Files
scylladb/utils/logalloc.hh
Avi Kivity 844529fe33 logalloc: avoid auto in function argument declaration
'auto' in a non-lambda function argument is not legal C++, and is hard
to read besides.  Replace with the right type.

Since the right type is private, add some friendship.
2017-04-17 23:18:44 +03:00

669 lines
24 KiB
C++

/*
* Copyright (C) 2015 ScyllaDB
*/
/*
* This file is part of Scylla.
*
* Scylla is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Scylla is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Scylla. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <memory>
#include <seastar/core/memory.hh>
#include <seastar/core/reactor.hh>
#include <seastar/core/shared_ptr.hh>
#include <seastar/core/shared_future.hh>
#include <seastar/core/gate.hh>
#include <seastar/core/future-util.hh>
#include <seastar/core/circular_buffer.hh>
#include <seastar/core/expiring_fifo.hh>
#include "allocation_strategy.hh"
#include <boost/heap/binomial_heap.hpp>
namespace logalloc {
struct occupancy_stats;
class region;
class region_impl;
class allocating_section;
constexpr int segment_size_shift = 18; // 256K; see #151, #152
constexpr size_t segment_size = 1 << segment_size_shift;
//
// Frees some amount of objects from the region to which it's attached.
//
// This should eventually stop given no new objects are added:
//
// while (eviction_fn() == memory::reclaiming_result::reclaimed_something) ;
//
using eviction_fn = std::function<memory::reclaiming_result()>;
//
// Users of a region_group can pass an instance of the class region_group_reclaimer, and specialize
// its methods start_reclaiming() and stop_reclaiming(). Those methods will be called when the LSA
// see relevant changes in the memory pressure conditions for this region_group. By specializing
// those methods - which are a nop by default - the callers can take action to aid the LSA in
// alleviating pressure.
class region_group_reclaimer {
protected:
size_t _threshold;
size_t _soft_limit;
bool _under_pressure = false;
bool _under_soft_pressure = false;
// The following restrictions apply to implementations of start_reclaiming() and stop_reclaiming():
//
// - must not use any region or region_group objects, because they're invoked synchronously
// with operations on those.
//
// - must be noexcept, because they're called on the free path.
//
// - the implementation may be called synchronously with any operation
// which allocates memory, because these are called by memory reclaimer.
// In particular, the implementation should not depend on memory allocation
// because that may fail when in reclaiming context.
//
virtual void start_reclaiming() noexcept {}
virtual void stop_reclaiming() noexcept {}
public:
bool under_pressure() const {
return _under_pressure;
}
bool over_soft_limit() const {
return _under_soft_pressure;
}
void notify_soft_pressure() noexcept {
if (!_under_soft_pressure) {
_under_soft_pressure = true;
start_reclaiming();
}
}
void notify_soft_relief() noexcept {
if (_under_soft_pressure) {
_under_soft_pressure = false;
stop_reclaiming();
}
}
void notify_pressure() noexcept {
_under_pressure = true;
}
void notify_relief() noexcept {
_under_pressure = false;
}
region_group_reclaimer()
: _threshold(std::numeric_limits<size_t>::max()), _soft_limit(std::numeric_limits<size_t>::max()) {}
region_group_reclaimer(size_t threshold)
: _threshold(threshold), _soft_limit(threshold) {}
region_group_reclaimer(size_t threshold, size_t soft)
: _threshold(threshold), _soft_limit(soft) {
assert(_soft_limit <= _threshold);
}
virtual ~region_group_reclaimer() {}
size_t throttle_threshold() const {
return _threshold;
}
size_t soft_limit_threshold() const {
return _soft_limit;
}
};
// Groups regions for the purpose of statistics. Can be nested.
class region_group {
using timeout_clock = lowres_clock;
static region_group_reclaimer no_reclaimer;
struct region_evictable_occupancy_ascending_less_comparator {
bool operator()(region_impl* r1, region_impl* r2) const;
};
// We want to sort the subgroups so that we can easily find the one that holds the biggest
// region for freeing purposes. Please note that this is not the biggest of the region groups,
// since a big region group can have a big collection of very small regions, and freeing them
// won't achieve anything. An example of such scenario is a ScyllaDB region with a lot of very
// small memtables that add up, versus one with a very big memtable. The small memtables are
// likely still growing, and freeing the big memtable will guarantee that the most memory is
// freed up, while maximizing disk throughput.
//
// As asynchronous reclaim will likely involve disk operation, and those tend to be more
// efficient when bulk done, this behavior is not ScyllaDB memtable specific.
//
// The maximal score is recursively defined as:
//
// max(our_biggest_region, our_subtree_biggest_region)
struct subgroup_maximal_region_ascending_less_comparator {
bool operator()(region_group* rg1, region_group* rg2) const {
return rg1->maximal_score() < rg2->maximal_score();
}
};
friend struct subgroup_maximal_region_ascending_less_comparator;
using region_heap = boost::heap::binomial_heap<region_impl*,
boost::heap::compare<region_evictable_occupancy_ascending_less_comparator>,
boost::heap::allocator<std::allocator<region_impl*>>,
//constant_time_size<true> causes corruption with boost < 1.60
boost::heap::constant_time_size<false>>;
using subgroup_heap = boost::heap::binomial_heap<region_group*,
boost::heap::compare<subgroup_maximal_region_ascending_less_comparator>,
boost::heap::allocator<std::allocator<region_group*>>,
//constant_time_size<true> causes corruption with boost < 1.60
boost::heap::constant_time_size<false>>;
region_group* _parent = nullptr;
size_t _total_memory = 0;
region_group_reclaimer& _reclaimer;
subgroup_heap _subgroups;
subgroup_heap::handle_type _subgroup_heap_handle;
region_heap _regions;
region_group* _maximal_rg = nullptr;
// We need to store the score separately, otherwise we'd have to have an extra pass
// before we update the region occupancy.
size_t _maximal_score = 0;
struct allocating_function {
virtual ~allocating_function() = default;
virtual void allocate() = 0;
virtual void fail(std::exception_ptr) = 0;
};
template <typename Func>
struct concrete_allocating_function : public allocating_function {
using futurator = futurize<std::result_of_t<Func()>>;
typename futurator::promise_type pr;
Func func;
public:
void allocate() override {
futurator::apply(func).forward_to(std::move(pr));
}
void fail(std::exception_ptr e) override {
pr.set_exception(e);
}
concrete_allocating_function(Func&& func) : func(std::forward<Func>(func)) {}
typename futurator::type get_future() {
return pr.get_future();
}
};
struct on_request_expiry {
void operator()(std::unique_ptr<allocating_function>&) noexcept;
};
// It is a more common idiom to just hold the promises in the circular buffer and make them
// ready. However, in the time between the promise being made ready and the function execution,
// it could be that our memory usage went up again. To protect against that, we have to recheck
// if memory is still available after the future resolves.
//
// But we can greatly simplify it if we store the function itself in the circular_buffer, and
// execute it synchronously in release_requests() when we are sure memory is available.
//
// This allows us to easily provide strong execution guarantees while keeping all re-check
// complication in release_requests and keep the main request execution path simpler.
expiring_fifo<std::unique_ptr<allocating_function>, on_request_expiry, timeout_clock> _blocked_requests;
uint64_t _blocked_requests_counter = 0;
// All requests waiting for execution are kept in _blocked_requests (explained above) in the
// region_group they were executed against. However, it could be that they are blocked not due
// to their region group but to an ancestor. To handle these cases we will keep a list of
// descendant region_groups that have requests that are waiting on us.
//
// Please note that what we keep here are not requests, and can be thought as just messages. The
// requests themselves are kept in the region_group in which they originated. When we see that
// there are region_groups waiting on us, we broadcast these messages to the waiters and they
// will then decide whether they can now run or if they have to wait on us again (or potentially
// a different ancestor)
std::experimental::optional<shared_promise<>> _descendant_blocked_requests = {};
condition_variable _relief;
future<> _releaser;
bool _shutdown_requested = false;
bool reclaimer_can_block() const;
future<> start_releaser();
void notify_relief();
friend void region_group_binomial_group_sanity_check(const region_group::region_heap& bh);
public:
// When creating a region_group, one can specify an optional throttle_threshold parameter. This
// parameter won't affect normal allocations, but an API is provided, through the region_group's
// method run_when_memory_available(), to make sure that a given function is only executed when
// the total memory for the region group (and all of its parents) is lower or equal to the
// region_group's throttle_treshold (and respectively for its parents).
region_group(region_group_reclaimer& reclaimer = no_reclaimer) : region_group(nullptr, reclaimer) {}
region_group(region_group* parent, region_group_reclaimer& reclaimer = no_reclaimer);
region_group(region_group&& o) = delete;
region_group(const region_group&) = delete;
~region_group() {
// If we set a throttle threshold, we'd be postponing many operations. So shutdown must be
// called.
if (reclaimer_can_block()) {
assert(_shutdown_requested);
}
if (_parent) {
_parent->del(this);
}
}
region_group& operator=(const region_group&) = delete;
region_group& operator=(region_group&&) = delete;
size_t memory_used() const {
return _total_memory;
}
void update(ssize_t delta);
// It would be easier to call update, but it is unfortunately broken in boost versions up to at
// least 1.59.
//
// One possibility would be to just test for delta sigdness, but we adopt an explicit call for
// two reasons:
//
// 1) it save us a branch
// 2) some callers would like to pass delta = 0. For instance, when we are making a region
// evictable / non-evictable. Because the evictable occupancy changes, we would like to call
// the full update cycle even then.
void increase_usage(region_heap::handle_type& r_handle, ssize_t delta) {
_regions.increase(r_handle);
update(delta);
}
void decrease_usage(region_heap::handle_type& r_handle, ssize_t delta) {
_regions.decrease(r_handle);
update(delta);
}
//
// Make sure that the function specified by the parameter func only runs when this region_group,
// as well as each of its ancestors have a memory_used() amount of memory that is lesser or
// equal the throttle_threshold, as specified in the region_group's constructor.
//
// region_groups that did not specify a throttle_threshold will always allow for execution.
//
// In case current memory_used() is over the threshold, a non-ready future is returned and it
// will be made ready at some point in the future, at which memory usage in the offending
// region_group (either this or an ancestor) falls below the threshold.
//
// Requests that are not allowed for execution are queued and released in FIFO order within the
// same region_group, but no guarantees are made regarding release ordering across different
// region_groups.
//
// When timeout is reached first, the returned future is resolved with timed_out_error exception.
template <typename Func>
futurize_t<std::result_of_t<Func()>> run_when_memory_available(Func&& func, timeout_clock::time_point timeout = timeout_clock::time_point::max()) {
// We disallow future-returning functions here, because otherwise memory may be available
// when we start executing it, but no longer available in the middle of the execution.
static_assert(!is_future<std::result_of_t<Func()>>::value, "future-returning functions are not permitted.");
using futurator = futurize<std::result_of_t<Func()>>;
auto blocked_at = do_for_each_parent(this, [] (auto rg) {
return (rg->_blocked_requests.empty() && !rg->under_pressure()) ? stop_iteration::no : stop_iteration::yes;
});
if (!blocked_at) {
return futurator::apply(func);
}
auto fn = std::make_unique<concrete_allocating_function<Func>>(std::forward<Func>(func));
auto fut = fn->get_future();
_blocked_requests.push_back(std::move(fn), timeout);
++_blocked_requests_counter;
return fut;
}
// returns a pointer to the largest region (in terms of memory usage) that sits below this
// region group. This includes the regions owned by this region group as well as all of its
// children.
region* get_largest_region();
// Shutdown is mandatory for every user who has set a threshold
// Can be called at most once.
future<> shutdown() {
_shutdown_requested = true;
_relief.signal();
return std::move(_releaser);
}
size_t blocked_requests() {
return _blocked_requests.size();
}
uint64_t blocked_requests_counter() const {
return _blocked_requests_counter;
}
private:
// Returns true if and only if constraints of this group are not violated.
// That's taking into account any constraints imposed by enclosing (parent) groups.
bool execution_permitted() noexcept;
// Executes the function func for each region_group upwards in the hierarchy, starting with the
// parameter node. The function func may return stop_iteration::no, in which case it proceeds to
// the next ancestor in the hierarchy, or stop_iteration::yes, in which case it stops at this
// level.
//
// This method returns a pointer to the region_group that was processed last, or nullptr if the
// root was reached.
template <typename Func>
static region_group* do_for_each_parent(region_group *node, Func&& func) {
auto rg = node;
while (rg) {
if (func(rg) == stop_iteration::yes) {
return rg;
}
rg = rg->_parent;
}
return nullptr;
}
inline bool under_pressure() const {
return _reclaimer.under_pressure();
}
uint64_t top_region_evictable_space() const;
uint64_t maximal_score() const {
return _maximal_score;
}
void update_maximal_rg() {
auto my_score = top_region_evictable_space();
auto children_score = _subgroups.empty() ? 0 : _subgroups.top()->maximal_score();
auto old_maximal_score = _maximal_score;
if (children_score > my_score) {
_maximal_rg = _subgroups.top()->_maximal_rg;
} else {
_maximal_rg = this;
}
_maximal_score = _maximal_rg->top_region_evictable_space();
if (_parent) {
// binomial heap update boost bug.
if (_maximal_score > old_maximal_score) {
_parent->_subgroups.increase(_subgroup_heap_handle);
} else if (_maximal_score < old_maximal_score) {
_parent->_subgroups.decrease(_subgroup_heap_handle);
}
}
}
void add(region_group* child);
void del(region_group* child);
void add(region_impl* child);
void del(region_impl* child);
friend class region_impl;
};
// Controller for all LSA regions. There's one per shard.
class tracker {
public:
class impl;
private:
std::unique_ptr<impl> _impl;
memory::reclaimer _reclaimer;
friend class region;
friend class region_impl;
memory::reclaiming_result reclaim();
public:
tracker();
~tracker();
//
// Tries to reclaim given amount of bytes in total using all compactible
// and evictable regions. Returns the number of bytes actually reclaimed.
// That value may be smaller than requested when evictable pools are empty
// and compactible pools can't compact any more.
//
// Invalidates references to objects in all compactible and evictable regions.
//
size_t reclaim(size_t bytes);
// Compacts one segment at a time from sparsest segment to least sparse until work_waiting_on_reactor returns true
// or there are no more segments to compact.
reactor::idle_cpu_handler_result compact_on_idle(reactor::work_waiting_on_reactor);
// Compacts as much as possible. Very expensive, mainly for testing.
// Guarantees that every live object from reclaimable regions will be moved.
// Invalidates references to objects in all compactible and evictable regions.
void full_compaction();
void reclaim_all_free_segments();
// Returns aggregate statistics for all pools.
occupancy_stats region_occupancy();
// Returns statistics for all segments allocated by LSA on this shard.
occupancy_stats occupancy();
impl& get_impl() { return *_impl; }
// Set the minimum number of segments reclaimed during single reclamation cycle.
void set_reclamation_step(size_t step_in_segments);
// Returns the minimum number of segments reclaimed during single reclamation cycle.
size_t reclamation_step() const;
// Abort on allocation failure from LSA
void enable_abort_on_bad_alloc();
bool should_abort_on_bad_alloc();
};
tracker& shard_tracker();
// Monoid representing pool occupancy statistics.
// Naturally ordered so that sparser pools come fist.
// All sizes in bytes.
class occupancy_stats {
size_t _free_space;
size_t _total_space;
public:
occupancy_stats() : _free_space(0), _total_space(0) {}
occupancy_stats(size_t free_space, size_t total_space)
: _free_space(free_space), _total_space(total_space) { }
bool operator<(const occupancy_stats& other) const {
return used_fraction() < other.used_fraction();
}
friend occupancy_stats operator+(const occupancy_stats& s1, const occupancy_stats& s2) {
occupancy_stats result(s1);
result += s2;
return result;
}
friend occupancy_stats operator-(const occupancy_stats& s1, const occupancy_stats& s2) {
occupancy_stats result(s1);
result -= s2;
return result;
}
occupancy_stats& operator+=(const occupancy_stats& other) {
_total_space += other._total_space;
_free_space += other._free_space;
return *this;
}
occupancy_stats& operator-=(const occupancy_stats& other) {
_total_space -= other._total_space;
_free_space -= other._free_space;
return *this;
}
size_t used_space() const {
return _total_space - _free_space;
}
size_t free_space() const {
return _free_space;
}
size_t total_space() const {
return _total_space;
}
float used_fraction() const {
return _total_space ? float(used_space()) / total_space() : 0;
}
friend std::ostream& operator<<(std::ostream&, const occupancy_stats&);
};
//
// Log-structured allocator region.
//
// Objects allocated using this region are said to be owned by this region.
// Objects must be freed only using the region which owns them. Ownership can
// be transferred across regions using the merge() method. Region must be live
// as long as it owns any objects.
//
// Each region has separate memory accounting and can be compacted
// independently from other regions. To reclaim memory from all regions use
// shard_tracker().
//
// Region is automatically added to the set of
// compactible regions when constructed.
//
class region {
public:
using impl = region_impl;
private:
shared_ptr<impl> _impl;
public:
region();
explicit region(region_group& group);
~region();
region(region&& other);
region& operator=(region&& other);
region(const region& other) = delete;
occupancy_stats occupancy() const;
allocation_strategy& allocator();
region_group* group();
// Merges another region into this region. The other region is left empty.
// Doesn't invalidate references to allocated objects.
void merge(region& other);
// Compacts everything. Mainly for testing.
// Invalidates references to allocated objects.
void full_compaction();
// Runs eviction function once. Mainly for testing.
memory::reclaiming_result evict_some();
// Changes the reclaimability state of this region. When region is not
// reclaimable, it won't be considered by tracker::reclaim(). By default region is
// reclaimable after construction.
void set_reclaiming_enabled(bool);
// Returns the reclaimability state of this region.
bool reclaiming_enabled() const;
// Returns a value which is increased when this region is either compacted or
// evicted from, which invalidates references into the region.
// When the value returned by this method doesn't change, references remain valid.
uint64_t reclaim_counter() const;
// Makes this region an evictable region. Supplied function will be called
// when data from this region needs to be evicted in order to reclaim space.
// The function should free some space from this region.
void make_evictable(eviction_fn);
friend class region_group;
friend class allocating_section;
};
// Forces references into the region to remain valid as long as this guard is
// live by disabling compaction and eviction.
// Can be nested.
struct reclaim_lock {
region& _region;
bool _prev;
reclaim_lock(region& r)
: _region(r)
, _prev(r.reclaiming_enabled())
{
_region.set_reclaiming_enabled(false);
}
~reclaim_lock() {
_region.set_reclaiming_enabled(_prev);
}
};
// Utility for running critical sections which need to lock some region and
// also allocate LSA memory. The object learns from failures how much it
// should reserve up front in order to not cause allocation failures.
class allocating_section {
size_t _lsa_reserve = 10; // in segments
size_t _std_reserve = 1024; // in bytes
private:
struct guard {
size_t _prev;
guard();
~guard();
void enter(allocating_section&);
};
void on_alloc_failure();
public:
void set_lsa_reserve(size_t);
void set_std_reserve(size_t);
//
// Invokes func with reclaim_lock on region r. If LSA allocation fails
// inside func it is retried after increasing LSA segment reserve. The
// memory reserves are increased with region lock off allowing for memory
// reclamation to take place in the region.
//
// Throws std::bad_alloc when reserves can't be increased to a sufficient level.
//
template<typename Func>
decltype(auto) operator()(logalloc::region& r, Func&& func) {
auto prev_lsa_reserve = _lsa_reserve;
auto prev_std_reserve = _std_reserve;
try {
while (true) {
assert(r.reclaiming_enabled());
guard g;
g.enter(*this);
try {
logalloc::reclaim_lock _(r);
return func();
} catch (const std::bad_alloc&) {
on_alloc_failure();
}
}
} catch (const std::bad_alloc&) {
// roll-back limits to protect against pathological requests
// preventing future requests from succeeding.
_lsa_reserve = prev_lsa_reserve;
_std_reserve = prev_std_reserve;
throw;
}
}
};
}