assert() is traditionally disabled in release builds, but not in
scylladb. This hasn't caused problems so far, but the latest abseil
release includes a commit [1] that causes a 1000 insn/op regression when
NDEBUG is not defined.
Clearly, we must move towards a build system where NDEBUG is defined in
release builds. But we can't just define it blindly without vetting
all the assert() calls, as some were written with the expectation that
they are enabled in release mode.
To solve the conundrum, change all assert() calls to a new SCYLLA_ASSERT()
macro in utils/assert.hh. This macro is always defined and is not conditional
on NDEBUG, so we can later (after vetting Seastar) enable NDEBUG in release
mode.
[1] 66ef711d68Closesscylladb/scylladb#20006
Before the patch, dht::sharder could be instantiated and it would
behave like a static sharder. This is not safe with regards to
extensions of the API because if a derived implementation forgets to
override some method, it would incorrectly default to the
implementation from static sharder. Better to fail the compilation in
this case, so extract static sharder logic to dht::static_sharder
class and make all methods in dht::sharder pure virtual.
This also allows us to have algorithms indicate that they only work
with static sharder by accepting the type, and have compile-time
safety for this requirement.
schema::get_sharder() is changed to return the static_sharder&.
Require users to specify whether we want shard for reads or for writes
by switching to appropriate non-deprecated variant.
For example, shard_of() can be replaced with shard_for_reads() or
shard_for_writes().
The next_shard/token_for_next_shard APIs have only for-reads variant,
and the act of switching will be a testimony to the fact that the code
is valid for intra-node migration.
During streaming for intra-node migration we want to write only to the
new shard. To achieve that, allow altering write selector in
sharder::shard_for_writes() and per-instance of
auto_refreshing_sharder.
Tablet sharder is adjusted to handle intra-migration where a tablet
can have two replicas on the same host. For reads, sharder uses the
read selector to resolve the conflict. For writes, the write selector
is used.
The old shard_of() API is kept to represent shard for reads, and new
method is introduced to query the shards for writing:
shard_for_writes(). All writers should be switched to that API, which
is not done in this patch yet.
The request handler on replica side acts as a second-level
coordinator, using sharder to determine routing to shards. A given
sharder has a scope of a single topology version, a single
effective_replication_map_ptr, which should be kept alive during
writes.
before this change, we rely on the default-generated fmt::formatter
created from operator<<, but fmt v10 dropped the default-generated
formatter.
in this change, we define formatters for `dht::sharder`, and drop
its operator<<.
Refs #13245
Signed-off-by: Kefu Chai <kefu.chai@scylladb.com>
Closesscylladb/scylladb#17178
The logic was extracted from ring_position_range_sharder::next(), and
the latter was changed to rely on sharder::next_shard().
The tablet sharder will have a different implementation for
next_shard(). This way, ring_position_range_sharder can work with both
current sharder and the tablet sharder.
in C++20, compiler generate operator!=() if the corresponding
operator==() is already defined, the language now understands
that the comparison is symmetric in the new standard.
fortunately, our operator!=() is always equivalent to
`! operator==()`, this matches the behavior of the default
generated operator!=(). so, in this change, all `operator!=`
are removed.
in addition to the defaulted operator!=, C++20 also brings to us
the defaulted operator==() -- it is able to generated the
operator==() if the member-wise lexicographical comparison.
under some circumstances, this is exactly what we need. so,
in this change, if the operator==() is also implemented as
a lexicographical comparison of all memeber variables of the
class/struct in question, it is implemented using the default
generated one by removing its body and mark the function as
`default`. moreover, if the class happen to have other comparison
operators which are implemented using lexicographical comparison,
the default generated `operator<=>` is used in place of
the defaulted `operator==`.
sometimes, we fail to mark the operator== with the `const`
specifier, in this change, to fulfil the need of C++ standard,
and to be more correct, the `const` specifier is added.
also, to generate the defaulted operator==, the operand should
be `const class_name&`, but it is not always the case, in the
class of `version`, we use `version` as the parameter type, to
fulfill the need of the C++ standard, the parameter type is
changed to `const version&` instead. this does not change
the semantic of the comparison operator. and is a more idiomatic
way to pass non-trivial struct as function parameters.
please note, because in C++20, both operator= and operator<=> are
symmetric, some of the operators in `multiprecision` are removed.
they are the symmetric form of the another variant. if they were
not removed, compiler would, for instance, find ambiguous
overloaded operator '=='.
this change is a cleanup to modernize the code base with C++20
features.
Signed-off-by: Kefu Chai <kefu.chai@scylladb.com>
Closes#13687
Instead of lengthy blurbs, switch to single-line, machine-readable
standardized (https://spdx.dev) license identifiers. The Linux kernel
switched long ago, so there is strong precedent.
Three cases are handled: AGPL-only, Apache-only, and dual licensed.
For the latter case, I chose (AGPL-3.0-or-later and Apache-2.0),
reasoning that our changes are extensive enough to apply our license.
The changes we applied mechanically with a script, except to
licenses/README.md.
Closes#9937
In a previous patch, we noticed that the header file <gm/inet_address.hh>,
which is included, directly or indirectly, by most source files,
includes <seastar/net/ip.hh> which is very slow to compile, and
replaced it by the much faster-to-include <seastar/net/ipv[46]_address.hh>.
However, we also included <seastar/net/ip.hh> in types.hh - and that
too is included by almost every file, so the actual saving from the
above patch was minimal. So in this patch we replace this include too.
After this patch Scylla does not include <seastar/net/ip.hh> at all.
According to ClangBuildAnalyzer, this reduces the average time to include
types.hh (multiply this by 312 times!) from 4 seconds to 1.8 seconds,
and reduces total build time (dev mode) by about 3%.
Some of the source files were now missing some include directives, that
were previously included in ip.hh - so we need to add those explicitly.
Signed-off-by: Nadav Har'El <nyh@scylladb.com>
This is a set of a few cosmetic changes in dht/token. Mostly some comments and a simplification of `midpoint()`.
Closes#8803
* github.com:scylladb/scylla:
dht: token: add a comment excusing the `const bytes&` constructor
dht: token: simplify midpoint()
dht: token: add a comment to normalize()
dht: token: use {read,write}_unaligned instead of std::copy_n
dht: token-sharding: fix a typo in a comment
This patch creates a new class called sharding_info.
This new class will now be responsible for all
the sharding logic that before was a part of the partitioner.
In the end, sharding and partitioning logic will be fully
separated but this patch starts with just extracting sharding
logic to sharding_info and embedding it into i_partitioner class.
All sharding functions are still present in i_partitioner but now
they just delegate to the corresponding functions of the embedded
sharding_info object.
Following patches will gradually switch all uses of the following
i_partitioner member functions to their equivalents in sharding_info:
1. shard_of
2. token_for_next_shard
3. sharding_ignore_msb
4. shard_count
After that, sharding_info will be removed from i_partitioner and
the two classes will be totally independent.
Signed-off-by: Piotr Jastrzebski <piotr@scylladb.com>
Sharding logic has been moved to token-sharding.hh some time ago.
This logic does not depend on partitioner any more so cpu_sharding_algorithm_name
can be safely moved to the header where rest of sharding logic lives.
Signed-off-by: Piotr Jastrzebski <piotr@scylladb.com>
Since token representation is fixed now, all the partitioners
will share the sharding logic. It makes sense now to keep
the logic in common super class and separate header that's
included only in i_partitioner.cc.
shard_of and token_for_next_shard are now implemented in
i_partitioner. They would be non-virtual but we have to
keep them virtual because one test is overriding them
to enforce some specific sharding.
Signed-off-by: Piotr Jastrzebski <piotr@scylladb.com>