The expire time which is used to decide when to remove a node from gossip membership is gossiped around the cluster. We switched to steady clock in the past. In order to have a consistent time_point in all the nodes in the cluster, we have to use wall clock. Switch to use system_clock for gossip. Fixes #1704
155 lines
4.7 KiB
C++
155 lines
4.7 KiB
C++
/*
|
|
* Licensed to the Apache Software Foundation (ASF) under one
|
|
* or more contributor license agreements. See the NOTICE file
|
|
* distributed with this work for additional information
|
|
* regarding copyright ownership. The ASF licenses this file
|
|
* to you under the Apache License, Version 2.0 (the
|
|
* "License"); you may not use this file except in compliance
|
|
* with the License. You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
* Modified by ScyllaDB
|
|
* Copyright (C) 2015 ScyllaDB
|
|
*/
|
|
|
|
/*
|
|
* This file is part of Scylla.
|
|
*
|
|
* Scylla is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Affero General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Scylla is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with Scylla. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "types.hh"
|
|
#include "utils/serialization.hh"
|
|
#include "gms/heart_beat_state.hh"
|
|
#include "gms/application_state.hh"
|
|
#include "gms/versioned_value.hh"
|
|
#include <experimental/optional>
|
|
#include <chrono>
|
|
|
|
namespace gms {
|
|
|
|
/**
|
|
* This abstraction represents both the HeartBeatState and the ApplicationState in an EndpointState
|
|
* instance. Any state for a given endpoint can be retrieved from this instance.
|
|
*/
|
|
class endpoint_state {
|
|
public:
|
|
using clk = std::chrono::system_clock;
|
|
private:
|
|
heart_beat_state _heart_beat_state;
|
|
std::map<application_state, versioned_value> _application_state;
|
|
/* fields below do not get serialized */
|
|
clk::time_point _update_timestamp;
|
|
bool _is_alive;
|
|
public:
|
|
bool operator==(const endpoint_state& other) const {
|
|
return _heart_beat_state == other._heart_beat_state &&
|
|
_application_state == other._application_state &&
|
|
_update_timestamp == other._update_timestamp &&
|
|
_is_alive == other._is_alive;
|
|
}
|
|
|
|
endpoint_state()
|
|
: _heart_beat_state(0)
|
|
, _update_timestamp(clk::now())
|
|
, _is_alive(true) {
|
|
}
|
|
|
|
endpoint_state(heart_beat_state initial_hb_state)
|
|
: _heart_beat_state(initial_hb_state)
|
|
, _update_timestamp(clk::now())
|
|
, _is_alive(true) {
|
|
}
|
|
|
|
endpoint_state(heart_beat_state&& initial_hb_state,
|
|
const std::map<application_state, versioned_value>& application_state)
|
|
: _heart_beat_state(std::move(initial_hb_state))
|
|
,_application_state(application_state)
|
|
, _update_timestamp(clk::now())
|
|
, _is_alive(true) {
|
|
}
|
|
|
|
heart_beat_state& get_heart_beat_state() {
|
|
return _heart_beat_state;
|
|
}
|
|
|
|
const heart_beat_state& get_heart_beat_state() const {
|
|
return _heart_beat_state;
|
|
}
|
|
|
|
void set_heart_beat_state_and_update_timestamp(heart_beat_state hbs) {
|
|
update_timestamp();
|
|
_heart_beat_state = hbs;
|
|
}
|
|
|
|
std::experimental::optional<versioned_value> get_application_state(application_state key) const;
|
|
|
|
/**
|
|
* TODO replace this with operations that don't expose private state
|
|
*/
|
|
// @Deprecated
|
|
std::map<application_state, versioned_value>& get_application_state_map() {
|
|
return _application_state;
|
|
}
|
|
|
|
const std::map<application_state, versioned_value>& get_application_state_map() const {
|
|
return _application_state;
|
|
}
|
|
|
|
void add_application_state(application_state key, versioned_value value) {
|
|
if (_application_state.count(key)) {
|
|
_application_state.at(key) = value;
|
|
} else {
|
|
_application_state.emplace(key, value);
|
|
}
|
|
}
|
|
|
|
/* getters and setters */
|
|
/**
|
|
* @return System.nanoTime() when state was updated last time.
|
|
*/
|
|
clk::time_point get_update_timestamp() {
|
|
return _update_timestamp;
|
|
}
|
|
|
|
void update_timestamp() {
|
|
_update_timestamp = clk::now();
|
|
}
|
|
|
|
bool is_alive() {
|
|
return _is_alive;
|
|
}
|
|
|
|
void mark_alive() {
|
|
_is_alive = true;
|
|
}
|
|
|
|
void mark_dead() {
|
|
_is_alive = false;
|
|
}
|
|
|
|
friend std::ostream& operator<<(std::ostream& os, const endpoint_state& x);
|
|
};
|
|
|
|
} // gms
|