The previous fix removed the additional insertion of "min rp" per source
shard based on whether we had processed existing CF:s or not (i.e. if
a CF does not exist as sstable at all, we must tag it as zero-rp, and
make whole shard for it start at same zero.
This is bad in itself, because it can cause data loss. It does not cause
crashing however. But it did uncover another, old old lingering bug,
namely the commitlog reader initiating its stream wrongly when reading
from an actual offset (i.e. not processing the whole file).
We opened the file stream from the file offset, then tried
to read the file header and magic number from there -> boom, error.
Also, rp-to-file mapping was potentially suboptimal due to using
bucket iterator instead of actual range.
I.e. three fixes:
* Reinstate min position guarding for unencoutered CF:s
* Fix stream creating in CL reader
* Fix segment map iterator use.
v2:
* Fix typo
Message-Id: <1490611637-12220-1-git-send-email-calle@scylladb.com>
(cherry picked from commit b12b65db92)
Fixes#2173
Per-shard min positions can be unset if we never collected any
sstable/truncation info for it, yet replay segments of that id.
Wrap the lookups to handle "missing data -> default", which should have been
there in the first place.
Message-Id: <1490185101-12482-1-git-send-email-calle@scylladb.com>
(cherry picked from commit c3a510a08d)
Fixes#2098
Replay previously did all segments in parallel on shard 0, which
caused heavy memory load. To reduce this and spread footprint
across shards, instead do X segments per shard, sequential per shard.
v2:
* Fixed whitespace errors
Message-Id: <1489503382-830-1-git-send-email-calle@scylladb.com>
(cherry picked from commit 078589c508)
"If a node is bootstrapped with auto_boostrap disabled, it will not
wait for schema sync before creating global keyspaces for auth and
tracing. When such schema changes are then reconciled with schema on
other nodes, they may overwrite changes made by the user before the
node was started, because they will have higher timestamp.
To prevent that, let's use minimum timestamp so that default schema
always looses with manual modifications. This is what Cassandra does.
Fixes #2129."
* tag 'tgrabiec/prevent-keyspace-metadata-loss-v1' of github.com:scylladb/seastar-dev:
db: Create default auth and tracing keyspaces using lowest timestamp
migration_manager: Append actual keyspace mutations with schema notifications
(cherry picked from commit 6db6d25f66)
It still has problems:
- while resharding a very large leveled compaction strategy table, a huge
amount of tiny sstables are generated, overwhelming the file descriptor
limits
- there is a large impact on read latency while resharding is going on
This reverts commit b81a57e8eb.
With exponential range scanning, we should now be able to survive
msb ignore bits of 12, which allows better sharding on large clusters.
(cherry picked from commit 3989e4ed15)
"The current criteria for memtable flush is not being respected. The
problem is demonstrated to happen when the dirty memory group is over
limit, and so is the system table extra allowance. In that situation,
both the normal region and the system table region will be under
pressure and try to flush.
More specifically, because the normal region inherits from the system
region, if the normal region is under pressure (over the soft limit
threshold), the system region will certainly be as well, even though it
has an extra allowance. This is because after virtual dirty, we start
blocking when we reach half the region, but memory itself can grow up to
100 % of the region. So the total amount of memory used will be
certainly bigger than the system pressure threshold, which is now 50 %
plus the allowance.
To fix that, this patch reworks the flush logic so that the regions are
not dependent on each other.
Fixes#1918"
* 'flush-criteria-v6' of github.com:glommer/scylla:
config: get rid of memtable_total_space
database: rework dirty memory hierarchy
system keyspace: write batchlog mutation in user memory
database: remove flush_token
database: abstract pressure condition notification
database: encapsulate semaphore_units into a flush_permit
database: remove friendship declaration
database: simplify flush_one
database: make memtable_list aware in cases it can't flush
Batchlog is a potentially memory-intensive table whose workload is
driven by user needs, not system's. Move it to the user dirty memory
manager.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
column_mapping is not safe to access across shards, because data_type
is not safe to access. One of the manifestation of this is that
abstract_type::is_value_compatible_with() always fails if the two
types belong to different shards.
During replay, column_mapping lives on the replaying shard, and is
used by converting_mutation_partition_applier against the schema on
the target shard. Since types in the mapping will be considered
incompatible with types in the schema, all cells will be dropped.
Fix by using column_mapping in a safe way, by copying it to the target
shard if necessary. Each shard maintains its own cache of column
mappings.
Fixes#1924.
Message-Id: <1481310463-13868-1-git-send-email-tgrabiec@scylladb.com>
The semaphore future may be unavailable for many reasons. Specifically,
if the task quota is depleted right between sem.wait() and the .then()
clause in get_units() the resulting future won't be available.
That is particularly visible if we decrease the task quota, since those
events will be more frequent: we can in those cases clearly see this
counter going up, even though there aren't more requests pending than
usual.
This patch improves the situation by replacing that check. We now verify
whether or not there are waiters in the semaphore.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Message-Id: <113c0d6b43cd6653ce972541baf6920e5765546b.1481222621.git.glauber@scylladb.com>
The problem is that replay will unlink any segments which were on disk
at the time the replay starts. However, some of those segments may
have been created by current node since the boot. If a segment is part
of reserve for example, it will be unlinked by replay, but we will
still use that segment to log mutations. Those mutations will not be
visible to replay after a crash though.
The fix is to record preexisting segents before any new segments will
have a chance to be created and use that as the replay list.
Introduced in abe7358767.
dtest failure:
commitlog_test.py:TestCommitLog.test_commitlog_replay_on_startup
Message-Id: <1481117436-6243-1-git-send-email-tgrabiec@scylladb.com>
When requests hit the commitlog, each of them will be assigned a replay
position, which we expect to be ordered. If reorders happen, the request
will be discarded and re-applied. Although this is supposed to be rare,
it does increase our latencies, specially when big requests are
involved. Processing big requests is expensive and if we have to do it
twice that adds to the cost.
The commitlog is supposed to issue replay positions in order, and it
coudl be that the code that adds them to the memtables will reorder
them. However, there is one instance in which the commitlog will not
keep its side of the bargain.
That happens when the reserve is exhausted, and we are allocating a
segment directly at the same time the reserve is being replenished. The
following sequence of events with its deferring points will ilustrate
it:
on_timer:
return this->allocate_segment(false). // defer here // then([this](sseg_ptr s) {
At this point, the segment id is already allocated.
new_segment():
if (_reserve_segments.empty()) {
[ ... ]
return allocate_segment(true).then ...
At this point, we have a new segment that has an id that is higher than
the previous id allocated.
Then we resume the execution from the deferring point in on_timer():
i = _reserve_segments.emplace(i, std::move(s));
The next time we need to allocate a segment, we'll pick it from the
reserve. But the segment in the reserve has an id that is lower than the
id that we have already used.
Reorders are bad, but this one is particularly bad: because the reorder
happens with the segment id side of the replay position, that means that
every request that falls into that segment will have to be reinserted.
This bug can be a bit tricky to reproduce. To make it more common, we
can artificially add a sleep() fiber after the allocate_segment(false)
in on_timer(). If we do that, we'll see a sea of reinsertions going on
in the logs (if dblog is set to debug).
Applying this patch (keeping the sleep) will make them all disappear.
We do this by rewriting the reserve logic, so that the segments always
come from the reserve. If we draw from a single pool all the time, there
is no chance of reordering happening. To make that more amenable, we'll
have the reserve filler always running in the background and take it out
of the timer code.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Message-Id: <49eb7edfcafaef7f1fdceb270639a9a8b50cfce7.1480531446.git.glauber@scylladb.com>
This reverts commit 0e9b75d406.
commitlog_test fails with this:
Running 14 test cases...
ERROR 2016-11-28 20:48:00,565 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
ERROR 2016-11-28 20:48:00,578 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
ERROR 2016-11-28 20:48:10,591 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
ERROR 2016-11-28 20:48:20,601 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
tests/commitlog_test.cc(203): fatal error in "test_commitlog_discard_completed_segments": critical check dn <= nn failed
ERROR 2016-11-28 20:48:20,645 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
ERROR 2016-11-28 20:48:20,837 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
WARN 2016-11-28 20:48:20,838 [shard 0] commitlog - Exception in segment reservation: std::system_error (error system:2, No such file or directory)
ERROR 2016-11-28 20:48:20,952 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
ERROR 2016-11-28 20:48:31,064 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
ERROR 2016-11-28 20:48:31,083 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
ERROR 2016-11-28 20:48:31,098 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
ERROR 2016-11-28 20:48:31,111 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
ERROR 2016-11-28 20:48:31,113 [shard 0] commitlog - Segment reserve is full! Ignoring and trying to continue, but shouldn't happen
WARN 2016-11-28 20:48:31,116 [shard 0] commitlog - Could not allocate 16388 k bytes output buffer (16388 k required)
*** 1 failure detected in test suite "tests/commitlog_test.cc"
WARN 2016-11-28 20:48:31,117 [shard 0] commitlog - Exception in segment reservation: std::system_error (error system:2, No such file or directory)
When requests hit the commitlog, each of them will be assigned a replay
position, which we expect to be ordered. If reorders happen, the request
will be discarded and re-applied. Although this is supposed to be rare,
it does increase our latencies, specially when big requests are
involved. Processing big requests is expensive and if we have to do it
twice that adds to the cost.
The commitlog is supposed to issue replay positions in order, and it
coudl be that the code that adds them to the memtables will reorder
them. However, there is one instance in which the commitlog will not
keep its side of the bargain.
That happens when the reserve is exhausted, and we are allocating a
segment directly at the same time the reserve is being replenished. The
following sequence of events with its deferring points will ilustrate
it:
on_timer:
return this->allocate_segment(false). // defer here // then([this](sseg_ptr s) {
At this point, the segment id is already allocated.
new_segment():
if (_reserve_segments.empty()) {
[ ... ]
return allocate_segment(true).then ...
At this point, we have a new segment that has an id that is higher than
the previous id allocated.
Then we resume the execution from the deferring point in on_timer():
i = _reserve_segments.emplace(i, std::move(s));
The next time we need to allocate a segment, we'll pick it from the
reserve. But the segment in the reserve has an id that is lower than the
id that we have already used.
Reorders are bad, but this one is particularly bad: because the reorder
happens with the segment id side of the replay position, that means that
every request that falls into that segment will have to be reinserted.
This bug can be a bit tricky to reproduce. To make it more common, we
can artificially add a sleep() fiber after the allocate_segment(false)
in on_timer(). If we do that, we'll see a sea of reinsertions going on
in the logs (if dblog is set to debug).
Applying this patch (keeping the sleep) will make them all disappear.
We do this by rewriting the reserve logic, so that the segments always
come from the reserve. If we draw from a single pool all the time, there
is no chance of reordering happening. To make that more amenable, we'll
have the reserve filler always running in the background and take it out
of the timer code.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Message-Id: <2606b97df39997bcf3af84a23adf17e094ffb0b8.1480107174.git.glauber@scylladb.com>
"We currently write the size_estimates system table for every schema
on a periodic basis, currently set to 5 minutes, which can interfere
with an ongoing workload.
This patchset virtualizes it such that queries are intercepted and we
calculate the results on the fly, only for the ranges the caller is interested in.
Fixes#1616"
* 'virtual-estimates/v4' of github.com:duarten/scylla:
size_estimates_virtual_reader: Add unit test
db: Delete size_estimates_recorder
size_estimates: Add virtual reader
column_family: Add support for virtual readers
storage_service: get_local_tokens() returns a future
nonwrapping_range: Add slice() function
range: Find a sequence's lower and upper bounds
system_keyspace: Build mutations for size estimates
size_estimates: Store the token range as bytes
range_estimates: Add schema
murmur3_partitioner: Convert maximum_token to sstring
With the default value of 12, a node's range is partitioned into
4096 * smp::count sub-ranges which are queried sequentually for a range
scan. If the number of rows in the table is smaller than the required
result size, we will query all of them. This can take so long that we
time out.
A better fix is to query multiple sub-ranges in parallel and merge them,
but for that we need to resurrect the non-sequential merger.
"Clusters with a large number of nodes, or a low number of vnodes, and a
high number of shards, or a combination, suffer from an aliasing problem:
both vnodes and intra-node sharding consider the most significant bits
to select the owning node and owning shard respectively. Since the same
bits are used for both, a low number of vnodes leads to some shards
being overcommitted relative to others.
This series fixes the problem by sharding on bits 0:47 of the token
(murmur3 partitioner only), leaving the most significant 12 bits for
vnodes. Simulation shows that this value provides reasonable sharding
for 100-node, 30-shard clusters.
In order to prevent re-sharding sstables on each boot, token ranges for
the range are stored in a new sub-component of the sstable Statistics
component. With the default 12 ignored bits we have 4096 token ranges
for non-Level-compacted SSTables, which takes some space but is still
reasonable.
Fixes #1277."
Recently we have changed our shutdown strategy to wait for the
_request_controller semaphore to make sure no other allocations are
in-flight. That was done to fix an actual issue.
The problem is that this wasn't done early enough. We acquire the
semaphore after we have already marked ourselves as _shutdown and
released the timer.
That means that if there is an allocation in flight that needs to use a
new segment, it will never finish - and we'll therefore neve acquire
the semaphore.
Fix it by acquiring it first. At this point the allocations will all be
done and gone, and then we can shutdown everything else.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Message-Id: <5c2a2f20e3832b6ea37d6541897519a9307294ed.1479765782.git.glauber@scylladb.com>
Now that access to the size_estimates system is virtualized, we no
longer need the recorder.
Fixes#1616
Signed-off-by: Duarte Nunes <duarte@scylladb.com>
This patch add a virtual mutation_reader so that queries
to the size_estimates system table are handled by the engine
without needing to perform any IO.
Signed-off-by: Duarte Nunes <duarte@scylladb.com>
This patch adds a function to system_keyspace responsible for creating
a mutation to a partition of the size_estimates system table from a
set of range_estimates.
Signed-off-by: Duarte Nunes <duarte@scylladb.com>
This patch changes the range_estimates struct so that the tokens are
represented as utf8 encoded bytes. This will make future patches
require less conversions.
Signed-off-by: Duarte Nunes <duarte@scylladb.com>
Aside from putting the requests in the commitlog class, read ahead
will help us going through the file faster.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Right now replay is being issued with the standard seastar priority.
The rationale for that at the time is that it is an early event that
doesn't really share the disk with anybody.
That is largely untrue now that we start compactions on boot.
Compactions may fight for bandwidth with the commitlog, and with such
low priority the commitlog is guaranteed to lose.
Fixes#1856
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Replay file is opened, so it should be closed. We're not seeing any
problems arising from this, but they may happen. Enabling read ahead in
this stream makes them happen immediately. Fix it.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
After recent changes to the memtable code, there is no reason for us to
uphold a maximum memtable size. Now that we only flush one memtable at a
time anyway, and also have soft limit notifications from the
region_group_reclaimer, we can just set the soft limit to the target
size and let all of that be handled by the dirty_memory_manager.
It does have the added property that we'll be flushing when we globally
reach the soft limit threshold. In conditions in which we have multiple
CF writes fighting for memory, that guarantees that we will start
flushing much earlier than the hard limit.
The threshold is set to 1/4 of dirty memory. While in theory we would
prefer the memtables to go as big as 1/2 of dirty memory, in my
experiments I have found 1/4 to be a better fit, at least for the
moment.
The reason for such behavior is that in situations where we have slow
disks, setting the soft limit to 1/2 of dirty will put us in a situation
in which we may not have finished writing down the memtable when we hit
the limit, and then throttle. When set the threshold to 1/4 of dirty, we
don't throttle at all.
This behavior could potentially be fixed by not doing the full
memtable-based throttling after we do the commitlog throttling, but that
is not something realistic for the moment.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Fixes#1775
stream lacks a check "is_open", which is a bummer. We have to both
prevent exception propagation and add a flag of our own to make sure
exceptions in producer code reaches consumer, and does not simply
get lost in the reactor.
Message-Id: <1478508817-18854-1-git-send-email-calle@scylladb.com>
There are places in which we need to use the column family object many
times, with deferring points in between. Because the column family may
have been destroyed in the deferring point, we need to go and find it
again.
If we use lw_shared_ptr, however, we'll be able to at least guarantee
that the object will be alive. Some users will still need to check, if
they want to guarantee that the column family wasn't removed. But others
that only need to make sure we don't access an invalid object will be
able to avoid the cost of re-finding it just fine.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Message-Id: <722bf49e158da77ff509372c2034e5707706e5bf.1478111467.git.glauber@scylladb.com>
Since size estimates are stored as wrapped ranges, we call compat::wrap()
to convert from the now-standard unwrapped ranges back to wrapped ranges.
However, compat::wrap() relies on the ranges being in sorted order,
but our input is not. This leads to a crash as we find an unexpected
empty token in the middle of the vector.
Sort it so compat::wrap() works as expected.
Fixes#1804.
Message-Id: <1478161908-25051-1-git-send-email-avi@scylladb.com>
Wrapping ranges are a pain, so we are moving wrap handling to the edges.
Since cql can't generate wrapping ranges, this means thrift and the ring
maintenance code; also range->ring transformations need to merge the first
and last ranges.
Message-Id: <1478105905-31613-1-git-send-email-avi@scylladb.com>
By default, io checker will cause Scylla to shutdown if it finds
specific system errors. Right now, io checker isn't flexible
enough to allow a specialized handler. For example, we don't want
to Scylla to shutdown if there's an permission problem when
uploading new files from upload dir. This desired flexibility is
made possible here by allowing a handler parameter to io check
functions and also changing existing code to take advantage of it.
That's a step towards fixing #1709.
Signed-off-by: Raphael S. Carvalho <raphaelsc@scylladb.com>
We calculate two sizes during the allocation: "size", which is the
in-segment size of this mutation, and "s", which is that plus the
overhead. cycle() must be called with the latter, not the former, as
doing otherwise may lead to buffer overflows.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Message-Id: <ccf346d8d0ebb44a1ba9fd069653bab0d7be0a61.1477063157.git.glauber@scylladb.com>
Current tracker for pending allocations is a queue_size GAUGE. Add a
total_operations version so we have more insight on what's going on.
It will be called requests_blocked_memory for consistency with other
subsystems that track similar things.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
The current incarnation of commitlog establishes a maximum amount of
writes that can be in-flight, and blocks new requests after that limit
is reached.
That is obviously something we must do, but the current approach to it
is problematic for two main reasons:
1) It forces the requests that trigger a write to wait on the current
write to finish. That is excessive; ideally we would wait for one
particular write to finish, not necessarily the current one. That
is made worse by the fact that when a write is followed by a flush
(happens when we move to a new segment), then we must wait for
*all* writes in that segment to finish.
1) it casts concurrency in terms of writes instead of memory, which
makes the aforementioned problem a lot worse: if we have very big
buffers in flight and we must wait for them to finish, that can
take a long time, often in the order of seconds, causing timeouts.
The approach taken by this patch is to replace the _write_semaphore
with a request_controller. This data structure will account the amount
of memory used by the buffers and set a limit on it. New allocations
will be held until we go below that limit, and will be released
as soon as this happens.
This guarantees that the latencies introduced by this mechanism are
spread out a lot better among requests and will keep higher percentile
latencies in check.
To test this, I have ran a workload that times out frequently. That
workload use 10 threads to write 100 partitions (to isolate from the
effects of the memtable introduced latencies) in a loop and each
partition is 2MB in size.
After 10 minutes running this load, we are left with the following
percentiles:
latency mean : 51.9 [WRITE:51.9]
latency median : 9.8 [WRITE:9.8]
latency 95th percentile : 125.6 [WRITE:125.6]
latency 99th percentile : 1184.0 [WRITE:1184.0]
latency 99.9th percentile : 1991.2 [WRITE:1991.2]
latency max : 2338.2 [WRITE:2338.2]
After this patch:
latency mean : 54.9 [WRITE:54.9]
latency median : 43.5 [WRITE:43.5]
latency 95th percentile : 126.9 [WRITE:126.9]
latency 99th percentile : 253.9 [WRITE:253.9]
latency 99.9th percentile : 364.6 [WRITE:364.6]
latency max : 471.4 [WRITE:471.4]
Signed-off-by: Glauber Costa <glauber@scylladb.com>
In a subsequent patch, I'll use this code in a different place. To
prepare for that, we move it out as a method. It also fits a lot better
inside the segment manager, so move it there.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
Goal is to calculate a size that is lesser or equal than the
segment-dependent size.
This was originally written by Tomasz, and featured in his submission
"commitlog: Handle overload more gracefully"
Extracted here so it sits clearly in a different patch.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
It is mostly an optimization, and while it makes sense in this context,
it won't soon as we'll stop waiting for the current cycle specifically
to finish.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
We'll do that so we can, in following patches, use static members from
the segment. Those are not defined at this point.
Signed-off-by: Glauber Costa <glauber@scylladb.com>
We track the amount of pending allocations but we don't really export
it. It will be crucial when we stop tracking pending writes.
This patch exports it through a method instead of the totals structure,
so we can easily change it. Current code probing pending_allocations
(the api code) is also converted to use the public method instead of the
totals struct.
Signed-off-by: Glauber Costa <glauber@scylladb.com>