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before this change, we rely on the default-generated fmt::formatter created from operator<<, but fmt v10 dropped the default-generated formatter. in this change, we define formatters for `db::replay_position`, and drop its operator<<. Refs #13245 Signed-off-by: Kefu Chai <kefu.chai@scylladb.com> Closes scylladb/scylladb#17014
84 lines
2.9 KiB
C++
84 lines
2.9 KiB
C++
/*
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* Copyright (C) 2021-present ScyllaDB
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*/
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/*
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* SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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#include <boost/test/unit_test.hpp>
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#include "test/lib/scylla_test_case.hh"
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#include <seastar/core/smp.hh>
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#include "db/hints/sync_point.hh"
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namespace db {
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std::ostream& operator<<(std::ostream& out, const replay_position& p) {
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fmt::print(out, "{}", p);
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return out;
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}
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}
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namespace db::hints {
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std::ostream& operator<<(std::ostream& out, const sync_point& sp) {
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out << "{regular_per_shard_rps: " << sp.regular_per_shard_rps
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<< ", mv_per_shard_rps: " << sp.mv_per_shard_rps
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<< "}";
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return out;
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}
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}
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SEASTAR_TEST_CASE(test_hint_sync_point_faithful_reserialization) {
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const unsigned encoded_shard_count = 2;
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const gms::inet_address addr1{"172.16.0.1"};
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const gms::inet_address addr2{"172.16.0.2"};
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const db::replay_position s0_rp1{0, 10, 100};
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const db::replay_position s0_rp2{0, 20, 200};
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const db::replay_position s1_rp1{1, 10, 100};
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const db::replay_position s1_rp2{1, 20, 200};
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db::hints::sync_point spoint;
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spoint.regular_per_shard_rps.resize(encoded_shard_count);
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spoint.regular_per_shard_rps[0][addr1] = s0_rp1;
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spoint.regular_per_shard_rps[0][addr2] = s0_rp2;
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spoint.regular_per_shard_rps[1][addr1] = s1_rp1;
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spoint.mv_per_shard_rps.resize(encoded_shard_count);
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spoint.mv_per_shard_rps[0][addr1] = s0_rp1;
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spoint.mv_per_shard_rps[1][addr1] = s1_rp1;
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spoint.mv_per_shard_rps[1][addr2] = s1_rp2;
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const sstring encoded = spoint.encode();
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const db::hints::sync_point decoded_spoint = db::hints::sync_point::decode(encoded);
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// If some shard is missing a replay position for a given address
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// then it will have a 0 position written there. Fill missing positions
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// with zeros in the original sync point.
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spoint.regular_per_shard_rps[1][addr2] = db::replay_position();
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spoint.mv_per_shard_rps[0][addr2] = db::replay_position();
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// If the sync point contains information about less shards than smp::count,
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// the missing shards are filled with zero. Do it here manually so that
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// we can compare spoint with decoded_spoint.
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const unsigned adjusted_count = std::max(encoded_shard_count, smp::count);
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spoint.regular_per_shard_rps.resize(adjusted_count);
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spoint.mv_per_shard_rps.resize(adjusted_count);
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for (unsigned s = encoded_shard_count; s < smp::count; s++) {
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spoint.regular_per_shard_rps[s][addr1] = db::replay_position();
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spoint.regular_per_shard_rps[s][addr2] = db::replay_position();
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spoint.mv_per_shard_rps[s][addr1] = db::replay_position();
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spoint.mv_per_shard_rps[s][addr2] = db::replay_position();
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}
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std::cout << "spoint: " << spoint << std::endl;
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std::cout << "encoded: " << encoded << std::endl;
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std::cout << "decoded: " << decoded_spoint << std::endl;
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BOOST_REQUIRE_EQUAL(spoint, decoded_spoint);
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return make_ready_future<>();
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}
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