mirror of
https://github.com/seaweedfs/seaweedfs.git
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* mount: re-resolve volume locations after a failed chunk read NewChunkGroup passed nil as the ReaderCache's CacheInvalidator, so retryFetchAfterCacheInvalidation was dead code on the FUSE read path. A mount that cached a volume's locations while one server was down kept retrying that server after it died, then returned EIO, even though the master and filer both resolved the live replica. The S3 gateway already passes its filerClient; do the same for the mount. * test: FUSE integration tests for volume server failover One mount appends while a second tails, and a volume server is killed, started or restarted mid-stream against a 001-replicated cluster of three volume servers. Automates the scenario matrix reported for Docker Swarm mounts, including the large-file variant and a no-chaos control. * test: report the filer's own view when append content mismatches A mismatch between what the writer wrote and what the reader sees can come from either side's cache. Read the file back through the filer's HTTP handler as well, and let the mount verbosity be raised from the environment, so a failing run says which layer lost the data. * test: wait for the reader mount to converge before comparing A mount caches metadata for about a second, so reading the file the instant the writer's last close returned can legitimately come back short. Poll the reader until it matches or the timeout expires; content that is wrong rather than merely late never converges and still fails, now with the writer's mount and the filer's own view alongside it. * test: detect a failover cluster child that exited at startup Signal(0) succeeds for a zombie and nothing reaped these children until shutdown, so a process that died on startup looked alive until the readiness timeout expired. Reap each child as it is started and consult the result. * test: read a file the killed volume server actually holds Placement decides which two of three servers back each volume, so killing volume N and reading readfile-N could pass without the victim ever holding a replica of it. Resolve each file's volumes through the filer and the master, and pick one the victim backs, preferring a file the reader has not cached. * ci: stop persisting checkout credentials in the failover workflow The job does not use the token after cloning. Also tag the README's command block as bash and match the timeout the workflow actually uses. * test: discard the ignored errors errcheck flags in the failover harness * test: resolve manifests when mapping a file to its volumes A manifest chunk's own fid names the volume holding the manifest, not the volumes holding the data, so a large enough file would point the failover victim at the wrong server. * test: pin the stale-location recovery path with a primed reader Reading a file for the first time after a server dies proves nothing: the lookup is fresh and returns the survivor. Kill one holder and wait for the master to drop it, read a file on that volume so the reader caches the lone survivor, restart the first server, then kill the survivor. The reader's only cached location is now dead while the data is live elsewhere, which is the case the invalidator exists for: EIO without it, recovery with it. * filer: re-look-up a chunk's locations as soon as they all fail A read that fails against every location it was given is far more likely to be holding a stale list than to be hitting a cluster that is briefly slow, but the retry loops spent the whole backoff ladder, about 13 s, before the caller got a chance to invalidate and look the chunk up again. Give the loops a refresh hook and let the reader cache invalidate on the first fully failed pass, so recovery starts in milliseconds. Clients without an invalidator keep the old behavior. The filer's streaming read path has its own fetch loop and is not covered. * filer: refresh locations on the random-read path too readChunkSliceAt bypasses the chunk cacher in random-access mode and fetches the range directly, which left it without the invalidation the cacher does: a random reader parked on a stale location had no way back at all. Hoist the refresh hook onto the reader cache so both paths share it. * filer: compare chunk locations as a set, not in order Lookups shuffle the locations they return, so comparing positionally reads a reshuffle of the very same replicas as a fresh set and spends an immediate retry on locations that just failed. weed/filer already had an order-independent comparison for this; move it next to the retry loops so both callers share one helper.
369 lines
12 KiB
Go
369 lines
12 KiB
Go
package filer
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import (
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"context"
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"fmt"
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"io"
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"math/rand"
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"sync"
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"golang.org/x/sync/errgroup"
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"github.com/seaweedfs/seaweedfs/weed/glog"
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"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
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"github.com/seaweedfs/seaweedfs/weed/util"
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"github.com/seaweedfs/seaweedfs/weed/wdclient"
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)
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// DefaultPrefetchCount is the default number of chunks to prefetch ahead during
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// sequential reads. This value is used when prefetch count is not explicitly
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// configured (e.g., WebDAV, query engine, message queue). For mount operations,
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// the prefetch count is derived from the -concurrentReaders option.
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const DefaultPrefetchCount = 4
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// minReadConcurrency is the minimum number of parallel chunk fetches.
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// This ensures at least some parallelism even when prefetchCount is low,
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// improving throughput for reads spanning multiple chunks.
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const minReadConcurrency = 4
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type ChunkReadAt struct {
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masterClient *wdclient.MasterClient
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chunkViews *IntervalList[*ChunkView]
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fileSize int64
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readerCache *ReaderCache
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readerPattern *ReaderPattern
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lastChunkFid string
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prefetchCount int // Number of chunks to prefetch ahead during sequential reads
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ctx context.Context // Context used for cancellation during chunk read operations
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}
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var _ = io.ReaderAt(&ChunkReadAt{})
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var _ = io.Closer(&ChunkReadAt{})
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// LookupFn creates a basic volume location lookup function with simple caching.
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//
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// Deprecated: Use wdclient.FilerClient instead. This function has several limitations compared to wdclient.FilerClient:
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// - Simple bounded cache (10k entries, no eviction policy or TTL for stale entries)
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// - No singleflight deduplication (concurrent requests for same volume will duplicate work)
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// - No cache history for volume moves (no fallback chain when volumes migrate)
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// - No high availability (single filer address, no automatic failover)
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//
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// For NEW code, especially mount operations, use wdclient.FilerClient instead:
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//
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// filerClient := wdclient.NewFilerClient(filerAddresses, grpcDialOption, dataCenter, opts)
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// lookupFn := filerClient.GetLookupFileIdFunction()
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//
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// This provides:
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// - Bounded cache with configurable size
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// - Singleflight deduplication of concurrent lookups
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// - Cache history when volumes move
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// - Battle-tested vidMap with cache chain
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//
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// This function is kept for backward compatibility with existing code paths
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// (shell commands, streaming, etc.) but should be avoided in long-running processes
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// or multi-tenant deployments where unbounded memory growth is a concern.
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//
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// Maximum recommended cache entries: ~10,000 volumes per process.
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// Beyond this, consider migrating to wdclient.FilerClient.
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func LookupFn(filerClient filer_pb.FilerClient) wdclient.LookupFileIdFunctionType {
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vidCache := make(map[string]*filer_pb.Locations)
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var vidCacheLock sync.RWMutex
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cacheSize := 0
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const maxCacheSize = 10000 // Simple bound to prevent unbounded growth
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return func(ctx context.Context, fileId string) (targetUrls []string, err error) {
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vid := VolumeId(fileId)
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vidCacheLock.RLock()
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locations, found := vidCache[vid]
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vidCacheLock.RUnlock()
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if !found {
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util.Retry("lookup volume "+vid, func() error {
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err = filerClient.WithFilerClient(false, func(client filer_pb.SeaweedFilerClient) error {
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resp, err := client.LookupVolume(ctx, &filer_pb.LookupVolumeRequest{
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VolumeIds: []string{vid},
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})
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if err != nil {
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return err
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}
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locations = resp.LocationsMap[vid]
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if locations == nil || len(locations.Locations) == 0 {
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glog.V(0).InfofCtx(ctx, "failed to locate %s", fileId)
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return fmt.Errorf("failed to locate %s", fileId)
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}
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vidCacheLock.Lock()
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// Simple size limit to prevent unbounded growth
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// For proper cache management, use wdclient.FilerClient instead
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if cacheSize < maxCacheSize {
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vidCache[vid] = locations
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cacheSize++
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} else if cacheSize == maxCacheSize {
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glog.Warningf("filer.LookupFn cache reached limit of %d volumes, not caching new entries. Consider migrating to wdclient.FilerClient for bounded cache management.", maxCacheSize)
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cacheSize++ // Only log once
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}
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vidCacheLock.Unlock()
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return nil
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})
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return err
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})
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}
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if err != nil {
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return nil, err
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}
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fcDataCenter := filerClient.GetDataCenter()
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var sameDcTargetUrls, otherTargetUrls []string
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for _, loc := range locations.Locations {
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volumeServerAddress := filerClient.AdjustedUrl(loc)
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targetUrl := fmt.Sprintf("http://%s/%s", volumeServerAddress, fileId)
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if fcDataCenter == "" || fcDataCenter != loc.DataCenter {
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otherTargetUrls = append(otherTargetUrls, targetUrl)
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} else {
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sameDcTargetUrls = append(sameDcTargetUrls, targetUrl)
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}
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}
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rand.Shuffle(len(sameDcTargetUrls), func(i, j int) {
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sameDcTargetUrls[i], sameDcTargetUrls[j] = sameDcTargetUrls[j], sameDcTargetUrls[i]
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})
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rand.Shuffle(len(otherTargetUrls), func(i, j int) {
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otherTargetUrls[i], otherTargetUrls[j] = otherTargetUrls[j], otherTargetUrls[i]
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})
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// Prefer same data center
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targetUrls = append(sameDcTargetUrls, otherTargetUrls...)
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return
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}
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}
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func NewChunkReaderAtFromClient(ctx context.Context, readerCache *ReaderCache, chunkViews *IntervalList[*ChunkView], fileSize int64, prefetchCount int) *ChunkReadAt {
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return &ChunkReadAt{
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chunkViews: chunkViews,
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fileSize: fileSize,
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readerCache: readerCache,
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readerPattern: NewReaderPattern(),
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prefetchCount: prefetchCount,
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ctx: ctx,
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}
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}
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func (c *ChunkReadAt) Size() int64 {
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return c.fileSize
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}
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func (c *ChunkReadAt) Close() error {
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c.readerCache.destroy()
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return nil
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}
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func (c *ChunkReadAt) ReadAt(p []byte, offset int64) (n int, err error) {
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c.readerPattern.MonitorReadAt(offset, len(p))
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c.chunkViews.Lock.RLock()
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defer c.chunkViews.Lock.RUnlock()
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// glog.V(4).Infof("ReadAt [%d,%d) of total file size %d bytes %d chunk views", offset, offset+int64(len(p)), c.fileSize, len(c.chunkViews))
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n, _, err = c.doReadAt(c.ctx, p, offset)
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return
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}
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func (c *ChunkReadAt) ReadAtWithTime(ctx context.Context, p []byte, offset int64) (n int, ts int64, err error) {
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c.readerPattern.MonitorReadAt(offset, len(p))
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c.chunkViews.Lock.RLock()
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defer c.chunkViews.Lock.RUnlock()
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// glog.V(4).Infof("ReadAt [%d,%d) of total file size %d bytes %d chunk views", offset, offset+int64(len(p)), c.fileSize, len(c.chunkViews))
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return c.doReadAt(ctx, p, offset)
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}
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// chunkReadTask represents a single chunk read operation for parallel processing
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type chunkReadTask struct {
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chunk *ChunkView
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bufferStart int64 // start position in the output buffer
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bufferEnd int64 // end position in the output buffer
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chunkOffset uint64 // offset within the chunk to read from
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bytesRead int
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modifiedTsNs int64
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}
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func (c *ChunkReadAt) doReadAt(ctx context.Context, p []byte, offset int64) (n int, ts int64, err error) {
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// Collect all chunk read tasks
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var tasks []*chunkReadTask
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var gaps []struct{ start, length int64 } // gaps that need zero-filling
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startOffset, remaining := offset, int64(len(p))
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var lastChunk *Interval[*ChunkView]
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for x := c.chunkViews.Front(); x != nil; x = x.Next {
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chunk := x.Value
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if remaining <= 0 {
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break
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}
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lastChunk = x
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// Handle gap before this chunk
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if startOffset < chunk.ViewOffset {
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gap := chunk.ViewOffset - startOffset
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gaps = append(gaps, struct{ start, length int64 }{startOffset - offset, gap})
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startOffset, remaining = chunk.ViewOffset, remaining-gap
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if remaining <= 0 {
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break
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}
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}
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chunkStart, chunkStop := max(chunk.ViewOffset, startOffset), min(chunk.ViewOffset+int64(chunk.ViewSize), startOffset+remaining)
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if chunkStart >= chunkStop {
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continue
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}
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bufferOffset := chunkStart - chunk.ViewOffset + chunk.OffsetInChunk
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tasks = append(tasks, &chunkReadTask{
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chunk: chunk,
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bufferStart: startOffset - offset,
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bufferEnd: chunkStop - chunkStart + startOffset - offset,
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chunkOffset: uint64(bufferOffset),
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})
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startOffset, remaining = chunkStop, remaining-(chunkStop-chunkStart)
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}
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// Zero-fill gaps
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for _, gap := range gaps {
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glog.V(4).Infof("zero [%d,%d)", offset+gap.start, offset+gap.start+gap.length)
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n += zero(p, gap.start, gap.length)
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}
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// If only one chunk or random access mode, use sequential reading
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if len(tasks) <= 1 || c.readerPattern.IsRandomMode() {
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for _, task := range tasks {
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copied, readErr := c.readChunkSliceAt(ctx, p[task.bufferStart:task.bufferEnd], task.chunk, nil, task.chunkOffset)
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ts = max(ts, task.chunk.ModifiedTsNs)
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if readErr != nil {
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glog.Errorf("fetching chunk %+v: %v\n", task.chunk, readErr)
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return n + copied, ts, readErr
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}
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n += copied
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}
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} else {
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// Parallel chunk fetching for multiple chunks
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// This significantly improves throughput when chunks are on different volume servers
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g, gCtx := errgroup.WithContext(ctx)
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// Limit concurrency to avoid overwhelming the system
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concurrency := c.prefetchCount
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if concurrency < minReadConcurrency {
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concurrency = minReadConcurrency
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}
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if concurrency > len(tasks) {
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concurrency = len(tasks)
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}
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g.SetLimit(concurrency)
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for _, task := range tasks {
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g.Go(func() error {
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// Read directly into the correct position in the output buffer
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copied, readErr := c.readChunkSliceAtForParallel(gCtx, p[task.bufferStart:task.bufferEnd], task.chunk, task.chunkOffset)
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task.bytesRead = copied
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task.modifiedTsNs = task.chunk.ModifiedTsNs
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return readErr
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})
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}
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// Wait for all chunk reads to complete
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if waitErr := g.Wait(); waitErr != nil {
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err = waitErr
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}
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// Aggregate results (order is preserved since we read directly into buffer positions)
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for _, task := range tasks {
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n += task.bytesRead
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ts = max(ts, task.modifiedTsNs)
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}
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if err != nil {
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return n, ts, err
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}
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}
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// Trigger prefetch for sequential reads
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if lastChunk != nil && lastChunk.Next != nil && c.prefetchCount > 0 && !c.readerPattern.IsRandomMode() {
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c.readerCache.MaybeCache(lastChunk.Next, c.prefetchCount)
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}
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// Zero the remaining bytes if a gap exists at the end
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if remaining > 0 {
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var delta int64
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if c.fileSize >= startOffset {
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delta = min(remaining, c.fileSize-startOffset)
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bufStart := startOffset - offset
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if delta > 0 {
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glog.V(4).Infof("zero2 [%d,%d) of file size %d bytes", startOffset, startOffset+delta, c.fileSize)
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n += zero(p, bufStart, delta)
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}
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}
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}
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if err == nil && offset+int64(len(p)) >= c.fileSize {
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err = io.EOF
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}
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return
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}
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func (c *ChunkReadAt) readChunkSliceAt(ctx context.Context, buffer []byte, chunkView *ChunkView, nextChunkViews *Interval[*ChunkView], offset uint64) (n int, err error) {
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if c.readerPattern.IsRandomMode() {
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n, err := c.readerCache.chunkCache.ReadChunkAt(buffer, chunkView.FileId, offset)
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if n > 0 {
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return n, err
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}
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return fetchChunkRange(ctx, buffer, c.readerCache.lookupFileIdFn, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int64(offset),
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c.readerCache.refreshUrls(ctx, chunkView.FileId))
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}
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shouldCache := (uint64(chunkView.ViewOffset) + chunkView.ChunkSize) <= c.readerCache.chunkCache.GetMaxFilePartSizeInCache()
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n, err = c.readerCache.ReadChunkAt(ctx, buffer, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int64(offset), int(chunkView.ChunkSize), shouldCache)
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if c.lastChunkFid != chunkView.FileId {
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if chunkView.OffsetInChunk == 0 { // start of a new chunk
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if c.lastChunkFid != "" {
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c.readerCache.UnCache(c.lastChunkFid)
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}
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if nextChunkViews != nil && c.prefetchCount > 0 {
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// Prefetch multiple chunks ahead for better sequential read throughput
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// This keeps the network pipeline full with parallel chunk fetches
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c.readerCache.MaybeCache(nextChunkViews, c.prefetchCount)
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}
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}
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}
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c.lastChunkFid = chunkView.FileId
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return
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}
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// readChunkSliceAtForParallel is a simplified version for parallel chunk fetching
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// It doesn't update lastChunkFid or trigger prefetch (handled by the caller)
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func (c *ChunkReadAt) readChunkSliceAtForParallel(ctx context.Context, buffer []byte, chunkView *ChunkView, offset uint64) (n int, err error) {
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shouldCache := (uint64(chunkView.ViewOffset) + chunkView.ChunkSize) <= c.readerCache.chunkCache.GetMaxFilePartSizeInCache()
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return c.readerCache.ReadChunkAt(ctx, buffer, chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped, int64(offset), int(chunkView.ChunkSize), shouldCache)
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}
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func zero(buffer []byte, start, length int64) int {
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if length <= 0 {
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return 0
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}
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end := min(start+length, int64(len(buffer)))
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start = max(start, 0)
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// zero the bytes
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for o := start; o < end; o++ {
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buffer[o] = 0
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}
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return int(end - start)
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}
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