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scylladb/db/view/view_update_backlog.hh

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/*
* Copyright (C) 2018-present ScyllaDB
*/
/*
* This file is part of Scylla.
*
* Scylla is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Scylla is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Scylla. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstddef>
#include <limits>
namespace db::view {
/**
* The view update backlog represents the pending view data that a base replica
* maintains. It is the maximum of the memory backlog - how much memory pending
* view updates are consuming out of the their allocated quota - and the disk
* backlog - how much view hints are consuming. The size of a backlog is relative
* to its maximum size.
*/
struct update_backlog {
size_t current;
size_t max;
float relative_size() const {
return float(current) / float(max);
}
friend bool operator==(const update_backlog& lhs, const update_backlog& rhs) {
return lhs.relative_size() == rhs.relative_size();
}
friend bool operator<(const update_backlog& lhs, const update_backlog& rhs) {
return lhs.relative_size() < rhs.relative_size();
}
friend bool operator!=(const update_backlog& lhs, const update_backlog& rhs) {
return !(lhs == rhs);
}
friend bool operator<=(const update_backlog& lhs, const update_backlog& rhs) {
return !(rhs < lhs);
}
friend bool operator>(const update_backlog& lhs, const update_backlog& rhs) {
return rhs < lhs;
}
friend bool operator>=(const update_backlog& lhs, const update_backlog& rhs) {
return !(lhs < rhs);
}
static update_backlog no_backlog() {
return update_backlog{0, std::numeric_limits<size_t>::max()};
}
};
}