Files
seaweedfs/weed/cluster/lock_client.go
T
Chris LuGitHubDevin <158243242+devin-ai-integration[bot]@users.noreply.github.com>Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
f31a026b2a master,filer: fix lock ring poisoning after leader change (#11453)
* cluster: never broadcast an empty lock ring

An empty member list is never a usable ring state, but a delayed
RemoveServer on a former leader can fire after the new leader already
broadcast the recovered ring. That late broadcast carries a newer
wall-clock version, so clients accept the empty ring and permanently
reject the good one.

Skip the broadcast entirely when the member list is empty, keeping the
last non-empty snapshot for reconnecting clients.

* cluster: periodically rebroadcast the lock ring

Ring updates are purely event-driven, so one lost or poisoned update is
permanent until the next membership change — with a single filer that may
never come. Re-arm a per-group timer after every broadcast so the current
leader keeps re-sending the ring; clients reject nothing newer than their
last accepted version, so a re-sent snapshot always heals a stale view.

* filer,s3api: reset the lock ring on master change

Ring versions are per-master monotonic — each master stamps wall-clock
nanoseconds — so a late high-version update accepted from a former leader
makes the new leader's snapshot look stale forever. Detect a leader
change across the reconnect gap (currentMaster is cleared between
attempts, so remember the last served master) and reset the ring to
bootstrap state so the new leader's view always applies.

* cluster: fail lock acquisition when no lock server exists

retryUntilLocked loops forever, so a filer reporting an empty lock ring
wedges every append write indefinitely. Bound only the "no lock server
found" case — ordinary contention is still waited out since the holder
releases eventually. The constructors now return nil on failure: the
filer append path and S3 object writes fail fast, while mounts degrade
to their existing lockless mode.

* cluster: reset only the ring version on master change

Ring versions are per-master monotonic, so a version gate reset is all a
leader change needs. Clearing the whole ring made every filer its own
write owner until the next update and dropped the prior-owner window for
keys the new leader remaps; the last ring now keeps routing until the
new leader's snapshot transitions off it.

* cluster: skip redundant ring installs and defer rebroadcasts

An unchanged member list now only bumps the accepted version instead of
installing a snapshot: periodic rebroadcasts no longer fire the
topology-change callback or restart the prior-owner window. And a
rebroadcast that lands inside a membership stabilization window yields
to the pending timer rather than publishing an intermediate ring.

* cluster,mount: bound lock unavailability, fail ops that cannot lock

Only 'lock already owned' contention retries without bound now; every
other failure — no lock server, or a dead ring member refusing
connections — shares the same unavailability budget, so a ring naming
departed filers can no longer hang a lock forever. Mount open-write,
create, and rename fail with EAGAIN when the required lock cannot be
acquired instead of proceeding without cross-mount serialization.

* cluster: check pending stabilization inside the broadcast critical section

rebroadcast released the mutex between the pending-timer check and
nextBroadcastUpdate, so a membership change arriving in the gap could arm
a stabilization timer while the rebroadcast emitted an intermediate ring.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* mount: acquire path locks before mutating create/rename state

Create took the DLM lock only after the filer create, so a lock failure
returned EAGAIN with an eagerly persisted file left behind. Rename marked
source handles renamed before acquiring locks, so a failed acquisition
left them suppressing old-path flushes for a rename that never happened.
Both now take the locks first; the create's lock is released again if the
entry race loses to another creator and AcquireHandle takes over.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* mount: keep the old-path lock when rename lock migration fails

The migration stopped the handle's lock before acquiring the replacement,
so a nil result left the handle writing with no lock at all. Acquiring the
new-path lock first means failure keeps the existing lock instead of
reporting success with serialization dropped.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* mount: skip new-path rename lock when a handle already holds it

A target file open for write on this mount already carries a lock on
newPath; the lock manager does not grant a second lock to the same
owner, so the rename would wait on itself until the handle closed.
Also avoid locking twice when old and new paths coincide.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* mount: hand the rename's target lock to the migrating handle

The rename holds a lock on newPath for its duration, so the response
migration's fresh acquisition waited on that same lock until the handle
released — under fhLockTable, blocking the handle's own close. Adopt the
rename's lock directly; nested move responses still acquire their own.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* mount: move the replaced target's lock to the renamed handle

When the target path was already locked by an open handle on this
mount, the migrated source handle kept only its stale old-path lock —
the target's close would then release the last lock on the new path
while the renamed handle was still open. Adopt the replaced handle's
lock instead.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* mount: stop the handle lock inside the fh lock on release

ReleaseHandle stopped fh.dlmLock before taking the fhLockTable slot, so
a rename migration holding that slot could still observe and adopt a
lock that was already stopping. Stopping under the fh lock makes the
transfer serialize against the release.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* mount: claim the replaced target's lock for the renamed handle

When the target path is already locked by an open handle on this mount,
adopting it at migration time keeps the renamed path protected after
that handle closes, without waiting on a lock this mount already holds.
If the handle was released mid-migration the claimed lock is stopped,
and a fresh acquire covers the case where it was already gone.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* mount: claim the target handle's lock before the rename runs

Skipping the new-path lock when a handle already holds it let that
handle's close release the lock mid-rename, leaving the path unguarded
until the response migrated it. Take over the lock at check time and
hold it for the rename's duration: the response adopts it for the
migrating handle, or it returns to the target handle / is released on
failure. The target handle lookup also falls back to the entry's stored
inode for a forgotten path mapping.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

* mount: read handle locks only under the fh lock during rename

The loose dlmLock reads raced ReleaseHandle, which now mutates the lock
inside the handle lock; check and claim it under the same hold.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>

---------

Co-authored-by: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-09-26 11:57:00 +08:00

493 lines
17 KiB
Go

package cluster
import (
"context"
"fmt"
"slices"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/seaweedfs/seaweedfs/weed/cluster/lock_manager"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/pb"
"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
"google.golang.org/grpc"
)
type LockClient struct {
grpcDialOption grpc.DialOption
maxLockDuration time.Duration
sleepDuration time.Duration
seedFiler pb.ServerAddress
// ring is an optional client-side view of the filer lock hash ring. When
// populated, a new lock starts at the key's primary filer instead of the
// seed filer, avoiding the seed->primary forward hop. A stale view stays
// correct: the filer forwards to the real primary as a fallback.
ringMu sync.RWMutex
ring *lock_manager.HashRing
ringServers []pb.ServerAddress
ringVersion int64
// priorRing is the ring before the most recent change, kept for priorWindow so a
// route-by-key caller can consult a just-moved key's previous owner during a
// rebalance. Mirrors the master's lock_manager.LockRing.PriorOwner cooling-off.
priorRing *lock_manager.HashRing
ringChangedAt time.Time
priorWindow time.Duration
// noLockServerRetryPeriod bounds retries when every filer reports "no
// lock server found": an empty lock ring is a systemic fault that waiting
// on a lock holder cannot resolve, unlike ordinary contention. The bound
// is long enough to ride out a master leader change (ring reset + fresh
// snapshot) but short enough that a write fails instead of hanging
// forever.
noLockServerRetryPeriod time.Duration
}
func NewLockClient(grpcDialOption grpc.DialOption, seedFiler pb.ServerAddress) *LockClient {
return &LockClient{
grpcDialOption: grpcDialOption,
maxLockDuration: 5 * time.Second,
sleepDuration: 2473 * time.Millisecond,
seedFiler: seedFiler,
priorWindow: 5 * time.Second,
noLockServerRetryPeriod: 15 * time.Second,
}
}
// SetRing mirrors the master's LockRingUpdate so the client computes the same
// primary the filers do. A non-zero version at or below the current one is
// ignored once a ring exists, dropping reordered and redundant broadcasts;
// version 0 always applies (bootstrap).
func (lc *LockClient) SetRing(servers []pb.ServerAddress, version int64) {
lc.ringMu.Lock()
defer lc.ringMu.Unlock()
if version != 0 && version <= lc.ringVersion && lc.ring != nil {
return
}
lc.ringVersion = version
sorted := slices.Clone(servers)
slices.Sort(sorted)
if slices.Equal(sorted, lc.ringServers) {
return
}
lc.ringServers = sorted
// Build a fresh ring (not an in-place mutation) so the outgoing ring survives as
// priorRing with its own servers for the cooling-off window.
newRing := lock_manager.NewHashRing(lock_manager.DefaultVnodeCount)
newRing.SetServers(sorted)
if lc.ring != nil {
lc.priorRing = lc.ring
lc.ringChangedAt = time.Now()
}
lc.ring = newRing
}
// ResetRing clears only the version gate so the first update from a
// different master applies unconditionally: ring versions are per-master
// monotonic and a high version accepted from a former leader must not
// reject the new leader's snapshot. The last ring keeps routing during the
// gap rather than falling back to the seed filer, and the arriving ring
// becomes the prior ring for the cooling-off window.
func (lc *LockClient) ResetRing() {
lc.ringMu.Lock()
defer lc.ringMu.Unlock()
lc.ringVersion = 0
}
// hostForKey returns the filer that should own key per the current ring view,
// falling back to the seed filer when no view has been received yet.
func (lc *LockClient) hostForKey(key string) pb.ServerAddress {
lc.ringMu.RLock()
defer lc.ringMu.RUnlock()
if lc.ring == nil {
return lc.seedFiler
}
if primary := lc.ring.GetPrimary(key); primary != "" {
return primary
}
return lc.seedFiler
}
// PrimaryForKey returns the ring owner for key, or "" before any ring arrives.
// Unlike hostForKey it does not fall back to the seed, so a route-by-key caller
// stays on the distributed lock until the ring is known.
func (lc *LockClient) PrimaryForKey(key string) pb.ServerAddress {
lc.ringMu.RLock()
defer lc.ringMu.RUnlock()
if lc.ring == nil {
return ""
}
return lc.ring.GetPrimary(key)
}
// PriorOwnerForKey returns key's owner from the prior ring while a rebalance is
// within the cooling-off window and ownership actually moved, else "". Lets a
// route-by-key reader consult a just-moved key's previous owner before the new
// owner's NotFound is final (the new owner may not have replicated the key yet).
func (lc *LockClient) PriorOwnerForKey(key string) pb.ServerAddress {
lc.ringMu.RLock()
defer lc.ringMu.RUnlock()
if lc.ring == nil || lc.priorRing == nil {
return ""
}
if time.Since(lc.ringChangedAt) > lc.priorWindow {
return ""
}
current := lc.ring.GetPrimary(key)
prior := lc.priorRing.GetPrimary(key)
if prior != "" && prior != current {
return prior
}
return ""
}
type LiveLock struct {
generation int64 // fencing token from the lock server; MUST stay first so the 64-bit atomic ops stay 8-byte aligned on 32-bit ARM
key string
renewToken string
expireAtNs int64
hostFiler pb.ServerAddress
cancelCh chan struct{}
renewalDone chan struct{} // closed when the renewal goroutine exits; nil if there is none
grpcDialOption grpc.DialOption
isLocked int32 // 0 = unlocked, 1 = locked; use atomic operations
self string
lc *LockClient
owner string
lockTTL time.Duration
consecutiveFailures int // Track connection failures to trigger fallback
}
// NewShortLivedLock creates a lock with a 5-second duration.
// It returns nil when the lock cannot be acquired because no lock server
// exists; ordinary contention is still waited out.
func (lc *LockClient) NewShortLivedLock(key string, owner string) (lock *LiveLock) {
lock = &LiveLock{
key: key,
hostFiler: lc.hostForKey(key),
cancelCh: make(chan struct{}),
expireAtNs: time.Now().Add(5 * time.Second).UnixNano(),
grpcDialOption: lc.grpcDialOption,
self: owner,
lc: lc,
}
if err := lock.retryUntilLocked(5 * time.Second); err != nil {
glog.Warningf("create lock %s: %v", key, err)
return nil
}
return
}
// NewBlockingLongLivedLock blocks until the lock is acquired, then starts a
// background renewal goroutine that keeps the lock alive. This combines the
// synchronous acquisition of NewShortLivedLock with the auto-renewal of
// StartLongLivedLock. Release with Stop().
func (lc *LockClient) NewBlockingLongLivedLock(key, owner string, lockTTL time.Duration) *LiveLock {
if lockTTL == 0 {
lockTTL = lock_manager.LiveLockTTL
}
lock := &LiveLock{
key: key,
hostFiler: lc.hostForKey(key),
cancelCh: make(chan struct{}),
expireAtNs: time.Now().Add(lockTTL).UnixNano(),
grpcDialOption: lc.grpcDialOption,
self: owner,
lc: lc,
lockTTL: lockTTL,
}
// Block until acquired
if err := lock.retryUntilLocked(lockTTL); err != nil {
glog.Warningf("create lock %s: %v", key, err)
return nil
}
// Start renewal goroutine using a ticker for interruptible sleep
lock.renewalDone = make(chan struct{})
go func() {
defer close(lock.renewalDone)
renewInterval := lockTTL / 2
ticker := time.NewTicker(renewInterval)
defer ticker.Stop()
for {
select {
case <-lock.cancelCh:
return
case <-ticker.C:
if err := lock.AttemptToLock(lockTTL); err != nil {
glog.V(0).Infof("lock renewal failed for %s: %v", key, err)
atomic.StoreInt32(&lock.isLocked, 0)
}
}
}
}()
return lock
}
// StartLongLivedLock starts a goroutine to lock the key and returns immediately.
// lockTTL specifies how long the lock should be held. The renewal interval is
// automatically derived as lockTTL / 2 to ensure timely renewals.
func (lc *LockClient) StartLongLivedLock(key string, owner string, onLockOwnerChange func(newLockOwner string), lockTTL time.Duration) (lock *LiveLock) {
lock = &LiveLock{
key: key,
hostFiler: lc.hostForKey(key),
cancelCh: make(chan struct{}),
expireAtNs: time.Now().Add(lockTTL).UnixNano(),
grpcDialOption: lc.grpcDialOption,
self: owner,
lc: lc,
lockTTL: lockTTL,
}
if lock.lockTTL == 0 {
lock.lockTTL = lock_manager.LiveLockTTL
}
lock.renewalDone = make(chan struct{})
go func() {
defer close(lock.renewalDone)
renewInterval := lock.lockTTL / 2
isLocked := false
lockOwner := ""
for {
// Check for cancellation BEFORE attempting to lock to avoid race condition
// where Stop() is called after sleep but before lock attempt
select {
case <-lock.cancelCh:
return
default:
}
if isLocked {
if err := lock.AttemptToLock(lock.lockTTL); err != nil {
glog.V(0).Infof("Lost lock %s: %v", key, err)
isLocked = false
atomic.StoreInt32(&lock.isLocked, 0)
}
} else {
if err := lock.AttemptToLock(lock.lockTTL); err == nil {
isLocked = true
// Note: AttemptToLock already sets lock.isLocked atomically on success
}
}
if lockOwner != lock.LockOwner() && lock.LockOwner() != "" {
glog.V(0).Infof("Lock owner changed from %s to %s", lockOwner, lock.LockOwner())
onLockOwnerChange(lock.LockOwner())
lockOwner = lock.LockOwner()
}
// Sleep until the next attempt, but wake immediately on Stop() so
// the goroutine exits and closes renewalDone before Stop()'s bounded
// wait elapses. An uninterruptible sleep here (up to 5*renewInterval
// when unlocked) can outlast that wait and break the shutdown
// synchronization.
sleepFor := renewInterval
if !isLocked {
sleepFor = 5 * renewInterval
}
timer := time.NewTimer(sleepFor)
select {
case <-lock.cancelCh:
timer.Stop()
return
case <-timer.C:
}
}
}()
return
}
// retryUntilLocked blocks until the lock is acquired, polling at the steady
// short cadence that AttemptToLock already enforces on contention (~1s). It
// deliberately avoids util.RetryUntil's exponential backoff (which grows to
// several seconds): when a holder on another mount releases the lock, the
// waiter must pick it up promptly, otherwise cross-mount write handoff stalls
// long enough to time out clients.
func (lock *LiveLock) retryUntilLocked(lockDuration time.Duration) error {
var unavailableSince time.Time
for lock.renewToken == "" {
err := lock.AttemptToLock(lockDuration)
if err == nil {
unavailableSince = time.Time{}
continue
}
glog.V(1).Infof("create lock %s: %v", lock.key, err)
if strings.Contains(err.Error(), "lock already owned") {
// Ordinary contention: a reachable server holds the lock, so
// waiting is the point and has no bound.
unavailableSince = time.Time{}
continue
}
// Anything else — "no lock server found", a dead ring member refusing
// connections — is a systemic fault waiting cannot fix; give up once
// it persists past the retry period.
if unavailableSince.IsZero() {
unavailableSince = time.Now()
} else if time.Since(unavailableSince) > lock.lc.noLockServerRetryPeriod {
return err
}
}
return nil
}
func (lock *LiveLock) AttemptToLock(lockDuration time.Duration) error {
glog.V(4).Infof("LOCK: AttemptToLock key=%s owner=%s", lock.key, lock.self)
errorMessage, err := lock.doLock(lockDuration)
if err != nil {
glog.V(1).Infof("LOCK: doLock failed for key=%s: %v", lock.key, err)
time.Sleep(time.Second)
return err
}
if errorMessage != "" {
if strings.Contains(errorMessage, "lock already owned") {
glog.V(3).Infof("LOCK: doLock returned error message for key=%s: %s", lock.key, errorMessage)
} else {
glog.V(2).Infof("LOCK: doLock returned error message for key=%s: %s", lock.key, errorMessage)
}
time.Sleep(time.Second)
return fmt.Errorf("%v", errorMessage)
}
if atomic.LoadInt32(&lock.isLocked) == 0 {
// Only log when transitioning from unlocked to locked
glog.V(1).Infof("LOCK: Successfully acquired key=%s owner=%s", lock.key, lock.self)
}
atomic.StoreInt32(&lock.isLocked, 1)
return nil
}
func (lock *LiveLock) StopShortLivedLock() error {
if atomic.LoadInt32(&lock.isLocked) == 0 {
return nil
}
defer func() {
atomic.StoreInt32(&lock.isLocked, 0)
}()
return pb.WithFilerClient(false, 0, lock.hostFiler, lock.grpcDialOption, func(client filer_pb.SeaweedFilerClient) error {
_, err := client.DistributedUnlock(context.Background(), &filer_pb.UnlockRequest{
Name: lock.key,
RenewToken: lock.renewToken,
})
return err
})
}
// Stop stops a long-lived lock by closing the cancel channel and releasing the lock
func (lock *LiveLock) Stop() error {
// Close the cancel channel to stop the long-lived lock goroutine
select {
case <-lock.cancelCh:
// Already closed
default:
close(lock.cancelCh)
}
// Wait for the renewal goroutine to fully exit before unlocking. A renewal
// in flight when we close cancelCh rotates renewToken on the server; if we
// then unlock with the token we read here, the unlock fails with a token
// mismatch and the lock lingers until its TTL expires — blocking other
// mounts waiting on the same file. Waiting for the goroutine to return also
// makes the renewToken read below race-free (channel close = happens-before).
if lock.renewalDone != nil {
select {
case <-lock.renewalDone:
case <-time.After(lock.lockTTL + 2*time.Second):
// The renewal goroutine is wedged, almost certainly in a stuck
// renewal RPC. Do not unlock here: the renewToken may be rotated
// when that RPC finally returns, so an unlock sent now could race
// it, be rejected on a stale token, and leave the lock lingering
// anyway. cancelCh is closed, so the goroutine stops renewing once
// its in-flight call returns and the lock then expires within its
// TTL on its own.
glog.Warningf("lock %s: renewal goroutine still running at shutdown; letting lock expire via TTL", lock.key)
return nil
}
}
// Also release the lock if held
// Note: We intentionally don't clear renewToken here because
// StopShortLivedLock needs it to properly unlock
return lock.StopShortLivedLock()
}
func (lock *LiveLock) doLock(lockDuration time.Duration) (errorMessage string, err error) {
glog.V(4).Infof("LOCK: doLock calling DistributedLock - key=%s filer=%s owner=%s",
lock.key, lock.hostFiler, lock.self)
previousHostFiler := lock.hostFiler
previousOwner := lock.owner
err = pb.WithFilerClient(false, 0, lock.hostFiler, lock.grpcDialOption, func(client filer_pb.SeaweedFilerClient) error {
resp, err := client.DistributedLock(context.Background(), &filer_pb.LockRequest{
Name: lock.key,
SecondsToLock: int64(lockDuration.Seconds()),
RenewToken: lock.renewToken,
IsMoved: false,
Owner: lock.self,
})
glog.V(4).Infof("LOCK: DistributedLock response - key=%s err=%v", lock.key, err)
if err == nil && resp != nil {
lock.renewToken = resp.RenewToken
if resp.Generation > 0 {
atomic.StoreInt64(&lock.generation, resp.Generation)
}
lock.consecutiveFailures = 0 // Reset failure counter on success
glog.V(4).Infof("LOCK: Got renewToken for key=%s", lock.key)
} else {
//this can be retried. Need to remember the last valid renewToken
lock.renewToken = ""
glog.V(1).Infof("LOCK: Cleared renewToken for key=%s (err=%v)", lock.key, err)
}
if resp != nil {
errorMessage = resp.Error
if resp.LockHostMovedTo != "" && !pb.ServerAddress(resp.LockHostMovedTo).Equals(previousHostFiler) {
// Only log if the host actually changed
glog.V(2).Infof("LOCK: Host changed from %s to %s for key=%s", previousHostFiler, resp.LockHostMovedTo, lock.key)
lock.hostFiler = pb.ServerAddress(resp.LockHostMovedTo)
// Don't update seedFiler - keep original for fallback
} else if resp.LockHostMovedTo != "" {
lock.hostFiler = pb.ServerAddress(resp.LockHostMovedTo)
}
if resp.LockOwner != "" && resp.LockOwner != previousOwner {
// Only log if the owner actually changed
glog.V(2).Infof("LOCK: Owner changed from %s to %s for key=%s", previousOwner, resp.LockOwner, lock.key)
lock.owner = resp.LockOwner
} else if resp.LockOwner != "" {
lock.owner = resp.LockOwner
} else if previousOwner != "" {
glog.V(2).Infof("LOCK: Owner cleared for key=%s", lock.key)
lock.owner = ""
}
}
return err
})
if err != nil && !lock.hostFiler.Equals(lock.lc.seedFiler) {
lock.consecutiveFailures++
// Fall back to seed filer after 3 consecutive connection failures
if lock.consecutiveFailures >= 3 {
glog.V(0).Infof("LOCK: Connection failed %d times for key=%s filer=%s, falling back to seed filer=%s",
lock.consecutiveFailures, lock.key, lock.hostFiler, lock.lc.seedFiler)
lock.hostFiler = lock.lc.seedFiler
lock.consecutiveFailures = 0
lock.renewToken = ""
}
}
return
}
func (lock *LiveLock) LockOwner() string {
return lock.owner
}
// Generation returns the fencing token for this lock.
// It increments on each fresh acquisition and stays the same on renewal.
func (lock *LiveLock) Generation() int64 {
return atomic.LoadInt64(&lock.generation)
}
// IsLocked returns true if this instance currently holds the lock
func (lock *LiveLock) IsLocked() bool {
return atomic.LoadInt32(&lock.isLocked) == 1
}