* Item structure was changed to work with slab, where its last field
is used to access key, value, and ascii prefix, respectively.
* Item structured was worked to have a smaller footprint. It was
reduced from 104 bytes to 72 bytes.
* Reclaimer was temporarily disabled.
* Global LRU was removed from the cache. Now LRU eviction is done
on a per-slab-class basis, whenever the slab allocator runs out of
slab pages.
* Fragmentation issue is naturally solved with the slab algorithm,
where slab classes have chunks of the same size.
Flashcached integration was done relying on certain similarities between
flashcached and memcached. Old assumptions no longer hold.
As a result, the current code is terrible to integrate the slab allocator
into it, while keeping flashcached alive.
This patch reverts flashcached from memcached. It should be re-integrated
in the future, but definitely in a better way.
There is a separate DB per core, each serving a subset of the key
space. From the outside in appears to behave as one DB.
item_key type was changed to include the hash so that we calculate the
hash only once. The same hash is used for sharding and hashing. No
need for store_hash<> option on unordered_set<> any more.
Some seastar-specific and hashtable-specific stats were moved from the
general "stats" command into "stats hash", which shows per-core
statistics.