Extend the tmpdir class with an option to preserve the directory if the
destructor is called during stack unwinding (i.e., uncaught exception).
To be used in tests where the tmpdir contains non-temporary resources
that may help in diagnosing test failures (e.g., logs from external
services such as PyKMIP).
This will be used in the next patch.
Signed-off-by: Nikos Dragazis <nikolaos.dragazis@scylladb.com>
before this change, we rely on `seastar/util/std-compat.hh` to
include the used headers provided by stdandard library. this was
necessary before we moved to a C++20 compliant standard library
implementation. but since Seastar has dropped C++17 support. its
`seastar/util/std-compat.hh` is not responsible for providing these
headers anymore.
so, in this change, we include the used headers directly instead
of relying on `seastar/util/std-compat.hh`.
Signed-off-by: Kefu Chai <kefu.chai@scylladb.com>
Closesscylladb/scylladb#18883
This is a RAII-sh helper that cleans temp directory on destruction. To
be used in cases when a test needs to do several checks over clean
temporary directory (future patches).
Signed-off-by: Pavel Emelyanov <xemul@scylladb.com>
Instead of lengthy blurbs, switch to single-line, machine-readable
standardized (https://spdx.dev) license identifiers. The Linux kernel
switched long ago, so there is strong precedent.
Three cases are handled: AGPL-only, Apache-only, and dual licensed.
For the latter case, I chose (AGPL-3.0-or-later and Apache-2.0),
reasoning that our changes are extensive enough to apply our license.
The changes we applied mechanically with a script, except to
licenses/README.md.
Closes#9937
The plan is to move the unstructured content of tests/ directory
into the following directories of test/:
test/lib - shared header and source files for unit tests
test/boost - boost unit tests
test/unit - non-boost unit tests
test/manual - tests intended to be run manually
test/resource - binary test resources and configuration files
In order to not break git bisect and preserve the file history,
first move most of the header files and resources.
Update paths to these files in .cc files, which are not moved.