Instead of lengthy blurbs, switch to single-line, machine-readable standardized (https://spdx.dev) license identifiers. The Linux kernel switched long ago, so there is strong precedent. Three cases are handled: AGPL-only, Apache-only, and dual licensed. For the latter case, I chose (AGPL-3.0-or-later and Apache-2.0), reasoning that our changes are extensive enough to apply our license. The changes we applied mechanically with a script, except to licenses/README.md. Closes #9937
161 lines
5.6 KiB
C++
161 lines
5.6 KiB
C++
/*
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* Copyright (C) 2021-present ScyllaDB
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*/
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/*
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* SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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#include <exception>
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#include <unordered_set>
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#include <seastar/core/simple-stream.hh>
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#include <seastar/core/smp.hh>
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#include "db/hints/sync_point.hh"
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#include "gms/inet_address_serializer.hh"
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#include "idl/uuid.dist.hh"
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#include "idl/uuid.dist.impl.hh"
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#include "idl/replay_position.dist.hh"
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#include "idl/replay_position.dist.impl.hh"
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#include "idl/hinted_handoff.idl.hh"
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#include "idl/hinted_handoff.dist.hh"
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#include "idl/hinted_handoff.dist.impl.hh"
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#include "serializer.hh"
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#include "serializer_impl.hh"
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#include "utils/base64.hh"
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namespace db {
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namespace hints {
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// Format V1 (encoded in base64):
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// uint8_t 0x01 - version of format
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// sync_point_v1 - encoded using IMR
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//
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// sync_point_v1:
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// UUID host_id - ID of the host which created the sync point
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// uint16_t shard_count - the number of shards in this sync point
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// per_manager_sync_point_v1 regular_sp - replay positions for regular mutation hint queues
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// per_manager_sync_point_v1 mv_sp - replay positions for materialized view hint queues
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//
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// per_manager_sync_point_v1:
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// std::vector<gms::inet_address> addresses - adresses for which this sync point defines replay positions
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// std::vector<db::replay_position> flattened_rps:
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// A flattened collection of replay positions for all addresses and shards.
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// Replay positions are grouped by address, in the same order as in
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// the `addresses` field, and there is one replay position for each of
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// the shards (shard count is defined by the `shard_count`) field.
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// Flattened representation was chosen in order to save space on
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// vector lengths etc.
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static std::vector<sync_point::shard_rps> decode_one_type_v1(uint16_t shard_count, const per_manager_sync_point_v1& v1) {
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std::vector<sync_point::shard_rps> ret;
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if (size_t(shard_count) * v1.addresses.size() != v1.flattened_rps.size()) {
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throw std::runtime_error(format("Could not decode the sync point - there should be {} rps in flattened_rps, but there are only {}",
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size_t(shard_count) * v1.addresses.size(), v1.flattened_rps.size()));
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}
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ret.resize(std::max(unsigned(shard_count), smp::count));
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auto rps_it = v1.flattened_rps.begin();
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for (const auto addr : v1.addresses) {
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uint16_t shard;
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for (shard = 0; shard < shard_count; shard++) {
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ret[shard].emplace(addr, *rps_it++);
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}
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// Fill missing shards with zero replay positions so that segments
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// which were moved across shards will be correctly waited on
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for (; shard < smp::count; shard++) {
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ret[shard].emplace(addr, db::replay_position());
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}
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}
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return ret;
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}
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sync_point sync_point::decode(sstring_view s) {
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bytes raw = base64_decode(s);
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if (raw.empty()) {
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throw std::runtime_error("Could not decode the sync point - not a valid hex string");
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}
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if (raw[0] != 1) {
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throw std::runtime_error(format("Unsupported sync point format version: {}", int(raw[0])));
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}
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seastar::simple_memory_input_stream in{reinterpret_cast<const char*>(raw.data()) + 1, raw.size() - 1};
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sync_point_v1 v1 = ser::serializer<sync_point_v1>::read(in);
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return sync_point{
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v1.host_id,
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decode_one_type_v1(v1.shard_count, v1.regular_sp),
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decode_one_type_v1(v1.shard_count, v1.mv_sp),
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};
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}
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static per_manager_sync_point_v1 encode_one_type_v1(unsigned shards, const std::vector<sync_point::shard_rps>& rps) {
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per_manager_sync_point_v1 ret;
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// Gather all addresses, from all shards
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std::unordered_set<gms::inet_address> all_addrs;
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for (const auto& shard_rps : rps) {
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for (const auto& p : shard_rps) {
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all_addrs.insert(p.first);
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}
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}
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ret.flattened_rps.reserve(size_t(shards) * all_addrs.size());
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// Encode into v1 struct
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// For each address, we encode a replay position for all shards.
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// If there is no replay position for a shard, we use a zero replay position.
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for (const auto addr : all_addrs) {
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ret.addresses.push_back(addr);
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for (const auto& shard_rps : rps) {
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auto it = shard_rps.find(addr);
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if (it != shard_rps.end()) {
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ret.flattened_rps.push_back(it->second);
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} else {
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ret.flattened_rps.push_back(db::replay_position());
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}
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}
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// Fill with zeros for remaining shards
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for (unsigned i = rps.size(); i < shards; i++) {
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ret.flattened_rps.push_back(db::replay_position());
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}
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}
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return ret;
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}
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sstring sync_point::encode() const {
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// Encode as v1 structure
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sync_point_v1 v1;
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v1.host_id = this->host_id;
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v1.shard_count = std::max(this->regular_per_shard_rps.size(), this->mv_per_shard_rps.size());
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v1.regular_sp = encode_one_type_v1(v1.shard_count, this->regular_per_shard_rps);
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v1.mv_sp = encode_one_type_v1(v1.shard_count, this->mv_per_shard_rps);
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// Measure how much space we need
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seastar::measuring_output_stream measure;
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ser::serializer<sync_point_v1>::write(measure, v1);
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// Reserve 1 byte for the version
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bytes serialized{bytes::initialized_later{}, 1 + measure.size()};
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serialized[0] = 1;
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seastar::simple_memory_output_stream out{reinterpret_cast<char*>(serialized.data()), measure.size(), 1};
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ser::serializer<sync_point_v1>::write(out, v1);
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return base64_encode(serialized);
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}
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std::ostream& operator<<(std::ostream& out, const sync_point& sp) {
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out << "{regular_per_shard_rps: " << sp.regular_per_shard_rps
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<< ", mv_per_shard_rps: " << sp.mv_per_shard_rps
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<< "}";
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return out;
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}
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}
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}
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