Files
scoutfs/kmod/src/recov.c
Auke Kok c951713ab2 list_cmp_func_t introduced, using const.
v5.12-rc6-9-g4f0f586bf0c8

All list_sort functions use the list_cmp_func_t type, which compares
list_head member types. These are now required to be `const` as the
compiler will now check them. This propagates into our callers.

Signed-off-by: Auke Kok <auke.kok@versity.com>
2024-10-03 12:41:05 -07:00

306 lines
7.5 KiB
C

/*
* Copyright (C) 2021 Versity Software, Inc. All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License v2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*/
#include <linux/kernel.h>
#include <linux/fs.h>
#include <linux/slab.h>
#include <linux/sched.h>
#include <linux/rhashtable.h>
#include <linux/rcupdate.h>
#include <linux/list_sort.h>
#include "super.h"
#include "recov.h"
#include "cmp.h"
/*
* There are a few server messages which can't be processed until they
* know that they have state for all possibly active clients. These
* little helpers track which clients have recovered what state and give
* those message handlers a call to check if recovery has completed. We
* track the timeout here, but all we do is call back into the server to
* take steps to evict timed out clients and then let us know that their
* recovery has finished.
*/
struct recov_info {
struct super_block *sb;
spinlock_t lock;
struct list_head pending;
struct timer_list timer;
void (*timeout_fn)(struct super_block *);
};
#define DECLARE_RECOV_INFO(sb, name) \
struct recov_info *name = SCOUTFS_SB(sb)->recov_info
struct recov_pending {
struct list_head head;
u64 rid;
int which;
};
static struct recov_pending *next_pending(struct recov_info *recinf, u64 rid, int which)
{
struct recov_pending *pend;
list_for_each_entry(pend, &recinf->pending, head) {
if (pend->rid > rid && pend->which & which)
return pend;
}
return NULL;
}
static struct recov_pending *lookup_pending(struct recov_info *recinf, u64 rid, int which)
{
struct recov_pending *pend;
pend = next_pending(recinf, rid - 1, which);
if (pend && pend->rid == rid)
return pend;
return NULL;
}
/*
* We keep the pending list sorted by rid so that we can iterate over
* them. The list should be small and shouldn't be used often.
*/
static int cmp_pending_rid(void *priv, KC_LIST_CMP_CONST struct list_head *A, KC_LIST_CMP_CONST struct list_head *B)
{
KC_LIST_CMP_CONST struct recov_pending *a = list_entry(A, KC_LIST_CMP_CONST struct recov_pending, head);
KC_LIST_CMP_CONST struct recov_pending *b = list_entry(B, KC_LIST_CMP_CONST struct recov_pending, head);
return scoutfs_cmp_u64s(a->rid, b->rid);
}
/*
* Record that we'll be waiting for a client to recover something.
* _finished will eventually be called for every _prepare, either
* because recovery naturally finished or because it timed out and the
* server evicted the client.
*/
int scoutfs_recov_prepare(struct super_block *sb, u64 rid, int which)
{
DECLARE_RECOV_INFO(sb, recinf);
struct recov_pending *alloc;
struct recov_pending *pend;
if (WARN_ON_ONCE(which & SCOUTFS_RECOV_INVALID))
return -EINVAL;
alloc = kmalloc(sizeof(*pend), GFP_NOFS);
if (!alloc)
return -ENOMEM;
spin_lock(&recinf->lock);
pend = lookup_pending(recinf, rid, SCOUTFS_RECOV_ALL);
if (pend) {
pend->which |= which;
} else {
swap(pend, alloc);
pend->rid = rid;
pend->which = which;
list_add_tail(&pend->head, &recinf->pending);
list_sort(NULL, &recinf->pending, cmp_pending_rid);
}
spin_unlock(&recinf->lock);
kfree(alloc);
return 0;
}
/*
* Recovery is only finished once we've begun (which sets the timer) and
* all clients have finished. If we didn't test the timer we could
* claim it finished prematurely as clients are being prepared.
*/
static int recov_finished(struct recov_info *recinf)
{
return !!(recinf->timeout_fn != NULL && list_empty(&recinf->pending));
}
static void timer_callback(struct timer_list *timer)
{
struct recov_info *recinf = from_timer(recinf, timer, timer);
recinf->timeout_fn(recinf->sb);
}
/*
* Begin waiting for recovery once we've prepared all the clients. If
* the timeout period elapses before _finish is called on all prepared
* clients then the timer will call the callback.
*
* Returns > 0 if all the prepared clients finish recovery before begin
* is called.
*/
int scoutfs_recov_begin(struct super_block *sb, void (*timeout_fn)(struct super_block *),
unsigned int timeout_ms)
{
DECLARE_RECOV_INFO(sb, recinf);
int ret;
spin_lock(&recinf->lock);
recinf->timeout_fn = timeout_fn;
recinf->timer.expires = jiffies + msecs_to_jiffies(timeout_ms);
add_timer(&recinf->timer);
ret = recov_finished(recinf);
spin_unlock(&recinf->lock);
if (ret > 0)
del_timer_sync(&recinf->timer);
return ret;
}
/*
* A given client has recovered the given state. If it's finished all
* recovery then we free it, and if all clients have finished recovery
* then we cancel the timeout timer.
*
* Returns > 0 if _begin has been called and all clients have finished.
* The caller will only see > 0 returned once.
*/
int scoutfs_recov_finish(struct super_block *sb, u64 rid, int which)
{
DECLARE_RECOV_INFO(sb, recinf);
struct recov_pending *pend;
int ret = 0;
spin_lock(&recinf->lock);
pend = lookup_pending(recinf, rid, which);
if (pend) {
pend->which &= ~which;
if (pend->which) {
pend = NULL;
} else {
list_del(&pend->head);
ret = recov_finished(recinf);
}
}
spin_unlock(&recinf->lock);
if (ret > 0)
del_timer_sync(&recinf->timer);
kfree(pend);
return ret;
}
/*
* Returns true if the given client is still trying to recover
* the given state.
*/
bool scoutfs_recov_is_pending(struct super_block *sb, u64 rid, int which)
{
DECLARE_RECOV_INFO(sb, recinf);
bool is_pending;
spin_lock(&recinf->lock);
is_pending = lookup_pending(recinf, rid, which) != NULL;
spin_unlock(&recinf->lock);
return is_pending;
}
/*
* Return the next rid after the given rid of a client waiting for the
* given state to be recovered. Start with rid 0, returns 0 when there
* are no more clients waiting for recovery.
*
* This is inherently racey. Callers are responsible for resolving any
* actions taken based on pending with the recovery finishing, perhaps
* before we return.
*/
u64 scoutfs_recov_next_pending(struct super_block *sb, u64 rid, int which)
{
DECLARE_RECOV_INFO(sb, recinf);
struct recov_pending *pend;
spin_lock(&recinf->lock);
pend = next_pending(recinf, rid, which);
rid = pend ? pend->rid : 0;
spin_unlock(&recinf->lock);
return rid;
}
/*
* The server is shutting down and doesn't need to worry about recovery
* anymore. It'll be built up again by the next server, if needed.
*/
void scoutfs_recov_shutdown(struct super_block *sb)
{
DECLARE_RECOV_INFO(sb, recinf);
struct recov_pending *pend;
struct recov_pending *tmp;
LIST_HEAD(list);
del_timer_sync(&recinf->timer);
spin_lock(&recinf->lock);
list_splice_init(&recinf->pending, &list);
recinf->timeout_fn = NULL;
spin_unlock(&recinf->lock);
list_for_each_entry_safe(pend, tmp, &list, head) {
list_del(&pend->head);
kfree(pend);
}
}
int scoutfs_recov_setup(struct super_block *sb)
{
struct scoutfs_sb_info *sbi = SCOUTFS_SB(sb);
struct recov_info *recinf;
int ret;
recinf = kzalloc(sizeof(struct recov_info), GFP_KERNEL);
if (!recinf) {
ret = -ENOMEM;
goto out;
}
recinf->sb = sb;
spin_lock_init(&recinf->lock);
INIT_LIST_HEAD(&recinf->pending);
timer_setup(&recinf->timer, timer_callback, 0);
sbi->recov_info = recinf;
ret = 0;
out:
return ret;
}
void scoutfs_recov_destroy(struct super_block *sb)
{
DECLARE_RECOV_INFO(sb, recinf);
struct scoutfs_sb_info *sbi = SCOUTFS_SB(sb);
if (recinf) {
scoutfs_recov_shutdown(sb);
kfree(recinf);
sbi->recov_info = NULL;
}
}