root btree_root;
} __packed;
#define SCOUTFS_ROOT_INO 1
struct scoutfs_timespec {
__le64 sec;
__le32 nsec;
} __packed;
/*
* XXX
* - otime?
* - compat flags?
* - version?
* - generation?
* - be more careful with rdev?
*/
struct scoutfs_inode {
__le64 size;
__le64 blocks;
__le32 nlink;
__le32 uid;
__le32 gid;
__le32 mode;
__le32 rdev;
__le32 salt;
struct scoutfs_timespec atime;
struct scoutfs_timespec ctime;
struct scoutfs_timespec mtime;
} __packed;
#define SCOUTFS_ROOT_INO 1
/*
* Dirents are stored in items with an offset of the hash of their name.
* Colliding names are packed into the value.
*/
struct scoutfs_dirent {
__le64 ino;
__u8 type;
__u8 name[0];
} __packed;
/*
* Dirent items are stored at keys with the offset set to the hash of
* the name. Creation can find that hash values collide and will
* attempt to linearly probe this many following hash values looking for
* an unused value.
*
* In small directories this doesn't really matter because hash values
* will so very rarely collide. At around 50k items we start to see our
* first collisions. 16 slots is still pretty quick to scan in the
* btree and it gets us up into the hundreds of millions of entries
* before enospc is returned as we run out of hash values.
*/
#define SCOUTFS_DIRENT_COLL_NR 16
#define SCOUTFS_NAME_LEN 255
/*
* We only use 31 bits for readdir positions so that we don't confuse
* old signed 32bit f_pos applications or those on the other side of
* network protocols that have limited readir positions.
*/
#define SCOUTFS_DIRENT_OFF_BITS 31
#define SCOUTFS_DIRENT_OFF_MASK ((1U << SCOUTFS_DIRENT_OFF_BITS) - 1)
/* getdents returns next pos with an entry, no entry at (f_pos)~0 */
#define SCOUTFS_DIRENT_LAST_POS (INT_MAX - 1)
enum {
SCOUTFS_DT_FIFO = 0,
SCOUTFS_DT_CHR,
SCOUTFS_DT_DIR,
SCOUTFS_DT_BLK,
SCOUTFS_DT_REG,
SCOUTFS_DT_LNK,
SCOUTFS_DT_SOCK,
SCOUTFS_DT_WHT,
};
#endif