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balance: share replica-placement logic between shell and worker (#10169)
The replica-placement rule (data-center/rack/same-node limits plus host anti-affinity) existed three times: the shell's satisfyReplicaPlacement/isGoodMove used by volume.balance, fix.replication, and tier.move, and a line-for-line port in the maintenance balance worker. Move the canonical logic into weed/topology/balancer on a shared Location type; the shell and worker keep thin adapters that convert their own location representation and call it. Behavior is unchanged (the shared IsGoodMove keeps the shell's reject-move-to-self guard, and all four replica test suites pass).
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@@ -1,167 +1,37 @@
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package balance
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import (
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"slices"
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"github.com/seaweedfs/seaweedfs/weed/pb"
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"github.com/seaweedfs/seaweedfs/weed/storage/super_block"
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"github.com/seaweedfs/seaweedfs/weed/topology/balancer"
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"github.com/seaweedfs/seaweedfs/weed/worker/types"
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)
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// hostFromAddress returns the physical machine (host/IP) of a server address,
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// falling back to the node id (== ip:port in the common case) when no address is
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// known. Servers sharing a host are one fault domain.
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// falling back to the node id when no address is known.
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func hostFromAddress(address, nodeID string) string {
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if address == "" {
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address = nodeID
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}
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return pb.ServerAddress(address).ToHost()
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return balancer.HostFromAddress(address, nodeID)
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}
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// rackKey uniquely identifies a rack within a data center.
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type rackKey struct {
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DataCenter string
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Rack string
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}
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// nodeKey uniquely identifies a node within a rack.
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type nodeKey struct {
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DataCenter string
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Rack string
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NodeID string
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}
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// IsGoodMove checks whether moving a volume from sourceNodeID to target
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// would satisfy the volume's replica placement policy, given the current
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// set of replica locations.
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// IsGoodMove checks whether moving a volume from sourceNodeID to target would
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// satisfy the volume's replica placement policy. It is a thin adapter over the
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// shared placement logic in weed/topology/balancer so the shell command and this
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// worker cannot drift.
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func IsGoodMove(rp *super_block.ReplicaPlacement, existingReplicas []types.ReplicaLocation, sourceNodeID string, target types.ReplicaLocation) bool {
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if rp == nil || !rp.HasReplication() {
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return true // no replication constraint
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locs := make([]balancer.Location, len(existingReplicas))
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for i, r := range existingReplicas {
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locs[i] = toBalancerLocation(r)
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}
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// Build the replica set after the move: remove source, add target
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afterMove := make([]types.ReplicaLocation, 0, len(existingReplicas))
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sourceFound := false
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for _, r := range existingReplicas {
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if r.NodeID == sourceNodeID {
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sourceFound = true
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} else {
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afterMove = append(afterMove, r)
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}
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}
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if !sourceFound {
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// Source not in replica list — cluster state may be inconsistent.
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// Treat as unsafe to avoid incorrect placement decisions.
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return false
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}
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// Best-effort machine anti-affinity: don't move a replica onto a host that
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// already holds another replica of this volume, so a single machine failure
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// can't take out two replicas.
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if target.Host != "" {
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for _, r := range afterMove {
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if r.Host == target.Host {
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return false
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}
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}
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}
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return satisfyReplicaPlacement(rp, afterMove, target)
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return balancer.IsGoodMove(rp, locs, sourceNodeID, toBalancerLocation(target))
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}
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// satisfyReplicaPlacement checks whether placing a replica at target
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// is consistent with the replication policy, given the existing replicas.
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// Ported from weed/shell/command_volume_fix_replication.go
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func satisfyReplicaPlacement(rp *super_block.ReplicaPlacement, replicas []types.ReplicaLocation, target types.ReplicaLocation) bool {
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existingDCs, _, existingNodes := countReplicas(replicas)
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targetNK := nodeKey{DataCenter: target.DataCenter, Rack: target.Rack, NodeID: target.NodeID}
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if _, found := existingNodes[targetNK]; found {
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// avoid duplicated volume on the same data node
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return false
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// toBalancerLocation copies a worker replica location to the shared placement
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// type field-by-field, so a future change to either struct is a compile error
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// here rather than a silent mismatch.
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func toBalancerLocation(r types.ReplicaLocation) balancer.Location {
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return balancer.Location{
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DataCenter: r.DataCenter,
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Rack: r.Rack,
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NodeID: r.NodeID,
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Host: r.Host,
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}
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primaryDCs, _ := findTopDCKeys(existingDCs)
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// ensure data center count is within limit
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if _, found := existingDCs[target.DataCenter]; !found {
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// different from existing dcs
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if len(existingDCs) < rp.DiffDataCenterCount+1 {
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return true
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}
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return false
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}
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// now same as one of existing data centers
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if !slices.Contains(primaryDCs, target.DataCenter) {
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return false
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}
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// now on a primary dc - check racks within this DC
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primaryDcRacks := make(map[rackKey]int)
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for _, r := range replicas {
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if r.DataCenter != target.DataCenter {
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continue
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}
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primaryDcRacks[rackKey{DataCenter: r.DataCenter, Rack: r.Rack}]++
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}
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targetRK := rackKey{DataCenter: target.DataCenter, Rack: target.Rack}
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primaryRacks, _ := findTopRackKeys(primaryDcRacks)
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sameRackCount := primaryDcRacks[targetRK]
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if _, found := primaryDcRacks[targetRK]; !found {
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// different from existing racks
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if len(primaryDcRacks) < rp.DiffRackCount+1 {
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return true
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}
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return false
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}
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// same as one of existing racks
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if !slices.Contains(primaryRacks, targetRK) {
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return false
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}
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// on primary rack - check same-rack count
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if sameRackCount < rp.SameRackCount+1 {
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return true
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}
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return false
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}
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func countReplicas(replicas []types.ReplicaLocation) (dcCounts map[string]int, rackCounts map[rackKey]int, nodeCounts map[nodeKey]int) {
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dcCounts = make(map[string]int)
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rackCounts = make(map[rackKey]int)
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nodeCounts = make(map[nodeKey]int)
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for _, r := range replicas {
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dcCounts[r.DataCenter]++
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rackCounts[rackKey{DataCenter: r.DataCenter, Rack: r.Rack}]++
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nodeCounts[nodeKey{DataCenter: r.DataCenter, Rack: r.Rack, NodeID: r.NodeID}]++
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}
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return
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}
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func findTopDCKeys(m map[string]int) (topKeys []string, max int) {
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for k, c := range m {
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if max < c {
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topKeys = topKeys[:0]
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topKeys = append(topKeys, k)
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max = c
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} else if max == c {
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topKeys = append(topKeys, k)
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}
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}
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return
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}
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func findTopRackKeys(m map[rackKey]int) (topKeys []rackKey, max int) {
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for k, c := range m {
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if max < c {
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topKeys = topKeys[:0]
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topKeys = append(topKeys, k)
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max = c
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} else if max == c {
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topKeys = append(topKeys, k)
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}
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}
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return
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}
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