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filer-conditional-create
106 Commits
| Author | SHA1 | Message | Date | |
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d1665750e1 |
Delete the EC placement package now that encode/repair use ecbalancer.Place (#9624)
Delete the EC placement package and the dead encode planner code Now that encode (and repair) place via ecbalancer.Place, nothing uses the erasure_coding/placement package or the EC-only planner machinery (ecPlacementPlanner, diskInfosToCandidates, calculateECScoreCandidate, distributeECShards) in detection.go. Removes them and the package, along with the planner-direct unit tests. |
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0566fbd552 |
EC encode: place shards via ecbalancer.Place + configurable replica placement (#9623)
* Add shared super_block.ResolveReplicaPlacement; use it in ec_balance
* Add ecbalancer.FromActiveTopology snapshot constructor for EC encode/repair
* Add ecbalancer.Place greenfield/repair placement core (strict + durability-first)
* topology: add GetEffectiveAvailableEcShardSlots; FromActiveTopology uses shard-granular free slots
GetDisksWithEffectiveCapacity flattens reserved shard slots into volume slots via
integer truncation, so an in-flight EC task reserving a non-multiple-of-
DataShardsCount number of shards was lost from the snapshot and freeSlots was
over-reported. GetEffectiveAvailableEcShardSlots subtracts the full reservation
impact at shard granularity.
* ecbalancer.Place: reject nodes without a free disk of the requested type
FromActiveTopology keeps all disk types in the snapshot, so an SSD-only request
could be routed to a node with only HDD capacity (pickBestDiskOnNode then returns
disk 0 on the wrong tier). Filter rack/node selection to those with a free disk
of the requested type.
* ecbalancer.Place: enforce ReplicaPlacement DiffDataCenterCount (per-DC shard cap)
* ecbalancer: enforce DiffDataCenterCount in balance (cross-DC phase + cross-rack DC cap)
Adds a cross-DC corrective phase that drains data centers holding more than
DiffDataCenterCount shards of a volume, and a per-DC cap on cross-rack move
targets. Both are no-ops when DiffDataCenterCount is unset, so balance output is
unchanged for non-DC placements.
* topology: ratio-aware EC shard slots and provisional empty-disk slot
GetEffectiveAvailableEcShardSlots now takes the target collection's data-shard
count, so a 4+2 volume's larger shards are not over-counted at 10 per volume slot;
and it keeps the one provisional slot for freshly started empty servers that
report max=0, matching getEffectiveAvailableCapacityUnsafe. FromActiveTopology
threads the ratio through.
* ecbalancer.Place: explicit disk-type filter signal (fix HDD vs any ambiguity)
HardDriveType normalizes to "", which collided with "" meaning any disk. Add
Constraints.FilterDiskType and normalize both sides so a hdd request matches disks
reported as "" and never leaks to SSD, while filter=false still means any.
* ecbalancer: add clearShardAccounting for repair snapshot reconciliation
Clears one disk's copy of a shard from per-domain accounting and recomputes the
node-level union (preserving a kept copy on another disk of the same node), without
crediting capacity. Repair uses it to drop to-be-deleted copies before placing
missing shards.
* ecbalancer: don't cap cross-DC target racks when DiffRackCount is unset
len(racks)+1 wrongly limited each target rack (3 in a 2-rack cluster), so draining
a DC could stop short of the DiffDataCenterCount cap. Use MaxShardCount+1 as the
effectively-unlimited default.
* topology/ecbalancer: ratio-correct EC capacity accounting
Reservation shard slots (default ShardsPerVolumeSlot units) are now converted to
the target ratio before subtracting, and existing EC shards are charged by size
(targetDataShards/shardDataShards) so a 2+1 shard isn't counted as one 10+4 slot.
Per-shard ratio lookup is behind shardDataShards (OSS uses the standard ratio).
* ecbalancer.Place: candidate tiering and eligible-rack caps
Adds a per-disk eligibility/preference abstraction so Place supports:
- preferred-tag whole-plan retry (try disks carrying the earliest tags first,
widen to all only if a tier cannot place every shard; reports
SpilledOutsidePreferredTags),
- soft disk-type spill via DiskTypePolicy (Any/Prefer/Require): Prefer fills the
preferred type then spills, reporting SpilledToOtherDiskType; Require filters,
- even per-rack caps that divide by racks holding an eligible disk, so a tiered
cluster (e.g. SSDs in 2 of 4 racks) isn't capped impossibly low.
Disk tags carried via Node.AddDiskTags + FromActiveTopology.
* ecbalancer: export ClearShardAccounting for repair snapshot reconciliation
* ecbalancer: address review feedback (ratio rounding, bitmap walk, same-DC moves)
- topology/ecbalancer: round shard-reservation and existing-shard footprint up
when converting to target-ratio shard slots, so a sub-slot reservation is not
truncated to zero and free capacity is not overstated for low-data-shard
layouts (targetDataShards < ds).
- erasure_coding: add ShardBits.All iterator and use it across the balancer,
cross-DC phase, and placement scoring instead of scanning 0..MaxShardCount and
probing Has on every id.
- ecbalancer: allow same-DC cross-rack moves when a DC already sits at its
DiffDataCenterCount cap; a same-DC move leaves the DC total unchanged. Add a
regression test that fails without the guard.
- ecbalancer cross-DC phase: pick targets via the eligible-aware
pickNodeInRackEligible/pickBestDiskEligible helpers so the disk-type filter is
honored and a 0 disk id is not mistaken for a valid selection.
* ecbalancer: test ecShardSlotsOnDisk fractional round-up
Cover the mixed-ratio path (targetDataShards < existing data shards) so a
shard's fractional footprint is never floored to zero and free capacity is not
overstated. Exercises the round-up via the targetDataShards parameter; OSS uses
the standard ratio at runtime while the enterprise build hits it with real
per-volume ratios.
* ecbalancer: assert node B rack in TestFromActiveTopology
* ecbalancer: split Destination into separate DataCenter and bare Rack
Replace the composite "dc:rack" Rack field on Destination with separate
DataCenter and bare Rack values, matching topology.DiskInfo and the worker-task
convention. Callers (and tests) read the data center directly instead of parsing
the composite with strings.SplitN.
* shell ec.balance: use utilization-based global balancing (parity with worker)
The shell's global rebalance phase balanced by raw shard count; switch it to
fractional fullness (shards/capacity), as the worker already does. On uniform
capacity the two agree; on heterogeneous capacity it fills nodes proportionally
instead of driving small-capacity nodes toward full.
Updates the heterogeneous-capacity regression test to assert even fullness
(~equal shards/capacity per node) rather than even shard count.
* ecbalancer: bounded-proportional per-DC shard spread
DiffDataCenterCount was enforced only as a ceiling (drain-to-cap), which could
leave a within-cap-but-lopsided DC distribution under a loose cap (e.g. 10/4 of 14
with cap=10). Now the cross-DC phase, the cross-rack DC guard, and Place all target
boundedMaxPerDC = min(DiffDataCenterCount, max(ceil(total/numDCs), parityShards)):
shards spread proportionally across DCs, but no tighter than the durability floor
(once each DC holds <= parityShards a DC loss is recoverable, so further spreading
only adds cross-DC/WAN traffic). No-op when DiffDataCenterCount is 0; identical to
before when the cap is the binding constraint.
* ecbalancer: drop DiffDataCenterCount enforcement for EC placement
The 1-byte volume ReplicaPlacement packs xyz into x*100+y*10+z<=255, so the DC
digit can only be 0-2 -- far too small to be a meaningful per-DC EC shard cap (a
cap of 1-2 would demand 7-14 DCs for a 10+4 volume). It's volume replica-placement,
not an EC spec. Removes the cross-DC balance phase, the DC guard in the cross-rack
phase, and the per-DC cap in Place (and the just-added bounded-proportional logic);
EC relies on the RP-independent rack/node even spread instead. Rack/node caps
(DiffRackCount/SameRackCount) are unchanged. Per-domain EC caps are left for a real
EC placement spec.
* ecbalancer: enforce per-disk durability cap; symmetric reserve/release
Place now refuses to put more than parityShards shards of a volume on a single
disk (pickBestDiskEligible skips a disk once it holds parityShards of the volume,
a hard cap not relaxed even in durability-first). Previously Place assigned by
free capacity, so a skewed near-full cluster could pile >parityShards onto one
disk -> losing it loses the volume; only distinct-disk count was checked. This
covers encode and repair (both route through Place); the caller skips/leaves the
volume rather than minting an unrecoverable layout.
Also makes reserveShard decrement freeSlots unconditionally, symmetric with
releaseShard's unconditional increment (the old guarded decrement could credit a
phantom slot on release if a shard were ever reserved onto a full disk).
* ecbalancer: add Topology.ReleaseVolumeShards (clear + credit) for greenfield encode
Releases all of a volume's shards from the snapshot and credits the freed disk
capacity, so a greenfield encode can plan as if stale EC shards from a prior failed
attempt are gone. Safe to credit because the encode task deletes stale shards
(cleanupStaleEcShards) before distributing the new ones. Distinct from
ClearShardAccounting (repair), which does not credit.
* ecbalancer: ReleaseVolumeShards credits node freeSlots, not just disks
releaseShard only increments per-disk freeSlots, but rack capacity is summed from
node freeSlots (buildRacks) and node freeSlots gates node eligibility. Crediting
only disks left a node/rack looking full after releasing stale shards, so a
greenfield encode still couldn't use the freed capacity. Now credits the node by
the total disk-slots freed.
* ecbalancer: correct PlacementMode docs (encode uses durability-first)
PlaceStrict was labeled '(encode)' but encode uses PlaceDurabilityFirst. Clarify
that durability-first is used by both encode and repair, reports relaxations in
PlaceResult.Relaxed, and never relaxes the per-disk durability cap.
* ecbalancer: treat SameRackCount as a direct per-node shard cap
The 3rd ReplicaPlacement digit now caps shards per node at exactly the digit
value, matching how DiffRackCount (2nd digit) caps per rack, instead of allowing
digit+1 per node. This makes the per-rack and per-node caps consistent and
matches the documented "digits cap EC shards per rack and per node" semantics;
e.g. 011 now means at most one shard per rack and one per node.
* EC encode: place shards via ecbalancer.Place + configurable replica placement
Encode now plans destinations through the shared ecbalancer.Place policy
(durability-first: prefers the source disk type and honors replica placement /
caps / anti-affinity, relaxing rather than failing when capacity is tight) instead
of the EC-only placement planner. Targets and capacity reservations use Place's
actual per-disk shard assignment, not a round-robin guess; cross-volume in-cycle
capacity is tracked by ActiveTopology's pending task, so the cached planner is no
longer consulted. Adds a configurable replica_placement (proto field 6 + worker
form + reader) that overrides the master default replication.
The placement-package planner code is left in place (now unused) and removed in a
follow-up that drops the package.
* EC encode: drop unused dataShards param from createECTargets
Addresses review feedback: after switching to Place's per-disk shardsPerPlan
assignment, createECTargets no longer needs the data-shard count.
* EC encode: fix packed-target validation, greenfield stale-shard accounting, RP docs
- Validate counts distinct shard ids across targets, not target rows, so packed
plans (fewer (node,disk) targets than shards) aren't rejected.
- planECDestinations releases the volume's stale EC shards from the snapshot before
Place (ReleaseVolumeShards), crediting their capacity. The encode task deletes
stale shards before distributing, so a retry on tight capacity no longer fails
planning by counting shards that are about to be removed.
- replica_placement config/form help no longer claims a data-center limit (the DC
digit is ignored for EC); detection logs a warning when a DC digit is set.
* EC encode: surface relaxed placement; mark replica_placement best-effort
Encode places with PlaceDurabilityFirst (the chosen lenient behavior), which can
relax caps/anti-affinity/replica-placement to avoid deferring. That was silent
(only disk-type/tag spills were logged). Now logs PlaceResult.Relaxed so a tight
replica placement isn't weakened unnoticed, and the config/form help states the
rack/node caps are best-effort during encode (enforced by rebalancing).
* EC encode: key per-disk shard grouping by struct, not formatted string
planECDestinations grouped destinations using a fmt.Sprintf("%s:%d") map key
per shard; use a {node,diskID} struct key and pre-size the map/slice to the
shard count to drop the per-shard string allocation.
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d4e39b499b |
EC placement: shared replica-placement resolver, snapshot + Place core, capacity fixes, tiering (#9621)
* Add shared super_block.ResolveReplicaPlacement; use it in ec_balance * Add ecbalancer.FromActiveTopology snapshot constructor for EC encode/repair * Add ecbalancer.Place greenfield/repair placement core (strict + durability-first) * topology: add GetEffectiveAvailableEcShardSlots; FromActiveTopology uses shard-granular free slots GetDisksWithEffectiveCapacity flattens reserved shard slots into volume slots via integer truncation, so an in-flight EC task reserving a non-multiple-of- DataShardsCount number of shards was lost from the snapshot and freeSlots was over-reported. GetEffectiveAvailableEcShardSlots subtracts the full reservation impact at shard granularity. * ecbalancer.Place: reject nodes without a free disk of the requested type FromActiveTopology keeps all disk types in the snapshot, so an SSD-only request could be routed to a node with only HDD capacity (pickBestDiskOnNode then returns disk 0 on the wrong tier). Filter rack/node selection to those with a free disk of the requested type. * ecbalancer.Place: enforce ReplicaPlacement DiffDataCenterCount (per-DC shard cap) * ecbalancer: enforce DiffDataCenterCount in balance (cross-DC phase + cross-rack DC cap) Adds a cross-DC corrective phase that drains data centers holding more than DiffDataCenterCount shards of a volume, and a per-DC cap on cross-rack move targets. Both are no-ops when DiffDataCenterCount is unset, so balance output is unchanged for non-DC placements. * topology: ratio-aware EC shard slots and provisional empty-disk slot GetEffectiveAvailableEcShardSlots now takes the target collection's data-shard count, so a 4+2 volume's larger shards are not over-counted at 10 per volume slot; and it keeps the one provisional slot for freshly started empty servers that report max=0, matching getEffectiveAvailableCapacityUnsafe. FromActiveTopology threads the ratio through. * ecbalancer.Place: explicit disk-type filter signal (fix HDD vs any ambiguity) HardDriveType normalizes to "", which collided with "" meaning any disk. Add Constraints.FilterDiskType and normalize both sides so a hdd request matches disks reported as "" and never leaks to SSD, while filter=false still means any. * ecbalancer: add clearShardAccounting for repair snapshot reconciliation Clears one disk's copy of a shard from per-domain accounting and recomputes the node-level union (preserving a kept copy on another disk of the same node), without crediting capacity. Repair uses it to drop to-be-deleted copies before placing missing shards. * ecbalancer: don't cap cross-DC target racks when DiffRackCount is unset len(racks)+1 wrongly limited each target rack (3 in a 2-rack cluster), so draining a DC could stop short of the DiffDataCenterCount cap. Use MaxShardCount+1 as the effectively-unlimited default. * topology/ecbalancer: ratio-correct EC capacity accounting Reservation shard slots (default ShardsPerVolumeSlot units) are now converted to the target ratio before subtracting, and existing EC shards are charged by size (targetDataShards/shardDataShards) so a 2+1 shard isn't counted as one 10+4 slot. Per-shard ratio lookup is behind shardDataShards (OSS uses the standard ratio). * ecbalancer.Place: candidate tiering and eligible-rack caps Adds a per-disk eligibility/preference abstraction so Place supports: - preferred-tag whole-plan retry (try disks carrying the earliest tags first, widen to all only if a tier cannot place every shard; reports SpilledOutsidePreferredTags), - soft disk-type spill via DiskTypePolicy (Any/Prefer/Require): Prefer fills the preferred type then spills, reporting SpilledToOtherDiskType; Require filters, - even per-rack caps that divide by racks holding an eligible disk, so a tiered cluster (e.g. SSDs in 2 of 4 racks) isn't capped impossibly low. Disk tags carried via Node.AddDiskTags + FromActiveTopology. * ecbalancer: export ClearShardAccounting for repair snapshot reconciliation * ecbalancer: address review feedback (ratio rounding, bitmap walk, same-DC moves) - topology/ecbalancer: round shard-reservation and existing-shard footprint up when converting to target-ratio shard slots, so a sub-slot reservation is not truncated to zero and free capacity is not overstated for low-data-shard layouts (targetDataShards < ds). - erasure_coding: add ShardBits.All iterator and use it across the balancer, cross-DC phase, and placement scoring instead of scanning 0..MaxShardCount and probing Has on every id. - ecbalancer: allow same-DC cross-rack moves when a DC already sits at its DiffDataCenterCount cap; a same-DC move leaves the DC total unchanged. Add a regression test that fails without the guard. - ecbalancer cross-DC phase: pick targets via the eligible-aware pickNodeInRackEligible/pickBestDiskEligible helpers so the disk-type filter is honored and a 0 disk id is not mistaken for a valid selection. * ecbalancer: test ecShardSlotsOnDisk fractional round-up Cover the mixed-ratio path (targetDataShards < existing data shards) so a shard's fractional footprint is never floored to zero and free capacity is not overstated. Exercises the round-up via the targetDataShards parameter; OSS uses the standard ratio at runtime while the enterprise build hits it with real per-volume ratios. * ecbalancer: assert node B rack in TestFromActiveTopology * ecbalancer: split Destination into separate DataCenter and bare Rack Replace the composite "dc:rack" Rack field on Destination with separate DataCenter and bare Rack values, matching topology.DiskInfo and the worker-task convention. Callers (and tests) read the data center directly instead of parsing the composite with strings.SplitN. * shell ec.balance: use utilization-based global balancing (parity with worker) The shell's global rebalance phase balanced by raw shard count; switch it to fractional fullness (shards/capacity), as the worker already does. On uniform capacity the two agree; on heterogeneous capacity it fills nodes proportionally instead of driving small-capacity nodes toward full. Updates the heterogeneous-capacity regression test to assert even fullness (~equal shards/capacity per node) rather than even shard count. * ecbalancer: bounded-proportional per-DC shard spread DiffDataCenterCount was enforced only as a ceiling (drain-to-cap), which could leave a within-cap-but-lopsided DC distribution under a loose cap (e.g. 10/4 of 14 with cap=10). Now the cross-DC phase, the cross-rack DC guard, and Place all target boundedMaxPerDC = min(DiffDataCenterCount, max(ceil(total/numDCs), parityShards)): shards spread proportionally across DCs, but no tighter than the durability floor (once each DC holds <= parityShards a DC loss is recoverable, so further spreading only adds cross-DC/WAN traffic). No-op when DiffDataCenterCount is 0; identical to before when the cap is the binding constraint. * ecbalancer: drop DiffDataCenterCount enforcement for EC placement The 1-byte volume ReplicaPlacement packs xyz into x*100+y*10+z<=255, so the DC digit can only be 0-2 -- far too small to be a meaningful per-DC EC shard cap (a cap of 1-2 would demand 7-14 DCs for a 10+4 volume). It's volume replica-placement, not an EC spec. Removes the cross-DC balance phase, the DC guard in the cross-rack phase, and the per-DC cap in Place (and the just-added bounded-proportional logic); EC relies on the RP-independent rack/node even spread instead. Rack/node caps (DiffRackCount/SameRackCount) are unchanged. Per-domain EC caps are left for a real EC placement spec. * ecbalancer: enforce per-disk durability cap; symmetric reserve/release Place now refuses to put more than parityShards shards of a volume on a single disk (pickBestDiskEligible skips a disk once it holds parityShards of the volume, a hard cap not relaxed even in durability-first). Previously Place assigned by free capacity, so a skewed near-full cluster could pile >parityShards onto one disk -> losing it loses the volume; only distinct-disk count was checked. This covers encode and repair (both route through Place); the caller skips/leaves the volume rather than minting an unrecoverable layout. Also makes reserveShard decrement freeSlots unconditionally, symmetric with releaseShard's unconditional increment (the old guarded decrement could credit a phantom slot on release if a shard were ever reserved onto a full disk). * ecbalancer: add Topology.ReleaseVolumeShards (clear + credit) for greenfield encode Releases all of a volume's shards from the snapshot and credits the freed disk capacity, so a greenfield encode can plan as if stale EC shards from a prior failed attempt are gone. Safe to credit because the encode task deletes stale shards (cleanupStaleEcShards) before distributing the new ones. Distinct from ClearShardAccounting (repair), which does not credit. * ecbalancer: ReleaseVolumeShards credits node freeSlots, not just disks releaseShard only increments per-disk freeSlots, but rack capacity is summed from node freeSlots (buildRacks) and node freeSlots gates node eligibility. Crediting only disks left a node/rack looking full after releasing stale shards, so a greenfield encode still couldn't use the freed capacity. Now credits the node by the total disk-slots freed. * ecbalancer: correct PlacementMode docs (encode uses durability-first) PlaceStrict was labeled '(encode)' but encode uses PlaceDurabilityFirst. Clarify that durability-first is used by both encode and repair, reports relaxations in PlaceResult.Relaxed, and never relaxes the per-disk durability cap. * ecbalancer: treat SameRackCount as a direct per-node shard cap The 3rd ReplicaPlacement digit now caps shards per node at exactly the digit value, matching how DiffRackCount (2nd digit) caps per rack, instead of allowing digit+1 per node. This makes the per-rack and per-node caps consistent and matches the documented "digits cap EC shards per rack and per node" semantics; e.g. 011 now means at most one shard per rack and one per node. |
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0accff0e4a |
fix(ec): log EC destination planning failures at v=2
The maintenance scanner tries to plan EC destinations for every eligible volume, so clusters that can't place EC logged a warning per volume every cycle. The min-node gate already skips clusters with fewer nodes than parity shards; demote the rest to V(2). |
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cd15ae1395 |
fix(ec): bring ec.encode worker and EC/volume helpers to parity with shell (#9599)
* refactor(volume): extract replica sync/select into shared volume_replica package Move the volume replica reconciliation helpers (status, union builder, SyncAndSelectBestReplica, ReadNeedleMeta) out of the shell into a new weed/storage/volume_replica package so both the shell (ec.encode, volume.tier.move, volume.check.disk) and the EC encode worker can reuse them. No behavior change. * fix(ec): bring ec.encode worker to parity with the shell - Sync replicas and encode the most-complete one (via the shared volume_replica.SyncAndSelectBestReplica) instead of a possibly-stale replica, marking all replicas readonly first. Prevents silent data loss when a stale replica is encoded and the originals deleted. - Skip remote/tiered volumes in detection (shell ec.encode excludes them). - Min-node safety gate: refuse to encode when cluster nodes < parity shards. - Align default thresholds with the shell (fullness 0.95, quiet 1h). * fix(vacuum): plugin path honors min_volume_age_seconds override deriveVacuumConfig hard-coded MinVolumeAgeSeconds=0, dropping any configured value. Read it from worker config (default 0, matching the shell/master vacuum which has no age gate) so an explicit override is honored. * address review feedback - config.go: align GetConfigSpec schema defaults (quiet_for_seconds=3600, fullness_ratio=0.95) with the runtime defaults so UI/bootstrap flows match the shell (coderabbitai). - ec_task.go: roll back readonly when markReplicasReadonly fails partway, so already-marked replicas don't stay readonly (coderabbitai). - volume_replica: pass the caller's replica statuses into buildUnionReplica instead of re-fetching them, and skip the per-needle ReadNeedleMeta RPC when the source replica is read-only (gemini-code-assist). * test(plugin_workers/ec): make fixtures eligible under the new defaults The default EC encode thresholds were raised to match the shell (fullness 0.95, quiet 1h), but the plugin-worker integration fixtures still used 90%-full / 10-minute-old volumes, so detection found no eligible volumes and the tests failed in CI. Bump the eligible fixtures to 96% full and 2h old. |
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87fdea5330 |
fix(admin): carry filer addresses as ServerAddress in plugin cluster context (#9600)
The plugin cluster context forwarded filers as gRPC-only addresses (host:grpcPort). The admin-script worker stored that in ShellOptions.FilerAddress, whose shell commands re-derive the gRPC port via ToGrpcAddress() and re-add the +10000 offset, dialing a non-existent host:28888. Carry filers in pb.ServerAddress form (host:httpPort.grpcPort) and let each consumer convert when it dials: the admin shell uses it verbatim, while the s3_lifecycle and iceberg workers collapse it to a gRPC address. Rename the proto field filer_grpc_addresses -> filer_addresses so the name matches the content. |
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391f543ff2 |
fix(ec): correct multi-disk disk counting and EC balance shard attribution (#9594)
* fix(shell): count physical disks in cluster.status on multi-disk nodes
The master keys DataNodeInfo.DiskInfos by disk type, so several same-type
physical disks on one node collapse into a single DiskInfo entry. cluster.status
(printClusterInfo) and CountTopologyResources counted len(DiskInfos), reporting
one disk per node instead of the real physical disk count, while volume.list and
the admin ActiveTopology already split per physical disk.
Route both counters through DiskInfo.SplitByPhysicalDisk so a node with N
same-type disks reports N. Cosmetic/diagnostic only; placement already uses the
per-disk activeDisk map.
* fix(ec): attribute EC balance source disk per shard and reject same-node moves
On multi-disk nodes the EC balance worker built a node-level view that kept only
the first physical disk id per (node, volume), so a move of a shard living on a
different disk reported the wrong source disk. That source disk drives the
per-disk capacity reservation, so the wrong disk drifts the capacity model the
EC placement planner relies on. Track shards per physical disk and resolve the
actual source disk for every emitted move (dedup, cross-rack, within-rack,
global), keeping the per-disk view consistent as simulated moves are applied.
Also close a data-loss trap: VolumeEcShardsDelete is node-wide (it removes the
shard from every disk on the node) and copyAndMountShard skips the copy when
source and target addresses match, so a same-node move would erase a shard it
never copied. isDedupPhase now requires the same node AND disk, and Validate /
Execute reject same-node cross-disk moves outright.
* fix(ec): spread EC balance moves across destination disks
Port the shell ec.balance pickBestDiskOnNode heuristic to the EC balance
worker so a moved shard is placed on a good physical disk instead of always
deferring to the volume server (target disk 0). The detection now builds a
per-physical-disk view of each node (free slots split from the node total, exact
EC shard count, disk type, discovered from both regular volumes and EC shards)
and, for each cross-rack, within-rack, and global move, chooses the destination
disk by ascending score:
- fewer total EC shards on the disk,
- far fewer shards of the same volume on the disk (spread a volume's shards
across disks for fault tolerance), and
- data/parity anti-affinity (a data shard avoids disks holding the volume's
parity shards and vice versa).
Planned placements are reserved on the in-memory model during a run so multiple
shards moved to the same node spread across its disks rather than piling on one.
* fix(ec): bring EC balance worker to parity with shell ec.balance
The worker's cross-rack and within-rack balancing balanced shards by total
count; the shell balances data and parity shards separately with anti-affinity
and honors replica placement. Port that logic so the automatic balancer makes
the same fault-tolerance-aware decisions as the manual command:
- Cross-rack and within-rack now run a two-pass balance: data shards spread
first, then parity shards spread while avoiding racks/nodes that already hold
the volume's data shards (anti-affinity), mirroring doBalanceEcShardsAcrossRacks
and doBalanceEcShardsWithinOneRack.
- Optional replica placement: a new replica_placement config (e.g. "020")
constrains shards per rack (DiffRackCount) and per node (SameRackCount); empty
keeps the previous even-spread behavior.
- The data/parity boundary is resolved from a per-collection EC ratio (standard
10+4 here), replacing the previously hardcoded constant at the call sites.
Selection is deterministic (sorted keys) to keep behavior reproducible.
* refactor(ec): extract shared ecbalancer package for shell and worker
The EC shard balancing policy was duplicated between the shell ec.balance
command and the admin EC balance worker, and the two had drifted (multi-disk
handling, data/parity anti-affinity, replica placement). Extract the policy into
a new pure package, weed/storage/erasure_coding/ecbalancer, that both callers
share so it cannot drift again.
- ecbalancer.Plan(topology, options) runs the full policy (dedup, cross-rack and
within-rack data/parity two-pass with anti-affinity, global per-rack balance,
and diversity-aware disk selection) over a caller-built Topology snapshot and
returns the shard Moves. It depends only on erasure_coding and super_block.
- The worker builds the Topology from the master topology and turns Moves into
task proposals; the shell builds it from its EcNode model and executes Moves
via the existing move/delete RPCs. Per-collection EC ratio resolution stays in
each caller (passed as Options.Ratio).
- Options expose the two genuine policy differences: GlobalUtilizationBased
(worker balances by fractional fullness; shell by raw count) and
GlobalMaxMovesPerRack (worker moves incrementally across cycles; shell drains
in one pass).
The shell keeps pickBestDiskOnNode for the evacuate command. Policy tests move to
the ecbalancer package; the shell and worker keep their adapter/execution tests.
* fix(ec): restore parallelism and per-type/full-range balancing after ecbalancer refactor
Address regressions and gaps from the ecbalancer extraction:
- Shell ec.balance honors -maxParallelization again: planned moves run phase by
phase (preserving cross-phase dependencies) with bounded concurrency within a
phase. Apply mode does only the RPCs concurrently; dry-run stays sequential and
updates the in-memory model for inspection.
- Rack and node balancing gate on per-type spread (data and parity separately)
instead of combined totals, so a data/parity skew is corrected even when the
per-rack/node totals are even.
- Global rack balancing iterates the full shard-id space (MaxShardCount) so
custom EC ratios with more than the standard total are candidates.
- Cross-rack planning decrements the destination node's free slots per planned
move, so limited-capacity targets are no longer over-planned.
* fix(ec): make EC dedup keeper deterministic and capacity-aware
When a shard is duplicated across nodes, keep the copy on the node with the most
free slots and delete the duplicates from the more-constrained nodes, relieving
capacity pressure where it is tightest. Tie-break on node id so the choice is
deterministic. This unifies the shell and worker (the shell previously kept the
least-free node, an incidental default) on the more sensible behavior.
* fix(ec): restore global volume-diversity and per-volume move serialization
Two more behaviors lost in the ecbalancer refactor:
- Global rack balancing again prefers moving a shard of a volume the destination
does not hold at all before adding another shard of an already-present volume
(two-pass, mirroring the old balanceEcRack), keeping each volume's shards
spread across nodes.
- Shell apply-mode execution serializes a single volume's moves within a phase
while still running different volumes in parallel, so concurrent moves of the
same volume cannot race on its shared .ecx/.ecj/.vif sidecar files.
* fix(ec): key EC balance shards by (collection, volume id)
A numeric volume id can be reused across collections, and EC identity is
(collection, vid) (see store_ec_attach_reservation.go). The ecbalancer keyed
Node.shards by vid alone, so volumes sharing an id across collections merged into
one entry — letting dedup delete a "duplicate" that is actually a different
collection's shard, and letting moves act across collections. Key shards by
(collection, vid) throughout so each volume stays distinct.
* fix(ec): credit freed capacity from dedup before later balance phases
Dedup deletions are simulated only by applyMovesToTopology, which cleared shard
bits but did not return the freed disk/node/rack slots. Later phases reject
destinations with no free slots, so a slot opened by dedup could not be reused in
the same Plan/ec.balance run. applyMovesToTopology now credits the freed
disk/node/rack capacity for dedup moves (non-dedup moves still rely on the inline
accounting their phase already did).
* test(ec): add multi-disk EC balance integration test
Cover issue 9593 end-to-end at the unit level the old tests missed: build the
master's actual multi-disk wire format (same-type disks collapsed into one
DiskInfo, real DiskId only in per-shard records), run it through a real
ActiveTopology and the Detection entry point, then replay the planned moves with
the volume server's true semantics (node-wide VolumeEcShardsDelete) and assert no
EC shard is ever lost. Covers a balanced spread, a one-node-concentrated volume,
and a multi-rack spread, and asserts moves are safe (no same-node cross-disk),
correctly attributed to the source disk, and redistribute concentrated volumes
across both other racks and multiple destination disks.
* fix(ec): aggregate per-disk EC shards when verifying multi-disk volumes
collectEcNodeShardsInfo overwrote its per-server entry for each EcShardInfo of a
volume. A multi-disk node reports one EcShardInfo per physical disk holding shards
of the volume, so only the last disk's shards survived — the node looked like it
was missing shards it actually had. This made ec.encode's pre-delete verification
(and ec.decode) under-count volumes whose shards are spread across disks on one
server, falsely aborting the encode on multi-disk clusters. Union the per-disk
shard sets per server instead.
Also make verifyEcShardsBeforeDelete poll briefly: shard relocations reach the
master via volume-server heartbeats, so a freshly distributed shard set may not be
fully visible the instant the balance returns. Retry before concluding the set is
incomplete; genuine loss still fails after the retries are exhausted.
* test(ec): end-to-end multi-disk EC balance shard-loss regression
Start a real cluster of multi-disk volume servers (3 servers x 4 disks),
EC-encode a volume, run ec.balance, and assert hard invariants the prior
integration tests only logged: after encode all 14 shards exist, ec.balance loses
no shard, shards span more than one disk per node, and cluster.status counts
physical disks (not one per node). This reproduces issue 9593 end to end and would
have caught the multi-disk shard-aggregation bug fixed alongside it.
* fix(ec): bring EC balance worker/plugin path to parity with shell
- Per-volume serialization and phase order: key the plugin proposal dedupe by
(collection, volume) instead of (volume, shard, source), so the scheduler runs
only one of a volume's moves at a time (within a run and against in-flight jobs).
Concurrent same-volume moves raced on the volume's .ecx/.ecj/.vif sidecars; and
because the planner emits a volume's moves in phase order, they now execute in
order across detection cycles, matching the shell.
- disk_type "hdd": normalize via ToDiskType (hdd -> "" HardDriveType) while keeping
a "filter requested" flag, so disk_type=hdd matches the empty-keyed HDD disks
instead of nothing; apply the canonical type to planner options and move params.
- Replica placement: expose shard_replica_placement in the admin config form and
read it into the worker config, mirroring ec.balance -shardReplicaPlacement.
* test(ec): rename worker in-process test (not a real integration test)
The worker-package multi-disk tests build a fake master topology and simulate
move execution; they are not real-cluster integration tests. Rename
integration_test.go -> multidisk_detection_test.go and drop the Integration
prefix so 'integration' refers only to the real-cluster E2Es in test/erasure_coding.
* ci(ec): remove redundant ec-integration workflow
ec-integration.yml duplicated EC Integration Tests under the same workflow name
but ran only 'go test ec_integration_test.go' (one file), so it never ran new
test files (e.g. multidisk_shardloss_test.go) and was a strict, path-filtered
subset of ec-integration-tests.yml, which already runs 'go test -v' over the whole
test/erasure_coding package on every push/PR.
* fix(ec): worker falls back to master default replication for EC balance
For strict parity with the shell, the EC balance worker now uses the master's
configured default replication as the replica-placement fallback when no explicit
shard_replica_placement is set, instead of always defaulting to even spread.
The maintenance scanner reads it via GetMasterConfiguration each cycle and passes
it through ClusterInfo.DefaultReplicaPlacement; detection resolves the constraint
(explicit config wins, else master default, else none) in resolveReplicaPlacement.
A zero-replication default (the common 000 case) still means even spread, so the
common configuration is unchanged.
* fix(ec): plugin path populates master default replication too
The plugin worker built ClusterInfo with only ActiveTopology, so the master
default replication fallback added for the maintenance path never reached
plugin-driven EC balance detection — empty shard_replica_placement still meant
even spread there. Fetch the master default via GetMasterConfiguration (new
pluginworker.FetchDefaultReplicaPlacement) and set ClusterInfo.DefaultReplicaPlacement
so both detection paths resolve replica placement identically to the shell.
* docs(ec): empty shard replica placement uses master default, not even spread
The EC balance config text (admin plugin form, legacy form help text, and
the struct/proto field comments) still said an empty shard_replica_placement
spreads evenly. The runtime resolves empty to the master default replication
(resolveReplicaPlacement), matching shell ec.balance, with even spread only
when that default is empty or zero. Update the text to match and regenerate
worker_pb for the proto comment change.
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024b59fb31 |
fix(ec): pack EC shards onto fewer disks instead of refusing the task (#9588)
The planner refused to create an EC task unless it found totalShards distinct (server, disk_id) targets, so a cluster with fewer disks than shards (e.g. 8 single-disk servers for a 10+4 scheme) could never encode. A disk safely holds several distinct shards of one volume: each is its own .ecNN file and ReceiveFile keys by that extension. Drop the strict check and let createECTargets round-robin shards across the available disks, matching ec.encode's "4,4,3,3" fallback. The minTotalDisks floor (ceil(total/parity)) already keeps any disk under parityShards shards, so the volume still survives losing any one disk. Reserve capacity for the actual per-disk shard count rather than assuming one shard each, so packing doesn't over-commit disk slots. |
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6cab199400 |
fix(iceberg): dial filer gRPC address verbatim in plugin worker (#9527)
* fix(iceberg): dial filer gRPC address verbatim in plugin worker dialFiler was running its address argument through pb.ServerAddress.ToGrpcAddress, whose single-port fallback adds +10000 to any host:port — so when the admin forwards ClusterContext.FilerGrpcAddresses (already host:grpcPort) to the worker, the iceberg handler turns the real gRPC port (e.g. 18888) into a non-existent 28888 and dispatched jobs fail with connection refused. Drop the conversion; the address is already dialable. Tests that produced fake filer addresses in dual-port form now return host:grpcPort to match the new contract. * test(ec): use renamed detection_interval_minutes field The admin_runtime.detection_interval_seconds field was renamed to detection_interval_minutes back in May. This integration test was not updated, so the unknown JSON field was silently ignored and the scheduler fell back to the default detection interval (17 min for erasure_coding), which exceeds the test's 5-minute wait and times out. Switch to detection_interval_minutes: 1 — local run completes in ~120s. |
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2a41e76101 |
fix(ec): blanket-clean every destination over the full shard range (#9512)
* fix(ec): blanket-clean every destination over the full shard range The previous cleanup pass walked t.sources only, with the shard ids the topology had reported at detection time. In the wild, a destination can end up with EC shards mounted that the topology snapshot didn't list — shards on a sibling disk that hadn't heartbeated, or shards left over from a concurrent attempt's mount step. FindEcVolume still returns true, so the next ReceiveFile trips the mounted-volume guard. Cleanup now unions t.sources (with ShardIds) and t.targets and issues unmount + delete over [0..totalShards-1] on each. Both RPCs are idempotent on missing shards, so the wider sweep is free. Two new tests cover the gap: shards mounted beyond what t.sources lists, and a target-only destination with no source row. * log(ec): include disk_id in EC unmount/delete/refusal log lines The current logs identify the volume and shard but leave disk_id off, which makes the cross-server cleanup story hard to follow when multiple disks of one server hold pieces of the same volume: UnmountEcShards 4121.1 -> add disk_id ec volume video-recordings_4121 shard delete [1 5] -> add per-loc disk_id volume server X:Y deletes ec shards from 4121 [...] -> add disk_id ReceiveFile: ec volume 4121 is mounted; refusing... -> add disk_ids ReceiveFile's refusal now names the disk_ids actually holding the mount so operators can see whether the next cleanup pass needs to target a sibling disk. Added Store.FindEcVolumeDiskIds / Store::find_ec_volume_disk_ids as the supporting primitive. Mirrored in seaweed-volume/src/ (unmount log in Store::unmount_ec_shard, heartbeat delete log in diff_ec_shard_delta_messages, refusal in the ReceiveFile handler). * test(ec): stub VolumeEcShardsUnmount/Delete on the fake volume server The plugin-worker EC tests boot a fake volume server that embeds UnimplementedVolumeServerServer. After the worker started calling VolumeEcShardsUnmount + VolumeEcShardsDelete pre-distribute, the default Unimplemented response surfaced as fourteen "method not implemented" errors and TestErasureCodingExecutionEncodesShards failed. Both RPCs are no-ops here — nothing on the fake server has mounted state or persisted shard files to remove. |
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2c1482f7a6 |
fix(ec): clear cross-server stale EC shards before re-distribute (#9478) (#9499)
* fix(ec): clear cross-server stale EC shards before re-distribute (#9478) A previous failed encode leaves partial .ec?? shards mounted on destination volume servers that are not the .dat owner. PR #9480 only prunes when the .dat sits on a sibling disk of the SAME store, so the cross-server case stays stuck: every retry trips volume_grpc_copy.go:570's "ec volume %d is mounted; refusing overwrite" guard and the scheduler loops. Detection already lists existing EC shards as CleanupECShards sources; plumb the shard ids through (ActiveTopology.GetECShardLocations, TaskSourceSpec, TaskSource.shard_ids) and have the EC worker call VolumeEcShardsUnmount + VolumeEcShardsDelete on each destination after the local shard set is generated and before distributeEcShards. Skip EC-shard sources in getReplicas so the post-encode VolumeDelete step does not target destination-only nodes. Integration test mounts a partial shard subset, asserts the mounted-volume refusal, runs cleanupStaleEcShards, and asserts the next ReceiveFile lands. * chore(ec): tighten code comments in stale-shard cleanup Drop issue-number refs from code comments and shorten the docstrings on cleanupStaleEcShards / unmountAndDeleteEcShards / getReplicas plus the new test file. Behavior unchanged. * fix(ec): skip empty-ShardIds locations; dedupe getReplicas by node GetECShardLocations dropped entries where ecShardMatchesCollection saw a phantom info record with EcIndexBits=0 — without ShardIds, getReplicas misread the resulting source as a regular replica and would have called VolumeDelete on a destination-only node. getReplicas now dedupes by Node since VolumeDelete is server-wide; per-disk source rows on the same server collapse to one call. * refactor(ec): use MaxShardCount and ShardBits in collectShardIdsForDisk Drop the literal 32 bit-iteration bound for erasure_coding.MaxShardCount and treat the EcIndexBits union as a ShardBits so Count() drives the slice preallocation. Keeps the helper aligned with the rest of the EC code and survives any future expansion of the shard-count ceiling. |
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3a8389cd68 |
fix(ec): verify full shard set before deleting source volume (#9490) (#9493)
* fix(ec): verify full shard set before deleting source volume (#9490) Before this change, both the worker EC task and the shell ec.encode command would delete the source .dat as soon as MountEcShards returned — even if distribute/mount failed partway, leaving fewer than 14 shards in the cluster. The deletion was logged at V(2), so by the time someone noticed missing data the only trace was a 0-byte .dat synthesized by disk_location at next restart. - Worker path adds Step 6: poll VolumeEcShardsInfo on every destination, union the bitmaps, and refuse to call deleteOriginalVolume unless all TotalShardsCount distinct shard ids are observed. A failed gate leaves the source readonly so the next detection scan can retry. - Shell ec.encode adds the same gate after EcBalance, walking the master topology with collectEcNodeShardsInfo. - VolumeDelete RPC success and .dat/.idx unlinks now log at V(0) so any source destruction is traceable in default-verbosity production logs. The EC-balance-vs-in-flight-encode race is intentionally left for a follow-up; balance should refuse to move shards for a volume whose encode job is not in Completed state. * fix(ec): trim doc comments on the new shard-verification path Drop WHAT-describing godoc on freshly added helpers; keep only the WHY notes (query-error policy in VerifyShardsAcrossServers, the #9490 reference at the call sites). * fix(ec): drop issue-number anchors from new comments Issue references age poorly — the why behind each comment already stands on its own. * fix(ec): parametrize RequireFullShardSet on totalShards Take totalShards as an argument instead of reading the package-level TotalShardsCount constant. The OSS callers continue to pass 14, but the helper is now usable with any DataShards+ParityShards ratio. * test(plugin_workers): make fake volume server respond to VolumeEcShardsInfo The new pre-delete verification gate calls VolumeEcShardsInfo on every destination after mount, and the fake server's UnimplementedVolumeServer returns Unimplemented — the verifier read that as zero shards on every node and aborted source deletion. Build the response from recorded mount requests so the integration test exercises the gate end-to-end. * fix(rust/volume): log .dat/.idx unlink with size in remove_volume_files Mirror the Go-side change in weed/storage/volume_write.go: stat each file before removing and emit an info-level log for .dat/.idx so a destructive call is always traceable. The OSS Rust crate previously unlinked them silently. * fix(ec/decode): verify regenerated .dat before deleting EC shards After mountDecodedVolume succeeds, the previous code immediately unmounts and deletes every EC shard. A silent failure in generate or mount could leave the cluster with neither shards nor a valid normal volume. Probe ReadVolumeFileStatus on the target and refuse to proceed if dat or idx is 0 bytes. Also make the fake volume server's VolumeEcShardsInfo reflect whichever shard files exist on disk (seeded for tests as well as mounted via RPC), so the new gate can be exercised end-to-end. * fix(ec): address PR review nits in verification + fake server - Drop unused ServerShardInventory.Sizes field. - Skip shard ids >= MaxShardCount before bitmap Set so the ShardBits bound is explicit (Set already no-ops on overflow, this is for clarity). - Nil-guard the fake server's VolumeEcShardsInfo so a malformed call doesn't panic the test process. |
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0dde6a8c84 |
refactor(s3/lifecycle): drop Per-Run Time Limit knob; use scheduler's Execution Timeout (#9494)
* refactor(s3/lifecycle): drop Per-Run Time Limit knob; use scheduler's Execution Timeout "Per-Run Time Limit (minutes)" duplicated the admin scheduler's "Execution Timeout (s)" — both are wall-clock caps on the same Execute call, stacked via context.WithTimeout. Whichever was shorter won. Under defaults the scheduler's 90s timeout always clobbered the worker's 60-min cap, so the "Per-Run Time Limit" knob was effectively dead unless an operator also raised Execution Timeout, and operators had to keep two values in agreement. Remove the worker-side knob and declare a sane scheduler default on the handler descriptor: - WorkerConfigForm: nil (was: one section with one field) - Config.MaxRuntime removed; ParseConfig drops max_runtime_minutes - Handler no longer wraps ctx in context.WithTimeout(MaxRuntime); runCtx is just the ctx the scheduler passes - AdminRuntimeDefaults.ExecutionTimeoutSeconds = 3600 (1h) and JobTypeMaxRuntimeSeconds = 3600 — the scheduler's global 90s default would otherwise kill every real run Tests: - TestParseConfigDefaults loses the MaxRuntime check; new TestParseConfigIgnoresWorkerValues documents the contract - TestDescriptor_WorkerConfigFormIsAbsent pins that the form is gone so a future re-add forces a conscious revisit - TestDescriptor_AdminRuntimeDefaultsBoundExecutionTimeout pins the 1h default with a comment about the 90s scheduler floor * fix(s3/lifecycle): no per-pass timeout by default Lifecycle is a scheduled batch — its natural duration is "as long as today's events take." The 1h default ExecutionTimeoutSeconds from the previous commit was still a footgun: too low truncates legitimate large-bucket passes; too high makes the value meaningless. Set both ExecutionTimeoutSeconds and JobTypeMaxRuntimeSeconds to math.MaxInt32 (~68 years) to say "no timeout in practice" in a code-review-readable way. Operators who genuinely want a wall-clock cap can set one in the admin UI; the scheduler's context.WithTimeout machinery is unchanged (we just hand it an effectively-infinite duration). Note: the scheduler floors ExecutionTimeout at 90s (defaultScheduledExecutionTimeout in weed/admin/plugin/plugin_scheduler.go), so 0 doesn't mean "unlimited" — it clamps back to 90s. A literal math.MaxInt32 is the way to express the intent without touching the shared scheduler code. Test updated to pin math.MaxInt32 and document the rationale so a future tighter cap fails the test and forces conscious revisit. |
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813f1351f8 |
feat(s3/lifecycle): enable scheduler by default (#9492)
S3 lifecycle is a standard bucket feature — operators set PutBucketLifecycleConfiguration through the S3 API expecting the configured expirations to actually fire. With the prior default (scheduler enabled=false), buckets with lifecycle XML silently retained data past their declared expiration until an operator noticed and turned the scheduler on. The failure mode of enabled-by-default is "worker runs every day and fast-exits on buckets with no lifecycle rules" — cheap. The failure mode of disabled-by-default is "data lingers, looks like it expired, doesn't" — bad. Enabled-by-default matches both the AWS S3 default behavior and the operator's natural mental model. Operators who want the worker off can still disable it via the admin UI; once a persisted config exists, this descriptor default no longer applies (the persisted Enabled state wins). Test pins the choice so a future flip to false fails loud. |
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bbc075b353 |
feat(s3/lifecycle): plumb WalkerInterval through worker admin config (#9485)
* feat(s3/lifecycle): throttle steady-state walker by cfg.WalkerInterval The steady-state and empty-replay walker fired on every dailyrun.Run invocation, which is fine when Run is called at the bucket-walk cadence the operator intends (e.g., once per hour or once per day), but catastrophic when a fast driver like the s3tests CI workflow or the admin worker scheduler invokes Run at multi-second cadence — each tick ran a full subtree scan per shard, crushing the filer. Decouple walker cadence from Run() invocation cadence: persist LastWalkedNs in the per-shard cursor and fire the steady-state / empty-replay walker only when (runNow - LastWalkedNs) >= cfg.WalkerInterval. Cold-start and recovery walker fires (RecoveryView) stay unconditional since those are bounded events that must run when their trigger condition (no cursor, hash mismatch) is met. Recovery walker fires also update LastWalkedNs so the subsequent steady-state pass doesn't double-walk. cfg.WalkerInterval=0 keeps the prior "fire every pass" behavior — the in-repo integration tests and s3tests fast driver continue to work unchanged. Production deployments should set this to the walk cost budget (typically 1h-24h depending on cluster size). Cursor file is back-compat: last_walked_ns is omitempty, so cursor files written before this change decode as LastWalkedNs=0, which walkerDue treats as "never walked steady-state" → walker fires next pass to establish the anchor (same path a cold-start cursor takes). No version bump. Operator surface for WalkerInterval is the dailyrun.Config struct; plumbing through worker.tasks.s3_lifecycle.Config and the admin schema is a follow-up. * fix(s3/lifecycle): suppress walker double-fire within a single pass Two gemini-code-assist findings: 1. walkerDue with interval=0 returned true even when lastWalkedNs == runNow.UnixNano() — the cold-start / recovery branch already fired the walker this pass, and the steady-state fall-through fired it again. RecoveryView is a superset of every per-shard partition, so the second walk added zero coverage and burned a full subtree scan. Add a within-pass guard at the front of walkerDue: if the cursor's LastWalkedNs equals runNow's UnixNano, the walker already ran this pass — skip. 2. The empty-replay branch passed persisted.LastWalkedNs to walkerDue instead of the local lastWalkedNs variable the rest of runShard threads through. Trivially equal at this point in the function, but the inconsistency would mask a future bug if any code above the branch ever sets lastWalkedNs. Test updates: TestWalkerDue gains the within-pass guard case plus a companion "earlier same pass still fires" sanity check. TestRunShard_ColdStartDoesNotDoubleWalk is new and pins the integration: cold-start runShard with WalkerInterval=0 must call cfg.Walker exactly once, not twice. * fix(s3/lifecycle): reject negative WalkerInterval + lift within-pass guard Two coderabbit findings: 1. validate() now rejects negative cfg.WalkerInterval. A typo like -1h previously fell through walkerDue's `interval <= 0` branch and silently re-enabled "walk every pass" — the exact behavior the throttle was added to prevent. The admin-config parser already clamps negative input to zero, but callers using dailyrun.Config directly (tests, embedders) now get a loud error instead. 2. Within-pass double-fire suppression moves out of walkerDue and into runShard's walkedThisPass local flag. walkerDue's equality check (lastWalkedNs == runNow.UnixNano) was correct in production (each pass freezes runNow at time.Now().UTC, no collisions) but fragile in tests that inject the same runNow across distinct passes — the test would see false suppression. Separating the concerns also makes walkerDue answer one question (persisted-state throttle) and runShard another (within-pass call-site dedup). walker_interval_test.go: TestValidate_RejectsNegativeWalkerInterval pins the new validation. TestWalkerDue's within-pass cases move out (the function is pure throttle now); TestRunShard_ColdStartDoesNot DoubleWalk still pins the integration behavior end-to-end. * feat(s3/lifecycle): plumb WalkerInterval through worker admin config #9484 added cfg.WalkerInterval to dailyrun.Config but left the worker side wired to zero — operators couldn't actually use the throttle without recompiling. Add the admin-schema knob: - New constant WalkerIntervalMinutesAdminKey = "walker_interval_minutes" follows the MetaLogRetentionDaysAdminKey pattern (Int64, minutes unit, 0 = unbounded / fire every pass). - New Config.WalkerInterval populated in ParseConfig from adminValues; negative / zero stay at zero so the prior "fire every pass" semantics keep the in-repo integration tests and the s3tests sub-minute driver working unchanged. - handler.go: admin form field with operator-facing label and description, default in DefaultValues, value forwarded to dailyrun.Run via cfg.WalkerInterval. Tests cover the default-zero, positive, and negative cases — same shape as the MetaLogRetention tests so the parsing contract stays consistent. Stacked on #9484; rebase after that lands. |
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d5372f9eb7 |
feat(s3/lifecycle): apply cluster rate limit to walker dispatch (#9471)
Phase 4b shipped the walker without plugging it into the cluster rate.Limiter that processMatches honors. A walker hitting a large bucket on the recovery branch could burst LifecycleDelete RPCs past the cluster_deletes_per_second cap that streaming-replay respects. WalkerDispatcher now takes a *rate.Limiter and waits on it before each RPC, observing the wait time on S3LifecycleDispatchLimiterWaitSeconds just like processMatches does. The handler passes the same limiter to both paths so replay + walk share one budget; nil disables throttling (unchanged default). Tests pin: the limiter actually delays a dispatch when the burst token is drained, and a ctx cancellation in Limiter.Wait surfaces as an error without sending the RPC. |
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ce5768fab1 |
feat(s3/lifecycle): operator-declared meta-log retention activates PromotedHash (#9473)
* feat(s3/lifecycle): operator-declared meta-log retention activates PromotedHash dailyrun.Config.RetentionWindow has been wired since Phase 4b but the handler never supplied a value, so runShard always fell back to maxTTL and engine.PromotedHash hashed nothing. The partition-flip recovery trigger was dormant by design "until the handler plumbs the real meta-log retention here." This PR plumbs it via a new admin form field: Meta-Log Retention (days) — 0 = unbounded (current behavior). When set, ParseConfig converts days to a time.Duration on cfg.MetaLogRetention. The handler passes it as dailyrun.Config.RetentionWindow, which runShard then feeds to engine.PromotedHash. Rules whose TTL exceeds the declared window land in the walk partition; the next time an operator shrinks retention so a previously replay-eligible rule slips past it, PromotedHash mismatches → recovery branch fires → walker re-evaluates the rule across the whole filer tree. 0 stays the default, so existing deployments see no behavior change. * chore(s3/lifecycle): rephrase days->duration conversion gemini-code-assist flagged the original form as a compile error, which it wasn't (time.Duration is a named int64 and supports * with other time.Durations — the test suite verified the value was correct). The suggested form is more idiomatic regardless: days*24 happens in int64 space before the lift to time.Duration, so the unit is unambiguous. |
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5004b4e542 |
feat(s3/lifecycle): delete streaming algorithm path (Phase 5b) (#9466)
* feat(s3/lifecycle): delete streaming algorithm path (Phase 5b) Phase 5a (PR #9465) retired the algorithm flag and made daily_replay the only execution path. The streaming-side code (scheduler.Scheduler, scheduler.BucketBootstrapper, dispatcher.Pipeline, dispatcher.Dispatcher, dispatcher.FilerPersister, and their tests) has had no in-tree caller since then. This PR deletes it. Net change: ~4800 lines removed, ~130 added (the scheduler/configload tests' helper file the deleted bootstrap_test.go used to host). Removed: - weed/s3api/s3lifecycle/scheduler/{bootstrap,bootstrap_test, scheduler,scheduler_test,pipeline_fanout_test, refresh_default,refresh_s3tests}.go - weed/s3api/s3lifecycle/dispatcher/{dispatcher,dispatcher_test, dispatcher_helpers_test,edge_cases_test,multi_shard_test, pipeline,pipeline_test,pipeline_helpers_test,toproto_test, dispatch_ticks_default,dispatch_ticks_s3tests}.go - weed/s3api/s3lifecycle/dispatcher/filer_persister_test.go (FilerPersister deleted; FilerStore tests don't need their own file) - weed/shell/command_s3_lifecycle_run_shard{,_test}.go (debug-only shell command that only ever wrapped the streaming pipeline; the production worker now exercises the same path every daily run) Trimmed: - dispatcher/filer_persister.go down to FilerStore + NewFilerStoreClient — the small interface daily_replay's cursor persister (dailyrun.FilerCursorPersister) plugs into. Kept (still consumed by daily_replay): - scheduler/configload.{go,_test.go} (LoadCompileInputs, AllActivePriorStates) - dispatcher/sibling_lister.{go,_test.go} (NewFilerSiblingLister, FilerSiblingLister) - dispatcher/filer_persister.go (FilerStore, NewFilerStoreClient) scheduler/testhelpers_test.go restores fakeFilerClient, fakeListStream, dirEntry, fileEntry — helpers the configload tests used to share with the deleted bootstrap_test.go. Updates the handler-package doc strings and one reader-package comment that still named the streaming pipeline. * fix(s3/lifecycle): hold lock through tree read in test filer client gemini caught an inconsistency in scheduler/testhelpers_test.go: LookupDirectoryEntry reads c.tree under c.mu, but ListEntries was releasing the lock before reading c.tree. The map is effectively static during tests so there's no actual race today, but matching the convention keeps the helper safe if a future test mutates the tree mid-run. |
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745e864bda |
feat(s3/lifecycle): retire algorithm flag, daily_replay is the only path (Phase 5a) (#9465)
feat(s3/lifecycle): remove algorithm flag, daily_replay is the only path (Phase 5a)
With Phase 4b on master the daily_replay path covers every rule kind
and the streaming algorithm has no remaining responsibilities. This
PR retires the algorithm flag from the worker:
- Drop the "Algorithm" enum field from AdminConfigForm and its
DefaultValues entry.
- Drop the if/else routing in Execute — every Execute call now
routes straight into executeDailyReplay.
- Drop the streaming-only worker fields (DispatchTick,
CheckpointTick, RefreshInterval, BootstrapInterval) and their
matching form fields. None of them are read by the daily_replay
path; keeping them in the form would suggest tuning knobs that
don't do anything.
- Drop AlgorithmStreaming / AlgorithmDailyReplay constants and the
Config.Algorithm field.
The streaming-path packages (s3lifecycle/scheduler, s3lifecycle/dispatcher)
remain on the tree; they're now reachable only by the
weed shell s3.lifecycle.run-shard debug command and the few helpers
(LoadCompileInputs, FilerStore, FilerSiblingLister) the daily_replay
worker still uses. Phase 5b deletes the dead code.
Tests prune the cadence-default assertions to the single remaining
field (max_runtime_minutes).
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f954781169 |
feat(s3/lifecycle): Phase 4b — daily walker for recovery and steady state (#9459)
* feat(s3/lifecycle): plumb RetentionWindow into dailyrun.Config
Adds a Config.RetentionWindow field that runShard threads into
engine.PromotedHash. Zero (the default) falls back to maxTTL, which
matches Phase 4a behavior — PromotedHash stays empty and the
partition-flip recovery trigger stays dormant.
Pure plumbing. The handler still passes zero so nothing changes at
runtime. The walker work (Phase 4b proper) sets a real retention from
the meta-log boundary and the partition-flip trigger starts firing.
* feat(s3/lifecycle): WalkerDispatcher adapter for the daily-run walker
Phase 4b prep. Implements bootstrap.Dispatcher on top of LifecycleClient
so the same LifecycleDelete RPC drives both the meta-log replay path
and the walker. No CAS witness — the server's identityMatches treats
nil ExpectedIdentity as a bootstrap call and rebuilds the witness from
the live entry, which is the right contract for a full-tree walk.
Adds VersionID to bootstrap.Entry so versioned-bucket walks address
the right version. MPU init uses DestKey for ObjectPath (matching the
prefix-match contract); rejecting empty DestKey keeps malformed init
records out of the dispatch path.
Not wired yet — runShard still doesn't invoke the walker. Follow-up
commits add the ListFunc adapter and the recovery-branch wiring.
* feat(s3/lifecycle): wire Walker hook into runShard's recovery branch
Adds a Config.Walker callback that fires on rule-content edit /
partition flip BEFORE the cursor rewinds, so already-due objects across
the rewritten rule set get caught instead of waiting on meta-log
replay alone. The callback receives engine.RecoveryView(snap) and the
per-shard ID; nil disables it (Phase 4a behavior preserved).
Decoupling the wiring from the implementation: the handler-side
WalkerFunc that drives bootstrap.Walk via the filer is the follow-up
commit, and tests can stub the callback without standing up the full
filer/client/lister harness.
Tests pin: walker fires exactly once on hash mismatch, walker error
propagates and leaves the cursor unchanged, nil Walker is a no-op.
* feat(s3/lifecycle): WalkBuckets composes ListFunc + Dispatcher per shard
Adds dailyrun.WalkBuckets — the composable driver the handler-side
WalkerFunc will call. Iterates a bucket list, wraps the supplied
bootstrap.ListFunc with a per-shard filter (Path for non-MPU, DestKey
for MPU init), and runs bootstrap.Walk per bucket using the supplied
Dispatcher. First bucket error wins; remaining buckets log and run to
completion so one filer flake doesn't kill the shard.
Composable rather than monolithic so callers and tests can swap parts:
production uses a filer-backed ListFunc + WalkerDispatcher; tests use
bootstrap.EntryCallback + a stub. The filer-backed ListFunc is the
next commit.
Tests pin: shard filter routes only matching entries, MPU shard uses
DestKey not the .uploads/<id> path, single-bucket error propagates
while other buckets still run, ctx cancellation short-circuits between
buckets, nil guards on view/list/dispatch.
* feat(s3/lifecycle): filer-backed ListFunc for the daily-run walker
Phase 4b: dailyrun.FilerListFunc returns a bootstrap.ListFunc that
streams entries under <bucketsPath>/<bucket> by paginated SeaweedList.
Recurses into regular directories; .versions/ and .uploads/ are
skipped at this stage so they don't surface as raw children — the
sibling expansion (versioned NoncurrentDays state, MPU init dispatch)
lands in the next commit.
listAll and isVersionsDir are ported from scheduler/bootstrap.go's
same-named helpers. Phase 5 deletes the scheduler copies along with
the streaming path.
Tests pin: flat listing, recursion through nested directories,
.versions/ and .uploads/ skipped, kill-resume via the start path
contract, nil-client error, attribute propagation (mtime / size /
IsLatest default).
* feat(s3/lifecycle): versioned-sibling expansion in FilerListFunc
Adds the .versions/<key>/ expansion to the daily-run's filer-backed
ListFunc. Each call emits one bootstrap.Entry per sibling (real
version files + the bare null version, when found) with the same
sibling state the streaming bootstrap injects via reader.Event:
- Path = logical key (not the .versions/<file> physical path), so
bootstrap.Walk's MatchPath uses the user's intended path.
- VersionID per sibling (version_id or "null").
- IsLatest resolved via parent's ExtLatestVersionIdKey, falling back
to explicit-null-bare, falling back to newest-by-mtime.
- NoncurrentIndex rank computed against the latest's position.
- SuccessorModTime: SuccessorFromEntryStamp if stamped, else the
previous-newer sibling's mtime (legacy derivation).
- IsDeleteMarker from ExtDeleteMarkerKey.
- NumVersions = len(siblings).
Two-pass walk so .versions/ dirs run before regular files; the bare
null-version path is recorded in skipBare so pass 2 doesn't emit it
twice.
expandVersionsDir and lookupNullVersion are ported from
scheduler/bootstrap.go. Sort order, latest resolution, and successor
derivation must agree with that path verbatim so streaming and walker
reach the same verdict on the same objects. Phase 5 deletes the
scheduler copy.
MPU init (.uploads/<id>) remains skipped — the dedicated commit emits
it with IsMPUInit and DestKey.
Tests pin: pointer-wins latest resolution, no-pointer newest-sibling
fallback, explicit-null-is-latest with skipBare suppression of the
bare emission, coincidentally-named .versions folder recursing as a
regular subdir, delete-marker propagation.
* feat(s3/lifecycle): emit MPU init records from FilerListFunc
Last gap in the filer-backed ListFunc. A directory at .uploads/<id>
carrying ExtMultipartObjectKey is the MPU init record; emit one
bootstrap.Entry with IsMPUInit=true and DestKey set to the user's
intended path. The walker's MatchPath uses DestKey for prefix
matching; the WalkerDispatcher uses it for the LifecycleDelete RPC's
ObjectPath. .uploads/<id> directories without the extended key are
mid-write before metadata landed and stay skipped.
isMPUInitDir is upgraded from the path-shape-only stub to the full
shape + extended-attr check that mirrors router.mpuInitInfo and
scheduler/bootstrap.go's same-named helper.
Tests pin: valid init record emits with the right DestKey, missing
ExtMultipartObjectKey skips the directory.
* feat(s3/lifecycle): wire walker into executeDailyReplay
Activates the recovery-branch walker. The handler composes the three
Phase 4b building blocks — FilerListFunc + WalkerDispatcher + WalkBuckets
— into a dailyrun.WalkerFunc and passes it via Config.Walker. The
bucket list is derived from the compiled inputs so it matches the
engine snapshot exactly.
Effect on master behavior: when a worker observes a RuleSetHash or
PromotedHash mismatch on its persisted cursor (rule content edited /
partition flip), runShard now walks the live filer tree under the
RecoveryView before rewinding the cursor. Already-due objects across
the rewritten rule set fire immediately instead of waiting on the
sliding meta-log replay.
Still scoped to replay-eligible action kinds because
checkSnapshotForUnsupported continues to reject walker-bound rules
(ExpirationDate / ExpiredDeleteMarker / NewerNoncurrent) and
scan_only-promoted rules at the top of Run. The follow-up commit
relaxes the gate once the steady-state walker over RulesForShard's
walk view is wired so those rules fire every day, not just on rule
edits.
* feat(s3/lifecycle): steady-state walker + drop unsupported-rule gate
Adds the second walker invocation in runShard. After the recovery
check passes, runShard derives the walk view via snap.RulesForShard
(using the same retentionWindow PromotedHash used, so the partition
is consistent) and runs the walker over it. The view holds
walker-bound action kinds (ExpirationDate / ExpiredDeleteMarker /
NewerNoncurrent) plus any replay-eligible rules promoted to walk by
retention shortage; an empty view skips the call so non-versioned,
replay-only deployments don't pay an O(N) bucket walk per run.
With the walker now servicing every rule kind, checkSnapshotForUnsupported
and its UnsupportedRuleError type are obsolete. router.Route gates
replay on Mode == ModeEventDriven, so walker-bound and scan_only
rules are silently dropped by replay and picked up by the walker
instead — no double-dispatch. Drop the gate, delete replayability.go
+ replayability_test.go, and remove the handler's redundant
IsUnsupportedRule branch.
* fix(s3/lifecycle): walker dispatcher nil-response guard + retention-comment
Two PR-review fixes on 9459:
1. WalkerDispatcher.Delete used to panic on a (nil, nil) RPC return —
add a defensive nil-response check so the walk halts cleanly
instead. Spotted by coderabbit.
2. The retentionWindow=maxTTL comment in runShard claimed PromotedHash
"stays empty" in fallback mode, which gemini correctly pointed out
is only true once rules are active. During bootstrap (rules
compiled but IsActive=false) MaxEffectiveTTL is 0 while
PromotedHash counts every non-disabled rule, so promoted becomes
non-empty and the next post-activation run hits the recovery
branch. That's the intended bootstrap walk — rewrite the comment
to explain it rather than misstate the invariant.
Test: pins nil-response → error path on WalkerDispatcher.
* fix(s3/lifecycle): explicit stale-pointer fallback in versioned expansion
Reviewer caught a structural bug in expandVersionsDir's latest
resolution: when ExtLatestVersionIdKey was set but no scanned sibling
carried that id (stale pointer), the code left latestPos at the
default 0 without ever entering the no-pointer fallback. Today the
two paths yield the same value (newest sibling wins), but the
implicit fall-through makes the intent unclear and would break
silently if the no-pointer branch ever did anything more than
latestPos=0.
Track a pointerResolved flag explicitly so the no-pointer branch
(including the explicit-null-bare check) re-runs on a stale pointer.
Behavior unchanged today.
Test pins: stale pointer + two real versions falls back to
newest-sibling (vnew, not vold).
* feat(s3/lifecycle): walker-side dispatch metrics in WalkerDispatcher
Mirrors the Phase 6 instrumentation already on the replay side
(processMatches) onto the walker's Delete dispatch. Every walker
dispatch now bumps S3LifecycleDispatchCounter with the resolved
outcome (or TRANSPORT_ERROR / NIL_RESPONSE for the failure paths) so
streaming, daily_replay's replay drain, and daily_replay's walker
share a single per-(bucket, kind, outcome) counter view.
Lands together with the rest of Phase 4b — no new metric, just an
extra observation site for the existing one.
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d221a64262 |
fix(ec): skip re-encode when EC shards already exist for the volume (#9448) (#9458)
* fix(ec): skip re-encode when EC shards already exist for the volume (#9448) When an earlier EC encoding succeeded but the post-encode source-delete left a regular replica behind on one of the servers, the next detection cycle proposes the same volume again. The new encode tries to redistribute shards to targets that already have them mounted, the volume server returns `ec volume %d is mounted; refusing overwrite`, the task fails, and detection re-queues the volume. The cycle repeats forever — issue #9448. The existing `metric.IsECVolume` skip catches the case where the canonical metric is reported on the EC-shard side of the heartbeat, but when the master sees BOTH a regular replica AND its EC shards in the same volume list, the canonical metric we pick is the regular replica and IsECVolume is false. Add a second guard that checks the topology directly via `findExistingECShards` (already present and indexed) and skip the volume when any shards exist, logging a warning that points the admin at the stuck source. This breaks the loop. Auto-cleanup of the orphaned replica is left as follow-up work — deleting a source replica from inside the detector is only safe with a re-verification step right before the delete, plus a config opt-in, and is best done in its own change. * fix(ec): #9448 guard only fires when EC shard set is complete The first version of the #9448 guard tripped on `len(existingShards) > 0`, which is broader than necessary. The existing recovery branch in the encode arm (around the `existingECShards` block, ~line 216) is designed to fold partial leftover shards from a previously failed encode into the new task as cleanup sources. Skipping unconditionally on any existing shards made that branch dead code, regressing the recovery behavior Gemini flagged in the review of |
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532b088262 |
fix(ec): preserve source disk type across EC encoding (#9423) (#9449)
* fix(ec): carry source disk type on VolumeEcShardsMount (#9423) When EC shards land on a target whose disk type differs from the source volume's, master heartbeats wrongly reported under the target disk's type. Add source_disk_type to VolumeEcShardsMountRequest; the target server applies it to the in-memory EcVolume via SetDiskType so the mount notification and steady-state heartbeat both carry the source's disk type. Empty value falls back to the location's disk type (used by disk-scan reload paths). The override is not persisted with the volume — disk type stays an environmental property and .vif remains portable. * fix(ec): plumb source disk type through plugin worker (#9423) Add source_disk_type to ErasureCodingTaskParams (field 8; 7 reserved), populate it from the metric the detector already collects, thread it through ec_task into the MountEcShards helper, and forward it on the VolumeEcShardsMount RPC. * fix(ec): mirror source disk type plumbing in rust volume server (#9423) The volume_ec_shards_mount handler now forwards source_disk_type into mount_ec_shard → DiskLocation::mount_ec_shards. When non-empty it overrides ec_vol.disk_type (and each mounted shard's disk_type) via the new set_disk_type method; empty value keeps the location's disk type, so disk-scan reload and reconcile paths are unchanged. Also picks up two pre-existing proto drifts that 'make gen' synced from weed/pb (LockRingUpdate in master.proto, listing_cache_ttl_seconds in remote.proto). * feat(ec): bias placement toward preferred disk type (#9423) Add DiskCandidate.DiskType and PlacementRequest.PreferredDiskType. When PreferredDiskType is non-empty, SelectDestinations partitions suitable disks into matching/fallback tiers and runs the rack/server/ disk-diversity passes on the matching tier first; the fallback tier is only consulted if the matching pool can't satisfy ShardsNeeded. PlacementResult.SpilledToOtherDiskType lets callers warn on spillover. Empty PreferredDiskType keeps the existing single-pool behavior. * fix(ec): plumb source disk type into placement planner (#9423) diskInfosToCandidates now copies DiskInfo.DiskType into the placement candidate, and ecPlacementPlanner.selectDestinations forwards metric.DiskType as PreferredDiskType so EC shards land on disks matching the source volume's disk type when possible. A glog warning fires when placement had to spill to other disk types. * test(ec): integration coverage for source-disk-type plumbing (#9423) store_ec_disk_type_test exercises Store.MountEcShards end-to-end: a shard physically lives on an HDD location, MountEcShards is called with sourceDiskType="ssd", and the test asserts that the in-memory EcVolume, the mounted shard, the NewEcShardsChan notification, and the steady-state heartbeat all report under the source's disk type. A companion test pins the empty-source path so disk-scan reload keeps the location's disk type. detection_disk_type_test exercises the worker plumbing: with a cluster of nodes carrying both HDD and SSD disks, planECDestinations must place every shard on SSD when metric.DiskType="ssd"; with only one SSD node and 13 HDD nodes it must still satisfy a 10+4 layout via spillover (and log a warning). * revert(ec): drop unrelated proto drift in seaweed-volume/proto (#9423) make gen pulled two pre-existing OSS changes into the rust proto tree (LockRingUpdate / by_plugin in master.proto, listing_cache_ttl_seconds in remote.proto). Reviewers flagged it as scope creep — none of the rust EC fix references those fields. Restore both files to origin/master so this branch only touches EC-related symbols. * fix(ec placement): treat empty disk type as hdd and skip used racks on spill (#9423) partitionByDiskType used raw string comparison, so a PreferredDiskType of "hdd" never matched candidates whose DiskType is "" (the HardDriveType sentinel that weed/storage/types uses). EC encoding of an HDD source would spill onto any HDD reporting "" even when the cluster has plenty of matching capacity. Normalize both sides through normalizeDiskType, which lowercases and folds "" → "hdd", mirroring types.ToDiskType without taking a dependency on it. selectFromTier's rack-diversity pass also kept revisiting racks the preferred tier had already used when running on the fallback tier, which negated PreferDifferentRacks on spillover. Skip racks already in usedRacks so fallback placements still spread onto new racks. * fix(ec): empty-source remount must not clobber existing disk type (#9423) mount_ec_shards_with_idx_dir runs more than once per vid (RPC mount, disk-scan reload, orphan-shard reconcile). After an RPC sets the source-derived disk type, any later call passing source_disk_type="" was resetting ec_vol.disk_type back to the location's value, which reintroduces the heartbeat drift this PR is meant to fix. Only default to the location's disk type when the EC volume is fresh (no shards mounted yet); otherwise leave the recorded type alone so empty-source reloads preserve whatever the original mount RPC set. |
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884b0bcbfd |
feat(s3/lifecycle): cluster rate-limit allocation (Phase 3) (#9456)
* feat(s3/lifecycle): cluster rate-limit allocation (Phase 3)
Admin computes a per-worker share of cluster_deletes_per_second at
ExecuteJob time and ships it to the worker via
ClusterContext.Metadata. The worker reads the share, constructs a
golang.org/x/time/rate.Limiter, and passes it to dailyrun.Run via
cfg.Limiter (Phase 2 already plumbed the field). Phase 5 deletes the
streaming path; until then streaming ignores the cap.
Why allocate at admin: the cluster cap is a single knob operators
care about. Dividing it locally per worker would either need
out-of-band coordination or accept N× the configured budget. Admin
is the only party that knows how many execute-capable workers there
are, so it owns the math.
Admin side (weed/admin/plugin):
- Registry.CountCapableExecutors(jobType) returns the number of
non-stale workers with CanExecute=true.
- New file cluster_rate_limit.go: decorateClusterContextForJob clones
the input ClusterContext and injects two metadata keys for
s3_lifecycle. cloneClusterContext duplicates Metadata so per-job
decoration doesn't race shared base state.
- executeJobWithExecutor calls the decorator after loading the admin
config; other job types pass through unchanged.
Worker side (weed/worker/tasks/s3_lifecycle):
- New cluster_rate_limit.go declares the constants both sides agree
on (admin-config field names, metadata keys). Plain strings on the
admin side keep weed/admin/plugin free of a dependency on the
s3_lifecycle worker package; the two sets of constants are pinned
to identical values and a mismatch would silently disable rate
limiting.
- handler.go executeDailyReplay reads ClusterContext.Metadata,
builds a rate.Limiter, and passes it into dailyrun.Config{Limiter}.
Missing/empty/non-positive values → no limiter (legacy unlimited
behavior). burst defaults to 2 × rate, clamped to ≥1 to avoid a
bucket that never refills.
- Admin form gains two fields under "Scope": cluster_deletes_per_second
(rate, 0 = unlimited) and cluster_deletes_burst (0 = 2 × rate).
Metric:
- New S3LifecycleDispatchLimiterWaitSeconds histogram observes how
long each Limiter.Wait blocks before a LifecycleDelete RPC.
Operators tune the cap by reading p95 — near-zero means the cap
isn't binding, a long tail at 1/rate means it is.
Tests:
- weed/admin/plugin/cluster_rate_limit_test.go: 9 cases covering
pass-through for non-allocator job types, rps=0 / no-executors
skip, even sharing, burst sharing, burst=0 omit (worker default
kicks in), burst floor of 1, no mutation of input metadata, nil
input.
- weed/worker/tasks/s3_lifecycle/cluster_rate_limit_test.go: 7 cases
covering nil/empty/missing metadata, non-positive/invalid rate,
positive rate builds correctly, burst missing defaults to 2× rate,
tiny rate clamps burst to ≥1.
Build clean. Phase 2 (#9446) and Phase 4 engine (#9447) are the
parents; this branch stacks on Phase 2 since it consumes
dailyrun.Config{Limiter} which lands there.
* fix(s3/lifecycle): divide cluster budget by active workers, not all capable
gemini pointed out that s3_lifecycle has MaxJobsPerDetection=1
(handler.go:189) — it's a singleton job, only one worker is ever active.
Dividing the cluster_deletes_per_second budget by the count of capable
executors gave the single active worker just 1/N of the configured cap.
Pass adminRuntime.MaxJobsPerDetection through to the decorator. Divisor
is now min(executors, maxJobsPerDetection), clamped to >=1. For
s3_lifecycle (maxJobs=1) the active worker gets the full budget; for a
hypothetical parallel-dispatch job (maxJobs>1) the budget divides
across the running-set.
Tests swap the SharedEvenly case for two pinned scenarios:
- SingletonJobGetsFullBudget: maxJobs=1 across 4 executors => 100/1
- SharedEvenlyWhenParallelLimited: maxJobs=4 across 4 executors => 25/worker
- MaxJobsExceedsExecutors: maxJobs=10 across 4 executors => divisor 4
* feat(s3/lifecycle): drop Worker Count knob from admin config form
The "Worker Count" admin field controlled in-process pipeline goroutines
across the 16-shard space — per-worker tuning, not a cluster-wide scope
concern. Operators looking at the form alongside Cluster Delete Rate
reasonably misread it as the number of workers in the cluster.
Drop the form field and DefaultValues entry. cfg.Workers is now hardcoded
to shardPipelineGoroutines (=1) inside ParseConfig; the rest of the
plumbing through dailyrun.Config.Workers stays so a future need can
re-introduce it as a worker-local knob (or just bump the constant).
handler_test.go pins that "workers" must NOT appear in the form so the
removal doesn't silently regress.
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122ca7c020 |
feat(s3/lifecycle): daily-replay worker behind algorithm flag (Phase 2) (#9446)
* docs(s3lifecycle): design for daily-replay worker Captures the algorithm and dev plan iterated on in PR #9431 and the discussion leading up to it: per-shard daily meta-log replay, walker as a per-day pass for ExpirationDate/ExpiredDeleteMarker/NewerNoncurrent plus a recovery branch over engine.RecoveryView(snap), explicit retention-window input to RulesForShard, two cursor hashes (ReplayContentHash + PromotedHash) that together detect every invalidation case. Implementation phases are sequenced so each can ship independently — Phase 1 (noncurrent_since stamp) just landed. * feat(s3/lifecycle): daily-replay worker behind algorithm flag (Phase 2) New weed/s3api/s3lifecycle/dailyrun package implementing the bounded daily meta-log scan from the design doc. One pass per Execute per shard: load cursor, scan events forward, route each through router.Route, dispatch any due Match, advance the cursor on success. Halt-on-failure keeps the cursor at the last fully-processed event so tomorrow resumes from the same point — head-of-line blocking is the deliberate failure signal. Replay-only in this phase. Phase 4 wires the walker for ExpirationDate, ExpiredDeleteMarker, NewerNoncurrent, and scan_only-promoted rules. Until then a typed UnsupportedRuleError refuses runs on those buckets: operators see the rejection in the activity log rather than silently losing rules. Behavior: - Per-shard cursor {TsNs, RuleSetHash, PromotedHash} JSON-persisted under /etc/s3/lifecycle/daily-cursors/. PromotedHash always-empty in Phase 2; Phase 4 turns it on. - Rule-change branch rewinds cursor to now - max_ttl when the replay-content hash mismatches. Cold start uses the same floor. - Transport errors retry 3x with exponential backoff capped at 5s; server outcomes (RETRY_LATER / BLOCKED) halt the run without retry. - Empty-replay sentinel: cursor TsNs=0 when no replay-eligible rules exist, only the hash gates a future addition. Worker shape: - New admin config field "algorithm" with enum streaming|daily_replay, default streaming. Existing deployments are unaffected. - handler.Execute branches on the flag: streaming routes through the current scheduler.Scheduler, daily_replay routes through dailyrun.Run. - dispatcher.NewFilerSiblingLister exported so both paths share the same .versions/ + null-bare lookup. Engine integration: - Local replayContentHash + maxEffectiveTTL helpers in dailyrun. Phase 4's engine surface (ReplayContentHash, MaxEffectiveTTL) will replace them with one-line redirects; the local versions hash the same fields so the cursor stays valid across the swap. Tests cover cursor persistence, unsupported-rule rejection, hash stability under rule reordering, hash sensitivity to TTL edits, max-TTL aggregation, dispatch retry budget, and request shape including the identity-CAS witness. Includes the design doc at weed/s3api/s3lifecycle/DESIGN.md so reviewers and future phases share the same spec. * feat(s3/lifecycle): default to daily_replay; streaming becomes the fallback knob The streaming dispatcher hasn't shipped to users yet, so there's no backward-compat surface to preserve. Flip the algorithm default from streaming to daily_replay so the new path is the standard from day one. Streaming stays as an explicit opt-in escape hatch during the Phase 4 walker rollout; Phase 5 deletes both the flag and the streaming code. Buckets whose lifecycle rules require walker-bound dispatch (ExpirationDate, ExpiredDeleteMarker, NewerNoncurrent, scan_only) will fail the daily_replay run with the existing UnsupportedRuleError until Phase 4 walker integration ships. Operators hitting that case can set algorithm=streaming until the follow-up lands. Updates the test for the default value and renames the unknown-value-fallback case to reflect the new default. * fix(s3/lifecycle/dailyrun): drop per-rule done flag — it suppressed due matches The done map was keyed by ActionKey = {Bucket, RuleHash, ActionKind}. That's only safe when each event produces at most one match per ActionKey with a single deterministic due-time formula — ExpirationDays and AbortMPU fit that shape because due_time = ev.TsNs + r.days is monotonic in event TsNs. But NoncurrentDays paired with NewerNoncurrentVersions > 0 (allowed in Phase 2 since it compiles to ActionKindNoncurrentDays) routes through routePointerTransitionExpand, which emits matches for every noncurrent sibling — each with its own SuccessorModTime taken from the demoting event for that specific sibling. A single event can therefore produce two matches for the same ActionKey on different objects with wildly different DueTimes. With the old code, a not-yet-due sibling encountered first would set done[ActionKey] = true and then the next sibling — even though its DueTime had already passed — would be skipped. Future events for the same rule would also be suppressed for the rest of the run. Objects that should have been deleted weren't. Fix: drop the early-stop optimization. Process every match independently. A future-DueTime match is now silently skipped without affecting any later match. The performance hit is small (Phase 2 is a single bounded daily pass, and the rate limiter is the real throughput governor); the correctness gain is non-negotiable. Also fixes the inverted comment in processMatches that described the old check as "due_time is past now" when it actually checked DueTime.After(now) (i.e., NOT yet due). Adds four targeted tests: - not-yet-due match first in slice does not suppress two later due matches for the same rule; - reversed slice ordering produces identical dispatch; - BLOCKED outcome halts the loop before later due matches are sent; - empty match slice is a no-op. Phase 4's walker-and-recovery integration can revisit a per-(rule, object) memoization if profiling argues for it. * fix(s3/lifecycle/dailyrun): address PR review — cursor advance, mode gate, ctx cancel, snapshot consistency Addresses PR #9446 review feedback. Eight distinct fixes: 1. CURSOR ADVANCEMENT (gemini, critical). The old code advanced the persisted cursor to lastOK = TsNs of the last event processed, including events whose matches were skipped as not-yet-due. Those skipped matches would never be re-scanned, so objects under long-TTL rules would never expire. Track a "stuck" flag in drainShardEvents: the first event with a skipped (future-DueTime) match stops cursorAdvanceTo from rising, but the loop keeps processing later events to dispatch any that ARE due. The persisted cursor sits at the last fully-processed event so tomorrow's run re-scans from the skipped event onward and the future-due matches get re-evaluated when they age in. processMatches now returns (skippedAny, halted, err) so the drain loop can tell apart "event fully drained" from "event had pending future-due matches." 2. MODE GATE (gemini). checkSnapshotForUnsupported only checked the ActionKind. A replay-eligible kind with Mode != ModeEventDriven (e.g. ModeScanOnly via retention promotion) passed the check but then got silently ignored by router.Route, which gates dispatch on Mode == ModeEventDriven. Reject loudly with the typed error so admin sees the rejection in the activity log. 3. WORKERS CONFIG (gemini). The handler hardcoded 16 concurrent shard goroutines regardless of cfg.Workers. Add a Workers field to dailyrun.Config and gate the goroutine fan-out on a semaphore of that size; the handler now passes cfg.Workers through. 4. SINGLE SNAPSHOT PER RUN (coderabbit). Run() validated against one snapshot but runShard() pulled a fresh cfg.Engine.Snapshot() per shard. Mid-run Compile would let shards process different rule sets. Capture snap at the top of Run, pass it down to every shard. 5. FROZEN runNow (coderabbit). drainShardEvents and processMatches accepted a `now func() time.Time` and called it multiple times. DueTime comparisons would slip as the run wore on. Capture runNow once at the top of Run and thread it through as a time.Time value. 6. CTX CANCELLATION (coderabbit). The drain loop's <-ctx.Done() case broke out of the loop and returned nil, marking interrupted runs as successful. Return ctx.Err() instead so the caller propagates the interrupt; cursorAdvanceTo carries whatever progress was made. 7. CURSOR LOAD VALIDATION (coderabbit + gemini). The persister silently accepted empty files, mismatched shard_ids, and hash slices shorter than 32 bytes (copy() would zero-pad). Each now returns a typed error so the run halts and an operator investigates rather than silently re-scanning from time zero or persisting a zero-padded hash that masks corruption forever. 8. DEAD BRANCH (coderabbit). The "lastOK < startTsNs → keep persisted" guard in runShard was unreachable because drainShardEvents initialized lastOK := startTsNs and only ever raised it. Removed along with the new cursor-advancement semantics that handle the "no events processed" case implicitly. Plus markdown lint: DESIGN.md fenced code blocks now carry a `text` language identifier to satisfy MD040. Skipped from the review: - gemini's "maxTTL == 0 incorrectly skips immediate expirations": actions with Days <= 0 don't compile to a CompiledAction (see weed/s3api/s3lifecycle/action_kind.go: `if rule.X > 0`). The new empty-replay sentinel uses `rsh == [32]byte{}` for clarity per gemini's suggested form, but the behavior is equivalent. Tests added/updated: - TestProcessMatches_AllDueNoSkippedFlag pins skippedAny=false when all matches are past their DueTime. - TestCheckSnapshotForUnsupported_NonEventDrivenModeRejected pins the new Mode check. - TestFilerCursorPersister_EmptyFileReturnsError, _ShardIDMismatchReturnsError, _HashLengthMismatchReturnsError pin the new validation rules. - Existing process-matches tests reshaped for the (skippedAny, halted, err) return tuple. Full build clean. Dailyrun + worker test packages green. |
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b456628a7a |
ui(s3_lifecycle): plain-English labels for cadence fields
Dispatch Tick / Cursor Checkpoint Tick / Engine Refresh / Bootstrap Re-walk are internal terms — operators tuning the form had to read the descriptions to guess what each field meant. Renames the visible labels and the section blurb; underlying field names are unchanged so stored configs still load. |
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9d20e71883 |
test(s3/lifecycle): cover worker handler lookupBucketsPath (#9407)
Three branches: gRPC error from GetFilerConfiguration must propagate (else Execute would proceed to dial S3 with an empty buckets path and never dispatch); a non-empty DirBuckets is honored verbatim so operators with a non-default layout aren't force-routed to /buckets; an empty DirBuckets falls back to the documented "/buckets" default rather than returning empty (which would route to root). stubFilerConfigClient embeds filer_pb.SeaweedFilerClient so methods other than the one under test panic if called — keeps the surface narrow. |
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cb6e498e0b |
test(s3/lifecycle): pin Descriptor structural invariants (#9401)
* test(s3/lifecycle): pin Descriptor structural invariants Pre-existing handler tests covered Capability and Detect; Descriptor was previously untested. A drift between the form fields it advertises and the defaults config.go reads silently breaks the admin UI in two ways: the form renders blank (admin can't tune) or the worker clamps to a hardcoded fallback ignoring the admin's edits. The new tests catch both directions. Pinned: jobType / DisplayName / Description / DescriptorVersion; AdminConfigForm exposes a workers field whose default matches defaultWorkers; WorkerConfigForm has a default and a field for every cadence knob ParseConfig reads (dispatch_tick / checkpoint_tick / refresh_interval / bootstrap_interval / max_runtime); AdminRuntime- Defaults hits a daily cadence with bounded detection timeout and single job per detection. * test(s3/lifecycle): tighten Descriptor invariant assertions Per gemini review on #9401: pin DetectionTimeoutSeconds to its exact value (60) instead of ">0" so an accidental tweak is caught, and assert WorkerConfigForm fields are INT64 (matching ParseConfig's readInt64) so a STRING-type drift can't silently make the worker ignore admin edits. |
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c0cf1417f1 |
test(s3/lifecycle): cover worker handler Execute validation paths (#9398)
7 tests pin the Execute early-return surface that runs without a filer or S3 dial: nil request / nil Job / nil sender all error; foreign JobType errors with the offending name in the message; no S3 endpoints in cluster context errors (Execute is stricter than Detect — the admin shouldn't have routed the job there); missing filer_grpc_address parameter errors (proposal must have been tampered with or dropped); empty JobType is accepted as broadcast routing and flows through to the next validation step. The dial path itself is intentionally not covered here — those tests would need an in-process gRPC server and belong with the integration suite. |
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62e04623ce |
test(s3/lifecycle): cover worker handler Detect + helpers (#9396)
* test(s3/lifecycle): cover worker handler Detect + helpers 13 tests pin the worker-handler surface that runs without a live filer or S3 server. Pure helpers: clusterS3Endpoints (nil context, empty list, filter empty entries while preserving order, all-valid passthrough); readString (missing key, nil ConfigValue, wrong kind falls back, string returned). Capability advertises jobType with single-job concurrency caps. Detect: nil request / nil sender / wrong JobType all error; no S3 endpoints emits a 'skipped' activity and completes with success; no filer addresses behaves the same; the happy path proposes one job parameterized with the first filer address; empty JobType is accepted (broadcast detect); a SendProposals failure propagates without firing complete. * test(s3/lifecycle): cover SendComplete error propagation in worker Detect The recordingSender already supported forcing an err on SendComplete via errOn, but no case exercised it. A SendComplete failure must propagate so the admin learns the completion signal never landed; proposals went out before the failure so they remain recorded. |
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1854101125 |
feat(s3/lifecycle): bootstrap re-walk cadence + operator hooks (Phase 8) (#9386)
* feat(s3/lifecycle): bootstrap re-walk cadence + operator hooks (Phase 8) scan_only actions only fire from the bootstrap walk: the engine classifies a rule as scan_only when its retention horizon exceeds the meta-log retention, so event-driven routing can't be trusted. Today each bucket walks once per process, so a long-running worker never revisits — scan_only retention only catches up when the worker restarts. Replace BucketBootstrapper.known (set) with BucketBootstrapper.lastWalk (name -> completion time). KickOffNew now re-walks a bucket whose last walk completed more than BootstrapInterval ago. Zero interval preserves the legacy walk-once-per-process behavior so existing deployments don't change cadence by default. walkBucket re-stamps on success and clears the stamp on failure (via MarkDirty), so the next KickOffNew picks failed walks back up. Add MarkDirty / MarkAllDirty operator hooks for forced re-walks, and a Now func() for testable time travel. weed shell run-shard grows --bootstrap-interval (cadence knob) and --force-bootstrap (drop in-memory state at startup so every bucket walks again immediately, useful when a config change should take effect without a restart). Tests: cadence respected (skip inside interval, re-walk past it); zero interval keeps once-per-process; MarkDirty forces re-walk under a 24h interval; MarkAllDirty resets every record. The fakeClock helper guards the test clock with a mutex so race-detector runs are clean. * fix(s3/lifecycle): split walk state, thread BootstrapInterval through worker, drop dead flag Three issues with the Phase 8 cadence work as it landed: 1. lastWalk did double duty as both completed-walk timestamp and in-flight debounce. A walk that took longer than BootstrapInterval would have a fresh KickOffNew start a duplicate goroutine on the next refresh tick because the stamp from KickOffNew looked stale against the interval. Split into lastCompleted (set on success) and inFlight (set on dispatch, cleared after the walk goroutine returns success or failure). KickOffNew skips inFlight buckets regardless of cadence. 2. The cadence knob existed on `weed shell` but not on the production path: scheduler.Scheduler constructed BucketBootstrapper without BootstrapInterval, and weed/worker/tasks/s3_lifecycle/Config had no field for it. Add Scheduler.BootstrapInterval, parse `bootstrap_interval_minutes` in ParseConfig (zero = legacy walk- once-per-process; negative clamps to zero), and forward it from the handler. Tests cover default, override, clamp, and explicit-zero. 3. --force-bootstrap was a no-op: BucketBootstrapper is freshly allocated at command start, so MarkAllDirty on empty state does nothing, and the flag couldn't influence an already-running process anyway. Remove it; a real runtime trigger (SIGHUP, control RPC) is a separate change. In-flight regression: a blockingInjector pins the first walk in progress while the test advances the clock past the interval. The second KickOffNew is a no-op (inFlight check). After release, the post-completion KickOffNew within the interval is also a no-op. * test(s3/lifecycle): wait for lastCompleted stamp before advancing fake clock The cadence test polled listedN to know "the walk happened" — but that fires once both list passes are issued, while the success-stamp lands later, after walkBucketDir returns. A clock.Advance(30m) between those two events would record the stamp at clock+30m instead of T0; the next assertion would then see now.Sub(last) < 1h and skip the expected re-walk. Tight in practice but exposed under -race / load. Add a waitForCompleted helper that polls b.lastCompleted directly, and use it before each clock advance in both the cadence and zero- interval tests. * fix(s3/lifecycle): expose bootstrap interval in worker UI; honor MarkDirty during walks Two follow-ups on Phase 8. The worker config descriptor had no bootstrap_interval_minutes field, so the production operator UI couldn't enable the cadence — only the internal ParseConfig + Scheduler wiring knew about it. Add the field to the cadence section (MinValue=0 since 0 is the legacy default) and include the default in DefaultValues so existing deployments see the knob with the right preset. MarkDirty / MarkAllDirty silently lost their effect when a walk was in flight: the methods cleared lastCompleted, but the walk's success path then wrote a fresh timestamp, hiding the operator's invalidation. Track a pendingDirty set; the walk goroutine consumes the flag on exit and skips the success stamp, so the next KickOffNew picks the bucket up immediately. Regression: pin a walk in progress with a blockingInjector, MarkDirty the bucket, release the walk, and assert lastCompleted stayed empty plus the next KickOffNew triggers a new walk inside the BootstrapInterval window. * refactor(s3/lifecycle): drop unused MarkDirty / MarkAllDirty + pendingDirty These methods were the operator-hook half of Phase 8, but the only caller (--force-bootstrap on the shell command) was removed when it turned out to be a no-op against a freshly-allocated bootstrapper. Nothing in production calls them anymore. Strip the dead surface: MarkDirty, MarkAllDirty, the pendingDirty set, the dirty-suppression branch in walkBucket, and the three tests that only exercised those methods. BootstrapInterval-driven re-bootstrap is the live mechanism. A real runtime trigger (SIGHUP, control RPC) is a separate change with a real call site. |
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fd463155e4 |
fix(ec): planner treats each (server, disk_id) as a distinct target (#9369) (#9371)
* fix(ec): planner treats each (server, disk_id) as a distinct target (#9369) master_pb.DataNodeInfo.DiskInfos is keyed by disk type, so a volume server with multiple physical disks of the same type collapses into a single DiskInfo. Per-disk attribution survives only inside the VolumeInfos[].DiskId / EcShardInfos[].DiskId records, and the active topology never put it back together. The EC planner saw N candidates instead of N×disks, returned a short plan, and createECTargets round-robined extra shards onto the same (server, disk_id) — colliding with the #9185 disk_id-aware ReceiveFile. Reconstruct per-physical-disk view in UpdateTopology by splitting each DiskInfo into one entry per observed disk_id, and index volumes / EC shards by their own DiskId so lookups stay aligned. Refuse to plan an EC task when fewer than totalShards distinct disks are available rather than packing shards onto the same disk. Threads dataShards/parityShards through planECDestinations, createECTargets and createECTaskParams so the helpers don't depend on the OSS 10+4 constants — keeps enterprise merges clean. * trim verbose comments * align EC param signatures with enterprise - dataShards/parityShards: uint32 → int (matches enterprise's ratio API) - drop unused multiPlan from createECTaskParams - minTotalDisks: total/parity+1 → ceil(total/parity), correct for non-default ratios Reduces merge surface when this PR lands in seaweed-enterprise. |
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5d43f84df7 |
refactor(plugin): rename detection_interval_seconds → detection_interval_minutes (#9366)
Minutes is the natural granularity for detection cadence — every production handler already set the seconds field to a 60-multiple (17*60, 30*60, 3600, 24*60*60). Switching to minutes drops the *60 arithmetic and matches the unit conventions used elsewhere in the plugin worker forms. - Proto: AdminRuntimeDefaults + AdminRuntimeConfig.detection_interval_* field renamed. - Helpers: durationFromMinutes / minutesFromDuration alongside the existing seconds variants in plugin_scheduler.go. - Handlers: vacuum, ec_balance, balance, erasure_coding, iceberg, admin_script, s3_lifecycle now declare DetectionIntervalMinutes. - Admin: scheduler_status + types + UI templ + plugin_api.go pass through the new field; UI label and table cells switch to "min". |
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7f254e158e |
feat(worker/s3_lifecycle): plugin handler with admin UI config (#9362)
* feat(s3/lifecycle): scheduler — N pipelines over an even shard split
Scheduler.Run spawns Workers Pipeline goroutines plus one engine-refresh
ticker. Each worker owns a contiguous AssignShards(idx, total) slice of
[0, ShardCount) and runs Pipeline.Run with EventBudget bounding each
iteration; brief RetryBackoff between iterations avoids hot-loop on
errors. The refresh ticker rebuilds the engine snapshot from the filer's
bucket configs every RefreshInterval.
LoadCompileInputs / IsBucketVersioned / AllActivePriorStates are
exported from a configload.go sibling so the shell command can move to
this shared implementation in a follow-up.
* refactor(shell): reuse scheduler.LoadCompileInputs in run-shard
Drop the local copies of loadLifecycleCompileInputs / isBucketVersioned
/ allActivePriorStates / lifecycleParseError that the new
scheduler package now exports. Same behavior, one source of truth.
* feat(worker/s3_lifecycle): plugin handler with admin UI config
Registers a JobHandler for s3_lifecycle via pluginworker.RegisterHandler.
Admin pulls the descriptor over the worker plugin gRPC and renders the
AdminConfigForm + WorkerConfigForm in the existing UI:
Admin form (cluster shape):
- workers (1..16, default 1)
- s3_grpc_endpoints (comma list)
Worker form (operational tuning):
- dispatch_tick_ms (default 5000)
- checkpoint_tick_ms (default 30000)
- refresh_interval_ms (default 300000)
- event_budget (default 0 = unbounded)
Detect emits a single proposal whenever S3 endpoints + filer addresses
are configured. MaxExecutionConcurrency=1 so admin only ever runs one
lifecycle daemon per worker; a fresh proposal next cycle restarts it
if the prior Execute exits.
Execute dials the configured S3 endpoint + filer, builds a
scheduler.Scheduler with the parsed config, and runs it until
ctx cancellation. Reuses the existing scheduler / dispatcher /
reader / engine packages — the handler is the thin glue that
parses descriptor values and wires the long-running daemon.
* proto(plugin): add s3_grpc_addresses to ClusterContext
So workers can dial s3 servers discovered by the master rather than a
hand-typed list in the admin form.
* feat(admin): populate ClusterContext.s3_grpc_addresses from master
ListClusterNodes(S3Type) returns the live S3 servers; the plugin
scheduler now hands these to job handlers alongside filer/volume
addresses.
* feat(worker/s3_lifecycle): discover s3 endpoints from cluster context
Drop the s3_grpc_endpoints admin form field and read the master-supplied
ClusterContext.S3GrpcAddresses instead. Operators no longer maintain a
hand-typed list, and a stale entry self-heals when the master's view
updates.
* feat(worker/s3_lifecycle): time-based runtime cap, friendlier cadence units
- dispatch_tick_minutes (was *_ms): minutes is the natural granularity
for a daily batch; default 1 minute.
- checkpoint_tick_seconds: seconds for the durable cursor write; default
30 seconds.
- refresh_interval_minutes: minutes for the engine snapshot rebuild.
- max_runtime_minutes replaces event_budget. Each daily run is bounded
by wall clock — typical run wraps in well under an hour because the
cursor persists and the meta-log streams fast. Default 60 minutes.
- AdminRuntimeDefaults.DetectionIntervalSeconds = 86400 so the admin
schedules one job per day.
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4f79d8e358 |
feat(s3/lifecycle): bucket-level bootstrap walker (#9350)
* feat(worker): add TaskTypeS3Lifecycle constant Single job type for the lifecycle worker; the S3LifecycleParams.Subtype field (READ / BOOTSTRAP / DRAIN) dispatches inside the handler. The "s3_lifecycle" string is already wired to LaneLifecycle in admin/plugin/scheduler_lane.go so adding the constant doesn't change runtime behavior — it lets future commits reference the type name without sprinkling string literals. * feat(s3/lifecycle): bucket-level bootstrap walker Iterates entries in a bucket, evaluates every active ActionKey in the engine snapshot against each entry, and dispatches inline-delete for currently-due actions. Date-kind actions and pending_bootstrap actions are skipped — the former are handled by their own SCAN_AT_DATE bootstrap, the latter aren't IsActive() yet. Walker is callback-driven so callers supply the listing source (real filer_pb.SeaweedList or test fake) and the dispatcher (real LifecycleDelete client or test fake). This keeps the walker free of filer_pb dependencies and makes the per-action evaluation flow unit-testable in isolation. Checkpoint state (LastScannedPath, Completed) is returned to the caller, who is responsible for persisting it under /etc/s3/lifecycle/<bucket>/_bootstrap. Walk() honours opts.Resume so a kill-resumed task picks up where the previous walker stopped. Tests cover: prefix-mismatched skip, not-yet-due skip (reader's job), date-kind skip, pending_bootstrap skip, multi-action rule (one rule with three actions dispatches three times — the regression that per-action keying fixes), dispatch error halts at last-successful checkpoint, Resume skips entries up to and including the resume path. * test(s3/lifecycle): walker test uses bucket-scoped ActionKey Mechanical follow-up to the bucket-scoped ActionKey on lifecycle-engine: the bootstrap walker tests construct ActionKeys to seed PriorStates and need the Bucket field to match what engine.Compile keys against. * fix(s3/lifecycle): walker quick wins Two minor cleanups noted on review: - Drop the redundant Resume re-filter inside the Walk callback. ListFunc's contract already promises "skip entries with Path <= start"; trusting that contract avoids divergence if the filter logic ever changes on one side and not the other. - Hoist the ObjectInfo allocation out of the per-action loop in walkEntry. Multi-action rules previously allocated one ObjectInfo per (entry, kind) pair; now it's one per entry, reused across all matching kinds. * fix(s3/lifecycle): walker Entry.NoncurrentIndex tracks ObjectInfo's *int ObjectInfo.NoncurrentIndex is now *int so unset is unambiguous; mirror that on bootstrap.Entry so the per-entry construction stays type-clean. Phase 5 (versioned-bucket walks) is the first caller that will populate the field. * refactor(s3/lifecycle): trim narration from bootstrap walker Drop the inline step-by-step on Walk and the multi-paragraph package preamble; the function names already say it. Keep one-liner WHYs at the SCAN_AT_DATE skip and the once-per-entry ObjectInfo build. * fix(s3/lifecycle): walker skips directories and ModeDisabled actions Two safety findings from review: 1. SeaweedFS directory entries can appear in the listing alongside objects; without an IsDirectory check the walker would treat a dir like any other entry and could dispatch a delete against it. Add IsDirectory to bootstrap.Entry and short-circuit it before walkEntry. 2. ModeDisabled is set by the operator (e.g. shell pause) independent of the XML rule's Status field. EvaluateAction gates on Status and would still fire for an operator-disabled action whose XML status is "Enabled". Skip ModeDisabled explicitly in walkEntry alongside the existing SCAN_AT_DATE skip. Two regression tests pin both cases. * perf(s3/lifecycle): reuse ObjectInfo across walker entries Walker allocated one ObjectInfo struct per entry. For buckets with millions of objects that's measurable GC pressure. Hoist the allocation out of the per-entry callback (one per Walk) and reuse via field assignment in walkEntry. EvaluateAction reads ObjectInfo synchronously and doesn't retain a reference, so the reuse is safe — the next iteration's overwrite can't corrupt an in-flight evaluation. * refactor(s3/lifecycle): trim narration on walker Drop the multi-line Entry / ObjectInfo-reuse / SCAN_AT_DATE+DISABLED explanations. The walker's structure is small enough that the condition itself reads as the documentation. |
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1c0e24f06a |
fix(balance): don't move remote-tiered volumes; don't fatal on missing .idx (#9335)
* fix(volume): don't fatal on missing .idx for remote-tiered volume A .vif left behind without its .idx (orphaned by a crashed move, partial copy, or hand-edit) would trip glog.Fatalf in checkIdxFile and take the whole volume server down on boot, killing every healthy volume on it too. For remote-tiered volumes treat it as a per-volume load error so the server can come up and the operator can clean up the stray .vif. Refs #9331. * fix(balance): skip remote-tiered volumes in admin balance detection The admin/worker balance detector had no equivalent of the shell-side guard ("does not move volume in remote storage" in command_volume_balance.go), so it scheduled moves on remote-tiered volumes. The "move" copies .idx/.vif to the destination and then calls Volume.Destroy on the source, which calls backendStorage.DeleteFile — deleting the remote object the destination's new .vif now points at. Populate HasRemoteCopy on the metrics emitted by both the admin maintenance scanner and the worker's master poll, then drop those volumes at the top of Detection. Fixes #9331. * Apply suggestion from @gemini-code-assist[bot] Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> * fix(volume): keep remote data on volume-move-driven delete The on-source delete after a volume move (admin/worker balance and shell volume.move) ran Volume.Destroy with no way to opt out of the remote-object cleanup. Volume.Destroy unconditionally calls backendStorage.DeleteFile for remote-tiered volumes, so a successful move would copy .idx/.vif to the destination and then nuke the cloud object the destination's new .vif was already pointing at. Add VolumeDeleteRequest.keep_remote_data and plumb it through Store.DeleteVolume / DiskLocation.DeleteVolume / Volume.Destroy. The balance task and shell volume.move set it to true; the post-tier-upload cleanup of other replicas and the over-replication trim in volume.fix.replication also set it to true since the remote object is still referenced. Other real-delete callers keep the default. The delete-before-receive path in VolumeCopy also sets it: the inbound copy carries a .vif that may reference the same cloud object as the existing volume. Refs #9331. * test(storage): in-process remote-tier integration tests Cover the four operations the user is most likely to run against a cloud-tiered volume — balance/move, vacuum, EC encode, EC decode — by registering a local-disk-backed BackendStorage as the "remote" tier and exercising the real Volume / DiskLocation / EC encoder code paths. Locks in: - Destroy(keepRemoteData=true) preserves the remote object (move case) - Destroy(keepRemoteData=false) deletes it (real-delete case) - Vacuum/compact on a remote-tier volume never deletes the remote object - EC encode requires the local .dat (callers must download first) - EC encode + rebuild round-trips after a tier-down Tests run in-process and finish in under a second total — no cluster, binary, or external storage required. * fix(rust-volume): keep remote data on volume-move-driven delete Mirror the Go fix in seaweed-volume: plumb keep_remote_data through grpc volume_delete → Store.delete_volume → DiskLocation.delete_volume → Volume.destroy, and skip the s3-tier delete_file call when the flag is set. The pre-receive cleanup in volume_copy passes true for the same reason as the Go side: the inbound copy carries a .vif that may reference the same cloud object as the existing volume. The Rust loader already warns rather than fataling on a stray .vif without an .idx (volume.rs load_index_inmemory / load_index_redb), so no counterpart to the Go fatal-on-missing-idx fix is needed. Refs #9331. * fix(volume): preserve remote tier on IO-error eviction; fix EC test target Two review nits: - Store.MaybeAddVolumes' periodic cleanup pass deleted IO-errored volumes with keepRemoteData=false, so a transient local fault on a remote-tiered volume would also nuke the cloud object. Track the delete reason via a parallel slice and pass keepRemoteData=v.HasRemoteFile() for IO-error evictions; TTL-expired evictions still pass false. - TestRemoteTier_ECEncodeDecode_AfterDownload deleted shards 0..3 but called them "parity" — by the klauspost/reedsolomon convention shards 0..DataShardsCount-1 are data and DataShardsCount..TotalShardsCount-1 are parity. Switch the loop to delete the parity range so the intent matches the indices. --------- Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> |
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1f6f473995 |
refactor(worker): co-locate plugin handlers with their task packages (#9301)
* refactor(worker): co-locate plugin handlers with their task packages
Move every per-task plugin handler from weed/plugin/worker/ into the
matching weed/worker/tasks/<name>/ package, so each task owns its
detection, scheduling, execution, and plugin handler in one place.
Step 0 (within pluginworker, no behavior change): extract shared helpers
that previously lived inside individual handler files into dedicated
files and export the ones now consumed across packages.
- activity.go: BuildExecutorActivity, BuildDetectorActivity
- config.go: ReadStringConfig/Double/Int64/Bytes/StringList, MapTaskPriority
- interval.go: ShouldSkipDetectionByInterval
- volume_state.go: VolumeState + consts, FilterMetricsByVolumeState/Location
- collection_filter.go: CollectionFilterMode + consts
- volume_metrics.go: export CollectVolumeMetricsFromMasters,
MasterAddressCandidates, FetchVolumeList
- testing_senders_test.go: shared test stubs
Phase 1: move the per-task plugin handlers (and the iceberg subpackage)
into their task packages.
weed/plugin/worker/vacuum_handler.go -> weed/worker/tasks/vacuum/plugin_handler.go
weed/plugin/worker/ec_balance_handler.go -> weed/worker/tasks/ec_balance/plugin_handler.go
weed/plugin/worker/erasure_coding_handler.go -> weed/worker/tasks/erasure_coding/plugin_handler.go
weed/plugin/worker/volume_balance_handler.go -> weed/worker/tasks/balance/plugin_handler.go
weed/plugin/worker/iceberg/ -> weed/worker/tasks/iceberg/
weed/plugin/worker/handlers/handlers.go now blank-imports all five
task subpackages so their init() registrations fire.
weed/command/mini.go and the worker tests construct the handler with
vacuum.DefaultMaxExecutionConcurrency (the constant moved with the
vacuum handler).
admin_script remains in weed/plugin/worker/ because there is no
underlying weed/worker/tasks/admin_script/ package to merge with.
* refactor(worker): update test/plugin_workers imports for moved handlers
Three handler constructors moved out of pluginworker into their task
packages — update the integration test files in test/plugin_workers/
to import from the new locations:
pluginworker.NewVacuumHandler -> vacuum.NewVacuumHandler
pluginworker.NewVolumeBalanceHandler -> balance.NewVolumeBalanceHandler
pluginworker.NewErasureCodingHandler -> erasure_coding.NewErasureCodingHandler
The pluginworker import is kept where the file still uses
pluginworker.WorkerOptions / pluginworker.JobHandler.
* refactor(worker): update test/s3tables iceberg import path
The iceberg subpackage moved from weed/plugin/worker/iceberg/ to
weed/worker/tasks/iceberg/. test/s3tables/maintenance/maintenance_integration_test.go
still imported the old path, breaking S3 Tables / RisingWave / Trino /
Spark / Iceberg-catalog / STS integration test builds.
Mirrors the OSS-side fix needed by every job in the run that
transitively imports test/s3tables/maintenance.
* chore: gofmt PR-touched files
The S3 Tables Format Check job runs `gofmt -l` over weed/s3api/s3tables
and test/s3tables, then fails if anything is unformatted. Files this
PR moved or modified had import-grouping and trailing-spacing issues
introduced by perl-based renames; reformat them with gofmt -w.
Touched files:
test/plugin_workers/erasure_coding/{detection,execution}_test.go
test/s3tables/maintenance/maintenance_integration_test.go
weed/plugin/worker/handlers/handlers.go
weed/worker/tasks/{balance,ec_balance,erasure_coding,vacuum}/plugin_handler*.go
* refactor(worker): bounds-checked int conversions for plugin config values
CodeQL flagged 18 go/incorrect-integer-conversion warnings on the moved
plugin handler files: results of pluginworker.ReadInt64Config (which
ultimately calls strconv.ParseInt with bit size 64) were being narrowed
to int32/uint32/int without an upper-bound check, so a malicious or
malformed admin/worker config value could overflow the target type.
Add three helpers in weed/plugin/worker/config.go that wrap
ReadInt64Config and clamp out-of-range values back to the caller's
fallback:
ReadInt32Config (math.MinInt32 .. math.MaxInt32)
ReadUint32Config (0 .. math.MaxUint32)
ReadIntConfig (math.MinInt32 .. math.MaxInt32, platform-portable)
Update each flagged call site in the four moved task packages to use
the bounds-checked helper. For protobuf uint32 fields (volume IDs)
the variable type also becomes uint32, removing the trailing
uint32(volumeID) casts and changing the "missing volume_id" check
from `<= 0` to `== 0`.
Touched files:
weed/plugin/worker/config.go
weed/worker/tasks/balance/plugin_handler.go
weed/worker/tasks/erasure_coding/plugin_handler.go
weed/worker/tasks/vacuum/plugin_handler.go
* refactor(worker): use ReadIntConfig for clamped derive-worker-config helpers
CodeQL still flagged three call sites where ReadInt64Config was being
narrowed to int after a value-range clamp (max_concurrent_moves <= 50,
batch_size <= 100, min_server_count >= 2). The clamp is correct but
CodeQL's flow analysis didn't recognize the bound, so it flagged them
as unbounded narrowing.
Switch to ReadIntConfig (already int32-bounded by the helper) for
those three sites, drop the now-redundant int64 intermediate variables.
Also drops the now-unused `> math.MaxInt32` clamp in
ec_balance.deriveECBalanceWorkerConfig (the helper covers it).
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628363c4a6 |
fix(erasure_coding): surface replica delete failures from EC task (#9184) (#9187)
* test(erasure_coding): reproduce #9184 deleteOriginalVolume swallowing errors ErasureCodingTask.deleteOriginalVolume logs a warning when any replica VolumeDelete fails and then returns nil, so the EC task reports success to the admin even when a source replica survives. That stale replica lets a later detection scan re-propose the same volume and, once retried, drives the mounted-shard-truncation corruption that issue 9184 also describes. Reproducer: wire one reachable replica (succeeds) and one unreachable replica (fails) and assert the function currently returns nil. After the fix the function must surface the replica failure so the task is retried rather than marked done, and this test needs to be inverted. * fix(erasure_coding): surface replica delete failures from EC task ErasureCodingTask.deleteOriginalVolume previously logged a warning and returned nil when any VolumeDelete against a source replica failed. The EC task therefore reported overall success to the admin even when a source replica stayed on disk, which let a later detection scan propose a duplicate EC encoding of the same volume. The retry then walked the ReceiveFile path against servers that already had mounted EC shards for the volume, truncating the live shard files in place (the other half of #9184). This change returns an error describing the per-replica failures after the best-effort delete pass, so the task is marked failed instead of silently moving on. Successful deletes are still applied (per-replica progress is preserved); only the final return changes. When combined with the ReceiveFile mount-safety check, a stuck original replica now produces loud, actionable failures instead of silent corruption. Tests: - TestDeleteOriginalVolumeSurfacesReplicaFailures: asserts an error is returned and names the unreachable replica, while the reachable replica still gets deleted. - TestDeleteOriginalVolumeSucceedsWhenAllReplicasReachable: pins the happy path. |
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9d15705c16 |
fix(mini): shut down admin/s3/webdav/filer before volume/master on Ctrl+C (#9112)
* fix(mini): shut down admin/s3/webdav/filer before volume/master on Ctrl+C Interrupts fired grace hooks in registration order, so master (started first) shut down before its clients, producing heartbeat-canceled errors and masterClient reconnection noise during weed mini shutdown. Admin/s3/ webdav had no interrupt hooks at all and were killed at os.Exit. - grace: execute interrupt hooks in LIFO (defer-style) order so later- started services tear down first. - filer: consolidate the three separate interrupt hooks (gRPC / HTTP / DB) into one that runs in order, so filer shutdown stays correct independent of FIFO/LIFO semantics. - mini: add MiniClientsShutdownCtx (separate from test-facing MiniClusterCtx) plus an OnMiniClientsShutdown helper. Admin, S3, WebDAV and the maintenance worker observe it; runMini registers a cancel hook after startup so under LIFO it fires first and waits up to 10s on a WaitGroup for those services to drain before filer, volume, and master shut down. Resulting order on Ctrl+C: admin/s3/webdav/worker -> filer (gRPC -> HTTP -> DB) -> volume -> master. * refactor(mini): group mini-client shutdown into one state struct The first pass spread the shutdown plumbing across three globals (MiniClientsShutdownCtx, miniClientsWg, cancelMiniClients) and two ctx-derivation sites (OnMiniClientsShutdown and startMiniAdminWithWorker). Group into a private miniClientsState (ctx/cancel/wg) rebuilt per runMini invocation, and chain its ctx from MiniClusterCtx so clients only observe one signal. Tests that cancel MiniClusterCtx still trigger client shutdown via parent-child propagation. - resetMiniClients() installs fresh state at the top of runMini, so in-process test reruns don't inherit stale ctx/wg. - onMiniClientsShutdown(fn) replaces the exported OnMiniClientsShutdown and only observes one ctx. - trackMiniClient() replaces the manual wg.Add/Done dance for the admin goroutine. - miniClientsCtx() gives the admin startup a ctx without re-deriving. - triggerMiniClientsShutdown(timeout) is the interrupt hook body. No behaviour change; existing tests pass. * refactor: generalize shutdown ctx as an option, not a mini-specific helper Several service files (s3, webdav, filer, master, volume) observed the mini-specific MiniClusterCtx or called onMiniClientsShutdown directly. That leaked mini orchestration into code that also runs under weed s3, weed webdav, weed filer, weed master, and weed volume standalone. Replace with a generic `shutdownCtx context.Context` field on each service's Options struct. When non-nil, the server watches it and shuts down gracefully; when nil (standalone), the shutdown path is a no-op. Mini wires the contexts up from a single place (runMini): - miniMasterOptions/miniOptions.v/miniFilerOptions.shutdownCtx = MiniClusterCtx (drives test-triggered teardown) - miniS3Options/miniWebDavOptions.shutdownCtx = miniClientsCtx() (drives Ctrl+C teardown before filer/volume/master) All knowledge of MiniClusterCtx now lives in mini.go. * fix(mini): stop worker before clients ctx so admin shutdown isn't blocked Symptom on Ctrl+C of a clean weed mini: mini's Shutting down admin/s3/ webdav hook sat for 10s then logged "timed out". Admin had started its shutdown but was blocked inside StopWorkerGrpcServer's GracefulStop, waiting for the still-connected worker stream. That in turn left filer clients connected and cascaded into filer's own 10s gRPC graceful-stop timeout. Two causes, both fixed: 1. worker.Stop() deadlocked on clean shutdown. It sent ActionStop (which makes managerLoop `break out` and exit), then called getTaskLoad() which sends to the same unbuffered cmd channel — no receiver, hangs forever. Reorder Stop() to snapshot the admin client and drain tasks BEFORE sending ActionStop, and call Disconnect() via the local snapshot afterwards. 2. Worker's taskRequestLoop raced with Disconnect(): RequestTask reads from c.incoming, which Disconnect closes, yielding a nil response and a panic on response.Message. Handle the closed channel explicitly. 3. Mini now has a preCancel phase (beforeMiniClientsShutdown) that runs synchronously BEFORE the clients ctx is cancelled. Register worker shutdown there so admin's worker-gRPC GracefulStop finds the worker already disconnected and returns immediately, instead of waiting on a stream that is about to close anyway. Observed shutdown of a clean mini: admin/s3/webdav down in <10ms; full process exit in ~11s (the remaining 10s is a pre-existing filer gRPC graceful-stop timeout, not cascaded from the clients tier). * feat(mini): cap filer gRPC graceful stop at 1s under weed mini Full weed mini shutdown was ~11s on a clean exit, dominated by the filer's default 10s gRPC GracefulStop timeout while background SubscribeLocalMetadata streams drained. Expose the timeout as a FilerOptions.gracefulStopTimeout field (default 10s for standalone weed filer) and set it to 1s in mini. Clean weed mini shutdown now takes ~2s. |
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2fd60cfbc3 |
fix(balance): guard against destination overshoot and oscillation (#9090)
* fix(balance): guard against destination overshoot and oscillation Plugin-worker volume_balance detection re-selects maxServer/minServer each iteration based on utilization ratio. With heterogeneous MaxVolumeCount values, a single greedy move can flip which server is most-utilized, causing A->B, B->A oscillation within one detection cycle and pushing destinations past the cluster ideal. Mirror the shell balancer's per-move guard (weed/shell/command_volume_balance.go:440): before scheduling a move, verify that the destination's post-move utilization would not strictly exceed the source's post-move utilization. If it would, no single move can improve balance, so stop. Add regression tests that cover: - TestDetection_HeterogeneousMax_NoOvershootNoOscillation: 2 servers with different caps just above threshold; detection must not oscillate or make the imbalance worse. - TestDetection_RespectsClusterIdealUtilization: 3-server heterogeneous layout; destinations must not overshoot cluster ideal. * fix(balance): use effective capacity when resolving destination disk resolveBalanceDestination read VolumeCount directly from the topology snapshot, which is not updated when AddPendingTask registers a move within the current detection cycle. This meant multiple moves planned in a single cycle all saw the same static count and could target the same disk past its effective capacity. Switch to ActiveTopology.GetNodeDisks + GetEffectiveAvailableCapacity so that destination planning accounts for all pending and assigned tasks affecting the disk — consistent with how the detection loop already tracks effectiveCounts at the server level. Add a unit test that seeds two pending balance tasks against a destination disk with 2 free slots and asserts resolveBalanceDestination rejects a third planned move. * fix(ec_balance): capacity-weighted guard in Phase 4 global rebalance detectGlobalImbalance picked min/max nodes by raw shard count and compared them against a simple (unweighted) rack-wide average. With heterogeneous MaxVolumeCount across nodes in the same rack, this lets the greedy algorithm move shards from a large, barely-used node to a small, nearly-full node just because the small node has fewer shards in absolute terms — strictly worsening imbalance by utilization and potentially overfilling the small node. Snapshot each node's total shard capacity (current shards plus free slots) at loop start and add a per-move convergence guard: reject any move where the destination's post-move utilization would strictly exceed the source's post-move utilization. Mirrors the fix in weed/worker/tasks/balance/detection.go. Regression test TestDetectGlobalImbalance_HeterogeneousCapacity covers a rack with node1 (cap 100, 10 shards → 10% util) and node2 (cap 5, 3 shards → 60% util). Before the fix, Phase 4 moves 2 shards from node1 to node2, filling node2 to 100% util. After the fix, the guard blocks both moves. * fix(ec_balance): utilization-based max/min in Phase 4 rebalance Phase 4's global rebalancer picked source and destination nodes by raw shard count, and compared against a simple raw-count average. With heterogeneous MaxVolumeCount across nodes in a rack, this got the direction wrong: a large-capacity node holding many shards in absolute terms but only a small fraction of its capacity would be picked as the "overloaded" source, while a small-capacity node nearly at its slot limit (but holding fewer absolute shards) would be picked as the "underloaded" destination. The previous fix added a strict-improvement guard that prevented the bad move but left balance untouched — the rack stayed in an uneven state. Switch to utilization-based selection and a utilization-based pre-check: - Pick max/min by (count / capacity), where capacity is the node's current allowed shards plus remaining free slots (snapshotted once per rack and held constant for the duration of the loop). - Replace the raw-count imbalance gate (exceedsImbalanceThreshold) with a new exceedsUtilImbalanceThreshold helper that compares fractional fullness. The raw-count gate is still used by Phase 2 and Phase 3, where the per-rack / per-volume semantics differ. - Drop the raw-count guards (maxCount <= avgShards || minCount+1 > avgShards and maxCount-minCount <= 1) now that the per-move strict-improvement check handles termination correctly for both homogeneous and heterogeneous capacity. Also fix a latent bug in the inner shard-selection loop: it was not updating shardBits between iterations, so every iteration picked the same lowest-set bit and emitted duplicate move requests for the same physical shard. Update maxNode and minNode's shardBits immediately after appending a move, mirroring what applyMovesToTopology does between phases. Update TestDetectGlobalImbalance_HeterogeneousCapacity to assert: - Moves flow from the higher-util node2 to the lower-util node1 (direction check), and - Each (volumeID, shardID) pair appears at most once in the move list (duplicate-shard guard). * fix(ec_balance): keep source freeSlots in sync after planned shard moves All three phase loops that plan EC shard moves (detectCrossRackImbalance, detectWithinRackImbalance, detectGlobalImbalance) decrement the destination node's freeSlots but leave the source node's freeSlots stale. Over the course of a detection run that processes many volumes or iterates within a rack, the source's reported freeSlots drifts below its actual value. In Phase 4 specifically, the per-move strict-improvement guard prevents the source from becoming a destination candidate, so the stale value never affects decisions. In Phases 2 and 3 it can: a node that sheds shards for one volume's rebalance is eligible as a destination for another volume in the same run, and the destination selection uses node.freeSlots <= 0 as a hard skip (findDestNodeInUnderloadedRack / findLeastLoadedNodeInRack). A tightly-provisioned node could be skipped as a destination even after it has freed slots. Increment maxNode.freeSlots / node.freeSlots symmetrically at each scheduled move so freeSlots remains an accurate running view of available slot capacity throughout a detection run. |
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e0c361ec77 | fix(weed/worker/tasks): log dropped errors (#9057) | ||
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259e365104 |
Prune weed/worker/tasks (#9011)
* chore(weed/worker/tasks): prune CommonConfigGetter type * chore(weed/worker/tasks): prune BaseTask type |
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ab8c982cec |
Prune weed/worker/types (#8988)
* chore(weed/worker/types): prune unused BaseWorker type * chore(weed/worker/types): prune unused UnifiedBaseTask type |
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940eed0bd3 |
fix(ec): generate .ecx before EC shards to prevent data inconsistency (#8972)
* fix(ec): generate .ecx before EC shards to prevent data inconsistency In VolumeEcShardsGenerate, the .ecx index was generated from .idx AFTER the EC shards were generated from .dat. If any write occurred between these two steps (e.g. WriteNeedleBlob during replica sync, which bypasses the read-only check), the .ecx would contain entries pointing to data that doesn't exist in the EC shards, causing "shard too short" and "size mismatch" errors on subsequent reads and scrubs. Fix by generating .ecx FIRST, then snapshotting datFileSize, then encoding EC shards. If a write sneaks in after .ecx generation, the EC shards contain more data than .ecx references — which is harmless (the extra data is simply not indexed). Also snapshot datFileSize before EC encoding to ensure the .vif reflects the same .dat state that .ecx was generated from. Add TestEcConsistency_WritesBetweenEncodeAndEcx that reproduces the race condition by appending data between EC encoding and .ecx generation. * fix: pass actual offset to ReadBytes, improve test quality - Pass offset.ToActualOffset() to ReadBytes instead of 0 to preserve correct error metrics and error messages within ReadBytes - Handle Stat() error in assembleFromIntervalsAllowError - Rename TestEcConsistency_DatFileGrowsDuringEncoding to TestEcConsistency_ExactLargeRowEncoding (test verifies fixed-size encoding, not concurrent growth) - Update test comment to clarify it reproduces the old buggy sequence - Fix verification loop to advance by readSize for full data coverage * fix(ec): add dat/idx consistency check in worker EC encoding The erasure_coding worker copies .dat and .idx as separate network transfers. If a write lands on the source between these copies, the .idx may have entries pointing past the end of .dat, leading to EC volumes with .ecx entries that reference non-existent shard data. Add verifyDatIdxConsistency() that walks the .idx and verifies no entry's offset+size exceeds the .dat file size. This fails the EC task early with a clear error instead of silently producing corrupt EC volumes. * test(ec): add integration test verifying .ecx/.ecd consistency TestEcIndexConsistencyAfterEncode uploads multiple needles of varying sizes (14B to 256KB), EC-encodes the volume, mounts data shards, then reads every needle back via the EC read path and verifies payload correctness. This catches any inconsistency between .ecx index entries and EC shard data. * fix(test): account for needle overhead in test volume fixture WriteTestVolumeFiles created a .dat of exactly datSize bytes but the .idx entry claimed a needle of that same size. GetActualSize adds header + checksum + timestamp overhead, so the consistency check correctly rejects this as the needle extends past the .dat file. Fix by sizing the .dat to GetActualSize(datSize) so the .idx entry is consistent with the .dat contents. * fix(test): remove flaky shard ID assertion in EC scrub test When shard 0 is truncated on disk after mount, the volume server may detect corruption via parity mismatches (shards 10-13) rather than a direct read failure on shard 0, depending on OS caching/mmap behavior. Replace the brittle shard-0-specific check with a volume ID validation. * fix(test): close upload response bodies and tighten file count assertion Wrap UploadBytes calls with ReadAllAndClose to prevent connection/fd leaks during test execution. Also tighten TotalFiles check from >= 1 to == 1 since ecSetup uploads exactly one file. |
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b0a4647d87 |
fix: prevent stack overflow in ECBalanceTask.reportProgress (#8949)
* fix: prevent stack overflow in ECBalanceTask.reportProgress Add re-entry guard to reportProgress() to prevent infinite recursion. The progressCallback invoked by ReportProgressWithStage can re-enter reportProgress, causing a stack overflow that crashes the worker process (goroutine stack exceeds 1GB limit after ~22M frames). * fix: use atomics for progress and re-entry guard to avoid data races Address review feedback: GetProgress() can be called from a different goroutine while reportProgress is updating the value. Use atomic operations for both the progress field (via Float64bits/Float64frombits) and the reporting re-entry guard (via CompareAndSwap). |
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995dfc4d5d |
chore: remove ~50k lines of unreachable dead code (#8913)
* chore: remove unreachable dead code across the codebase Remove ~50,000 lines of unreachable code identified by static analysis. Major removals: - weed/filer/redis_lua: entire unused Redis Lua filer store implementation - weed/wdclient/net2, resource_pool: unused connection/resource pool packages - weed/plugin/worker/lifecycle: unused lifecycle plugin worker - weed/s3api: unused S3 policy templates, presigned URL IAM, streaming copy, multipart IAM, key rotation, and various SSE helper functions - weed/mq/kafka: unused partition mapping, compression, schema, and protocol functions - weed/mq/offset: unused SQL storage and migration code - weed/worker: unused registry, task, and monitoring functions - weed/query: unused SQL engine, parquet scanner, and type functions - weed/shell: unused EC proportional rebalance functions - weed/storage/erasure_coding/distribution: unused distribution analysis functions - Individual unreachable functions removed from 150+ files across admin, credential, filer, iam, kms, mount, mq, operation, pb, s3api, server, shell, storage, topology, and util packages * fix(s3): reset shared memory store in IAM test to prevent flaky failure TestLoadIAMManagerFromConfig_EmptyConfigWithFallbackKey was flaky because the MemoryStore credential backend is a singleton registered via init(). Earlier tests that create anonymous identities pollute the shared store, causing LookupAnonymous() to unexpectedly return true. Fix by calling Reset() on the memory store before the test runs. * style: run gofmt on changed files * fix: restore KMS functions used by integration tests * fix(plugin): prevent panic on send to closed worker session channel The Plugin.sendToWorker method could panic with "send on closed channel" when a worker disconnected while a message was being sent. The race was between streamSession.close() closing the outgoing channel and sendToWorker writing to it concurrently. Add a done channel to streamSession that is closed before the outgoing channel, and check it in sendToWorker's select to safely detect closed sessions without panicking. |
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3a5016bcd7 |
fix(weed/worker/tasks/ec_balance): non-recursive reportProgress (#8892)
* fix(weed/worker/tasks/ec_balance): non-recursive reportProgress * fix(ec_balance): call ReportProgressWithStage and include volumeID in log The original fix replaced infinite recursion with a glog.Infof, but skipped the framework progress callback. This adds the missing ReportProgressWithStage call so the admin server receives EC balance progress, and includes volumeID in the log for disambiguation. --------- Co-authored-by: Chris Lu <chris.lu@gmail.com> |
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d074830016 |
fix(worker): pass compaction revision and file sizes in EC volume copy (#8835)
* fix(worker): pass compaction revision and file sizes in EC volume copy The worker EC task was sending CopyFile requests without the current compaction revision (defaulting to 0) and with StopOffset set to math.MaxInt64. After a vacuum compaction this caused the volume server to reject the copy or return stale data. Read the volume file status first and forward the compaction revision and actual file sizes so the copy is consistent with the compacted volume. * propagate erasure coding task context * fix(worker): validate volume file status and detect short copies Reject zero dat file size from ReadVolumeFileStatus — a zero-sized snapshot would produce 0-byte copies and broken EC shards. After streaming, verify totalBytes matches the expected stopOffset and return an error on short copies instead of logging success. * fix(worker): reject zero idx file size in volume status validation A non-empty dat with zero idx indicates an empty or corrupt volume. Without this guard, copyFileFromSource gets stopOffset=0, produces a 0-byte .idx, passes the short-copy check, and generateEcShardsLocally runs against a volume with no index. * fix fake plugin volume file status * fix plugin volume balance test fixtures |
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9dd43ca006 | fix balance fallback replica placement (#8824) | ||
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41aac90a9c | chore(feed/worker): prune unused registerWorker() (#8799) | ||
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2604ec7deb |
Remove min_interval_seconds from plugin workers; vacuum default to 17m (#8790)
remove min_interval_seconds from plugin workers and default vacuum interval to 17m The worker-level min_interval_seconds was redundant with the admin-side DetectionIntervalSeconds, complicating scheduling logic. Remove it from vacuum, volume_balance, erasure_coding, and ec_balance handlers. Also change the vacuum default DetectionIntervalSeconds from 2 hours to 17 minutes to match the previous default behavior. |