in C++20, compiler generate operator!=() if the corresponding
operator==() is already defined, the language now understands
that the comparison is symmetric in the new standard.
fortunately, our operator!=() is always equivalent to
`! operator==()`, this matches the behavior of the default
generated operator!=(). so, in this change, all `operator!=`
are removed.
in addition to the defaulted operator!=, C++20 also brings to us
the defaulted operator==() -- it is able to generated the
operator==() if the member-wise lexicographical comparison.
under some circumstances, this is exactly what we need. so,
in this change, if the operator==() is also implemented as
a lexicographical comparison of all memeber variables of the
class/struct in question, it is implemented using the default
generated one by removing its body and mark the function as
`default`. moreover, if the class happen to have other comparison
operators which are implemented using lexicographical comparison,
the default generated `operator<=>` is used in place of
the defaulted `operator==`.
sometimes, we fail to mark the operator== with the `const`
specifier, in this change, to fulfil the need of C++ standard,
and to be more correct, the `const` specifier is added.
also, to generate the defaulted operator==, the operand should
be `const class_name&`, but it is not always the case, in the
class of `version`, we use `version` as the parameter type, to
fulfill the need of the C++ standard, the parameter type is
changed to `const version&` instead. this does not change
the semantic of the comparison operator. and is a more idiomatic
way to pass non-trivial struct as function parameters.
please note, because in C++20, both operator= and operator<=> are
symmetric, some of the operators in `multiprecision` are removed.
they are the symmetric form of the another variant. if they were
not removed, compiler would, for instance, find ambiguous
overloaded operator '=='.
this change is a cleanup to modernize the code base with C++20
features.
Signed-off-by: Kefu Chai <kefu.chai@scylladb.com>
Closes#13687
Instead of lengthy blurbs, switch to single-line, machine-readable
standardized (https://spdx.dev) license identifiers. The Linux kernel
switched long ago, so there is strong precedent.
Three cases are handled: AGPL-only, Apache-only, and dual licensed.
For the latter case, I chose (AGPL-3.0-or-later and Apache-2.0),
reasoning that our changes are extensive enough to apply our license.
The changes we applied mechanically with a script, except to
licenses/README.md.
Closes#9937
Simplifies managing non-owning references to LSA-managed objects. The
lsa::weak_ptr is a smart pointer which is not invalidated by LSA and
can be used safely in any allocator context. Dereferenced will always
give a valid reference.
This can be used as a building block for implementing cursors into
LSA-based caches.
Example simple use:
// LSA-managed
struct X : public lsa::weakly_referencable<X> {
int value;
};
lsa::weak_ptr<X> x_ptr = with_allocator(region(), [] {
X* x = current_allocator().construct<X>();
return x->weak_from_this();
});
std::cout << x_ptr->value;