* seastar 70aecca...ac02df7 (5):
> Merge "Prefix preprocessor definitions" from Jesse
> cmake: Do not enable warnings transitively
> posix: prevent unused variable warning
> build: Adjust DPDK options to fix compilation
> io_scheduler: adjust property names
DEBUG, DEFAULT_ALLOCATOR, and HAVE_LZ4_COMPRESS_DEFAULT macro
references prefixed with SEASTAR_. Some may need to become
Scylla macros.
They will be re-used for collecting encoding statistics which is needed
to write SSTables 3.0.
Part of #1969.
Signed-off-by: Vladimir Krivopalov <vladimir@scylladb.com>
This method takes a data_source and returns another data_source
that returns data from the input source but in chunks of limited
size.
Signed-off-by: Piotr Jastrzebski <piotr@scylladb.com>
_lsa_managed is always 1:1 with _region, so we can remove it, saving
some space in the segment descriptor vector.
Tests: unit (release), logalloc_test (debug)
Message-Id: <20180410122606.10671-1-avi@scylladb.com>
save and load functions for the large_bitset were introduced by Avi with
d590e327c0.
In that commit, Avi says:
"... providing iterator-based load() and save() methods. The methods
support partial load/save so that access to very large bitmaps can be
split over multiple tasks."
The only user of this interface is SSTables. And turns out we don't really
split the access like that. What we do instead is to create a chunked vector
and then pass its begin() method with position = 0 and let it write everything.
The problem here is that this require the chunked vector to be fully
initialized, not just reserved. If the bitmap is large enough that in itself
can take a long time without yielding (up to 16ms seen in my setup).
We can simplify things considerably by moving the large_bitset to use a
chunked vector internally: it already uses a poor man's version of it
by allocating chunks internally (it predates the chunked_vector).
By doing that, we can turn save() into a simple copy operation, and do
away with load altogether by adding a new constructor that will just
copy an existing chunked_vector.
Fixes#3341
Tests: unit (release)
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Message-Id: <20180409234726.28219-1-glauber@scylladb.com>
Address Sanitizer has a global limit on the number of allocations
(note: not number of allocations less number of frees, but cumulative
number of allocations). Running some tests in debug mode on a machine
with sufficient memory can break that limit.
Work around that limit by restricting the amount of memory the
debug mode segment_pool can allocate. It's also nicer for running
the test on a workstation.
To segregate std and lsa allocations, we prime the segment pool
during initialization so that lsa will release lower-addressed
memory to std, rather than lsa and std competing for memory at
random addresses.
However, tests often evict all of lsa memory for their own
purposes, which defeats this priming.
Extract the functionality into a new prime_segment_pool()
function for use in tests that rely on allocation segregation.
We may fail to reclaim because a region has reclaim disabled (usually because
it is in an allocating_section. Failed reclaims can cause high CPU usage
if all of the lower addresses happen to be in a reclaim-disabled region (this
is somewhat mitigated by the fact that checking for reclaim disabled is very
cheap), but worse, failing a segment reclaim can lead to reclaimed memory
being fragmented. This results in the original allocation continuing to fail.
To combat that, we limit the number of failed reclaims. If we reach the limit,
we fail the reclaim. The surrounding allocating_section will release the
reclaim_lock, and increase reserves, which will result in reclaim being
retried with all regions being reclaimable, and succeed in allocating
contiguous memory.
Since lsa tries to keep some non-lsa memory as reserve, we end up
with three blocks of memory: at low addresses, non-lsa memory that was
allocated during startup or subsequently freed by lsa; at middle addresses,
lsa; and at the top addresses, memory that lsa left alone during initial
cache population due to the reserve.
After time passes, both std and lsa will allocate from the top section,
causing a mix of lsa and non-lsa memory. Since lsa tries to free from
lower addresses, this mix will stay there forever, increasing fragmentation.
Fix that by disabling the reserve during startup and allocating all of memory
for lsa. Any further allocation will then have to be satisfied by lsa first
freeing memory from the low addresses, so we will now have just two sections
of memory: low addresses for std, and top addresses for lsa.
Note that this startup allocation does not page in lsa segments, since the
segment constructor does not touch memory.
They are no longer used, and cannot be efficiently implemenented
for large bitsets using a summary vector approach without slowing
down the find_*_set() variants, which are used.
Also remove find_previous_set() for the same reason.
Reducing the segment size reduces the time needed to compact segments,
and increases the number of segments that can be compacted (and so
the probability of finding low-occupancy segments).
128k is the size of I/O buffers and of thread stacks, so we can't
go lower than that without more significant changes.
This patch replaces the zones mechanism with something simpler: a
single segment is moved from the standard allocator to lsa and vice
versa, at a time. Fragmentation resistance is (hopefully) achieved
by having lsa prefer high addresses for lsa data, and return segments
at low address to the standard allocator. Over time, the two will move
apart.
Moving just once segment at a time reduces the latency costs of
transferring memory between free and std.
While building with -O1, I saw that the linker could not find
the vtable for named_value<log_level>. Rather than fixing up the
includes (and likely lengthening build time), fix by defining
the class as an extern template, preventing it from being
instantiated at the call site.
Message-Id: <20180401150235.13451-1-avi@scylladb.com>
This reverts commit 3b53f922a3. It's broken
in two ways:
1. concrete_allocating_function::allocate()'ss caller,
region_group::start_releaser() loop, will delete the object
as soon as it returns; however we scheduled some work depending
on `this` in a separate continuation (via with_scheduling_group())
2. the calling loop's termination condition depends on the work being
done immediately, not later.
"
Additional extension points.
* Allows wrapping commitlog file io (including hinted handoff).
* Allows system schema modification on boot, allowing extensions
to inject extensions into hardcoded schemas.
Note: to make commitlog file extensions work, we need to both
enforce we can be notified on segment delete, and thus need to
fix the old issue of hard ::unlink call in segment destructor.
Segment delete is therefore moved to a batch routine, run at
intervals/flush. Replay segments and hints are also deleted via
the commitlog object, ensuring an extension is notified (metadata).
Configurable listeneres are now allowed to inject configuration
object into the main config. I.e. a local object can, either
by becoming a "configurable" or manually, add references to
self-describing values that will be parsed from the scylla.yaml
file, effectively extending it.
All these wonderful abstractions courtesy of encryption of course.
But super generalized!
"
* 'calle/commitlog_ext' of github.com:scylladb/seastar-dev:
db::extensions: Allow extensions to modify (system) schemas
db::commitlog: Add commitlog/hints file io extension
db::commitlog: Do segment delete async + force replay delete go via CL
main/init: Change configurable callbacks and calls to allow adding opts
util::config_file: Add "add" config item overload
When we call run_when_memory_available, it is entirely possible that
the caller is doing that inside a scheduling_group. If we don't defer
we will execute correctly. But if we do defer, the current code will
execute - in the future - with the default scheduling group.
This patch fixes that by capturing the caller scheduling group and
making sure the function is executed later using it.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
"
This is an improvement on my latest series. Instead of just
dealing with the problem of destroying the Summary that I have
identified in a previous test, I have tried to find other sources
of stalls.
Some of them are on readers and would affect early processes and
operations like nodetool refresh.
Others are on writers, which can affect any SSTable being written.
Two of those stalls (on large filter, on summary read), I saw in a
synthetic benchmark where I used very small values + nodetool compact
to generate one SSTable with many keys. They were 80ms and 20ms
respectively, and now they are totally gone.
For others, I just tried to be safe (for instance, if we know
reading/writing large vectors can be costly, just always insert
preemption points in them).
With all of these patches applied, I no longer see stalls coming from
the SSTable code in those tests (although given enough time, I am sure I
can find more).
Tests: unit (release)
Fixes: #3282, Fixes#3281, Fixes#3269
"
* 'sstables-stalls-v3-updated' of github.com:glommer/scylla:
large_bitset/bloom filter: add preemption points in loops
sstables: read filter in a thread
abstract summary entry version of the token with a token view
add a token_view
sstables: rework summary entries reading
sstables: avoid calls to resize for vectors
sstables: replace potentially large for loop with do_until
summary_entry: do not store key bytes in each summary entry
tests: change tests to make summary non-copyable
chunked_vector: do not iterate to destruct trivially destructible types
SSTables that contain many keys - a common case with small partitions in
long lived nodes - can generate filters that are quite large.
I have seen stalls over 80ms when reading a filter that was the result
of a 6h write load of very small keys after nodetool compact (filter was
in the 100s of MB)
Similar care should be taken when creating the filter, as if the
estimated number of partitions is big, the resulting large_bitset can be
quite big as well.
If we treat the i_filter.hh and large_bitset.hh interfaces as truly
generic, then maybe we should have an in_thread version along with a
common version. But the bloom filter is the only user for both and even
if that changes in the future, it is still a good idea to run something
with a massive loop in a thread.
So for simplicity, I am just asserting that we are on a thread to avoid
surprises, and inserting preemption points in the loops.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
"
Adds extension points to schema/sstables to enable hooking in
stuff, like, say, something that modifies how sstable disk io
works. (Cough, cough, *encryption*)
Extensions are processed as property keywords in CQL. To add
an extension, a "module" must register it into the extensions
object on boot time. To avoid globals (and yet don't),
extensions are reachable from config (and thus from db).
Table/view tables already contain an extension element, so
we utilize this to persist config.
schema_tables tables/views from mutations now require a "context"
object (currently only extensions, but abstracted for easier
further changes.
Because of how schemas currently operate, there is a super
lame workaround to allow "schema_registry" access to config
and by extension extensions. DB, upon instansiation, calls
a thread local global "init" in schema_registry and registers
the config. It, in turn, can then call table_from_mutations
as required.
Includes the (modified) patch to encapsulate compression
into objects, mainly because it is nice to encapsulate, and
isolate a little.
"
* 'calle/extensions-v5' of github.com:scylladb/seastar-dev:
extensions: Small unit test
sstables: Process extensions on file open
sstables::types: Add optional extensions attribute to scylla metadata
sstables::disk_types: Add hash and comparator(sstring) to disk_string
schema_tables: Load/save extensions table
cql: Add schema extensions processing to properties
schema_tables: Require context object in schema load path
schema_tables: Add opaque context object
config_file_impl: Remove ostream operators
main/init: Formalize configurables + add extensions to init call
db::config: Add extensions as a config sub-object
db::extensions: Configuration object to store various extensions
cql3::statements::property_definitions: Use std::variant instead of any
sstables: Add extension type for wrapping file io
schema: Add opaque type to represent extensions
sstables::compress/compress: Make compression a virtual object
LSA being an allocator built on top of the standard may hide some
erroneous usage from AddressSanitizer. Moreover, it has its own classes
of bugs that could be caused by incorrect user behaviour (e.g. migrator
returning wrong object size).
This patch adds basic sanitizer for the LSA that is active in the debug
mode and verifies if the allocator is used correctly and if a problem is
found prints information about the affected object that it has collected
earlier. Theat includes the address and size of an object as well as
backtrace of the allocation site. At the moment the following errors are
being checked for:
* leaks, objects not freed at region destructor
* attempts to free objects at invalid address
* mismatch between object size at allocation and free
* mismatch between object size at allocation and as reported by the
migrator
* internal LSA error: attempt to allocate object at already used
address
* internal LSA error: attempt to merge regions containing allocated
objects at conflicting addresses
Message-Id: <20180226122314.32049-1-pdziepak@scylladb.com>
Most of the lsa gory details are hidden in utils/logalloc.cc. That
includes the actual implementation of a lsa region: region_impl.
However, there is code in the hot path that often accesses the
_reclaiming_enabled member as well as its base class
allocation_strategy.
In order to optimise those accesses another class is introduced:
basic_region_impl that inherits from allocation_strategy and is a base
of region_impl. It is defined in utils/logalloc.hh so that it is
publicly visible and its member functions are inlineable from anywhere
in the code. This class is supposed to be as small as possible, but
contain all members and functions that are accessed from the fast path
and should be inlined.
Allocating sections reserves certain amount of memory, then disables
reclamation and attempts to perform given operation. If that fails due
to std::bad_alloc the reserve is increased and the operation is retried.
Reserving memory is expensive while just disabling reclamation isn't.
Moreover, the code that runs inside the section needs to be safely
retryable. This means that we want the amount of logic running with
reclamation disabled as small as possible, even if it means entering and
leaving the section multiple times.
In order to reduce the performance penalty of such solution the memory
reserving and reclamation disabling parts of the allocating sections are
separated.
Since linearization_context is thread_local every time it is accessed
the compiler needs to emit code that checks if it was already
constructed and does so if it wasn't. Moreover, upon leaving the context
from the outermost scope the map needs to be cleared.
All these operations impose some performance overhead and aren't really
necessary if no buffers were linearised (the expected case). This patch
rearranges the code so that lineatization_context is trivially
constructible and the map is cleared only if it was modified.
buffer_input_stream is a simple input_stream wrapping a single
temporary_buffer.
prepended_input_stream suits for the case when some data has been read
into a buffer and the rest is still in a stream. It accepts a buffer and
a data_source and first reads from the buffer and then, when it ends,
proceeds reading from the data_source.
Signed-off-by: Vladimir Krivopalov <vladimir@scylladb.com>
The exponential_backoff_retry instance is captured by move and is then
indirectly moved again as repeat_until_value() moves the lambda its
passed into its internal state. This caused problems as internal
lambdas store references to the instance and these references go stale
after the move.
To fix this keep hold of the existential_backoff_retry instance in an
enclosing do_with() to make it safe for internal lambdas to reference
it.
Indentation will be fixed by the next patch.
Signed-off-by: Botond Dénes <bdenes@scylladb.com>
Message-Id: <adc49d25a6176756d60e092f3713c0c897732382.1517222195.git.bdenes@scylladb.com>
_free_segments_in_zones is not adjusted by
segment_pool::reclaim_segments() for empty zones on reclaim under some
conditions. For instance when some zone becomes empty due to regular
free() and then reclaiming is called from the std allocator, and it is
satisfied from a zone after the one which is empty. This would result
in free memory in such zone to appear as being leaked due to corrupted
free segment count, which may cause a later reclaim to fail. This
could result in bad_allocs.
The fix is to always collect such zones.
Fixes#3129
Refs #3119
Refs #3120
At the moment, various different subsystems use their different
ideas of what a timeout_clock is. This makes it a bit harder to pass
timeouts between them because although most are actually a lowres_clock,
that is not guaranteed to be the case. As a matter of fact, the timeout
for restricted reads is expressed as nanoseconds, which is not a valid
duration in the lowres_clock.
As a first step towards fixing this, we'll consolidate all of the
existing timeout_clocks in one, now called db::timeout_clock. Other
things that tend to be expressed in terms of that clock--like the fact
that the maximum time_point means no timeout and a semaphore that
wait()s with that resolution are also moved to the common header.
In the upcoming patch we will fix the restricted reader timeouts to
be expressed in terms of the new timeout_clock.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
This patch adds the do_until_value static member function to
exponential_backoff_retry, which retries the specified function until
it returns an engaged optional.
Signed-off-by: Duarte Nunes <duarte@scylladb.com>
Class optimized_optional was moved into seastar, and its usage
simplified so move_and_disengage() is replaced in favour of
std::exchange(_, { }).
* seastar adaca37...b0f5591 (9):
> Merge "core: Introduce cancellation mechanism" from Duarte
> Fix Seastar build that no longer builds with --enable-dpdk after the recent commit fd87ea2
> noncopyable_function: support function objects whose move constructors throw
> Adding new hardware options to new config format, using new config format for dpdk device
> Fix check for Boost version during pre-build configuration.
> variant_utils: add variant_visitor constructor for C++17 mode
> Merge "Allows json object to be stream to an" from Amnon
> Merge 'Default to C++17' from Avi
> Add const version of subscript operator to circular_buffer
Signed-off-by: Duarte Nunes <duarte@scylladb.com>
Message-Id: <20171228112126.18142-1-duarte@scylladb.com>