Commit Graph

8 Commits

Author SHA1 Message Date
Avi Kivity
aa1270a00c treewide: change assert() to SCYLLA_ASSERT()
assert() is traditionally disabled in release builds, but not in
scylladb. This hasn't caused problems so far, but the latest abseil
release includes a commit [1] that causes a 1000 insn/op regression when
NDEBUG is not defined.

Clearly, we must move towards a build system where NDEBUG is defined in
release builds. But we can't just define it blindly without vetting
all the assert() calls, as some were written with the expectation that
they are enabled in release mode.

To solve the conundrum, change all assert() calls to a new SCYLLA_ASSERT()
macro in utils/assert.hh. This macro is always defined and is not conditional
on NDEBUG, so we can later (after vetting Seastar) enable NDEBUG in release
mode.

[1] 66ef711d68

Closes scylladb/scylladb#20006
2024-08-05 08:23:35 +03:00
Kamil Braun
03818c4aa9 direct_failure_detector: increase ping timeout and make it tunable
The direct failure detector design is simplistic. It sends pings
sequentially and times out listeners that reached the threshold (i.e.
didn't hear from a given endpoint for too long) in-between pings.

Given the sequential nature, the previous ping must finish so the next
ping can start. We timeout pings that take too long. The timeout was
hardcoded and set to 300ms. This is too low for wide-area setups --
latencies across the Earth can indeed go up to 300ms. 3 subsequent timed
out pings to a given node were sufficient for the Raft listener to "mark
server as down" (the listener used a threshold of 1s).

Increase the ping timeout to 600ms which should be enough even for
pinging the opposite side of Earth, and make it tunable.

Increase the Raft listener threshold from 1s to 2s. Without the
increased threshold, one timed out ping would be enough to mark the
server as down. Increasing it to 2s requires 3 timed out pings which
makes it more robust in presence of transient network hiccups.

In the future we'll most likely want to decrease the Raft listener
threshold again, if we use Raft for data path -- so leader elections
start quickly after leader failures. (Faster than 2s). To do that we'll
have to improve the design of the direct failure detector.

Ref: scylladb/scylladb#16410
Fixes: scylladb/scylladb#16607

---

I tested the change manually using `tc qdisc ... netem delay`, setting
network delay on local setup to ~300ms with jitter. Without the change,
the result is as observed in scylladb/scylladb#16410: interleaving
```
raft_group_registry - marking Raft server ... as dead for Raft groups
raft_group_registry - marking Raft server ... as alive for Raft groups
```
happening once every few seconds. The "marking as dead" happens whenever
we get 3 subsequent failed pings, which is happens with certain (high)
probability depending on the latency jitter. Then as soon as we get a
successful ping, we mark server back as alive.

With the change, the phenomenon no longer appears.

Closes scylladb/scylladb#18443
2024-05-07 23:40:23 +02:00
Tomasz Grabiec
99cb948eac direct_failure_detector: Avoid throwing exceptions in the success path
sleep_abortable() is aborted on success, which causes sleep_aborted
exception to be thrown. This causes scylla to throw every 100ms for
each pinged node. Throwing may reduce performance if happens often.

Also, it spams the logs if --logger-log-level exception=trace is enabled.

Avoid by swallowing the exception on cancellation.

Fixes #13278.

Closes #13279
2023-03-31 12:40:43 +02:00
Avi Kivity
27be1670d1 direct_failure_detector: don't change meaning of endpoint_liveness
It's used both as a type and as a member. Qualify the type so they
have different names.
2022-11-28 21:58:30 +02:00
Kamil Braun
e086521c1a direct_failure_detector: get rid of complex endpoint_id translations
The direct failure detector operates on abstract `endpoint_id`s for
pinging. The `pigner` interface is responsible for translating these IDs
to 'real' addresses.

Earlier we used two types of addresses: IP addresses in 'production'
code (`gms::gossiper::direct_fd_pinger`) and `raft::server_id`s in test
code (in `randomized_nemesis_test`). For each of these use cases we
would maintain mappings between `endpoint_id`s and the address type.

In recent commits we switched the 'production' code to also operate on
Raft server IDs, which are UUIDs underneath.

In this commit we switch `endpoint_id`s from `unsigned` type to
`utils::UUID`. Because each use case operates in Raft server IDs, we can
perform a simple translation: `raft_id.uuid()` to get an `endpoint_id`
from a Raft ID, `raft::server_id{ep_id}` to obtain a Raft ID from
an `endpoint_id`. We no longer have to maintain complex sharded data
structures to store the mappings.
2022-11-04 09:38:08 +01:00
Gleb Natapov' via ScyllaDB development
0d20830863 direct_failure_detector: reduce severity of ping error logging
Having an error while pinging a peer is not a critical error. The code
retires and move on. Lets log the message with less severity since
sometimes those error may happen (for instance during node replace
operation some nodes refuse to answer to pings) and dtest complains that
there are unexpected errors in the logs.

Message-Id: <Ywy5e+8XVwt492Nc@scylladb.com>
2022-08-31 07:11:59 +03:00
Avi Kivity
4b53af0bd5 treewide: replace parallel_for_each with coroutine::parallel_for_each in coroutines
coroutine::parallel_for_each avoids an allocation and is therefore preferred. The lifetime
of the function object is less ambiguous, and so it is safer. Replace all eligible
occurences (i.e. caller is a coroutine).

One case (storage_service::node_ops_cmd_heartbeat_updater()) needed a little extra
attention since there was a handle_exception() continuation attached. It is converted
to a try/catch.

Closes #10699
2022-05-31 09:06:24 +03:00
Kamil Braun
666e5a414d direct_failure_detector: introduce new failure detector service
The new service performs failure detection by periodically pinging
endpoints. The set of pinged endpoints can be dynamically extended and
shrinked. To learn about liveness of endpoints, user of the service
registers a listener and chooses a threshold - a duration of time which
has to pass since the last successful ping in order to mark an endpoint
as dead. When an endpoint responds it's immediately marked as alive.

Endpoints are identified using abstract integer identifiers.
The method of performing a ping is a dependency of the service provided
by the user through the `pinger` interface. The implementation of `pinger`
is responsible for translating the abstract endpoint IDs to 'real'
addresses. For example, production implementation may map endpoint IDs
to IP addresses and use TCP/IP to perform the ping, while a test/simulation
implementation may use a simulated network that also operates on
abstract identifiers.

Similarly, the method of measuring time is a dependency provided by the
user using the `clock` interface. The service operates on abstract time
intervals and timepoints. So, for example, in a production
implementation time can be measured using a stopwatch, while in
test/simulation we can use a logical clock.

The service distributes work across different shards. When an endpoint
is added to the set of detected endpoints, the service will choose a
shard with the smallest amount of workers and create a worker that is
responsible for periodically pinging this endpoint on that shard and
sending notifications to listeners.

Endpoints can be added or removed only through the shard 0 instance of
the service and shard 0 is responsible for coordinating the endpoint
workers. Listeners can be registered on any shard.
2022-05-09 13:14:40 +02:00