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We introduce a new service that performs failure detection by periodically pinging
endpoints. The set of pinged endpoints can be dynamically extended and
shrinked. To learn about liveness of endpoints, user of the service
registers a listener and chooses a threshold - a duration of time which
has to pass since the last successful ping in order to mark an endpoint
as dead. When an endpoint responds it's immediately marked as alive.
Endpoints are identified using abstract integer identifiers.
The method of performing a ping is a dependency of the service provided
by the user through the `pinger` interface. The implementation of `pinger` is
responsible for translating the abstract endpoint IDs to 'real'
addresses. For example, production implementation may map endpoint IDs
to IP addresses and use TCP/IP to perform the ping, while a test/simulation
implementation may use a simulated network that also operates on
abstract identifiers.
Similarly, the method of measuring time is a dependency provided by the
user using the `clock` interface. The service operates on abstract time
intervals and timepoints. So, for example, in a production
implementation time can be measured using a stopwatch, while in
test/simulation we can use a logical clock.
The service distributes work across different shards. When an endpoint
is added to the set of detected endpoints, the service will choose a
shard with the smallest amount of workers and create a worker that is
responsible for periodically pinging this endpoint on that shard and
sending notifications to listeners.
We modify the randomized nemesis test to use the new service.
The service is sharded, but for simplicity of implementation in the test
we implement rpcs and sleeps by routing the requests to shard 0, where
logical timers and network live. rpcs are using the existing simulated
network and clock using the existing logical timers.
We also integrate the service with production code. There,
`pinger` is implemented using existing GOSSIP_ECHO verb. The gossip echo
message requires the node's gossip generation number. We handle this by
embedding the pinger implementation inside `gossiper`, and making
`gossiper` update the generation number (cached inside the pinger class)
periodically.
Production `clock` is a simple implementation which uses
`std::chrono::steady_clock` and `seastar::sleep_until` underneath.
Translating `steady_clock` durations to `direct_fd::clock` durations happens
by taking the number of ticks.
We connect the group 0 raft server rpc implementation to the new service,
so that when servers are added or removed from the the group 0 configuration,
corresponding endpoints are added to the direct failure detector service.
Thus the set of detected endpoints will be equal to the group 0 configuration.
On each shard, we register a listener for the service.
The listener maintains a set of live addresses; on mark_alive it adds a
server to the set and on mark_dead it removes it. This set is then used
to implement the `raft::failure_detector` interface, consisting of
`is_alive()` function, which simply checks set membership.
---
v6:
- remove `_alive_start_index`. Instead, keep a map of `bool`s to track liveness of each endpoint. See the code for details (`listeners_liveness` struct and its usage in `ping_fiber()`, `notify_fiber()`, `add/remove_worker`, `add/remove_listener`). The diff is easy to read: f617aeca62..d4b225437c
v5:
- renamed `rpc` to `pinger`
- replaced `bool` with `enum class endpoint_update` (with values `added` and `removed`) in `_endpoint_updates`
- replaced `unsigned` with `shard_id`
- fixed definition of `threshold(size_t n)` (it didn't use `n`, but `_alive_start`; fortunately all uses passed `_alive_start` as `n` so the bug wouldn't affect the behavior)
- improve `_num_workers` assertions
- signal `_alive_start_changed` only when `_alive_start` indeed changed
- renamed `{_marked}_alive_start` to `{_marked}_alive_start_index`
v4:
- rearrange ping_fiber(). Remove the loop at the end of the big `while`
which was timing out listeners (after the sleep). Instead:
- rely on the loop before the sleep for timing out listeners
- before calling ping(), check if there is a timed out listener,
if so abandon the ping, immediately proceed to the timing-out-listeners
loop, and then immediately proceed to the next iteration of the big `while`
(without sleeping)
- inline send_mark_dead() and send_mark_alive(); each was used in
exactly one place after the rearrangement
- when marking alive, instead of repeatedly doing `--_alive_start` and
signalling the condition variable, just do `_alive_start = 0` and signal
the condition variable once
- fix the condition for stopping `endpoint_worker::notify_fiber()`: before, it was
`_as.abort_requested()`, now it is `_as.abort_requested() && _alive_start == _fd._listeners.size()`.
Indeed, we want to wait for the stopping code (`destroy_worker()`)
to set `_alive_start = _fd._listeners.size()` before `notify_fiber()`
finishes so `notify_fiber()` can send the final `mark_dead`
notifications for this endpoint. There was a race before where
`notify_fiber()` could finish before it sent those notifications
(because it finished as soon as it noticed `_as.abort_requested()`)
- fix some waits in the unit test; they depended on particular ordering
of tasks by the Scylla reactor, the test could sometimes hang in debug
mode which randomizes task order
- fix `rpc::ping()` in randomized_nemesis_test so it doesn't give an
exceptional discarded future in some cases
v3:
- fix a race in failure_detector::stop(): we must first wait for _destroy_subscriptions fiber to finish on all shards, only then we can set _impl to nullptr on any shard
- invoke_abortable_on was moved from randomized_nemesis_test to raft/helpers
- add a unit test (second patch)
v2:
- rename `direct_fd` namespace to `direct_failure_detector`
- move gms/direct_failure_detector.{cc,hh} to direct_failure_detector/failure_detector.{cc,hh}
- cleaned license comments
- removed _mark_queue for sending notifications from ping_fiber() to notify_fiber(). Instead:
- _listeners is now a boost::container::flat_multimap (previously it was std::multimap)
- _alive_start is no longer an iterator to _listeners, but an index (size_t)
- _mark_queue was replaced with a second index to _listeners, _marked_alive_start, together with a condition variable, _alive_start_changed
- ping_fiber() signals _alive_start_changed when it changes _alive_start
- notify_fiber() waits on _alive_start_changed. When it wakes up, it compares _marked_alive_start to _alive_start, sends notifications to listeners appropriately, and updates _marked_alive_start
- replacing _mark_queue with index + condition variable allowed some better exception specifications: send_mark_alive and send_mark_dead are now noexcept, ping_fiber() is specified to not return exceptional futures other than sleep_aborted which can only happen when we destroy the worker (previously, ping_fiber() could silently stop due to exception happening when we insert to _mark_queue - it could probably only be bad_alloc, but still)
- _shard_workers is now unordered_map<endpoint_id, endpoint_worker> instead of unordered_map<endpoint_id, unique_ptr<endpoint_worker>> (after learning how to construct map values in place - using either `emplace`+`forward_as_tuple` or `try_emplace`)
- `failure_detector::impl::add_endpoint` now gives strong exception guarantee: if an exception is thrown, no state changes
- same for `failure_detector::impl::remove_endpoint`
- `failure_detector::impl::create_worker` now uses `on_internal_error` when it detects that there is a worker for this endpoint already - thanks to the strong exception guarantees of `add_endpoint` and `remove_endpoint` this should never happen
- comment at _num_workers definition why we maintain this statistic (to pick a shard with smallest number of workers)
- remove unnecessary `if (_as.abort_requested())` in `ping_fiber()`
- in ping_fiber(), after a ping, we send notifications to listeners which we know will time-out before the next ping starts. Before, we would sleep until the threshold is actually passed by the clock. Now we send it immediately - we know ahead of time that the listener will time-out and we can notify it immediately.
- due to above, comment at `register_listener` was adjusted, with the following note added: "Note: the `mark_dead` notification may be sent earlier if we know ahead of time that `threshold` will be crossed before the next `ping()` can start."
- `register_listener` now takes a `listener&`, not `listener*`
- at `register_listener` comment why we allow different thresholds (second to last paragraph)
- at `register_listener` mention that listeners can be registered on any shard (last paragraph)
- add protected destructors to rpc, clock, listener, and mention that these objects are not owned/destroyed by `failure_detector`.
- replaced _endpoint_queue (seastar::queue<pair<endpoint_id, bool>>) with unordered_map<endpoint_id, bool> + condition variable. When user calls add/remove_endpoint, an entry is inserted to this map, or existing entry is updated, and the condition variable is signaled. update_endpoint_fiber() waits on the condition variable, performs the add/remove operation, and removes entries from this map. Compared to the previous solution:
- the new solution has at most one entry for a given endpoint, so the number of entries is bounded by the number of different endpoints (so in the main Scylla use case, by the number of different nodes that ever exist); the previous solution could in theory have a backlog of unprocessed events, with updates for a given endpoint appearing multiple times in the queue at once
- when the add/remove operation fails in update_endpoint_fiber(), we don't remove the entry from the map so the operation can be retried later. Previously we would always remove the entry from the queue so it doesn't grow too big in presence of failures.
- when the add/remove operation fails in update_endpoint_fiber(), we sleep for 10*ping_period before retrying. Note that this codepath should not be reached in practice, it can basically only happen on bad_alloc
- commented that `clock::sleep_until` should signalize aborts using `sleep_aborted`
- `clock::now()` is `noexcept`
- `add/remove_endpoint` can be called after `stop()`, they just won't do anything in that case. Reason: next item
- in randomized_nemesis_test, stop failure detector before raft server (it was the other way before), so it stops using server's RPC before server is aborted. Before, the log was spammed with errors from failure detector because failure detector was getting gate_closed_exceptions from the RPC when the server was stopped. A side effect is that the raft server may continue adding/removing endpoints when the failure detector is stopped, which is fine due to above item
- randomized_nemesis_test: direct_fd_clock::sleep_until translates abort_requested_exception to sleep_aborted (so sleep_until satisfies the interface specification)
- message/rpc_protocol_impl: send_message_abortable: if abort_source::subscribe returns null, immediately throw abort_requested_exception (before we would send the message out and not react to an abort if it happened before we were called)
- rebase
Closes #10437
* github.com:scylladb/scylla:
service: raft: remove `raft_gossip_failure_detector`
service: raft: raft_group_registry: use direct failure detector notifications for raft server liveness
service: raft: add/remove direct failure detector endpoints on group 0 configuration changes
main: start direct failure detector service
messaging_service: abortable version of `send_gossip_echo`
message: abortable version of `send_message`
test: raft: randomized_nemesis_test: remove old failure_detector
test: raft: randomized_nemesis_test: use `direct_failure_detector::failure_detector`
test: raft: randomized_nemesis_test: ping all shards on each tick
test: unit test for new failure detector service
direct_failure_detector: introduce new failure detector service