Files
seaweedfs/weed/filer/reader_cache.go
Chris Lu 495e24a476 filer: fall back to range fetch when a chunk exceeds the reader budget
A ciphered or compressed chunk larger than readerCacheSizeMB can never
be read through the whole-chunk path — the budget rejects the buffer —
so its partial views must still range-fetch or the GET fails outright.
2026-10-03 14:59:36 +08:00

540 lines
17 KiB
Go

package filer
import (
"context"
"fmt"
"sync"
"sync/atomic"
"time"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/util/chunk_cache"
util_http "github.com/seaweedfs/seaweedfs/weed/util/http"
"github.com/seaweedfs/seaweedfs/weed/util/mem"
"github.com/seaweedfs/seaweedfs/weed/wdclient"
)
type CacheInvalidator interface {
InvalidateCache(fileId string)
}
type fetchChunkDataFnType func(ctx context.Context, buffer []byte, urlStrings []string, cipherKey []byte, isGzipped bool, isFullChunk bool, offset int64, fileId string, refreshUrls util_http.RefreshUrlsFunc) (n int, err error)
type ReaderCache struct {
chunkCache chunk_cache.ChunkCache
lookupFileIdFn wdclient.LookupFileIdFunctionType
cacheInvalidator CacheInvalidator
fetchChunkDataFn fetchChunkDataFnType
sync.Mutex
downloaders map[string]*SingleChunkCacher
limit int
budget *ReaderCacheBudget
}
type SingleChunkCacher struct {
completedTimeNew int64
readers int32
consumed int32
pins int32 // streams currently positioned inside this chunk
left int32 // set once the last pinning stream moved on
sync.Mutex
parent *ReaderCache
chunkFileId string
data []byte
err error
cipherKey []byte
isGzipped bool
chunkSize int
shouldCache bool
wg sync.WaitGroup
cacheStartedCh chan struct{}
done chan struct{} // signals when download is complete
}
func NewReaderCache(limit int, chunkCache chunk_cache.ChunkCache, lookupFileIdFn wdclient.LookupFileIdFunctionType, cacheInvalidator CacheInvalidator, budgets ...*ReaderCacheBudget) *ReaderCache {
var budget *ReaderCacheBudget
if len(budgets) > 0 {
budget = budgets[0]
}
return &ReaderCache{
limit: limit,
budget: budget,
chunkCache: chunkCache,
lookupFileIdFn: lookupFileIdFn,
cacheInvalidator: cacheInvalidator,
fetchChunkDataFn: util_http.RetriedFetchChunkData,
downloaders: make(map[string]*SingleChunkCacher),
}
}
// MaybeCache prefetches up to 'count' chunks ahead in parallel.
// This improves read throughput for sequential reads by keeping the
// network pipeline full with parallel chunk fetches.
func (rc *ReaderCache) MaybeCache(chunkViews *Interval[*ChunkView], count int) {
if rc.lookupFileIdFn == nil {
return
}
if count <= 0 {
count = 1
}
rc.Lock()
defer rc.Unlock()
if len(rc.downloaders) >= rc.limit {
return
}
cached := 0
for x := chunkViews; x != nil && cached < count; x = x.Next {
chunkView := x.Value
if _, found := rc.downloaders[chunkView.FileId]; found {
continue
}
if rc.chunkCache.IsInCache(chunkView.FileId, true) {
glog.V(4).Infof("%s is in cache", chunkView.FileId)
continue
}
if len(rc.downloaders) >= rc.limit {
// abort when slots are filled
return
}
if (chunkView.CanRangeFetch() || !rc.budget.canFit(int(chunkView.ChunkSize))) && !chunkView.IsFullChunk() {
// the view is clipped to part of the chunk and will be
// range-fetched, so prefetching it whole would download bytes
// nobody needs; a ciphered or compressed partial view needs
// the whole blob anyway and is worth prefetching, but not when
// it cannot fit the budget at all
continue
}
// glog.V(4).Infof("prefetch %s offset %d", chunkView.FileId, chunkView.ViewOffset)
// cache this chunk if not yet
shouldCache := (uint64(chunkView.ViewOffset) + chunkView.ChunkSize) <= rc.chunkCache.GetMaxFilePartSizeInCache()
cacher := newSingleChunkCacher(rc, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int(chunkView.ChunkSize), shouldCache)
go cacher.startCaching()
<-cacher.cacheStartedCh
rc.downloaders[chunkView.FileId] = cacher
cached++
}
return
}
// fetchChunkRange downloads only [offset, offset+len(buffer)) of a chunk,
// for views clipped to part of their chunk and for random-mode reads. It
// goes through fetchChunkDataFn so tests observe range fetches the same way
// they observe whole-chunk downloads.
func (rc *ReaderCache) fetchChunkRange(ctx context.Context, buffer []byte, chunkView *ChunkView, offset int64) (int, error) {
urlStrings, err := rc.lookupFileIdFn(ctx, chunkView.FileId)
if err != nil {
glog.ErrorfCtx(ctx, "operation LookupFileId %s failed, err: %v", chunkView.FileId, err)
return 0, err
}
return rc.fetchChunkDataFn(ctx, buffer, urlStrings, chunkView.CipherKey, chunkView.IsGzipped, false, offset, chunkView.FileId,
refreshUrls(ctx, rc.cacheInvalidator, rc.lookupFileIdFn, chunkView.FileId))
}
// chunkStream is one sequential reader's position in a shared ReaderCache.
// The chunk it is reading stays pinned until the stream reads it to the end or
// moves elsewhere, so another stream finishing or leaving the same chunk does
// not drop the buffer from under it.
type chunkStream struct {
cacher *SingleChunkCacher
}
func (rc *ReaderCache) ReadChunkAt(ctx context.Context, buffer []byte, fileId string, cipherKey []byte, isGzipped bool, offset int64, chunkSize int, shouldCache bool) (int, error) {
return rc.readChunkAt(ctx, nil, buffer, fileId, cipherKey, isGzipped, offset, chunkSize, shouldCache)
}
func (rc *ReaderCache) readChunkAt(ctx context.Context, stream *chunkStream, buffer []byte, fileId string, cipherKey []byte, isGzipped bool, offset int64, chunkSize int, shouldCache bool) (int, error) {
retry:
rc.Lock()
for {
if cacher, found := rc.downloaders[fileId]; found {
if cacher.hasCompletedError() {
delete(rc.downloaders, fileId)
rc.Unlock()
cacher.destroy()
rc.Lock()
continue
}
// Count this read on the cacher before releasing the map lock, so a
// concurrent destroy() (error eviction here, LRU, or UnCache) cannot
// start wg.Wait() on a zero counter while this read is about to register.
cacher.wg.Add(1)
atomic.AddInt32(&cacher.readers, 1)
previous := stream.pin(cacher)
rc.Unlock()
rc.unpin(previous)
n, err := cacher.readChunkAt(ctx, buffer, offset)
rc.releaseIfFinished(stream, cacher, offset, n, err, chunkSize)
if n > 0 || err != nil {
return n, err
}
// If n=0 and err=nil, the cacher couldn't provide data for this offset.
// Fall through to try chunkCache.
rc.Lock()
}
break
}
if shouldCache || rc.lookupFileIdFn == nil {
n, err := rc.chunkCache.ReadChunkAt(buffer, fileId, uint64(offset))
if n > 0 {
// Served from the chunk cache: the stream has left its pinned chunk.
previous := stream.unpinLocked()
rc.Unlock()
rc.unpin(previous)
return n, err
}
}
// clean up old downloaders; prefer one no stream is positioned in, but
// fall back to a pinned one so abandoned pins cannot bypass the limit
if len(rc.downloaders) >= rc.limit {
oldestFid, oldestTime := "", time.Now().UnixNano()
pinnedFid, pinnedTime := "", int64(0)
for fid, downloader := range rc.downloaders {
completedTime := atomic.LoadInt64(&downloader.completedTimeNew)
if completedTime <= 0 {
continue
}
if atomic.LoadInt32(&downloader.pins) == 0 {
if completedTime < oldestTime {
oldestFid, oldestTime = fid, completedTime
}
} else if pinnedFid == "" || completedTime < pinnedTime {
pinnedFid, pinnedTime = fid, completedTime
}
}
if oldestFid == "" {
oldestFid = pinnedFid
}
if oldestFid != "" {
oldDownloader := rc.downloaders[oldestFid]
delete(rc.downloaders, oldestFid)
rc.Unlock()
oldDownloader.destroy()
goto retry
}
}
// glog.V(4).Infof("cache1 %s", fileId)
cacher := newSingleChunkCacher(rc, fileId, cipherKey, isGzipped, chunkSize, shouldCache)
go cacher.startCaching()
<-cacher.cacheStartedCh
rc.downloaders[fileId] = cacher
cacher.wg.Add(1)
atomic.AddInt32(&cacher.readers, 1)
previous := stream.pin(cacher)
rc.Unlock()
rc.unpin(previous)
n, err := cacher.readChunkAt(ctx, buffer, offset)
rc.releaseIfFinished(stream, cacher, offset, n, err, chunkSize)
return n, err
}
// pin makes cacher the stream's current chunk and returns the chunk it was
// pinned to before, which the caller unpins once the ReaderCache lock is
// released. The stream is only touched under the ReaderCache lock, since
// concurrent ReadAt calls on one ChunkReadAt share it.
func (stream *chunkStream) pin(cacher *SingleChunkCacher) (previous *SingleChunkCacher) {
if stream == nil || stream.cacher == cacher {
return nil
}
previous = stream.cacher
stream.cacher = cacher
atomic.AddInt32(&cacher.pins, 1)
return previous
}
// unpinLocked detaches the stream from its chunk and returns that chunk for
// the caller to unpin once the ReaderCache lock is released.
func (stream *chunkStream) unpinLocked() (previous *SingleChunkCacher) {
if stream == nil {
return nil
}
previous = stream.cacher
stream.cacher = nil
return previous
}
// releaseIfFinished unpins the stream's chunk once the stream has read it to
// the end, since the stream will not come back to it.
func (rc *ReaderCache) releaseIfFinished(stream *chunkStream, cacher *SingleChunkCacher, offset int64, n int, err error, chunkSize int) {
if stream == nil || err != nil || offset+int64(n) < int64(chunkSize) {
return
}
var previous *SingleChunkCacher
rc.Lock()
if stream.cacher == cacher {
previous = stream.unpinLocked()
}
rc.Unlock()
rc.unpin(previous)
}
// releaseStream unpins whatever chunk the stream is positioned in.
func (rc *ReaderCache) releaseStream(stream *chunkStream) {
if stream == nil {
return
}
rc.Lock()
previous := stream.unpinLocked()
rc.Unlock()
rc.unpin(previous)
}
// unpin drops one stream's pin. Once no stream is positioned in the chunk it
// is dropped like UnCache would, as soon as no read is in progress either:
// here if none is, otherwise by the last read's removeConsumed.
func (rc *ReaderCache) unpin(downloader *SingleChunkCacher) {
if downloader == nil {
return
}
if atomic.AddInt32(&downloader.pins, -1) == 0 {
atomic.StoreInt32(&downloader.left, 1)
}
rc.removeConsumed(downloader)
}
func (rc *ReaderCache) UnCache(fileId string) {
rc.Lock()
downloader := rc.downloaders[fileId]
delete(rc.downloaders, fileId)
rc.Unlock()
if downloader != nil {
downloader.destroy()
}
}
func (rc *ReaderCache) remove(downloader *SingleChunkCacher) {
rc.Lock()
removed := rc.downloaders[downloader.chunkFileId] == downloader
if removed {
delete(rc.downloaders, downloader.chunkFileId)
}
rc.Unlock()
if removed {
downloader.destroy()
}
}
// removeUnpinned drops a cacher only while no stream is positioned in it.
// Budget eviction picks its victim under the budget lock, so the pin check
// and the map removal must happen together under the ReaderCache lock.
func (rc *ReaderCache) removeUnpinned(downloader *SingleChunkCacher) (removed bool) {
rc.Lock()
removed = rc.downloaders[downloader.chunkFileId] == downloader &&
atomic.LoadInt32(&downloader.pins) == 0
if removed {
delete(rc.downloaders, downloader.chunkFileId)
}
rc.Unlock()
if removed {
downloader.destroy()
}
return
}
// removeConsumed drops a cacher once its buffer was fully read, or the
// streams positioned in it have left, and no readers remain attached or
// pinned. The checks run under the ReaderCache lock so a reader attaching
// at the same time either wins (the cacher stays and that reader's detach
// retries the removal) or misses the map and refetches.
func (rc *ReaderCache) removeConsumed(downloader *SingleChunkCacher) {
rc.Lock()
removed := rc.downloaders[downloader.chunkFileId] == downloader &&
atomic.LoadInt32(&downloader.readers) == 0 &&
atomic.LoadInt32(&downloader.pins) == 0 &&
(atomic.LoadInt32(&downloader.consumed) != 0 || atomic.LoadInt32(&downloader.left) != 0)
if removed {
delete(rc.downloaders, downloader.chunkFileId)
}
rc.Unlock()
if removed {
downloader.destroy()
}
}
func (rc *ReaderCache) destroy() {
rc.Lock()
downloaders := rc.downloaders
rc.downloaders = make(map[string]*SingleChunkCacher)
rc.Unlock()
for _, downloader := range downloaders {
downloader.destroy()
}
}
func newSingleChunkCacher(parent *ReaderCache, fileId string, cipherKey []byte, isGzipped bool, chunkSize int, shouldCache bool) *SingleChunkCacher {
return &SingleChunkCacher{
parent: parent,
chunkFileId: fileId,
cipherKey: cipherKey,
isGzipped: isGzipped,
chunkSize: chunkSize,
shouldCache: shouldCache,
cacheStartedCh: make(chan struct{}),
done: make(chan struct{}),
}
}
// startCaching downloads a chunk shared by concurrent readers.
func (s *SingleChunkCacher) startCaching() {
s.wg.Add(1)
defer func() {
close(s.done)
s.wg.Done()
if s.hasCompletedError() {
s.parent.remove(s)
} else {
s.parent.budget.complete(s)
}
}()
s.cacheStartedCh <- struct{}{}
if err := s.parent.budget.reserve(s); err != nil {
s.setError(err)
return
}
// Intentionally use context.Background(), not a request-specific context.
// The downloaded chunk is a shared resource: multiple concurrent readers may
// wait on this same download via s.done. A request-scoped context that got
// cancelled would abort the download and error every other waiting reader.
// The download always runs to completion once started; readers that cancel
// individually drop out via readChunkAt's select on ctx.Done().
urlStrings, err := s.parent.lookupFileIdFn(context.Background(), s.chunkFileId)
if err != nil {
s.setError(fmt.Errorf("operation LookupFileId %s failed, err: %v", s.chunkFileId, err))
return
}
if len(urlStrings) == 0 {
s.setError(fmt.Errorf("operation LookupFileId %s failed, err: urls not found", s.chunkFileId))
return
}
data, fetchErr := s.fetchChunkData(context.Background(), urlStrings)
if fetchErr != nil {
data, fetchErr = s.retryFetchAfterCacheInvalidation(context.Background(), urlStrings, fetchErr)
}
// Now acquire lock to update state
s.Lock()
atomic.StoreInt64(&s.completedTimeNew, time.Now().UnixNano())
if fetchErr != nil {
s.err = fetchErr
} else {
s.data = data
if s.shouldCache {
s.parent.chunkCache.SetChunk(s.chunkFileId, s.data)
}
}
s.Unlock()
}
func (s *SingleChunkCacher) setError(err error) {
s.Lock()
defer s.Unlock()
s.err = err
atomic.StoreInt64(&s.completedTimeNew, time.Now().UnixNano())
}
func (s *SingleChunkCacher) hasCompletedError() bool {
if atomic.LoadInt64(&s.completedTimeNew) == 0 {
return false
}
s.Lock()
defer s.Unlock()
return s.err != nil
}
func (s *SingleChunkCacher) fetchChunkData(ctx context.Context, urlStrings []string) ([]byte, error) {
// Allocate buffer and download without holding the lock.
// This allows multiple downloads to proceed in parallel.
data := mem.Allocate(s.chunkSize)
_, fetchErr := s.parent.fetchChunkDataFn(ctx, data, urlStrings, s.cipherKey, s.isGzipped, true, 0, s.chunkFileId, refreshUrls(ctx, s.parent.cacheInvalidator, s.parent.lookupFileIdFn, s.chunkFileId))
if fetchErr != nil {
mem.Free(data)
return nil, fetchErr
}
return data, nil
}
func (s *SingleChunkCacher) retryFetchAfterCacheInvalidation(ctx context.Context, oldUrlStrings []string, originalErr error) ([]byte, error) {
var data []byte
err := retryFetchWithFreshLocations(ctx, s.parent.cacheInvalidator, s.parent.lookupFileIdFn, s.chunkFileId, oldUrlStrings, originalErr, func(newUrls []string) error {
var fetchErr error
data, fetchErr = s.fetchChunkData(ctx, newUrls)
return fetchErr
})
if err != nil {
return nil, err
}
return data, nil
}
func (s *SingleChunkCacher) destroy() {
// wait for all reads to finish before destroying the data
s.wg.Wait()
s.Lock()
if s.data != nil {
mem.Free(s.data)
s.data = nil
}
s.Unlock()
s.parent.budget.release(s)
}
// readChunkAt reads data from the cached chunk.
// It waits for the download to complete if it's still in progress.
// The ctx parameter allows the reader to cancel its wait (but the download continues
// for other readers - see comment in startCaching about shared resource semantics).
// The caller must s.wg.Add(1) under the ReaderCache lock before calling; this only releases it.
func (s *SingleChunkCacher) readChunkAt(ctx context.Context, buf []byte, offset int64) (n int, err error) {
defer func() {
s.wg.Done()
atomic.AddInt32(&s.readers, -1)
s.parent.removeConsumed(s)
}()
// Wait for download to complete, but allow reader cancellation.
// Prioritize checking done first - if data is already available,
// return it even if context is also cancelled.
select {
case <-s.done:
// Download already completed, proceed immediately
default:
// Download not complete, wait for it or context cancellation
select {
case <-s.done:
// Download completed
case <-ctx.Done():
// Reader cancelled while waiting - download continues for other readers
return 0, ctx.Err()
}
}
s.Lock()
defer s.Unlock()
if s.err != nil {
return 0, s.err
}
if len(s.data) <= int(offset) {
return 0, nil
}
n = copy(buf, s.data[offset:])
if offset+int64(n) == int64(len(s.data)) {
atomic.StoreInt32(&s.consumed, 1)
}
return n, nil
}