Files
scylladb/streaming/connection_handler.cc
Asias He b7b0aa3318 streaming: Negotiate core to core connection.
In streaming code, we need core to core connection(the second connection
from B to A). That is when node A initiates a stream to node B, it is
possible that node A will transfer data to node B and vice verse, so we
need two connections. When node A creates a tcp connection (within the
messaging_service) to node B, we have a connection ip_a:core_a to
ip_b:core_b. When node B creates a connection to node B, we can not
guarantee it is ip_b:core_b to ip_a:core_a.

Current messaging_service does not support core to core connection yet,
although we use shard_id{ip, cpu_id} as the destination of the message.

We can solve the issue in upper layer. We can pass extra cpu_id as a
user msg.

Node A sends stream_init_message with my_cpu_id = current_cpu_id

Node B receives stream_init_message, it runs on whatever cpu this
connection goes to, then it sends response back with Node B's
current_cpu_id.

After this, each node knows which cpu_id to send to each other.

TODO: we need to handle the case when peer node reboots with different
number of cpus.
2015-07-09 15:52:28 +08:00

58 lines
2.4 KiB
C++

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Modified by Cloudius Systems.
* Copyright 2015 Cloudius Systems.
*/
#include "streaming/messages/stream_init_message.hh"
#include "streaming/connection_handler.hh"
#include "streaming/stream_session.hh"
#include "message/messaging_service.hh"
#include "utils/fb_utilities.hh"
namespace streaming {
future<> connection_handler::initiate() {
using shard_id = net::messaging_service::shard_id;
using net::messaging_verb;
#if 0
logger.debug("[Stream #{}] Sending stream init for incoming stream", session.planId());
Socket incomingSocket = session.createConnection();
incoming.start(incomingSocket, StreamMessage.CURRENT_VERSION);
incoming.sendInitMessage(incomingSocket, true);
logger.debug("[Stream #{}] Sending stream init for outgoing stream", session.planId());
Socket outgoingSocket = session.createConnection();
outgoing.start(outgoingSocket, StreamMessage.CURRENT_VERSION);
outgoing.sendInitMessage(outgoingSocket, false);
#endif
auto from = utils::fb_utilities::get_broadcast_address();
bool is_for_outgoing = true;
messages::stream_init_message msg(from, _session.session_index(),
_session.plan_id(), _session.description(),
is_for_outgoing, _session.keep_ss_table_level());
auto id = shard_id{from, 0};
_session.src_cpu_id = engine().cpu_id();
return _session.ms().send_message<unsigned>(net::messaging_verb::STREAM_INIT_MESSAGE,
std::move(id), std::move(msg), _session.src_cpu_id).then([this] (unsigned dst_cpu_id) {
_session.dst_cpu_id = dst_cpu_id;
});
}
} // namespace streaming