Files
scylladb/auth/service.hh
Jesse Haber-Kucharsky 8fe53ecf78 auth: Rename data_resource to resource
The implementation and interface of `auth::resource` will change soon to
support different kinds of resources beyond just data (keyspaces and
tables).
2017-12-06 10:18:05 -05:00

147 lines
3.7 KiB
C++

/*
* Copyright (C) 2017 ScyllaDB
*/
/*
* This file is part of Scylla.
*
* Scylla is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Scylla is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Scylla. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <memory>
#include <seastar/core/future.hh>
#include <seastar/core/sstring.hh>
#include "auth/authenticator.hh"
#include "auth/authorizer.hh"
#include "auth/authenticated_user.hh"
#include "auth/permission.hh"
#include "auth/permissions_cache.hh"
#include "auth/role_manager.hh"
#include "delayed_tasks.hh"
#include "seastarx.hh"
namespace cql3 {
class query_processor;
}
namespace db {
class config;
}
namespace service {
class migration_manager;
class migration_listener;
}
namespace auth {
struct service_config final {
static service_config from_db_config(const db::config&);
sstring authorizer_java_name;
sstring authenticator_java_name;
sstring role_manager_java_name;
};
class service final {
permissions_cache_config _cache_config;
cql3::query_processor& _qp;
::service::migration_manager& _migration_manager;
std::unique_ptr<authorizer> _authorizer;
std::unique_ptr<authenticator> _authenticator;
// Similar functionality as this class, except for roles. It will replace the user-based functions when Scylla
// switches over to role-based access-control. Until then, it's mostly dormant.
std::unique_ptr<role_manager> _role_manager;
// Only one of these should be registered, so we end up with some unused instances. Not the end of the world.
std::unique_ptr<::service::migration_listener> _migration_listener;
delayed_tasks<> _delayed{};
public:
service(
permissions_cache_config,
cql3::query_processor&,
::service::migration_manager&,
std::unique_ptr<authorizer>,
std::unique_ptr<authenticator>,
std::unique_ptr<role_manager>);
service(
permissions_cache_config,
cql3::query_processor&,
::service::migration_manager&,
const service_config&);
future<> start();
future<> stop();
future<bool> is_existing_user(const sstring& name) const;
future<bool> is_super_user(const sstring& name) const;
future<> insert_user(const sstring& name, bool is_superuser);
future<> delete_user(const sstring& name);
future<permission_set> get_permissions(::shared_ptr<authenticated_user>, resource) const;
authenticator& underlying_authenticator() {
return *_authenticator;
}
const authenticator& underlying_authenticator() const {
return *_authenticator;
}
authorizer& underlying_authorizer() {
return *_authorizer;
}
const authorizer& underlying_authorizer() const {
return *_authorizer;
}
role_manager& underlying_role_manager() {
return *_role_manager;
}
const role_manager& underlying_role_manager() const {
return *_role_manager;
}
private:
future<bool> has_existing_users() const;
future<> create_keyspace_if_missing() const;
bool should_create_metadata() const;
future<> create_metadata_if_missing();
};
future<bool> is_super_user(const service&, const authenticated_user&);
}