Fixes #2098
Replay previously did all segments in parallel on shard 0, which
caused heavy memory load. To reduce this and spread footprint
across shards, instead do X segments per shard, sequential per shard.
v2:
* Fixed whitespace errors
Message-Id: <1489503382-830-1-git-send-email-calle@scylladb.com>
(cherry picked from commit 078589c508)