Files
scylladb/core/thread.hh
Avi Kivity 784e03aa31 thread: use setjmp/longjmp for context switches
swapcontext() is expensive as it invokes system calls.  Replace it with
setjmp()/longjmp().  We still use setcontext() initially, since that's
the most reasonable portable method of setting up a stack.

Context switch time (measured by thread_context_switch) is reduced to
120ns (from 450ns), with inefficiencies in the test itself and in future<>
dominating.
2015-05-17 17:22:48 +03:00

116 lines
3.4 KiB
C++

/*
* This file is open source software, licensed to you under the terms
* of the Apache License, Version 2.0 (the "License"). See the NOTICE file
* distributed with this work for additional information regarding copyright
* ownership. You may not use this file except in compliance with the License.
*
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/*
* Copyright (C) 2015 Cloudius Systems, Ltd.
*/
#pragma once
#include "future.hh"
#include <memory>
#include <setjmp.h>
namespace seastar {
class thread;
class thread_context;
namespace thread_impl {
thread_context* get();
void switch_in(thread_context* to);
void switch_out(thread_context* from);
void init();
}
extern thread_local jmp_buf g_unthreaded_context;
// Internal class holding thread state. We can't hold this in
// \c thread itself because \c thread is movable, and we want pointers
// to this state to be captured.
class thread_context {
static constexpr const size_t _stack_size = 128*1024;
std::unique_ptr<char[]> _stack{new char[_stack_size]};
std::function<void ()> _func;
jmp_buf _context;
promise<> _done;
bool _joined = false;
private:
static void s_main(unsigned int lo, unsigned int hi);
void setup();
void main();
public:
thread_context(std::function<void ()> func);
void switch_in();
void switch_out();
friend class thread;
friend void thread_impl::switch_in(thread_context*);
friend void thread_impl::switch_out(thread_context*);
};
/// \brief thread - stateful thread of execution
///
/// Threads allow using seastar APIs in a blocking manner,
/// by calling future::get() on a non-ready future. When
/// this happens, the thread is put to sleep until the future
/// becomes ready.
class thread {
std::unique_ptr<thread_context> _context;
static thread_local thread* _current;
public:
/// \brief Constructs a \c thread object that does not represent a thread
/// of execution.
thread() = default;
/// \brief Constructs a \c thread object that represents a thread of execution
///
/// \param func Callable object to execute in thread. The callable is
/// called immediately.
template <typename Func>
thread(Func func);
/// \brief Moves a thread object.
thread(thread&& x) noexcept = default;
/// \brief Move-assigns a thread object.
thread& operator=(thread&& x) noexcept = default;
/// \brief Destroys a \c thread object.
///
/// The thread must not represent a running thread of execution (see join()).
~thread() { assert(!_context || _context->_joined); }
/// \brief Waits for thread execution to terminate.
///
/// Waits for thread execution to terminate, and marks the thread object as not
/// representing a running thread of execution.
future<> join();
};
template <typename Func>
inline
thread::thread(Func func)
: _context(std::make_unique<thread_context>(func)) {
}
inline
future<>
thread::join() {
_context->_joined = true;
return _context->_done.get_future();
}
}