Files
scylladb/core/slab.hh
Raphael S. Carvalho 89ec1f8f6a slab: Add reclaimer functionality
Basic explanation of the reclaimer algorithm:
- Each slab page has a descriptor containing information about it, such as
refcnt, vector of free objects, link into LRU, etc.
- The LRU list will only contain slab pages which items are unused, so as
to make the reclaiming process faster and easier. Maintaining the LRU of slab
pages has a performance penalty of ~1.3%. Shlomi suggested an approach where
LRU would no longer exist and timestamp would be used instead to keep track of
recency. Reclaimer would then iterate through all slab pages checking for an
unused slab page with the lowest timestamp.
- Reclaimer will get the least-recently-used slab page from the LRU list,
do all the management stuff required, and iterate through the page erasing any
of the items there contained. Once reclaimer was called, it's likely that slab
memory usage is calibrated, thus slab pages shouldn't be allocated anymore.
- Reclaimer is enabled by default but can be disabled by specifying the slab
size using the application parameter --max-slab-size.

Signed-off-by: Raphael S. Carvalho <raphaelsc@cloudius-systems.com>
2015-03-04 17:40:58 +02:00

573 lines
19 KiB
C++

/*
* This file is open source software, licensed to you under the terms
* of the Apache License, Version 2.0 (the "License"). See the NOTICE file
* distributed with this work for additional information regarding copyright
* ownership. You may not use this file except in compliance with the License.
*
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/*
* Copyright 2015 Cloudius Systems
*/
#ifndef __SLAB_ALLOCATOR__
#define __SLAB_ALLOCATOR__
#include <boost/intrusive/unordered_set.hpp>
#include <boost/intrusive/list.hpp>
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <assert.h>
#include <memory>
#include <vector>
#include <algorithm>
#include "core/scollectd.hh"
#include "core/align.hh"
#include "core/memory.hh"
static constexpr uint16_t SLAB_MAGIC_NUMBER = 0x51AB; // meant to be 'SLAB' :-)
typedef uint64_t uintptr_t;
namespace bi = boost::intrusive;
/*
* Item requirements
* - Extend it to slab_item_base.
* - First parameter of constructor must be uint32_t _slab_page_index.
* - Implement get_slab_page_index() to return _slab_page_index.
* - Implement is_unlocked() to check if Item can be evicted.
*/
/*
* slab_page_desc is 1:1 mapped to slab page.
* footprint: 80b for each slab page.
*/
struct slab_page_desc {
private:
bi::list_member_hook<> _lru_link;
bi::list_member_hook<> _free_pages_link;
void *_slab_page;
std::vector<uintptr_t> _free_objects;
uint32_t _refcnt;
uint32_t _index; // index into slab page vector
uint16_t _magic;
uint8_t _slab_class_id;
public:
slab_page_desc(void *slab_page, size_t objects, size_t object_size, uint8_t slab_class_id, uint32_t index)
: _slab_page(slab_page)
, _refcnt(0U)
, _index(index)
, _magic(SLAB_MAGIC_NUMBER)
, _slab_class_id(slab_class_id)
{
auto object = reinterpret_cast<uintptr_t>(slab_page);
_free_objects.reserve(objects - 1);
for (auto i = 1u; i < objects; i++) {
object += object_size;
_free_objects.push_back(object);
}
}
bool empty() const {
return _free_objects.empty();
}
size_t size() const {
return _free_objects.size();
}
uint32_t& refcnt() {
return _refcnt;
}
uint32_t index() const {
return _index;
}
uint16_t magic() const {
return _magic;
}
uint8_t slab_class_id() const {
return _slab_class_id;
}
void* slab_page() const {
return _slab_page;
}
std::vector<uintptr_t>& free_objects() {
return _free_objects;
}
void* allocate_object() {
assert(!_free_objects.empty());
auto object = reinterpret_cast<void*>(_free_objects.back());
_free_objects.pop_back();
return object;
}
void free_object(void *object) {
_free_objects.push_back(reinterpret_cast<uintptr_t>(object));
}
template<typename Item>
friend class slab_class;
template<typename Item>
friend class slab_allocator;
};
class slab_item_base {
bi::list_member_hook<> _lru_link;
template<typename Item>
friend class slab_class;
};
template<typename Item>
class slab_class {
private:
bi::list<slab_page_desc,
bi::member_hook<slab_page_desc, bi::list_member_hook<>,
&slab_page_desc::_free_pages_link>> _free_slab_pages;
bi::list<slab_item_base,
bi::member_hook<slab_item_base, bi::list_member_hook<>,
&slab_item_base::_lru_link>> _lru;
size_t _size; // size of objects
uint8_t _slab_class_id;
private:
template<typename... Args>
inline
Item* create_item(void *object, uint32_t slab_page_index, Args&&... args) {
Item *new_item = new(object) Item(slab_page_index, std::forward<Args>(args)...);
_lru.push_front(reinterpret_cast<slab_item_base&>(*new_item));
return new_item;
}
inline
std::pair<void *, uint32_t> evict_lru_item(std::function<void (Item& item_ref)>& erase_func) {
if (_lru.empty()) {
return { nullptr, 0U };
}
Item& victim = reinterpret_cast<Item&>(_lru.back());
uint32_t index = victim.get_slab_page_index();
assert(victim.is_unlocked());
_lru.erase(_lru.iterator_to(reinterpret_cast<slab_item_base&>(victim)));
// WARNING: You need to make sure that erase_func will not release victim back to slab.
erase_func(victim);
return { reinterpret_cast<void*>(&victim), index };
}
public:
slab_class(size_t size, uint8_t slab_class_id)
: _size(size)
, _slab_class_id(slab_class_id)
{
}
slab_class(slab_class&&) = default;
~slab_class() {
_free_slab_pages.clear();
_lru.clear();
}
size_t size() const {
return _size;
}
bool empty() const {
return _free_slab_pages.empty();
}
bool has_no_slab_pages() const {
return _lru.empty();
}
template<typename... Args>
Item *create(Args&&... args) {
assert(!_free_slab_pages.empty());
auto& desc = _free_slab_pages.back();
auto object = desc.allocate_object();
if (desc.empty()) {
// if empty, remove desc from the list of slab pages with free objects.
_free_slab_pages.erase(_free_slab_pages.iterator_to(desc));
}
return create_item(object, desc.index(), std::forward<Args>(args)...);
}
template<typename... Args>
Item *create_from_new_page(uint64_t max_object_size, uint32_t slab_page_index,
std::function<void (slab_page_desc& desc)> insert_slab_page_desc,
Args&&... args) {
// allocate slab page.
constexpr size_t alignment = std::alignment_of<Item>::value;
void *slab_page = aligned_alloc(alignment, max_object_size);
if (!slab_page) {
throw std::bad_alloc{};
}
// allocate descriptor to slab page.
slab_page_desc *desc = nullptr;
assert(_size % alignment == 0);
try {
auto objects = max_object_size / _size;
desc = new slab_page_desc(slab_page, objects, _size, _slab_class_id, slab_page_index);
} catch (const std::bad_alloc& e) {
// FIXME: Is there really a need to re-throw std::bad_alloc?
throw std::bad_alloc{};
}
_free_slab_pages.push_front(*desc);
insert_slab_page_desc(*desc);
// first object from the allocated slab page is returned.
return create_item(slab_page, slab_page_index, std::forward<Args>(args)...);
}
template<typename... Args>
Item *create_from_lru(std::function<void (Item& item_ref)>& erase_func, Args&&... args) {
auto ret = evict_lru_item(erase_func);
if (!ret.first) {
throw std::bad_alloc{};
}
return create_item(ret.first, ret.second, std::forward<Args>(args)...);
}
void free_item(Item *item, slab_page_desc& desc) {
void *object = item;
_lru.erase(_lru.iterator_to(reinterpret_cast<slab_item_base&>(*item)));
desc.free_object(object);
if (desc.size() == 1) {
// push back desc into the list of slab pages with free objects.
_free_slab_pages.push_back(desc);
}
}
void touch_item(Item *item) {
auto& item_ref = reinterpret_cast<slab_item_base&>(*item);
_lru.erase(_lru.iterator_to(item_ref));
_lru.push_front(item_ref);
}
void remove_item_from_lru(Item *item) {
auto& item_ref = reinterpret_cast<slab_item_base&>(*item);
_lru.erase(_lru.iterator_to(item_ref));
}
void insert_item_into_lru(Item *item) {
auto& item_ref = reinterpret_cast<slab_item_base&>(*item);
_lru.push_front(item_ref);
}
void remove_desc_from_free_list(slab_page_desc& desc) {
assert(desc.slab_class_id() == _slab_class_id);
_free_slab_pages.erase(_free_slab_pages.iterator_to(desc));
}
};
template<typename Item>
class slab_allocator {
private:
std::vector<size_t> _slab_class_sizes;
std::vector<slab_class<Item>> _slab_classes;
std::vector<scollectd::registration> _registrations;
// erase_func() is used to remove the item from the cache using slab.
std::function<void (Item& item_ref)> _erase_func;
std::vector<slab_page_desc*> _slab_pages_vector;
bi::list<slab_page_desc,
bi::member_hook<slab_page_desc, bi::list_member_hook<>,
&slab_page_desc::_lru_link>> _slab_page_desc_lru;
uint64_t _max_object_size;
uint64_t _available_slab_pages;
struct collectd_stats {
uint64_t allocs;
uint64_t frees;
} _stats;
memory::reclaimer *_reclaimer = nullptr;
bool _reclaimed = false;
private:
void evict_lru_slab_page() {
if (_slab_page_desc_lru.empty()) {
// NOTE: Nothing to evict. If this happens, it implies that all
// slab pages in the slab are being used at the same time.
// That being said, this event is very unlikely to happen.
return;
}
// get descriptor of the least-recently-used slab page and related info.
auto& desc = _slab_page_desc_lru.back();
assert(desc.refcnt() == 0);
uint8_t slab_class_id = desc.slab_class_id();
auto slab_class = get_slab_class(slab_class_id);
void *slab_page = desc.slab_page();
auto& free_objects = desc.free_objects();
if (!desc.empty()) {
// if not empty, remove desc from the list of slab pages with free objects.
slab_class->remove_desc_from_free_list(desc);
// and sort the array of free objects for binary search later on.
std::sort(free_objects.begin(), free_objects.end());
}
// remove desc from the list of slab page descriptors.
_slab_page_desc_lru.erase(_slab_page_desc_lru.iterator_to(desc));
// remove desc from the slab page vector.
_slab_pages_vector[desc.index()] = nullptr;
// Iterate through objects in the slab page and if the object is an allocated
// item, the item should be removed from LRU and then erased.
uintptr_t object = reinterpret_cast<uintptr_t>(slab_page);
auto object_size = slab_class->size();
auto objects = _max_object_size / object_size;
for (auto i = 0u; i < objects; i++, object += object_size) {
if (!desc.empty()) {
// if binary_search returns false, it means that object at the current
// offset isn't an item.
if (std::binary_search(free_objects.begin(), free_objects.end(), object)) {
continue;
}
}
Item* item = reinterpret_cast<Item*>(object);
assert(item->is_unlocked());
slab_class->remove_item_from_lru(item);
_erase_func(*item);
_stats.frees++;
}
#ifdef DEBUG
printf("lru slab page eviction succeeded! desc_empty?=%d\n", desc.empty());
#endif
::free(slab_page); // free slab page object
delete &desc; // free its descriptor
}
/*
* Reclaim the least recently used slab page that is unused.
*/
void reclaim() {
// once reclaimer was called, slab pages should no longer be allocated, as the
// memory used by slab is supposed to be calibrated.
_reclaimed = true;
// FIXME: Should reclaim() only evict a single slab page at a time?
evict_lru_slab_page();
}
void initialize_slab_allocator(double growth_factor, uint64_t limit) {
constexpr size_t alignment = std::alignment_of<Item>::value;
constexpr size_t initial_size = 96;
size_t size = initial_size; // initial object size
uint8_t slab_class_id = 0U;
while (_max_object_size / size > 1) {
size = align_up(size, alignment);
_slab_class_sizes.push_back(size);
_slab_classes.emplace_back(size, slab_class_id);
size *= growth_factor;
assert(slab_class_id < std::numeric_limits<uint8_t>::max());
slab_class_id++;
}
_slab_class_sizes.push_back(_max_object_size);
_slab_classes.emplace_back(_max_object_size, slab_class_id);
// If slab limit is zero, enable reclaimer.
if (!limit) {
_reclaimer = new memory::reclaimer([this] { reclaim(); });
} else {
_slab_pages_vector.reserve(_available_slab_pages);
}
}
slab_class<Item>* get_slab_class(const size_t size) {
// given a size, find slab class with binary search.
auto i = std::lower_bound(_slab_class_sizes.begin(), _slab_class_sizes.end(), size);
if (i == _slab_class_sizes.end()) {
return nullptr;
}
auto dist = std::distance(_slab_class_sizes.begin(), i);
return &_slab_classes[dist];
}
slab_class<Item>* get_slab_class(const uint8_t slab_class_id) {
assert(slab_class_id >= 0 && slab_class_id < _slab_classes.size());
return &_slab_classes[slab_class_id];
}
void register_collectd_metrics() {
auto add = [this] (auto type_name, auto name, auto data_type, auto func) {
_registrations.push_back(
scollectd::add_polled_metric(scollectd::type_instance_id("slab",
scollectd::per_cpu_plugin_instance,
type_name, name),
scollectd::make_typed(data_type, func)));
};
add("total_operations", "malloc", scollectd::data_type::DERIVE, [&] { return _stats.allocs; });
add("total_operations", "free", scollectd::data_type::DERIVE, [&] { return _stats.frees; });
add("objects", "malloc", scollectd::data_type::GAUGE, [&] { return _stats.allocs - _stats.frees; });
}
inline slab_page_desc& get_slab_page_desc(Item *item)
{
auto desc = _slab_pages_vector[item->get_slab_page_index()];
assert(desc != nullptr);
assert(desc->magic() == SLAB_MAGIC_NUMBER);
return *desc;
}
inline bool can_allocate_page(slab_class<Item>& sc) {
return (_reclaimer && !_reclaimed) ||
(_available_slab_pages > 0 || sc.has_no_slab_pages());
}
public:
slab_allocator(double growth_factor, uint64_t limit, uint64_t max_object_size)
: _max_object_size(max_object_size)
, _available_slab_pages(limit / max_object_size)
{
initialize_slab_allocator(growth_factor, limit);
register_collectd_metrics();
}
slab_allocator(double growth_factor, uint64_t limit, uint64_t max_object_size,
std::function<void (Item& item_ref)> erase_func)
: _erase_func(std::move(erase_func))
, _max_object_size(max_object_size)
, _available_slab_pages(limit / max_object_size)
{
initialize_slab_allocator(growth_factor, limit);
register_collectd_metrics();
}
~slab_allocator()
{
_slab_page_desc_lru.clear();
for (auto desc : _slab_pages_vector) {
if (!desc) {
continue;
}
::free(desc->slab_page());
delete desc;
}
_registrations.clear();
delete _reclaimer;
}
/**
* Create an item from a given slab class based on requested size.
*/
template<typename... Args>
Item* create(const size_t size, Args&&... args) {
auto slab_class = get_slab_class(size);
if (!slab_class) {
throw std::bad_alloc{};
}
Item *item = nullptr;
if (!slab_class->empty()) {
item = slab_class->create(std::forward<Args>(args)...);
_stats.allocs++;
} else {
if (can_allocate_page(*slab_class)) {
auto index_to_insert = _slab_pages_vector.size();
item = slab_class->create_from_new_page(_max_object_size, index_to_insert,
[this](slab_page_desc& desc) {
if (_reclaimer) {
// insert desc into the LRU list of slab page descriptors.
_slab_page_desc_lru.push_front(desc);
}
// insert desc into the slab page vector.
_slab_pages_vector.push_back(&desc);
},
std::forward<Args>(args)...);
if (_available_slab_pages > 0) {
_available_slab_pages--;
}
_stats.allocs++;
} else if (_erase_func) {
item = slab_class->create_from_lru(_erase_func, std::forward<Args>(args)...);
}
}
return item;
}
void lock_item(Item *item) {
auto& desc = get_slab_page_desc(item);
if (_reclaimer) {
auto& refcnt = desc.refcnt();
if (++refcnt == 1) {
// remove slab page descriptor from list of slab page descriptors.
_slab_page_desc_lru.erase(_slab_page_desc_lru.iterator_to(desc));
}
}
// remove item from the lru of its slab class.
auto slab_class = get_slab_class(desc.slab_class_id());
slab_class->remove_item_from_lru(item);
}
void unlock_item(Item *item) {
auto& desc = get_slab_page_desc(item);
if (_reclaimer) {
auto& refcnt = desc.refcnt();
if (--refcnt == 0) {
// insert slab page descriptor back into list of slab page descriptors.
_slab_page_desc_lru.push_front(desc);
}
}
// insert item into the lru of its slab class.
auto slab_class = get_slab_class(desc.slab_class_id());
slab_class->insert_item_into_lru(item);
}
/**
* Free an item back to its original slab class.
*/
void free(Item *item) {
if (item) {
auto& desc = get_slab_page_desc(item);
auto slab_class = get_slab_class(desc.slab_class_id());
slab_class->free_item(item, desc);
_stats.frees++;
}
}
/**
* Update item position in the LRU of its slab class.
*/
void touch(Item *item) {
if (item) {
auto& desc = get_slab_page_desc(item);
auto slab_class = get_slab_class(desc.slab_class_id());
slab_class->touch_item(item);
}
}
/**
* Helper function: Print all available slab classes and their respective properties.
*/
void print_slab_classes() {
auto class_id = 0;
for (auto& slab_class : _slab_classes) {
size_t size = slab_class.size();
printf("slab[%3d]\tsize: %10lu\tper-slab-page: %5lu\n", class_id, size, _max_object_size / size);
class_id++;
}
}
/**
* Helper function: Useful for getting a slab class' chunk size from a size parameter.
*/
size_t class_size(const size_t size) {
auto slab_class = get_slab_class(size);
return (slab_class) ? slab_class->size() : 0;
}
};
#endif /* __SLAB_ALLOCATOR__ */