There are four of them currently -- transport, thrift, alternator and redis. This patch makes main pass to all the statement scheduling group as constructor argument. Next patches will make use of it. Signed-off-by: Pavel Emelyanov <xemul@scylladb.com>
80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/*
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* Copyright (C) 2019 pengjian.uestc @ gmail.com
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*/
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/*
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* SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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#pragma once
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#include <seastar/core/future.hh>
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#include <seastar/core/shared_ptr.hh>
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#include <seastar/core/sharded.hh>
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#include "protocol_server.hh"
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#include "data_dictionary/data_dictionary.hh"
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namespace db {
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class config;
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};
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namespace redis {
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class query_processor;
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}
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namespace redis_transport {
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class redis_server;
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}
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namespace auth {
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class service;
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}
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namespace service {
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class storage_proxy;
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class migration_manager;
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}
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namespace gms {
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class gossiper;
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}
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namespace redis {
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// As defined in: https://redis.io/topics/protocol
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// "The RESP protocol was introduced in Redis 1.2, but it became the standard way
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// for talking with the Redis server in Redis 2.0. This is the protocol you
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// should implement in your Redis client."
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// The protocol itself doesn't seem to have a version, but it was stabilized in
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// Redis 2.0 according to the above quite so that is the version we are going to use.
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constexpr const char* version = "2.0";
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class controller : public protocol_server {
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seastar::sharded<redis::query_processor> _query_processor;
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seastar::shared_ptr<seastar::sharded<redis_transport::redis_server>> _server;
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seastar::sharded<service::storage_proxy>& _proxy;
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data_dictionary::database _db;
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seastar::sharded<auth::service>& _auth_service;
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seastar::sharded<service::migration_manager>& _mm;
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db::config& _cfg;
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seastar::sharded<gms::gossiper>& _gossiper;
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std::vector<socket_address> _listen_addresses;
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private:
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seastar::future<> listen(seastar::sharded<auth::service>& auth_service, db::config& cfg);
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public:
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controller(seastar::sharded<service::storage_proxy>& proxy, seastar::sharded<auth::service>& auth_service,
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seastar::sharded<service::migration_manager>& mm, db::config& cfg, seastar::sharded<gms::gossiper>& gossiper,
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seastar::scheduling_group sg);
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~controller();
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virtual sstring name() const override;
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virtual sstring protocol() const override;
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virtual sstring protocol_version() const override;
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virtual std::vector<socket_address> listen_addresses() const override;
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virtual future<> start_server() override;
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virtual future<> stop_server() override;
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virtual future<> request_stop_server() override;
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};
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}
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