Files
scylladb/utils/directories.hh
Piotr Dulikowski 81a568c57a directories.cc: prepare for use outside main.cc
Currently, the `directories` class is used exclusively during
initialization, in the main() function. This commit refactors this class
so that it is possible to use it to initialize directories much later
after startup.

The intent of this change is to make it possible for hints manager to
create directories for hints lazily. Currently, when Scylla is booted
with hinted handoff disabled, the `hints_directory` config parameter is
ignored and directories for hints are neither created nor verified.
Because we would like to preserve this behavior and introduce
possibility to switch hinted handoff on in runtime, the hints
directories will have to be created lazily the first time hinted handoff
is enabled.
2020-11-17 10:15:47 +01:00

63 lines
1.4 KiB
C++

/*
* Copyright (C) 2019 ScyllaDB
*/
/*
* This file is part of Scylla.
*
* Scylla is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Scylla is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Scylla. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <set>
#include <vector>
#include <seastar/core/future.hh>
#include <seastar/core/smp.hh>
#include "utils/file_lock.hh"
using namespace seastar;
namespace db {
class config;
}
namespace utils {
class directories {
public:
class set {
public:
void add(fs::path path);
void add(sstring path);
void add(std::vector<sstring> path);
void add_sharded(sstring path);
const std::set<fs::path> get_paths() const {
return _paths;
}
private:
std::set<fs::path> _paths;
};
directories(bool developer_mode);
future<> create_and_verify(set dir_set);
private:
bool _developer_mode;
std::vector<file_lock> _locks;
};
} // namespace utils