"operator" is a reserved name in C++, so I decided to name this class "operator_type". Note: NEQ.reverse() returns NEQ in Origin. I'm not sure if it's a bug or not, I replicated it as is.
40 lines
1.5 KiB
C++
40 lines
1.5 KiB
C++
/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* Copyright 2015 Cloudius Systems
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*
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* Modified by Cloudius Systems
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*/
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#include "operator.hh"
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namespace cql3 {
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const operator_type operator_type::EQ(0, operator_type::EQ, "=");
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const operator_type operator_type::LT(4, operator_type::GT, "<");
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const operator_type operator_type::LTE(3, operator_type::GTE, "<=");
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const operator_type operator_type::GTE(1, operator_type::LTE, ">=");
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const operator_type operator_type::GT(2, operator_type::LT, ">");
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const operator_type operator_type::IN(7, operator_type::IN, "IN");
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const operator_type operator_type::CONTAINS(5, operator_type::CONTAINS, "CONTAINS");
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const operator_type operator_type::CONTAINS_KEY(6, operator_type::CONTAINS_KEY, "CONTAINS_KEY");
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const operator_type operator_type::NEQ(8, operator_type::NEQ, "!=");
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}
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