Files
scylladb/utils/logalloc.cc
Avi Kivity 5a061fe66e lsa: increase segment size
While #152 is still open, we need to allow for moderately sized allocations
to succeed.  Extend the segment size to 256k, which allows for threads to
be allocated.

Fixes #151.
2015-08-16 19:26:59 +03:00

970 lines
30 KiB
C++

/*
* Copyright 2015 Cloudius Systems
*/
#include <boost/range/algorithm/heap_algorithm.hpp>
#include <boost/heap/binomial_heap.hpp>
#include <stack>
#include <seastar/core/memory.hh>
#include <seastar/core/align.hh>
#include <seastar/core/print.hh>
#include "utils/logalloc.hh"
#include "log.hh"
namespace logalloc {
struct segment;
static logging::logger logger("lsa");
static thread_local tracker tracker_instance;
class tracker::impl {
std::vector<region::impl*> _regions;
scollectd::registrations _collectd_registrations;
private:
void register_collectd_metrics();
public:
impl() {
register_collectd_metrics();
}
~impl() {
assert(_regions.empty());
}
void register_region(region::impl*);
void unregister_region(region::impl*);
size_t reclaim(size_t bytes);
void full_compaction();
occupancy_stats occupancy() const;
};
tracker::tracker()
: _impl(std::make_unique<impl>())
, _reclaimer([this] {
reclaim(10*1024*1024);
})
{ }
tracker::~tracker() {
}
size_t tracker::reclaim(size_t bytes) {
return _impl->reclaim(bytes);
}
occupancy_stats tracker::occupancy() const {
return _impl->occupancy();
}
void tracker::full_compaction() {
return _impl->full_compaction();
}
tracker& shard_tracker() {
return tracker_instance;
}
struct segment_occupancy_descending_less_compare {
inline bool operator()(segment* s1, segment* s2) const;
};
// FIXME: The choice of data structure was arbitrary, evaluate different heap variants.
// Consider using an intrusive container leveraging segment_descriptor objects.
using segment_heap = boost::heap::binomial_heap<
segment*, boost::heap::compare<segment_occupancy_descending_less_compare>>;
struct segment {
static constexpr int size_shift = 18; // 256K; see #151, #152
using size_type = std::conditional_t<(size_shift < 16), uint16_t, uint32_t>;
static constexpr size_t size = 1 << size_shift;
uint8_t data[size];
template<typename T = void>
const T* at(size_t offset) const {
return reinterpret_cast<const T*>(data + offset);
}
template<typename T = void>
T* at(size_t offset) {
return reinterpret_cast<T*>(data + offset);
}
bool is_empty() const;
void record_alloc(size_type size);
void record_free(size_type size);
occupancy_stats occupancy() const;
void set_heap_handle(segment_heap::handle_type);
const segment_heap::handle_type& heap_handle();
} __attribute__((__aligned__(segment::size)));
inline bool
segment_occupancy_descending_less_compare::operator()(segment* s1, segment* s2) const {
return s2->occupancy() < s1->occupancy();
}
struct segment_descriptor {
bool _lsa_managed;
segment::size_type _offset;
segment::size_type _free_space;
segment_heap::handle_type _heap_handle;
segment_descriptor()
: _lsa_managed(false)
{ }
bool is_empty() const {
return _free_space == segment::size;
}
occupancy_stats occupancy() const {
return { _free_space, segment::size };
}
void record_alloc(segment::size_type size) {
_free_space -= size;
}
void record_free(segment::size_type size) {
_free_space += size;
}
void set_heap_handle(segment_heap::handle_type h) {
_heap_handle = h;
}
const segment_heap::handle_type& heap_handle() const {
return _heap_handle;
}
};
#ifndef DEFAULT_ALLOCATOR
// Segment pool implementation for the seastar allocator.
// Stores segment descriptors in a vector which is indexed using most significant
// bits of segment address.
class segment_pool {
static constexpr size_t emergency_reserve_max() { return 1; }
std::vector<segment_descriptor> _segments;
uintptr_t _segments_base; // The address of the first segment
size_t _segments_in_use{};
memory::memory_layout _layout;
size_t _current_emergeny_reserve_goal = emergency_reserve_max();
std::stack<std::unique_ptr<segment>> _emergency_reserve;
private:
segment* allocate_or_fallback_to_reserve();
void free_or_restore_to_reserve(segment* seg);
public:
segment_pool();
segment* new_segment();
segment_descriptor& descriptor(const segment*);
// Returns segment containing given object or nullptr.
segment* containing_segment(void* obj) const;
void free_segment(segment*);
void free_segment(segment*, segment_descriptor&);
size_t segments_in_use() const;
size_t current_emergency_reserve_goal() const { return _current_emergeny_reserve_goal; }
void set_current_emergency_reserve_goal(size_t goal) { _current_emergeny_reserve_goal = goal; }
struct reservation_goal;
};
segment_descriptor&
segment_pool::descriptor(const segment* seg) {
uintptr_t seg_addr = reinterpret_cast<uintptr_t>(seg);
uintptr_t index = (seg_addr - _segments_base) >> segment::size_shift;
return _segments[index];
}
segment*
segment_pool::containing_segment(void* obj) const {
auto addr = reinterpret_cast<uintptr_t>(obj);
auto offset = addr & (segment::size - 1);
auto index = (addr - _segments_base) >> segment::size_shift;
auto& desc = _segments[index];
if (desc._lsa_managed && offset >= desc._offset) {
return reinterpret_cast<segment*>(addr - offset + desc._offset);
} else {
if (index == 0) {
return nullptr;
}
auto& prev = _segments[index - 1];
if (prev._lsa_managed && offset < prev._offset) {
return reinterpret_cast<segment*>(addr - offset - segment::size + prev._offset);
} else {
return nullptr;
}
}
}
segment*
segment_pool::allocate_or_fallback_to_reserve() {
try {
return new segment;
} catch (std::bad_alloc&) {
if (_emergency_reserve.size() <= _current_emergeny_reserve_goal) {
throw;
}
auto s = std::move(_emergency_reserve.top());
_emergency_reserve.pop();
return s.release();
}
}
void
segment_pool::free_or_restore_to_reserve(segment* seg) {
auto s = std::unique_ptr<segment>(seg);
if (_emergency_reserve.size() < emergency_reserve_max()) {
_emergency_reserve.push(std::move(s));
}
// will auto-free if push failed or if we didn't push at all
}
segment*
segment_pool::new_segment() {
auto seg = allocate_or_fallback_to_reserve();
++_segments_in_use;
segment_descriptor& desc = descriptor(seg);
desc._lsa_managed = true;
desc._offset = reinterpret_cast<uintptr_t>(seg) & (segment::size - 1);
desc._free_space = segment::size;
return seg;
}
void segment_pool::free_segment(segment* seg) {
free_segment(seg, descriptor(seg));
}
void segment_pool::free_segment(segment* seg, segment_descriptor& desc) {
logger.trace("Releasing segment {}", seg);
desc._lsa_managed = false;
free_or_restore_to_reserve(seg);
--_segments_in_use;
}
segment_pool::segment_pool()
: _layout(memory::get_memory_layout())
{
_segments_base = align_down(_layout.start, (uintptr_t)segment::size);
_segments.resize((_layout.end - _segments_base) / segment::size);
for (size_t i = 0; i < _current_emergeny_reserve_goal; ++i) {
_emergency_reserve.push(std::make_unique<segment>());
}
}
#else
// Segment pool version for the standard allocator. Slightly less efficient
// than the version for seastar's allocator.
class segment_pool {
std::unordered_map<const segment*, segment_descriptor> _segments;
size_t _segments_in_use{};
public:
segment* new_segment() {
++_segments_in_use;
auto seg = new (with_alignment(segment::size)) segment;
assert((reinterpret_cast<uintptr_t>(seg) & (sizeof(segment) - 1)) == 0);
segment_descriptor& desc = _segments[seg];
desc._lsa_managed = true;
desc._free_space = segment::size;
return seg;
}
segment_descriptor& descriptor(const segment* seg) {
auto i = _segments.find(seg);
if (i != _segments.end()) {
return i->second;
} else {
segment_descriptor& desc = _segments[seg];
desc._lsa_managed = false;
return desc;
}
}
void free_segment(segment* seg, segment_descriptor& desc) {
free_segment(seg);
}
void free_segment(segment* seg) {
--_segments_in_use;
auto i = _segments.find(seg);
assert(i != _segments.end());
_segments.erase(i);
delete seg;
}
segment* containing_segment(void* obj) const {
uintptr_t addr = reinterpret_cast<uintptr_t>(obj);
auto seg = reinterpret_cast<segment*>(align_down(addr, static_cast<uintptr_t>(segment::size)));
auto i = _segments.find(seg);
if (i == _segments.end()) {
return nullptr;
}
return seg;
}
size_t segments_in_use() const;
size_t current_emergency_reserve_goal() const { return 0; }
void set_current_emergency_reserve_goal(size_t goal) { }
public:
class reservation_goal;
};
#endif
// RAII wrapper to maintain segment_pool::current_emergency_reserve_goal()
class segment_pool::reservation_goal {
segment_pool& _sp;
size_t _old_goal;
public:
reservation_goal(segment_pool& sp, size_t goal)
: _sp(sp), _old_goal(_sp.current_emergency_reserve_goal()) {
_sp.set_current_emergency_reserve_goal(goal);
}
~reservation_goal() {
_sp.set_current_emergency_reserve_goal(_old_goal);
}
};
size_t segment_pool::segments_in_use() const {
return _segments_in_use;
}
static thread_local segment_pool shard_segment_pool;
void segment::record_alloc(segment::size_type size) {
shard_segment_pool.descriptor(this).record_alloc(size);
}
void segment::record_free(segment::size_type size) {
shard_segment_pool.descriptor(this).record_free(size);
}
bool segment::is_empty() const {
return shard_segment_pool.descriptor(this).is_empty();
}
occupancy_stats
segment::occupancy() const {
return { shard_segment_pool.descriptor(this)._free_space, segment::size };
}
void
segment::set_heap_handle(segment_heap::handle_type handle) {
shard_segment_pool.descriptor(this)._heap_handle = handle;
}
const segment_heap::handle_type&
segment::heap_handle() {
return shard_segment_pool.descriptor(this)._heap_handle;
}
//
// For interface documentation see logalloc::region and allocation_strategy.
//
// Allocation dynamics.
//
// Objects are allocated inside fixed-size segments. Objects don't cross
// segment boundary. Active allocations are served from a single segment using
// bump-the-pointer method. That segment is called the active segment. When
// active segment fills up, it is closed. Closed segments are kept in a heap
// which orders them by occupancy. As objects are freed, the segment become
// sparser and are eventually released. Objects which are too large are
// allocated using standard allocator.
//
// Segment layout.
//
// Objects in a segment are laid out sequentially. Each object is preceded by
// a descriptor (see object_descriptor). Object alignment is respected, so if
// there is a gap between the end of current object and the next object's
// descriptor, a trunk of the object descriptor is left right after the
// current object with the flags byte indicating the amount of padding.
//
// Per-segment metadata is kept in a separate array, managed by segment_pool
// object.
//
class region::impl : public allocation_strategy {
static constexpr float max_occupancy_for_compaction = 0.85; // FIXME: make configurable
static constexpr size_t max_managed_object_size = segment::size * 0.1;
// single-byte flags
struct obj_flags {
static constexpr uint8_t live_flag = 0x01;
static constexpr uint8_t eos_flag = 0x02;
static constexpr size_t max_alignment = (0xff >> 2) + 1;
static uint8_t with_padding(uint8_t padding) {
assert(padding < max_alignment);
return uint8_t(padding << 2);
}
//
// bit 0: 0 = dead, 1 = live
// bit 1: when set, end-of-segment marker
// bits 2-7: The value represents padding in bytes between the end of previous object
// and this object's descriptor. Must be smaller than object's alignment, so max alignment is 64.
uint8_t _value;
obj_flags(uint8_t value)
: _value(value)
{ }
static obj_flags make_end_of_segment() {
return { eos_flag };
}
static obj_flags make_live(uint8_t padding) {
return obj_flags(live_flag | with_padding(padding));
}
static obj_flags make_padding(uint8_t padding) {
return obj_flags(with_padding(padding));
}
static obj_flags make_dead(uint8_t padding) {
return obj_flags(with_padding(padding));
}
// Number of bytes preceding this descriptor after the end of the previous object
uint8_t padding() const {
return _value >> 2;
}
bool is_live() const {
return _value & live_flag;
}
bool is_end_of_segment() const {
return _value & eos_flag;
}
void mark_dead() {
_value &= ~live_flag;
}
} __attribute__((packed));
class object_descriptor {
private:
obj_flags _flags;
uint8_t _alignment;
segment::size_type _size;
allocation_strategy::migrate_fn _migrator;
public:
object_descriptor(allocation_strategy::migrate_fn migrator, segment::size_type size, uint8_t alignment, uint8_t padding)
: _flags(obj_flags::make_live(padding))
, _alignment(alignment)
, _size(size)
, _migrator(migrator)
{ }
void mark_dead() {
_flags.mark_dead();
}
allocation_strategy::migrate_fn migrator() const {
return _migrator;
}
uint8_t alignment() const {
return _alignment;
}
segment::size_type size() const {
return _size;
}
obj_flags flags() const {
return _flags;
}
bool is_live() const {
return _flags.is_live();
}
bool is_end_of_segment() const {
return _flags.is_end_of_segment();
}
uint8_t padding() const {
return _flags.padding();
}
friend std::ostream& operator<<(std::ostream& out, const object_descriptor& desc) {
return out << sprint("{flags = %x, migrator=%p, alignment=%d, size=%d}",
(int)desc._flags._value, desc._migrator, desc._alignment, desc._size);
}
} __attribute__((packed));
private:
segment* _active = nullptr;
size_t _active_offset;
segment_heap _segments; // Contains only closed segments
occupancy_stats _closed_occupancy;
bool _compactible = true;
bool _evictable = false;
uint64_t _id;
eviction_fn _eviction_fn;
private:
void* alloc_small(allocation_strategy::migrate_fn migrator, segment::size_type size, size_t alignment) {
assert(alignment < obj_flags::max_alignment);
if (!_active) {
_active = shard_segment_pool.new_segment();
_active_offset = 0;
}
size_t obj_offset = align_up(_active_offset + sizeof(object_descriptor), alignment);
if (obj_offset + size > segment::size) {
close_and_open();
return alloc_small(migrator, size, alignment);
}
auto descriptor_offset = obj_offset - sizeof(object_descriptor);
auto padding = descriptor_offset - _active_offset;
new (_active->at(_active_offset)) obj_flags(obj_flags::make_padding(padding));
new (_active->at(descriptor_offset)) object_descriptor(migrator, size, alignment, padding);
void* obj = _active->at(obj_offset);
_active_offset = obj_offset + size;
_active->record_alloc(size + sizeof(object_descriptor) + padding);
return obj;
}
template<typename Func>
void for_each_live(segment* seg, Func&& func) {
static_assert(std::is_same<void, std::result_of_t<Func(object_descriptor*, void*)>>::value, "bad Func signature");
size_t offset = 0;
while (offset < segment::size) {
object_descriptor* desc = seg->at<object_descriptor>(offset);
offset += desc->flags().padding();
desc = seg->at<object_descriptor>(offset);
if (desc->is_end_of_segment()) {
break;
}
offset += sizeof(object_descriptor);
if (desc->is_live()) {
func(desc, seg->at(offset));
}
offset += desc->size();
}
}
void close_active() {
if (!_active) {
return;
}
if (_active_offset < segment::size) {
new (_active->at(_active_offset)) obj_flags(obj_flags::make_end_of_segment());
}
logger.trace("Closing segment {}, used={}, waste={} [B]", _active, _active->occupancy(), segment::size - _active_offset);
_closed_occupancy += _active->occupancy();
auto handle = _segments.push(_active);
_active->set_heap_handle(handle);
_active = nullptr;
}
void compact(segment* seg) {
for_each_live(seg, [this] (object_descriptor* desc, void* obj) {
auto dst = alloc_small(desc->migrator(), desc->size(), desc->alignment());
desc->migrator()(obj, dst, desc->size());
});
shard_segment_pool.free_segment(seg);
}
void close_and_open() {
segment* new_active = shard_segment_pool.new_segment();
close_active();
_active = new_active;
_active_offset = 0;
}
static uint64_t next_id() {
static std::atomic<uint64_t> id{0};
return id.fetch_add(1);
}
public:
impl()
: _id(next_id())
{
tracker_instance._impl->register_region(this);
}
virtual ~impl() {
tracker_instance._impl->unregister_region(this);
assert(_segments.empty());
if (_active) {
assert(_active->is_empty());
shard_segment_pool.free_segment(_active);
}
}
impl(impl&&) = delete;
impl(const impl&) = delete;
bool empty() const {
return occupancy().used_space() == 0;
}
occupancy_stats occupancy() const {
occupancy_stats total{};
total += _closed_occupancy;
if (_active) {
total += _active->occupancy();
}
return total;
}
occupancy_stats compactible_occupancy() const {
return _closed_occupancy;
}
//
// Returns true if this region can be compacted and compact() will make forward progress,
// so that this will eventually stop:
//
// while (is_compactible()) { compact(); }
//
bool is_compactible() const {
return _compactible
&& (_closed_occupancy.free_space() >= 2 * segment::size)
&& (_closed_occupancy.used_fraction() < max_occupancy_for_compaction)
&& (_segments.top()->occupancy().free_space() >= max_managed_object_size);
}
virtual void* alloc(allocation_strategy::migrate_fn migrator, size_t size, size_t alignment) override {
if (size > max_managed_object_size) {
return standard_allocator().alloc(migrator, size, alignment);
} else {
return alloc_small(migrator, (segment::size_type) size, alignment);
}
}
virtual void free(void* obj) override {
segment* seg = shard_segment_pool.containing_segment(obj);
if (!seg) {
standard_allocator().free(obj);
return;
}
segment_descriptor& seg_desc = shard_segment_pool.descriptor(seg);
auto desc = reinterpret_cast<object_descriptor*>(reinterpret_cast<uintptr_t>(obj) - sizeof(object_descriptor));
desc->mark_dead();
if (seg != _active) {
_closed_occupancy -= seg->occupancy();
}
seg_desc.record_free(desc->size() + sizeof(object_descriptor) + desc->padding());
if (seg != _active) {
if (seg_desc.is_empty()) {
_segments.erase(seg_desc.heap_handle());
shard_segment_pool.free_segment(seg, seg_desc);
} else {
_closed_occupancy += seg_desc.occupancy();
_segments.decrease(seg_desc.heap_handle());
}
}
}
// Merges another region into this region. The other region is left empty.
// Doesn't invalidate references to allocated objects.
void merge(region::impl& other) {
if (_active && _active->is_empty()) {
shard_segment_pool.free_segment(_active);
_active = nullptr;
}
if (!_active) {
_active = other._active;
other._active = nullptr;
_active_offset = other._active_offset;
} else {
other.close_active();
}
_segments.merge(other._segments);
_closed_occupancy += other._closed_occupancy;
other._closed_occupancy = {};
}
// Returns occupancy of the sparsest compactible segment.
occupancy_stats min_occupancy() const {
if (_segments.empty()) {
return {};
}
return _segments.top()->occupancy();
}
// Tries to release one full segment back to the segment pool.
void compact() {
if (!is_compactible()) {
return;
}
auto in_use = shard_segment_pool.segments_in_use();
while (shard_segment_pool.segments_in_use() >= in_use) {
segment* seg = _segments.top();
logger.debug("Compacting segment {} from region {}, {}", seg, id(), seg->occupancy());
_segments.pop();
_closed_occupancy -= seg->occupancy();
compact(seg);
}
}
// Compacts everything. Mainly for testing.
// Invalidates references to allocated objects.
void full_compaction() {
logger.debug("Full compaction, {}", occupancy());
close_and_open();
segment_heap all;
std::swap(all, _segments);
_closed_occupancy = {};
while (!all.empty()) {
segment* seg = all.top();
all.pop();
compact(seg);
}
logger.debug("Done, {}", occupancy());
}
allocation_strategy& allocator() {
return *this;
}
uint64_t id() const {
return _id;
}
void set_compactible(bool compactible) {
_compactible = compactible;
}
//
// Returns true if this pool is evictable and evict_some() will make some forward progress, so
// this will eventually stop:
//
// while (evictable()) { evict_some(); }
//
bool is_evictable() const {
return _evictable;
}
void evict_some() {
_eviction_fn();
}
void make_not_evictable() {
_evictable = false;
_eviction_fn = {};
}
void make_evictable(eviction_fn fn) {
_evictable = true;
_eviction_fn = std::move(fn);
}
};
region::region()
: _impl(std::make_unique<impl>())
{ }
region::~region() {
}
occupancy_stats region::occupancy() const {
return _impl->occupancy();
}
void region::merge(region& other) {
_impl->merge(*other._impl);
}
void region::full_compaction() {
_impl->full_compaction();
}
void region::make_evictable(eviction_fn fn) {
_impl->make_evictable(std::move(fn));
}
allocation_strategy& region::allocator() {
return *_impl;
}
void region::set_compactible(bool compactible) {
_impl->set_compactible(compactible);
}
std::ostream& operator<<(std::ostream& out, const occupancy_stats& stats) {
return out << sprint("%.2f%%, %d / %d [B]",
stats.used_fraction() * 100, stats.used_space(), stats.total_space());
}
occupancy_stats tracker::impl::occupancy() const {
occupancy_stats total{};
for (auto&& r: _regions) {
total += r->occupancy();
}
return total;
}
void tracker::impl::full_compaction() {
logger.debug("Full compaction on all regions, {}", occupancy());
for (region::impl* r : _regions) {
if (r->is_compactible()) {
r->full_compaction();
}
}
logger.debug("Compaction done, {}", occupancy());
}
static void reclaim_from_evictable(region::impl& r, size_t target_segments_in_use) {
while (true) {
auto deficit = (shard_segment_pool.segments_in_use() - target_segments_in_use) * segment::size;
auto occupancy = r.occupancy();
auto used = occupancy.used_space();
if (used == 0) {
// FIXME: There could be still some objects which are allocated
// using that region but were too large and are not managed by
// LSA. We should avoid having large objects in the first place,
// and make the managed_blob object fracture them internally. To
// handle eviction of large objects we should first move the
// segment pool service into the seastar allocator, so that
// evicting large objects counts towards that pool. It also makes
// sense to have the reclaimer coupled with that segment pool, and
// not with the page pool like it is now.
break;
}
auto used_target = used - std::min(used, deficit - std::min(deficit, occupancy.free_space()));
logger.debug("Evicting {} bytes from region {}, occupancy={}", used - used_target, r.id(), r.occupancy());
while (r.occupancy().used_space() > used_target || !r.is_compactible()) {
r.evict_some();
if (shard_segment_pool.segments_in_use() <= target_segments_in_use) {
logger.debug("Target met after evicting {} bytes", used - r.occupancy().used_space());
return;
}
if (r.empty()) {
return;
}
}
logger.debug("Compacting after evicting {} bytes", used - r.occupancy().used_space());
r.compact();
}
}
size_t tracker::impl::reclaim(size_t bytes) {
//
// Algorithm outline.
//
// Regions are kept in a max-heap ordered so that regions with
// sparser segments are picked first. Non-compactible regions will be
// picked last. In each iteration we try to release one whole segment from
// the region which has the sparsest segment. We do it until we released
// enough segments or there are no more regions we can compact.
//
// When compaction is not sufficient to reclaim space, we evict data from
// evictable regions.
//
size_t in_use = shard_segment_pool.segments_in_use();
constexpr auto max_bytes = std::numeric_limits<size_t>::max() - segment::size;
auto segments_to_release = std::min(in_use, align_up(std::min(max_bytes, bytes), segment::size) >> segment::size_shift);
auto cmp = [] (region::impl* c1, region::impl* c2) {
if (c1->is_compactible() != c2->is_compactible()) {
return !c1->is_compactible();
}
return c2->min_occupancy() < c1->min_occupancy();
};
auto target = in_use - segments_to_release;
logger.debug("Compacting, {} segments in use ({} B), trying to release {} ({} B).",
in_use, in_use * segment::size, segments_to_release, segments_to_release * segment::size);
// Allow dipping into reserves while compacting
segment_pool::reservation_goal(shard_segment_pool, 0);
boost::range::make_heap(_regions, cmp);
if (logger.is_enabled(logging::log_level::debug)) {
logger.debug("Occupancy of regions:");
for (region::impl* r : _regions) {
logger.debug(" - {}: min={}, avg={}", r->id(), r->min_occupancy(), r->compactible_occupancy());
}
}
while (shard_segment_pool.segments_in_use() > target) {
boost::range::pop_heap(_regions, cmp);
region::impl* r = _regions.back();
if (!r->is_compactible()) {
logger.warn("Unable to release segments, no compactible pools.");
break;
}
r->compact();
boost::range::push_heap(_regions, cmp);
}
auto released_during_compaction = in_use - shard_segment_pool.segments_in_use();
if (released_during_compaction < segments_to_release) {
logger.debug("Considering evictable regions.");
// FIXME: Fair eviction
for (region::impl* r : _regions) {
if (r->is_evictable()) {
reclaim_from_evictable(*r, target);
if (shard_segment_pool.segments_in_use() <= target) {
break;
}
}
}
}
auto nr_released = in_use - shard_segment_pool.segments_in_use();
logger.debug("Released {} segments (wanted {}), {} during compaction.",
nr_released, segments_to_release, released_during_compaction);
return nr_released * segment::size;
}
void tracker::impl::register_region(region::impl* r) {
_regions.push_back(r);
logger.debug("Registerred region @{} with id={}", r, r->id());
}
void tracker::impl::unregister_region(region::impl* r) {
logger.debug("Unregisterring region, id={}", r->id());
_regions.erase(std::remove(_regions.begin(), _regions.end(), r));
}
void tracker::impl::register_collectd_metrics() {
_collectd_registrations = scollectd::registrations({
scollectd::add_polled_metric(
scollectd::type_instance_id("lsa", scollectd::per_cpu_plugin_instance, "bytes", "total_space"),
scollectd::make_typed(scollectd::data_type::GAUGE, [this] { return occupancy().total_space(); })
),
scollectd::add_polled_metric(
scollectd::type_instance_id("lsa", scollectd::per_cpu_plugin_instance, "bytes", "used_space"),
scollectd::make_typed(scollectd::data_type::GAUGE, [this] { return occupancy().used_space(); })
),
scollectd::add_polled_metric(
scollectd::type_instance_id("lsa", scollectd::per_cpu_plugin_instance, "bytes", "non_lsa_used_space"),
scollectd::make_typed(scollectd::data_type::GAUGE, [this] { return memory::stats().allocated_memory() - occupancy().used_space(); })
),
scollectd::add_polled_metric(
scollectd::type_instance_id("lsa", scollectd::per_cpu_plugin_instance, "percent", "occupancy"),
scollectd::make_typed(scollectd::data_type::GAUGE, [this] { return occupancy().used_fraction() * 100; })
),
});
}
}