/*
* Copyright (C) 2019 pengjian.uestc @ gmail.com
*/
/*
* This file is part of Scylla.
*
* Scylla is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Scylla is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Scylla. If not, see .
*/
#pragma once
#include "seastar/core/future.hh"
#include "seastar/core/shared_ptr.hh"
#include "seastar/core/sharded.hh"
#include "protocol_server.hh"
namespace db {
class config;
};
namespace redis {
class query_processor;
}
namespace redis_transport {
class redis_server;
}
namespace auth {
class service;
}
namespace service {
class storage_proxy;
class migration_manager;
}
namespace gms {
class gossiper;
}
namespace replica {
class database;
}
namespace redis {
// As defined in: https://redis.io/topics/protocol
// "The RESP protocol was introduced in Redis 1.2, but it became the standard way
// for talking with the Redis server in Redis 2.0. This is the protocol you
// should implement in your Redis client."
// The protocol itself doesn't seem to have a version, but it was stabilized in
// Redis 2.0 according to the above quite so that is the version we are going to use.
constexpr const char* version = "2.0";
class controller : public protocol_server {
seastar::sharded _query_processor;
seastar::shared_ptr> _server;
seastar::sharded& _proxy;
seastar::sharded& _auth_service;
seastar::sharded& _mm;
db::config& _cfg;
seastar::sharded& _gossiper;
std::vector _listen_addresses;
private:
seastar::future<> listen(seastar::sharded& auth_service, db::config& cfg);
public:
controller(seastar::sharded& proxy, seastar::sharded& auth_service,
seastar::sharded& mm, db::config& cfg, seastar::sharded& gossiper);
~controller();
virtual sstring name() const override;
virtual sstring protocol() const override;
virtual sstring protocol_version() const override;
virtual std::vector listen_addresses() const override;
virtual future<> start_server() override;
virtual future<> stop_server() override;
virtual future<> request_stop_server() override;
};
}