Use per CF-id reference count instead, and use handles as result of
add operations. These must either be explicitly released or stored
(rp_set), or they will release the corresponding replay_position
upon destruction.
Note: this does _not_ remove the replay positioning ordering requirement
for mutations. It just removes it as a means to track segment liveness.
* Make it more like origin, i.e. based on wall clock time of app start
* Encode shard ID in the, RP segement ID, to ensure RP:s and segement names
are unique per shard
Origin
* Note: removed commitlog_test:test_allocation_failure because with
segments limited to 4GB -> mutation limited to 2GB, actually forcing
a fail is not guaranteed or even likely.
* Make it more like origin, i.e. based on wall clock time of app start
* Encode shard ID in the, RP segement ID, to ensure RP:s and segement names
are unique per shard