assert() is traditionally disabled in release builds, but not in
scylladb. This hasn't caused problems so far, but the latest abseil
release includes a commit [1] that causes a 1000 insn/op regression when
NDEBUG is not defined.
Clearly, we must move towards a build system where NDEBUG is defined in
release builds. But we can't just define it blindly without vetting
all the assert() calls, as some were written with the expectation that
they are enabled in release mode.
To solve the conundrum, change all assert() calls to a new SCYLLA_ASSERT()
macro in utils/assert.hh. This macro is always defined and is not conditional
on NDEBUG, so we can later (after vetting Seastar) enable NDEBUG in release
mode.
[1] 66ef711d68Closesscylladb/scylladb#20006
The method reserve_partial(), when used as documented, quits before the
intended capacity can be reserved fully. This can lead to overallocation
of memory in the last chunk when data is inserted to the chunked vector.
The method itself doesn't have any bug but the way it is being used by
the callers needs to be updated to get the desired behaviour.
Instead of calling it repeatedly with the value returned from the
previous call until it returns zero, it should be repeatedly called with
the intended size until the vector's capacity reaches that size.
This commit updates the method comment and all the callers to use the
right way.
Fixes#19254
Signed-off-by: Lakshmi Narayanan Sreethar <lakshmi.sreethar@scylladb.com>
Instead of lengthy blurbs, switch to single-line, machine-readable
standardized (https://spdx.dev) license identifiers. The Linux kernel
switched long ago, so there is strong precedent.
Three cases are handled: AGPL-only, Apache-only, and dual licensed.
For the latter case, I chose (AGPL-3.0-or-later and Apache-2.0),
reasoning that our changes are extensive enough to apply our license.
The changes we applied mechanically with a script, except to
licenses/README.md.
Closes#9937
To avoid stalls when reserving memory for a large bloom filter. The
filter creation already has a yielding loop for initialization, this
patch extends it to reservation of memory too.
save and load functions for the large_bitset were introduced by Avi with
d590e327c0.
In that commit, Avi says:
"... providing iterator-based load() and save() methods. The methods
support partial load/save so that access to very large bitmaps can be
split over multiple tasks."
The only user of this interface is SSTables. And turns out we don't really
split the access like that. What we do instead is to create a chunked vector
and then pass its begin() method with position = 0 and let it write everything.
The problem here is that this require the chunked vector to be fully
initialized, not just reserved. If the bitmap is large enough that in itself
can take a long time without yielding (up to 16ms seen in my setup).
We can simplify things considerably by moving the large_bitset to use a
chunked vector internally: it already uses a poor man's version of it
by allocating chunks internally (it predates the chunked_vector).
By doing that, we can turn save() into a simple copy operation, and do
away with load altogether by adding a new constructor that will just
copy an existing chunked_vector.
Fixes#3341
Tests: unit (release)
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Message-Id: <20180409234726.28219-1-glauber@scylladb.com>
SSTables that contain many keys - a common case with small partitions in
long lived nodes - can generate filters that are quite large.
I have seen stalls over 80ms when reading a filter that was the result
of a 6h write load of very small keys after nodetool compact (filter was
in the 100s of MB)
Similar care should be taken when creating the filter, as if the
estimated number of partitions is big, the resulting large_bitset can be
quite big as well.
If we treat the i_filter.hh and large_bitset.hh interfaces as truly
generic, then maybe we should have an in_thread version along with a
common version. But the bloom filter is the only user for both and even
if that changes in the future, it is still a good idea to run something
with a massive loop in a thread.
So for simplicity, I am just asserting that we are on a thread to avoid
surprises, and inserting preemption points in the loops.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
- introcduced "seastarx.hh" header, which does a "using namespace seastar";
- 'net' namespace conflicts with seastar::net, renamed to 'netw'.
- 'transport' namespace conflicts with seastar::transport, renamed to
cql_transport.
- "logger" global variables now conflict with logger global type, renamed
to xlogger.
- other minor changes
Like boost::dynamic_bitset, but less capable. On the other hand it avoids
very large allocations, which are incurred by the bloom filter's bitset
on even moderately sized sstables.