Files
scylladb/protocol_server.hh
2022-03-25 16:19:26 +02:00

48 lines
1.7 KiB
C++

/*
* Copyright (C) 2021-present ScyllaDB
*/
/*
* SPDX-License-Identifier: AGPL-3.0-or-later
*/
#pragma once
#include "seastarx.hh"
#include <seastar/core/future.hh>
#include <seastar/net/socket_defs.hh>
#include <vector>
#include "client_data.hh"
#include "utils/chunked_vector.hh"
struct client_data;
// Abstraction for a server serving some kind of user-facing protocol.
class protocol_server {
public:
virtual ~protocol_server() = default;
/// Name of the server, can be different or the same as than the protocol it serves.
virtual sstring name() const = 0;
/// Name of the protocol served.
virtual sstring protocol() const = 0;
/// Version of the protocol served (if any -- not all protocols are versioned).
virtual sstring protocol_version() const = 0;
/// Addresses the server is listening on, shall be empty when server is not running.
virtual std::vector<socket_address> listen_addresses() const = 0;
/// Start the server.
/// Can be called multiple times, in any state of the server.
virtual future<> start_server() = 0;
/// Stop the server.
/// Can be called multiple times, in any state of the server.
/// This variant is used on shutdown and therefore it must succeed.
virtual future<> stop_server() = 0;
/// Stop the server. Weaker variant of \ref stop_server().
/// Can be called multiple times, in any state of the server.
/// This variant is used by the REST API so failure is acceptable.
virtual future<> request_stop_server() = 0;
virtual future<utils::chunked_vector<client_data>> get_client_data() {
return make_ready_future<utils::chunked_vector<client_data>>(utils::chunked_vector<client_data>());
}
};