Instead of lengthy blurbs, switch to single-line, machine-readable standardized (https://spdx.dev) license identifiers. The Linux kernel switched long ago, so there is strong precedent. Three cases are handled: AGPL-only, Apache-only, and dual licensed. For the latter case, I chose (AGPL-3.0-or-later and Apache-2.0), reasoning that our changes are extensive enough to apply our license. The changes we applied mechanically with a script, except to licenses/README.md. Closes #9937
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/*
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* Copyright (C) 2015-present ScyllaDB
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*/
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/*
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* SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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// A bitset containing a very large number of bits, so it uses fragmented
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// storage in order not to stress the memory allocator.
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#pragma once
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#include <limits>
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#include <seastar/core/preempt.hh>
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#include "utils/chunked_vector.hh"
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using namespace seastar;
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class large_bitset {
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using int_type = uint64_t;
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static constexpr size_t bits_per_int() {
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return std::numeric_limits<int_type>::digits;
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}
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size_t _nr_bits = 0;
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utils::chunked_vector<int_type> _storage;
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public:
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explicit large_bitset(size_t nr_bits);
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explicit large_bitset(size_t nr_bits, utils::chunked_vector<int_type> storage) : _nr_bits(nr_bits), _storage(std::move(storage)) {}
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large_bitset(large_bitset&&) = default;
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large_bitset(const large_bitset&) = delete;
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large_bitset& operator=(const large_bitset&) = delete;
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size_t size() const {
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return _nr_bits;
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}
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size_t memory_size() const {
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return _storage.memory_size();
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}
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bool test(size_t idx) const {
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auto idx1 = idx / bits_per_int();
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idx %= bits_per_int();
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auto idx2 = idx;
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return (_storage[idx1] >> idx2) & 1;
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}
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void set(size_t idx) {
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auto idx1 = idx / bits_per_int();
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idx %= bits_per_int();
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auto idx2 = idx;
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_storage[idx1] |= int_type(1) << idx2;
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}
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void clear(size_t idx) {
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auto idx1 = idx / bits_per_int();
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idx %= bits_per_int();
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auto idx2 = idx;
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_storage[idx1] &= ~(int_type(1) << idx2);
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}
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void clear();
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const utils::chunked_vector<int_type>& get_storage() const {
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return _storage;
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}
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};
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