mirror of
https://github.com/seaweedfs/seaweedfs.git
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Update the following functions to accept/use diskType parameter: - findEcVolumeShards() - addEcVolumeShards() - deleteEcVolumeShards() - moveMountedShardToEcNode() - countShardsByRack() - pickNEcShardsToMoveFrom() All ecBalancer methods now use ecb.diskType instead of hardcoded types.HardDriveType. Non-ecBalancer callers (like volumeServer.evacuate and ec.rebuild) use types.HardDriveType as the default. Update all test files to pass diskType where needed.
407 lines
12 KiB
Go
407 lines
12 KiB
Go
package shell
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import (
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"context"
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"flag"
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"fmt"
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"io"
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"sync"
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"github.com/seaweedfs/seaweedfs/weed/operation"
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"github.com/seaweedfs/seaweedfs/weed/pb"
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"github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb"
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"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
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"github.com/seaweedfs/seaweedfs/weed/storage/needle"
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"github.com/seaweedfs/seaweedfs/weed/storage/types"
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)
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func init() {
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Commands = append(Commands, &commandEcRebuild{})
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}
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type ecRebuilder struct {
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commandEnv *CommandEnv
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ecNodes []*EcNode
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writer io.Writer
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applyChanges bool
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collections []string
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ewg *ErrorWaitGroup
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ecNodesMu sync.Mutex
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}
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type commandEcRebuild struct {
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}
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func (c *commandEcRebuild) Name() string {
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return "ec.rebuild"
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}
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func (c *commandEcRebuild) Help() string {
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return `find and rebuild missing ec shards among volume servers
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ec.rebuild [-c EACH_COLLECTION|<collection_name>] [-apply] [-maxParallelization N]
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Options:
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-collection: specify a collection name, or "EACH_COLLECTION" to process all collections
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-apply: actually perform the rebuild operations (default is dry-run mode)
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-maxParallelization: number of volumes to rebuild concurrently (default: 10)
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Increase for faster rebuilds with more system resources.
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Decrease if experiencing resource contention or instability.
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Algorithm:
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For each type of volume server (different max volume count limit){
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for each collection {
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rebuildEcVolumes()
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}
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}
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func rebuildEcVolumes(){
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idealWritableVolumes = totalWritableVolumes / numVolumeServers
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for {
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sort all volume servers ordered by the number of local writable volumes
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pick the volume server A with the lowest number of writable volumes x
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pick the volume server B with the highest number of writable volumes y
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if y > idealWritableVolumes and x +1 <= idealWritableVolumes {
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if B has a writable volume id v that A does not have {
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move writable volume v from A to B
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}
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}
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}
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}
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`
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}
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func (c *commandEcRebuild) HasTag(CommandTag) bool {
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return false
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}
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func (c *commandEcRebuild) Do(args []string, commandEnv *CommandEnv, writer io.Writer) (err error) {
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fixCommand := flag.NewFlagSet(c.Name(), flag.ContinueOnError)
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collection := fixCommand.String("collection", "EACH_COLLECTION", "collection name, or \"EACH_COLLECTION\" for each collection")
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maxParallelization := fixCommand.Int("maxParallelization", DefaultMaxParallelization, "run up to X tasks in parallel, whenever possible")
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applyChanges := fixCommand.Bool("apply", false, "apply the changes")
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// TODO: remove this alias
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applyChangesAlias := fixCommand.Bool("force", false, "apply the changes (alias for -apply)")
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if err = fixCommand.Parse(args); err != nil {
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return nil
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}
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handleDeprecatedForceFlag(writer, fixCommand, applyChangesAlias, applyChanges)
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infoAboutSimulationMode(writer, *applyChanges, "-apply")
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if err = commandEnv.confirmIsLocked(args); err != nil {
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return
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}
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// collect all ec nodes
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allEcNodes, _, err := collectEcNodes(commandEnv, types.HardDriveType)
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if err != nil {
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return err
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}
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var collections []string
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if *collection == "EACH_COLLECTION" {
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collections, err = ListCollectionNames(commandEnv, false, true)
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if err != nil {
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return err
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}
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} else {
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collections = []string{*collection}
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}
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erb := &ecRebuilder{
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commandEnv: commandEnv,
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ecNodes: allEcNodes,
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writer: writer,
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applyChanges: *applyChanges,
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collections: collections,
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ewg: NewErrorWaitGroup(*maxParallelization),
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}
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fmt.Printf("rebuildEcVolumes for %d collection(s)\n", len(collections))
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for _, c := range collections {
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erb.rebuildEcVolumes(c)
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}
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return erb.ewg.Wait()
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}
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func (erb *ecRebuilder) write(format string, a ...any) {
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fmt.Fprintf(erb.writer, format, a...)
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}
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func (erb *ecRebuilder) isLocked() bool {
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return erb.commandEnv.isLocked()
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}
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// countLocalShards returns the number of shards already present locally on the node for the given volume.
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func (erb *ecRebuilder) countLocalShards(node *EcNode, collection string, volumeId needle.VolumeId) int {
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for _, diskInfo := range node.info.DiskInfos {
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for _, ecShardInfo := range diskInfo.EcShardInfos {
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if ecShardInfo.Collection == collection && needle.VolumeId(ecShardInfo.Id) == volumeId {
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shardBits := erasure_coding.ShardBits(ecShardInfo.EcIndexBits)
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return len(shardBits.ShardIds())
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}
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}
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}
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return 0
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}
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// selectAndReserveRebuilder atomically selects a rebuilder node with sufficient free slots
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// and reserves slots only for the non-local shards that need to be copied/generated.
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func (erb *ecRebuilder) selectAndReserveRebuilder(collection string, volumeId needle.VolumeId) (*EcNode, int, error) {
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erb.ecNodesMu.Lock()
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defer erb.ecNodesMu.Unlock()
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if len(erb.ecNodes) == 0 {
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return nil, 0, fmt.Errorf("no ec nodes available")
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}
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// Find the node with the most free slots, considering local shards
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var bestNode *EcNode
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var bestSlotsNeeded int
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var maxAvailableSlots int
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var minSlotsNeeded int = erasure_coding.TotalShardsCount // Start with maximum possible
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for _, node := range erb.ecNodes {
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localShards := erb.countLocalShards(node, collection, volumeId)
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slotsNeeded := erasure_coding.TotalShardsCount - localShards
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if slotsNeeded < 0 {
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slotsNeeded = 0
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}
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if node.freeEcSlot > maxAvailableSlots {
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maxAvailableSlots = node.freeEcSlot
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}
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if slotsNeeded < minSlotsNeeded {
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minSlotsNeeded = slotsNeeded
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}
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if node.freeEcSlot >= slotsNeeded {
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if bestNode == nil || node.freeEcSlot > bestNode.freeEcSlot {
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bestNode = node
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bestSlotsNeeded = slotsNeeded
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}
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}
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}
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if bestNode == nil {
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return nil, 0, fmt.Errorf("no node has sufficient free slots for volume %d (need at least %d slots, max available: %d)",
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volumeId, minSlotsNeeded, maxAvailableSlots)
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}
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// Reserve slots only for non-local shards
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bestNode.freeEcSlot -= bestSlotsNeeded
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return bestNode, bestSlotsNeeded, nil
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}
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// releaseRebuilder releases the reserved slots back to the rebuilder node.
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func (erb *ecRebuilder) releaseRebuilder(node *EcNode, slotsToRelease int) {
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erb.ecNodesMu.Lock()
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defer erb.ecNodesMu.Unlock()
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// Release slots by incrementing the free slot count
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node.freeEcSlot += slotsToRelease
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}
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func (erb *ecRebuilder) rebuildEcVolumes(collection string) {
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fmt.Printf("rebuildEcVolumes for %q\n", collection)
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// collect vid => each shard locations, similar to ecShardMap in topology.go
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ecShardMap := make(EcShardMap)
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erb.ecNodesMu.Lock()
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for _, ecNode := range erb.ecNodes {
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ecShardMap.registerEcNode(ecNode, collection)
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}
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erb.ecNodesMu.Unlock()
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for vid, locations := range ecShardMap {
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shardCount := locations.shardCount()
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if shardCount == erasure_coding.TotalShardsCount {
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continue
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}
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if shardCount < erasure_coding.DataShardsCount {
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// Capture variables for closure
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vid := vid
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shardCount := shardCount
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erb.ewg.Add(func() error {
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return fmt.Errorf("ec volume %d is unrepairable with %d shards", vid, shardCount)
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})
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continue
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}
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// Capture variables for closure
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vid := vid
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locations := locations
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erb.ewg.Add(func() error {
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// Select rebuilder and reserve slots atomically per volume
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rebuilder, slotsToReserve, err := erb.selectAndReserveRebuilder(collection, vid)
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if err != nil {
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return fmt.Errorf("failed to select rebuilder for volume %d: %v", vid, err)
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}
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defer erb.releaseRebuilder(rebuilder, slotsToReserve)
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return erb.rebuildOneEcVolume(collection, vid, locations, rebuilder)
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})
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}
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}
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func (erb *ecRebuilder) rebuildOneEcVolume(collection string, volumeId needle.VolumeId, locations EcShardLocations, rebuilder *EcNode) error {
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if !erb.isLocked() {
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return fmt.Errorf("lock is lost")
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}
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fmt.Printf("rebuildOneEcVolume %s %d\n", collection, volumeId)
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// collect shard files to rebuilder local disk
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var generatedShardIds []uint32
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copiedShardIds, _, err := erb.prepareDataToRecover(rebuilder, collection, volumeId, locations)
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if err != nil {
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return err
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}
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defer func() {
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// clean up working files
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// ask the rebuilder to delete the copied shards
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err = sourceServerDeleteEcShards(erb.commandEnv.option.GrpcDialOption, collection, volumeId, pb.NewServerAddressFromDataNode(rebuilder.info), copiedShardIds)
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if err != nil {
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erb.write("%s delete copied ec shards %s %d.%v\n", rebuilder.info.Id, collection, volumeId, copiedShardIds)
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}
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}()
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if !erb.applyChanges {
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return nil
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}
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// generate ec shards, and maybe ecx file
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generatedShardIds, err = erb.generateMissingShards(collection, volumeId, pb.NewServerAddressFromDataNode(rebuilder.info))
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if err != nil {
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return err
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}
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// mount the generated shards
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err = mountEcShards(erb.commandEnv.option.GrpcDialOption, collection, volumeId, pb.NewServerAddressFromDataNode(rebuilder.info), generatedShardIds)
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if err != nil {
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return err
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}
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// ensure ECNode updates are atomic
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erb.ecNodesMu.Lock()
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defer erb.ecNodesMu.Unlock()
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rebuilder.addEcVolumeShards(volumeId, collection, generatedShardIds, types.HardDriveType)
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return nil
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}
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func (erb *ecRebuilder) generateMissingShards(collection string, volumeId needle.VolumeId, sourceLocation pb.ServerAddress) (rebuiltShardIds []uint32, err error) {
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err = operation.WithVolumeServerClient(false, sourceLocation, erb.commandEnv.option.GrpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error {
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resp, rebuildErr := volumeServerClient.VolumeEcShardsRebuild(context.Background(), &volume_server_pb.VolumeEcShardsRebuildRequest{
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VolumeId: uint32(volumeId),
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Collection: collection,
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})
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if rebuildErr == nil {
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rebuiltShardIds = resp.RebuiltShardIds
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}
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return rebuildErr
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})
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return
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}
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func (erb *ecRebuilder) prepareDataToRecover(rebuilder *EcNode, collection string, volumeId needle.VolumeId, locations EcShardLocations) (copiedShardIds []uint32, localShardIds []uint32, err error) {
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needEcxFile := true
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var localShardBits erasure_coding.ShardBits
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for _, diskInfo := range rebuilder.info.DiskInfos {
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for _, ecShardInfo := range diskInfo.EcShardInfos {
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if ecShardInfo.Collection == collection && needle.VolumeId(ecShardInfo.Id) == volumeId {
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needEcxFile = false
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localShardBits = erasure_coding.ShardBits(ecShardInfo.EcIndexBits)
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}
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}
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}
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for shardId, ecNodes := range locations {
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if len(ecNodes) == 0 {
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erb.write("missing shard %d.%d\n", volumeId, shardId)
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continue
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}
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if localShardBits.HasShardId(erasure_coding.ShardId(shardId)) {
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localShardIds = append(localShardIds, uint32(shardId))
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erb.write("use existing shard %d.%d\n", volumeId, shardId)
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continue
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}
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var copyErr error
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if erb.applyChanges {
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copyErr = operation.WithVolumeServerClient(false, pb.NewServerAddressFromDataNode(rebuilder.info), erb.commandEnv.option.GrpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error {
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_, copyErr := volumeServerClient.VolumeEcShardsCopy(context.Background(), &volume_server_pb.VolumeEcShardsCopyRequest{
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VolumeId: uint32(volumeId),
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Collection: collection,
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ShardIds: []uint32{uint32(shardId)},
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CopyEcxFile: needEcxFile,
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CopyEcjFile: true,
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CopyVifFile: needEcxFile,
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SourceDataNode: ecNodes[0].info.Id,
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})
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return copyErr
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})
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if copyErr == nil && needEcxFile {
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needEcxFile = false
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}
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}
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if copyErr != nil {
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erb.write("%s failed to copy %d.%d from %s: %v\n", rebuilder.info.Id, volumeId, shardId, ecNodes[0].info.Id, copyErr)
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} else {
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erb.write("%s copied %d.%d from %s\n", rebuilder.info.Id, volumeId, shardId, ecNodes[0].info.Id)
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copiedShardIds = append(copiedShardIds, uint32(shardId))
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}
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}
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if len(copiedShardIds)+len(localShardIds) >= erasure_coding.DataShardsCount {
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return copiedShardIds, localShardIds, nil
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}
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return nil, nil, fmt.Errorf("%d shards are not enough to recover volume %d", len(copiedShardIds)+len(localShardIds), volumeId)
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}
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type EcShardMap map[needle.VolumeId]EcShardLocations
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type EcShardLocations [][]*EcNode
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func (ecShardMap EcShardMap) registerEcNode(ecNode *EcNode, collection string) {
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for _, diskInfo := range ecNode.info.DiskInfos {
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for _, shardInfo := range diskInfo.EcShardInfos {
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if shardInfo.Collection == collection {
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existing, found := ecShardMap[needle.VolumeId(shardInfo.Id)]
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if !found {
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// Use MaxShardCount (32) to support custom EC ratios
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existing = make([][]*EcNode, erasure_coding.MaxShardCount)
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ecShardMap[needle.VolumeId(shardInfo.Id)] = existing
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}
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for _, shardId := range erasure_coding.ShardBits(shardInfo.EcIndexBits).ShardIds() {
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existing[shardId] = append(existing[shardId], ecNode)
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}
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}
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}
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}
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}
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func (ecShardLocations EcShardLocations) shardCount() (count int) {
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for _, locations := range ecShardLocations {
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if len(locations) > 0 {
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count++
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}
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}
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return
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}
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