Anonymous namespace implies internal linkage for its members.
When it is defined in a header, then each translation unit,
which includes such header defines its own unique instance
of members of the unnamed namespace that are ODR-used within
that translation unit.
This can lead to unexpected results including code bloat
or undefined behavior due to ODR violations.
This change aligns the code with the following guidelines:
- CppCoreGuidelines: "SF.21: Don’t use an unnamed (anonymous)
namespace in a header"
- SEI CERT C++: "DCL59-CPP. Do not define an unnamed namespace
in a header file"
Signed-off-by: Patryk Wrobel <patryk.wrobel@scylladb.com>
dht::shard_of() does not use the correct sharder for tablet-based tables.
Code which is supposed to work with all kinds of tables should use erm::get_sharder().
in C++20, compiler generate operator!=() if the corresponding
operator==() is already defined, the language now understands
that the comparison is symmetric in the new standard.
fortunately, our operator!=() is always equivalent to
`! operator==()`, this matches the behavior of the default
generated operator!=(). so, in this change, all `operator!=`
are removed.
in addition to the defaulted operator!=, C++20 also brings to us
the defaulted operator==() -- it is able to generated the
operator==() if the member-wise lexicographical comparison.
under some circumstances, this is exactly what we need. so,
in this change, if the operator==() is also implemented as
a lexicographical comparison of all memeber variables of the
class/struct in question, it is implemented using the default
generated one by removing its body and mark the function as
`default`. moreover, if the class happen to have other comparison
operators which are implemented using lexicographical comparison,
the default generated `operator<=>` is used in place of
the defaulted `operator==`.
sometimes, we fail to mark the operator== with the `const`
specifier, in this change, to fulfil the need of C++ standard,
and to be more correct, the `const` specifier is added.
also, to generate the defaulted operator==, the operand should
be `const class_name&`, but it is not always the case, in the
class of `version`, we use `version` as the parameter type, to
fulfill the need of the C++ standard, the parameter type is
changed to `const version&` instead. this does not change
the semantic of the comparison operator. and is a more idiomatic
way to pass non-trivial struct as function parameters.
please note, because in C++20, both operator= and operator<=> are
symmetric, some of the operators in `multiprecision` are removed.
they are the symmetric form of the another variant. if they were
not removed, compiler would, for instance, find ambiguous
overloaded operator '=='.
this change is a cleanup to modernize the code base with C++20
features.
Signed-off-by: Kefu Chai <kefu.chai@scylladb.com>
Closes#13687
Schema related files are moved there. This excludes schema files that
also interact with mutations, because the mutation module depends on
the schema. Those files will have to go into a separate module.
Closes#12858
Move mutation-related files to a new mutation/ directory. The names
are kept in the global namespace to reduce churn; the names are
unambiguous in any case.
mutation_reader remains in the readers/ module.
mutation_partition_v2.cc was missing from CMakeLists.txt; it's added in this
patch.
This is a step forward towards librarization or modularization of the
source base.
Closes#12788