Instead of lengthy blurbs, switch to single-line, machine-readable standardized (https://spdx.dev) license identifiers. The Linux kernel switched long ago, so there is strong precedent. Three cases are handled: AGPL-only, Apache-only, and dual licensed. For the latter case, I chose (AGPL-3.0-or-later and Apache-2.0), reasoning that our changes are extensive enough to apply our license. The changes we applied mechanically with a script, except to licenses/README.md. Closes #9937
83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
/*
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* Copyright (C) 2021-present ScyllaDB
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*/
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/*
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* SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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#pragma once
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#include <seastar/core/sharded.hh>
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#include <seastar/core/smp.hh>
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#include "protocol_server.hh"
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namespace service {
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class storage_proxy;
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class migration_manager;
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class memory_limiter;
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}
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namespace db {
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class system_distributed_keyspace;
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class config;
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}
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namespace cdc {
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class generation_service;
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}
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namespace gms {
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class gossiper;
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}
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namespace alternator {
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// This is the official DynamoDB API version.
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// It represents the last major reorganization of that API, and all the features
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// that were added since did NOT increment this version string.
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constexpr const char* version = "2012-08-10";
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using namespace seastar;
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class executor;
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class server;
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class controller : public protocol_server {
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sharded<gms::gossiper>& _gossiper;
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sharded<service::storage_proxy>& _proxy;
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sharded<service::migration_manager>& _mm;
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sharded<db::system_distributed_keyspace>& _sys_dist_ks;
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sharded<cdc::generation_service>& _cdc_gen_svc;
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sharded<service::memory_limiter>& _memory_limiter;
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const db::config& _config;
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std::vector<socket_address> _listen_addresses;
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sharded<executor> _executor;
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sharded<server> _server;
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std::optional<smp_service_group> _ssg;
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public:
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controller(
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sharded<gms::gossiper>& gossiper,
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sharded<service::storage_proxy>& proxy,
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sharded<service::migration_manager>& mm,
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sharded<db::system_distributed_keyspace>& sys_dist_ks,
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sharded<cdc::generation_service>& cdc_gen_svc,
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sharded<service::memory_limiter>& memory_limiter,
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const db::config& config);
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virtual sstring name() const override;
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virtual sstring protocol() const override;
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virtual sstring protocol_version() const override;
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virtual std::vector<socket_address> listen_addresses() const override;
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virtual future<> start_server() override;
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virtual future<> stop_server() override;
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virtual future<> request_stop_server() override;
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};
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}
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