The updateable_value and updateable_value_source classes allow broadcasting
configuration changes across the application. The updateable_value_source class
represents a value that can be updated, and updateable_value tracks its source
and reflects changes. A typical use replaces "uint64_t config_item" with
"updateable_value<uint64_t> config_item", and from now on changes to the source
will be reflected in config_item. For more complicated uses, which must run some
callback when configuration changes, you can also call
config_item.observe(callback) to be actively notified of changes.
An observable is used to decouple an information producer from a consumer
(in the same way as a callback), while allowing multiple consumers (called
observers) to coexist and to manage their lifetime separately.
Two classes are introduced:
observable: a producer class; when an observable is invoked all observers
receive the information
observer: a consumer class; receives information from a observable
Modelled after boost::signals2, with the following changes
- all signals return void; information is passed from the producer to
the consumer but not back
- thread-unsafe
- modern C++ without preprocessor hacks
- connection lifetime is always managed rather than leaked by default
- renamed to avoid the funky "slot" name
Message-Id: <20180709172726.5079-1-avi@scylladb.com>