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* cluster: never broadcast an empty lock ring An empty member list is never a usable ring state, but a delayed RemoveServer on a former leader can fire after the new leader already broadcast the recovered ring. That late broadcast carries a newer wall-clock version, so clients accept the empty ring and permanently reject the good one. Skip the broadcast entirely when the member list is empty, keeping the last non-empty snapshot for reconnecting clients. * cluster: periodically rebroadcast the lock ring Ring updates are purely event-driven, so one lost or poisoned update is permanent until the next membership change — with a single filer that may never come. Re-arm a per-group timer after every broadcast so the current leader keeps re-sending the ring; clients reject nothing newer than their last accepted version, so a re-sent snapshot always heals a stale view. * filer,s3api: reset the lock ring on master change Ring versions are per-master monotonic — each master stamps wall-clock nanoseconds — so a late high-version update accepted from a former leader makes the new leader's snapshot look stale forever. Detect a leader change across the reconnect gap (currentMaster is cleared between attempts, so remember the last served master) and reset the ring to bootstrap state so the new leader's view always applies. * cluster: fail lock acquisition when no lock server exists retryUntilLocked loops forever, so a filer reporting an empty lock ring wedges every append write indefinitely. Bound only the "no lock server found" case — ordinary contention is still waited out since the holder releases eventually. The constructors now return nil on failure: the filer append path and S3 object writes fail fast, while mounts degrade to their existing lockless mode. * cluster: reset only the ring version on master change Ring versions are per-master monotonic, so a version gate reset is all a leader change needs. Clearing the whole ring made every filer its own write owner until the next update and dropped the prior-owner window for keys the new leader remaps; the last ring now keeps routing until the new leader's snapshot transitions off it. * cluster: skip redundant ring installs and defer rebroadcasts An unchanged member list now only bumps the accepted version instead of installing a snapshot: periodic rebroadcasts no longer fire the topology-change callback or restart the prior-owner window. And a rebroadcast that lands inside a membership stabilization window yields to the pending timer rather than publishing an intermediate ring. * cluster,mount: bound lock unavailability, fail ops that cannot lock Only 'lock already owned' contention retries without bound now; every other failure — no lock server, or a dead ring member refusing connections — shares the same unavailability budget, so a ring naming departed filers can no longer hang a lock forever. Mount open-write, create, and rename fail with EAGAIN when the required lock cannot be acquired instead of proceeding without cross-mount serialization. * cluster: check pending stabilization inside the broadcast critical section rebroadcast released the mutex between the pending-timer check and nextBroadcastUpdate, so a membership change arriving in the gap could arm a stabilization timer while the rebroadcast emitted an intermediate ring. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * mount: acquire path locks before mutating create/rename state Create took the DLM lock only after the filer create, so a lock failure returned EAGAIN with an eagerly persisted file left behind. Rename marked source handles renamed before acquiring locks, so a failed acquisition left them suppressing old-path flushes for a rename that never happened. Both now take the locks first; the create's lock is released again if the entry race loses to another creator and AcquireHandle takes over. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * mount: keep the old-path lock when rename lock migration fails The migration stopped the handle's lock before acquiring the replacement, so a nil result left the handle writing with no lock at all. Acquiring the new-path lock first means failure keeps the existing lock instead of reporting success with serialization dropped. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * mount: skip new-path rename lock when a handle already holds it A target file open for write on this mount already carries a lock on newPath; the lock manager does not grant a second lock to the same owner, so the rename would wait on itself until the handle closed. Also avoid locking twice when old and new paths coincide. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * mount: hand the rename's target lock to the migrating handle The rename holds a lock on newPath for its duration, so the response migration's fresh acquisition waited on that same lock until the handle released — under fhLockTable, blocking the handle's own close. Adopt the rename's lock directly; nested move responses still acquire their own. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * mount: move the replaced target's lock to the renamed handle When the target path was already locked by an open handle on this mount, the migrated source handle kept only its stale old-path lock — the target's close would then release the last lock on the new path while the renamed handle was still open. Adopt the replaced handle's lock instead. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * mount: stop the handle lock inside the fh lock on release ReleaseHandle stopped fh.dlmLock before taking the fhLockTable slot, so a rename migration holding that slot could still observe and adopt a lock that was already stopping. Stopping under the fh lock makes the transfer serialize against the release. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * mount: claim the replaced target's lock for the renamed handle When the target path is already locked by an open handle on this mount, adopting it at migration time keeps the renamed path protected after that handle closes, without waiting on a lock this mount already holds. If the handle was released mid-migration the claimed lock is stopped, and a fresh acquire covers the case where it was already gone. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * mount: claim the target handle's lock before the rename runs Skipping the new-path lock when a handle already holds it let that handle's close release the lock mid-rename, leaving the path unguarded until the response migrated it. Take over the lock at check time and hold it for the rename's duration: the response adopts it for the migrating handle, or it returns to the target handle / is released on failure. The target handle lookup also falls back to the entry's stored inode for a forgotten path mapping. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> * mount: read handle locks only under the fh lock during rename The loose dlmLock reads raced ReleaseHandle, which now mutates the lock inside the handle lock; check and claim it under the same hold. Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com> --------- Co-authored-by: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
142 lines
5.7 KiB
Go
142 lines
5.7 KiB
Go
package mount
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import (
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"fmt"
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"syscall"
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"github.com/seaweedfs/go-fuse/v2/fuse"
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"github.com/seaweedfs/seaweedfs/weed/cluster/lock_manager"
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"github.com/seaweedfs/seaweedfs/weed/glog"
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"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
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)
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func (wfs *WFS) AcquireHandle(inode uint64, flags, uid, gid uint32) (fileHandle *FileHandle, status fuse.Status) {
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// If there is an in-flight async flush for this inode, wait for it to
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// complete before reopening. Otherwise the new handle would be built
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// from pre-close filer metadata and its next flush could overwrite the
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// data that was just written asynchronously.
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wfs.waitForPendingAsyncFlush(inode)
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path, pathStatus := wfs.inodeToPath.GetPath(inode)
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if pathStatus != fuse.OK {
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return nil, pathStatus
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}
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// A fresh lookup returns the entry with the filer log position it
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// reflects; the handle takes that entry and version as one decision in
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// AcquireFileHandle, so a slower concurrent opener cannot
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// overwrite a newer install. An existing handle keeps its own entry and
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// version — they did not come from this lookup.
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var entry *filer_pb.Entry
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var entryVersionTsNs entryVersion
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freshLookup := false
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if existingFh, found := wfs.fhMap.FindFileHandle(inode); found {
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entry = existingFh.UpdateEntry(func(entry *filer_pb.Entry) {
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if entry != nil && existingFh.entry.Attributes == nil {
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entry.Attributes = &filer_pb.FuseAttributes{}
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}
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})
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entryVersionTsNs = entryVersion{tsNs: existingFh.entryVersionTsNs.Load(), signature: existingFh.entryVersionSignature.Load()}
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} else {
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entry, entryVersionTsNs, status = wfs.maybeLoadEntry(path)
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if status != fuse.OK {
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return nil, status
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}
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freshLookup = true
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}
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if wormEnforced, _ := wfs.wormEnforcedForEntry(path, entry); wormEnforced && flags&fuse.O_ANYWRITE != 0 {
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return nil, fuse.EPERM
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}
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// Check unix permission bits for the requested access mode. With
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// default_permissions the kernel already enforced them before this
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// open, so the check (and its supplementary-group lookup) is redundant.
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if !wfs.option.DefaultPermissions && entry != nil && entry.Attributes != nil {
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fileUid, fileGid := entry.Attributes.Uid, entry.Attributes.Gid
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if wfs.option.UidGidMapper != nil {
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fileUid, fileGid = wfs.option.UidGidMapper.FilerToLocal(fileUid, fileGid)
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}
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if mask := openFlagsToAccessMask(flags); mask != 0 && !hasAccess(uid, gid, fileUid, fileGid, entry.Attributes.FileMode, mask) {
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return nil, fuse.EACCES
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}
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}
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// need to AcquireFileHandle again to ensure correct handle counter
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var existed bool
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fileHandle, existed = wfs.fhMap.AcquireFileHandle(wfs, inode, entry, entryVersionTsNs.tsNs, entryVersionTsNs.signature)
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fileHandle.RememberPath(path)
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if existed && freshLookup {
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// Another opener created the handle while our lookup was in flight;
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// install only state that provably improves on what it holds.
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fileHandle.installAckedEntry(entry, entryVersionTsNs.tsNs, entryVersionTsNs.signature)
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}
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// Acquire distributed lock for write opens. The lock is held with
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// auto-renewal until the file handle is released (close).
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// Use the filer path as the lock key since inode numbers are
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// assigned per-mount and differ across mount instances.
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if wfs.lockClient != nil && flags&fuse.O_ANYWRITE != 0 && fileHandle.dlmLock == nil {
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owner := fmt.Sprintf("mount-%d", wfs.signature)
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fileHandle.dlmLock = wfs.lockClient.NewBlockingLongLivedLock(
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string(path), owner, lock_manager.LiveLockTTL,
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)
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if fileHandle.dlmLock == nil {
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// No lock server is reachable: proceeding would silently drop
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// cross-mount write serialization, so fail the open instead.
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wfs.fhMap.ReleaseByHandle(fileHandle.fh)
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return nil, fuse.Status(syscall.EAGAIN)
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}
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glog.V(1).Infof("DLM lock acquired for %s", path)
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}
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return fileHandle, fuse.OK
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}
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// ReleaseHandle is called from FUSE Release. For handles with a pending
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// async flush, the map removal and the pendingAsyncFlush registration are
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// done under a single lock hold so that a concurrent AcquireHandle cannot
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// slip through the gap between the two (P1-1 TOCTOU fix).
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//
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// The handle intentionally stays in fhMap during the drain so that rename
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// and unlink can still find it via FindFileHandle (P1-2 fix). It is
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// removed from fhMap only after the drain completes (RemoveFileHandle).
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func (wfs *WFS) ReleaseHandle(handleId FileHandleId) {
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// Hold pendingAsyncFlushMu across the counter decrement and the
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// pending-flush registration. Lock ordering: pendingAsyncFlushMu → fhMap.
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wfs.pendingAsyncFlushMu.Lock()
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fhToRelease := wfs.fhMap.ReleaseByHandle(handleId)
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if fhToRelease != nil && fhToRelease.asyncFlushPending {
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done := make(chan struct{})
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wfs.pendingAsyncFlush[fhToRelease.inode] = done
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// Add(1) while holding the mutex so WaitForAsyncFlush cannot
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// observe a zero counter and close the channel before we send.
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wfs.asyncFlushWg.Add(1)
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wfs.pendingAsyncFlushMu.Unlock()
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// Send after unlock to avoid deadlock — workers acquire the
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// same mutex during cleanup.
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wfs.asyncFlushCh <- &asyncFlushItem{fh: fhToRelease, done: done}
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return
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}
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wfs.pendingAsyncFlushMu.Unlock()
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if fhToRelease != nil {
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fhToRelease.ReleaseHandle()
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}
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}
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// waitForPendingAsyncFlush blocks until any in-flight async flush for
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// the given inode completes. Called from AcquireHandle before building
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// new handle state, so the filer metadata reflects the flushed data.
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func (wfs *WFS) waitForPendingAsyncFlush(inode uint64) {
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wfs.pendingAsyncFlushMu.Lock()
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done, found := wfs.pendingAsyncFlush[inode]
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wfs.pendingAsyncFlushMu.Unlock()
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if found {
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glog.V(3).Infof("waitForPendingAsyncFlush: waiting for inode %d", inode)
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<-done
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}
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}
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func (wfs *WFS) GetHandle(handleId FileHandleId) *FileHandle {
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return wfs.fhMap.GetFileHandle(handleId)
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}
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