Files
scylladb/tests/tmpdir.hh
Benny Halevy ff4d8b6e85 treewide: use std::filesystem
Rather than {std::experimental,boost,seastar::compat}::filesystem

On Sat, 2019-03-23 at 01:44 +0200, Avi Kivity wrote:
> The intent for seastar::compat was to allow the application to choose
> the C++ dialect and have seastar follow, rather than have seastar choose
> the types and have the application follow (as in your patch).

Signed-off-by: Benny Halevy <bhalevy@scylladb.com>
2019-03-28 14:21:10 +02:00

65 lines
1.7 KiB
C++

/*
* Copyright (C) 2015 ScyllaDB
*/
/*
* This file is part of Scylla.
*
* Scylla is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Scylla is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Scylla. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <fmt/format.h>
#include <seastar/util/std-compat.hh>
#include "utils/UUID.hh"
namespace fs = std::filesystem;
// Creates a new empty directory with arbitrary name, which will be removed
// automatically when tmpdir object goes out of scope.
class tmpdir {
fs::path _path;
private:
void remove() {
if (!_path.empty()) {
fs::remove_all(_path);
}
}
public:
tmpdir()
: _path(fs::temp_directory_path() /
fs::path(fmt::format(FMT_STRING("scylla-{}"), utils::make_random_uuid()))) {
fs::create_directories(_path);
}
tmpdir(tmpdir&& other) noexcept : _path(std::exchange(other._path, {})) { }
tmpdir(const tmpdir&) = delete;
void operator=(tmpdir&& other) noexcept {
remove();
_path = std::exchange(other._path, {});
}
void operator=(const tmpdir&) = delete;
~tmpdir() {
remove();
}
const fs::path& path() const noexcept { return _path; }
};