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Chris Lu 3f4cb6d2fb feat(s3/lifecycle/engine): daily-replay view surface (Phase 4 engine) (#9447)
* feat(s3/lifecycle/engine): daily-replay view surface (Phase 4 engine)

Adds the engine-side API the new daily-replay worker reaches for:
per-view snapshot construction (RulesForShard, RecoveryView), the two
cursor hashes that gate recovery (ReplayContentHash, PromotedHash),
and the cursor sliding-window helper (MaxEffectiveTTL). CurrentSnapshot
is a stub keyed on a package-level atomic that the worker startup wiring
populates.

Views return new *Snapshot instances holding cloned *CompiledAction
values so per-clone active/Mode never leak across partitions. Replay
clones force Mode=ModeEventDriven to rehabilitate any persistent
ModeScanOnly carried over from PriorState; walk and recovery clones
preserve Mode as-is. Disabled actions are excluded from all views.

No production caller is wired here — Phase 4's walker/dailyrun
integration is the follow-up. dailyrun's local helpers
(localReplayContentHash, localMaxEffectiveTTL) become one-line
redirects to these exports.

API surface:
- CurrentSnapshot() *Snapshot — stub until Phase 4 wiring.
- SetCurrentEngine(*Engine) — Phase 4 wiring entry point.
- Snapshot.RulesForShard(shardID, retentionWindow) (replay, walk *Snapshot)
- RecoveryView(s *Snapshot) *Snapshot — force-active over the full set.
- ReplayContentHash(s *Snapshot) [32]byte — partition-independent.
- PromotedHash(s *Snapshot, retentionWindow) [32]byte — partition-flip.
- MaxEffectiveTTL(s *Snapshot) time.Duration — over active replay only.

30 unit tests covering clone isolation, Mode rewrite, partition
membership including the multi-action-kind XML rule split,
RecoveryView activating pre-BootstrapComplete actions,
ReplayContentHash partition-independence, PromotedHash sensitivity to
promotion in either direction, MaxEffectiveTTL aggregation. Build +
race-tests green.

* refactor(s3/lifecycle/engine): consolidate hash helpers; clarify shardID semantics

Addresses PR #9447 review feedback. Three medium-priority items from
gemini, all code-quality refinements (no behavior change):

1. Duplicated sort comparator between ReplayContentHash and
   PromotedHash. Extract sortHashItems shared helper so the two
   hashes use the same ordering by construction — if one drifted, the
   cursor could see a spurious "rule changed" on a no-op snapshot
   rebuild.

2. Duplicated writeField/writeInt closures. Extract hashWriter struct
   holding the sha256 running hash + lenbuf, with method helpers.
   Same allocation profile (one Hash, one tiny stack buffer per
   helper); just deduplicates ~20 lines.

3. shardID parameter on RulesForShard is unused. Per the design's
   open question, every shard sees every rule today (shard filter
   runs at the entry-iteration site, not view construction). Keep
   the parameter for API stability — removing it now would force
   a breaking change when bucket-shard ownership lands — and update
   the doc comment to explain why it's reserved.

go build ./... clean; engine test suite green.
2026-05-11 18:07:54 -07:00
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